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Starter Deck: Pegasus
SDP-050 | |
Card Info | Gryphon Wing Normal Trap When your opponent activates "Harpie's Feather Duster", all of your opponent's Magic and Trap Cards are destroyed in place of your own. SUPER RARE |
SDP-049 | |
Card Info | Enchanted Javelin Normal Trap When your opponent's monster attacks, increase your Life Points by the attacking monster's ATK points. COMMON |
SDP-048 | |
Card Info | Magic Jammer Counter Trap Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it. COMMON |
SDP-047 | |
Card Info | Robbin' Goblin Continuous Trap Each time 1 of your monsters inflicts damage to your opponent's Life Points, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard. COMMON |
SDP-046 | |
Card Info | Ultimate Offering Continuous Trap At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon or Set. COMMON |
SDP-045 | |
Card Info | Seven Tools of the Bandit Counter Trap Pay 1000 of your Life Points to negate the activation of a Trap Card and destroy it. COMMON |
SDP-044 | |
Card Info | Waboku Normal Trap Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated. COMMON |
SDP-043 | |
Card Info | Castle Walls Normal Trap Increase a selected monster's DEF by 500 points during the turn this card is activated. COMMON |
SDP-042 | |
Card Info | Reinforcements Normal Trap Increase 1 selected monster's ATK by 500 points during the turn this card is activated. COMMON |
SDP-041 | |
Card Info | Trap Hole Normal Trap If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 points or more, the monster is destroyed. COMMON |
SDP-040 | |
Card Info | Graceful Charity Normal Spell Draw 3 cards from your Deck, then discard any 2 cards from your hand. SUPER RARE |
SDP-039 | |
Card Info | Ring of Magnetism Equip Spell This card can only be equipped to a monster on your side of the field. The monster equipped with this card decreases its ATK and DEF by 500 points. In addition, all the monsters on your opponent's side of the field must attack the monster equipped with this card if they choose to attack. COMMON |
SDP-038 | |
Card Info | Black Illusion Ritual Ritual Spell This card is used to Ritual Summon "Relinquished". You must also offer monsters whose total Level Stars equal 1 or more from the field or your as a Tribute. COMMON |
SDP-037 | |
Card Info | Yami Field Spell Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. COMMON |
SDP-036 | |
Card Info | Soul Release Normal Spell Select up to 5 cards from either you or your opponent's Graveyard and remove them from the current Duel. COMMON |
SDP-035 | |
Card Info | Monster Reborn Normal Spell Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon. COMMON |
SDP-034 | |
Card Info | Remove Trap Normal Spell Destroys 1 face-up Trap Card on the field. COMMON |
SDP-033 | |
Card Info | Rush Recklessly Quick-Play Spell Increase 1 monster's ATK by 700 points during the turn this card is activated. COMMON |
SDP-032 | |
Card Info | Mystical Space Typhoon Quick-Play Spell Destroy 1 Magic or Trap Card on the field. COMMON |
SDP-031 | |
Card Info | Stop Defense Normal Spell Select 1 of your opponent's monsters and switch it to Attack Position. If the card is face-down, flip it face-up. If the card has a flip Effect, it is activated immediately. COMMON |
SDP-030 | |
Card Info | Change of Heart Normal Spell Select and control 1 opposing monster (regardless of position) on the field until end of your turn. COMMON |
SDP-029 | |
Card Info | De-Spell Normal Spell Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. COMMON |
SDP-028 | |
Card Info | Fissure Normal Spell Destroys 1 opponent's face-up monster with the lowest ATK. COMMON |
SDP-027 | |
Card Info | Dian Keto the Cure Master Normal Spell Increases your Life Points by 1000 points. COMMON |
SDP-026 | |
Card Info | Dark Hole Normal Spell Destroys all monsters on the field. COMMON |
SDP-025 | |
Card Info | Black Pendant Equip Spell A monster equipped with this card increases its ATK by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of Direct Damage to your opponent's Life Points. COMMON |
SDP-024 | |
Card Info | Toon World (original artwork) Continuous Spell This card is activated by paying 1000 of your Life Points. COMMON |
SDP-023 | |
Card Info | Toon Mermaid WATER / Aqua-Type Toon / Level 4 / ATK 1400 / DEF 1500 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. COMMON |
SDP-022 | |
Card Info | Manga Ryu-Ran FIRE / Dragon-Type Toon / Level 7 / ATK 2200 / DEF 2600 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. COMMON |
SDP-021 | |
Card Info | Toon Summoned Skull DARK / Fiend-Type Toon / Level 6 / ATK 2500 / DEF 1200 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. COMMON |
SDP-020 | |
Card Info | Blue-Eyes Toon Dragon LIGHT / Dragon-Type Toon / Level 8 / ATK 3000 / DEF 2500 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. COMMON |
SDP-019 | |
Card Info | Hiro's Shadow Scout DARK / Fiend / Level 2 / ATK 650 / DEF 500 FLIP: Your opponent draws 3 cards. Both players check the cards and any Magic Cards among them must be immediately discarded to the Graveyard. COMMON |
SDP-018 | |
Card Info | Armed Ninja EARTH / Warrior / Level 1 / ATK 300 / DEF 300 FLIP: Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. COMMON |
SDP-017 | |
Card Info | Dream Clown EARTH / Warrior / Level 3 / ATK 1200 / DEF 900 When this card is changed from Attack Position to Defense Position, select and destroy 1 monster on your opponent's side of the field. COMMON |
SDP-016 | |
Card Info | Muka Muka EARTH / Rock / Level 2 / ATK 600 / DEF 300 Increase the ATK and DEF of this card by 300 points for every card in your hand. COMMON |
SDP-015 | |
Card Info | Man-Eater Bug EARTH / Insect / Level 2 / ATK 450 / DEF 600 FLIP: Destroys 1 monster on the field (regardless of position). COMMON |
SDP-014 | |
Card Info | Witch of the Black Forest DARK / Spellcaster / Level 4 / ATK 1100 / DEF 1200 When this card is sent from the field to the Graveyard, move 1 monster with an DEF of 1500 or less from your Deck to your hand. Your Deck is then shuffled. COMMON |
SDP-013 | |
Card Info | Mask of Darkness DARK / Fiend / Level 2 / ATK 900 / DEF 400 FLIP: Select 1 Trap Card from your Graveyard and return it to your hand. COMMON |
SDP-012 | |
Card Info | Jigen Bakudan FIRE / Pyro / Level 2 / ATK 200 / DEF 1000 FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points. COMMON |
SDP-011 | |
Card Info | Sonic Bird WIND / Winged Beast / Level 4 / ATK 1400 / DEF 1000 When this card is summoned (excluding Special Summon) you may move 1 Ritual Magic Card from your Deck to your hand. The Deck is then shuffled. COMMON |
SDP-010 | |
Card Info | Hane-Hane EARTH / Beast / Level 2 / ATK 450 / DEF 500 FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand. COMMON |
SDP-009 | |
Card Info | Toon Alligator WATER / Reptile / Level 4 / ATK 800 / DEF 1600 An alligator monster straight from the cartoons. COMMON |
SDP-008 | |
Card Info | Aqua Madoor WATER / Spellcaster / Level 4 / ATK 1200 / DEF 2000 A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him. COMMON |
SDP-007 | |
Card Info | Giant Soldier of Stone EARTH / Rock / Level 3 / ATK 1300 / DEF 2000 A giant warrior made of stone. A punch from this creature has earth-shaking results. COMMON |
SDP-006 | |
Card Info | Uraby EARTH / Dinosaur / Level 4 / ATK 1500 / DEF 800 Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws. COMMON |
SDP-005 | |
Card Info | Rogue Doll LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 1000 A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces. COMMON |
SDP-004 | |
Card Info | Illusionist Faceless Mage DARK / Spellcaster / Level 5 / ATK 1200 / DEF 2200 Manipulates enemy attacks with the power of illusion. COMMON |
SDP-003 | |
Card Info | Ryu-Ran FIRE / Dragon / Level 7 / ATK 2200 / DEF 2600 A vicious little dragon sheltered in an egg that looks deceptively harmless. COMMON |
SDP-002 | |
Card Info | Red Archery Girl WATER / Aqua / Level 4 / ATK 1400 / DEF 1500 A mermaid archer that hides in a protective shell, waiting for the right moment to strike. COMMON |
SDP-001 | |
Card Info | Relinquished DARK / Spellcaster-Type Ritual / Level 1 / ATK 0 / DEF 0 This monster can take on the ATK and DEF of 1 opponent's monster on the field (a face-down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Relinquished". You may use this effect only once per turn and can equip "Relinquished" with only 1 monster at a time. When your opponent's monster attacks this monster with an ATK higher than "Relinquished", the equipped monster is destroyed instead of "Relinquished". Any Life Point damage you receive from the attacking monster when "Relinquished" is equipped is also inflicted on your opponent. ULTRA RARE |