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*For info on the card rarities found below, click here.
Episode 106: Mechanical Mayhem (1)

Tristan, Duke and Serenity enjoy a small amount of peaceful time together while Yugi and the gang race off in another direction. Back with Serenity, she, Duke and Tristan find themselves with Nesbit, a former employee at Kaiba Corp with the intent on beating one of them in a Duel for their body. However, they end up agreeing to face off against Nesbitt together. Unfortunately, things don't go well for the trio as Serenity has teamed up with two less-than-ideal partners and she has little skills of her own. The trio soon face the wrath of Nesbitt and his Deck Master's ability, especially when it comes to his rules regarding Duel discussion. Nesbitt continues to pressure the trio by attacking Serenity's vulnerable monster but Tristan intervenes with his Deck Master, costing him the Duel but not before he's able to use his Deck Master's ability and come clean about his Dueling skills.

Duke and Serenity get emotional about their loss and now it's up to them to defeat Nesbitt.

Episode Cards
DUEL 1: Tristan: Cyber Commander, Block Attack, Command Angel, Super Roboyaru (from the sidelines)
                Duke: The 13th Grave, Yaranzo, Dark Assailant
                Serenity: Shadow Tamer, The Forgiving Maiden, Lady Panther

                Nesbitt:
GTW, RF, MK, CoS, BS, CN, SC
Deviations from the TCG
1. Players started with only 4000 LP and were forced to choose a monster from their Deck to serve as their Deck Master.

2. If their Deck Master was destroyed, the owner lost the Duel automatically.
3. Players could move their Deck Masters to the field at any time during their turn.
4. Super Roboyaru was a Deck Master that could Set 1 card on the field and give another monster on the owner's field 1000 ATK.

5. Robotic Knight was a Deck Master that could send 3 Machine-Type monsters in the owner's hand to the Grave to deal 500 damage to their opponent for each one sent.

6. Card of Sanctity had different artwork and forced both players to draw cards until they had 6 cards in their hands.