| *A Normal Rare is Japan's 
		equivalent of a Short Print Common. | 
	
	
		| LODT-EN056 | 
	
	
		
		  | 
		
		Short Circuit 
		Normal Spell 
		Activate only if you control 3 or more face-up "Batteryman" monsters. 
		Destroy all cards your opponent controls. 
		COMMON | 
	
	
		| LODT-JP056 | 
	
	
		
		  | 
		
		Short Circuit 
		Normal Spell 
		Activate if there are three or more "Battery Men" monsters on your 
		field. Destroy all cards on your opponent's field. 
		RARE | 
	
	
		| LODT-EN053 | 
	
	
		
		  | 
		
		Realm of Light 
		Field Spell 
		Each time a card(s) is sent from your Deck to the Graveyard, place 1 
		Shine Counter on this card. All "Lightsworn" monsters gain 100 ATK for 
		each Shine Counter. If this card would be destroyed by a card effect, 
		remove 2 Shine Counters instead. 
		COMMON | 
	
	
		| LODT-JP053 | 
	
	
		
		  | 
		
		Realm of Light 
		Field Spell 
		Whenever a card is sent from your deck to the Graveyard, put a Shine 
		Counter on this card. Increase the attack power of the monster named 
		"Light Road" on the field by the number of Shine Counters on this card x 
		100 points. Also, if this card would be destroyed by a card effect, 
		remove 2 Shine Counters on it instead. 
		RARE | 
	
	
		| LODT-EN052 | 
	
	
		
		
		  | 
		
		Solar Recharge 
		Normal Spell 
		Discard 1 "Lightsworn" monster. Draw 2 cards, then send the top 2 cards 
		of your Deck to the Graveyard. 
		ULTRA RARE | 
	
	
		| LODT-JP052 | 
	
	
		
		  | 
		
		Solar Recharge 
		Normal Spell 
		Activate by discarding one "Light Road" monster card from your hand. 
		Draw two cards from your deck, then send two cards from the top of the 
		deck to the graveyard 
		COMMON | 
	
	
		| LODT-EN047 | 
	
	
		
		  | 
		
		Demise of the Land 
		Quick-Play Spell 
		Activate this card when your opponent Special Summons a monster. Select 
		1 Field Spell Card from your Deck and activate it. 
		COMMON | 
	
	
		| LODT-JP047 | 
	
	
		
		  | 
		
		Land of the End 
		Quick-Play Spell 
		Can be activated when the opponent has successfully summoned a monster. 
		Activate by selecting 1 Field Magic Card from your deck. 
		RARE | 
	
	
		| LODT-EN044 | 
	
	
		
		
		  | 
		
		Gladiator Beast Gyzarus 
		DARK / Winged Beast-Type Fusion / 
		Level 6 / ATK 2400 / DEF 1500 
		"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster 
		This card can only be Special Summoned from your Fusion Deck by 
		returning the above cards you control to the Deck. (You do not use 
		"Polymerization".) When this card is Special Summoned, you can destroy 
		up to 2 cards on the field. At the end of the Battle Phase, if this card 
		attacked or was attacked, you can return this card to the Fusion Deck to 
		Special Summon 2 "Gladiator Beast" monsters from your Deck, except 
		"Gladiator Beast Bestiari". 
		SUPER RARE | 
	
	
		| LODT-JP044 | 
	
	
		
		  | 
		
		Gladial Beast Gyzarus 
		DARK / Winged Beast-Type Fusion / 
		Level 6 / ATK 2400 / DEF 1500 
		"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster 
		This card can only be Special Summoned from your Fusion Deck by 
		returning the above cards you control to the Deck. (You do not use 
		"Polymerization".) When this card is Special Summoned, you can destroy 
		up to 2 cards on the field. At the end of the Battle Phase, if this card 
		attacked or was attacked, you can return this card to the Fusion Deck to 
		Special Summon 2 "Gladiator Beast" monsters from your Deck, except 
		"Gladiator Beast Bestiari". 
		COMMON | 
	
	
		| LODT-EN041 | 
	
	
		
		
		  | 
		
		Phantom Dragon 
		LIGHT / Dragon / Level 8 /
		ATK 2300 / DEF 2200 
		When your opponent Special Summons a monster, you can Special Summon 
		this card from your hand. 2 of your Monster Card Zones cannot be used. 
		ULTRA RARE | 
	
	
		| LODT-JP041 | 
	
	
		
		  | 
		
		Phantom Dragon 
		LIGHT / Dragon / Level 8 /
		ATK 2300 / DEF 2200 
		When your opponent succeeds in Special Summoning a monster, you can 
		Special Summon this card from your hand. As long as this card is face-up 
		on the field, two monster card zones cannot be used. 
		SUPER RARE | 
	
	
		| LODT-EN036 | 
	
	
		
		  | 
		
		Golden Ladybug 
		LIGHT / Insect / Level 1 /
		ATK 0 / DEF 0 
		Once per turn, during your Standby Phase, you can reveal this card in 
		your hand to gain 500 Life Points. If you do this, this card remains 
		revealed while it is in your hand, until the End Phase. 
		RARE | 
	
	
		| LODT-JP036 | 
	
	
		
		  | 
		
		Golden Ladybug 
		LIGHT / Insect / Level 1 /
		ATK 0 / DEF 0 
		Once per turn, you can activate this by showing this card in your hand 
		to your opponent during your Standby Phase. You recover 500 life points. 
		If you use this effect, reveal this card in your hand until the End 
		Phase. 
		NORMAL
		RARE | 
	
	
		| LODT-EN035 | 
	
	
		
		  | 
		
		Diskblade Rider 
		WIND / Fiend / Level 4 /
		ATK 1700 / DEF 1500 
		Once per turn, you can remove from play 1 Normal Trap Card from your 
		Graveyard. This card gains 500 ATK until the End Phase of your 
		opponent's turn. 
		RARE | 
	
	
		| LODT-JP035 | 
	
	
		
		  | 
		
		Diskblade Rider 
		WIND / Fiend / Level 4 /
		ATK 1700 / DEF 1500 
		Remove a Normal Trap card from your Graveyard from the game and increase 
		this card's attack strength by 500 points until the end phase of your 
		opponent's turn. This effect can only be used once per turn. 
		SUPER
		RARE |