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Magic Ruler
MRL-103 | |
Card Info | Serpent Night Dragon DARK / Dragon / Level 7 / ATK 2350 / DEF 2400 A dragon created from the soul of a wicked knight. SECRET RARE |
MRL-102 | |
Card Info | Messenger of Peace Continuous Spell You must pay 100 Life Points during each of your Standby Phases. If you cannot pay, this card is destroyed. All monsters with an ATK of 1500 points or more cannot attack. SUPER RARE |
MRL-101 | |
Card Info | Mystic Plasma Zone Field Spell Increases the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points. COMMON |
MRL-100 | |
Card Info | Luminous Spark Field Spell Increases the ATK of all LIGHT monsters by 500 points and decreases their DEF by 400 points. COMMON |
MRL-099 | |
Card Info | Rising Air Current Field Spell Increases the ATK of all WIND monsters by 500 points and decreases their DEF by 400 points. COMMON |
MRL-098 | |
Card Info | Molten Destruction Field Spell Increases the ATK of all FIRE monsters by 500 points and decreases their DEF by 400 points. COMMON |
MRL-097 | |
Card Info | Umiiruka Field Spell Increases the ATK of all WATER monsters by 500 points and decreases their DEF by 400 points. COMMON |
MRL-096 | |
Card Info | Gaia Power Field Spell Increases the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. COMMON |
MRL-095 | |
Card Info | Kotodama EARTH / Fairy / Level 3 / ATK 0 / DEF 1600 As long as this card remains face-up on the field, monsters of the same name cannot exist on the field at the same time (face-down cards not included). If a card of the same name is summoned in a later turn, that card is destroyed. If 2 cards of the same name are played at the same time, both cards are destroyed. COMMON |
MRL-094 | |
Card Info | Mystic Tomato DARK / Plant / Level 4 / ATK 1400 / DEF 1100 When this card is sent to the Graveyard as a result of battle, you may select 1 DARK monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. RARE |
MRL-093 | |
Card Info | Sonic Bird WIND / Winged Beast / Level 4 / ATK 1400 / DEF 1000 When this card is summoned (excluding Special Summon) you may move 1 Ritual Magic Card from your Deck to your hand. The Deck is then shuffled. COMMON |
MRL-092 | |
Card Info | Ceremonial Bell LIGHT / Spellcaster / Level 3 / ATK 0 / DEF 1850 As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other. COMMON |
MRL-091 | |
Card Info | Flying Kamakiri #1 WIND / Insect / Level 4 / ATK 1400 / DEF 800 When this card is sent to the Graveyard as a result of battle, you may select 1 WIND monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. RARE |
MRL-090 | |
Card Info | Mother Grizzly WATER / Beast-Warrior / Level 4 / ATK 1400 / DEF 1000 When this card is sent to the Graveyard as a result of battle, you may select 1 WATER monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. RARE |
MRL-089 | |
Card Info | Boar Soldier EARTH / Beast-Warrior / Level 4 / ATK 2000 / DEF 500 This card can only be summoned by a Flip Summon. If summoned by a Normal Summon, destroy this card. If your opponent has 1 or more monsters under his/her control, the ATK of this card is decreased by 1000 points. COMMON |
MRL-088 | |
Card Info | Shining Angel LIGHT / Fairy / Level 4 / ATK 1400 / DEF 800 When this card is sent to the Graveyard as a result of battle, you can select 1 LIGHT monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. RARE |
MRL-087 | |
Card Info | Spear Cretin DARK / Fiend / Level 2 / ATK 500 / DEF 500 FLIP: After this card is flipped, when it is sent to the Graveyard, both you and your opponent select 1 monster from your respective Graveyards and Special Summon it on the field in face-up Attack Position or face-down Defense Position (no Tribute is required for monsters of Level 5 or more). COMMON |
MRL-086 | |
Card Info | Nimble Momonga EARTH / Beast / Level 2 / ATK 1000 / DEF 100 When this card is sent to the Graveyard as a result of battle, increase your Life Points by 1000 points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-down Defense Position. The Deck is then shuffled. RARE |
MRL-085 | |
Card Info | Giant Germ DARK / Fiend / Level 2 / ATK 1000 / DEF 100 When this card is sent to the Graveyard as a result of battle, inflict 500 points of Direct Damage to your opponent's Life Points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-up Attack Position. The Deck is then shuffled. RARE |
MRL-084 | |
Card Info | Dark Zebra EARTH / Beast / Level 4 / ATK 1800 / DEF 400 If this is the only card in your control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn. COMMON |
MRL-083 | |
Card Info | Karate Man EARTH / Warrior / Level 3 / ATK 1000 / DEF 1000 Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn. RARE |
MRL-082 | |
Card Info | Flash Assailant DARK / Fiend / Level 4 / ATK 2000 / DEF 2000 Decrease the ATK and DEF of this card by 400 points for each card in your hand. COMMON |
MRL-081 | |
Card Info | UFO Turtle FIRE / Machine / Level 4 / ATK 1400 / DEF 1200 When this card is sent to the Graveyard as a result of battle, you may select 1 FIRE monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. RARE |
MRL-080 | |
Card Info | Senju of the Thousand Hands LIGHT / Fairy / Level 4 / ATK 1400 / DEF 1000 When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled. RARE |
MRL-079 | |
Card Info | Giant Rat EARTH / Beast / Level 4 / ATK 1400 / DEF 1450 When this card is sent to the Graveyard as a result of battle, you may select 1 EARTH monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. RARE |
MRL-078 | |
Card Info | Banisher of the Light LIGHT / Fairy / Level 3 / ATK 100 / DEF 2000 As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play. SUPER RARE |
MRL-077 | |
Card Info | Cyber Jar DARK / Rock / Level 3 / ATK 900 / DEF 900 FLIP: Destroys all monsters on the field (including this monster). Both players then pick up (not Draw) 5 cards from the top of their respective Decks and show the cards to each other. Immediately Special Summon any Monster Cards of Level 4 or lower among them on the field in face-up Attack Position or face-down Defense Position. The rest of the cards picked up are placed in the players hands. RARE |
MRL-076 | |
Card Info | Toon World Continuous Spell This card is activated by paying 1000 of your Life Points. SUPER RARE |
MRL-075 | |
Card Info | Hyozanryu LIGHT / Dragon / Level 7 / ATK 2100 / DEF 2800 A dragon created from a massive diamond that sparkles with blinding light. RARE |
MRL-074 | |
Card Info | Jigen Bakudan FIRE / Pyro / Level 2 / ATK 200 / DEF 1000 FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points. COMMON |
MRL-073 | |
Card Info | Toon Summoned Skull DARK / Fiend-Type Toon / Level 6 / ATK 2500 / DEF 1200 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. ULTRA RARE |
MRL-072 | |
Card Info | Toon Mermaid WATER / Aqua-Type Toon / Level 4 / ATK 1400 / DEF 1500 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. ULTRA RARE |
MRL-071 | |
Card Info | Manga Ryu-Ran FIRE / Dragon-Type Toon / Level 7 / ATK 2200 / DEF 2600 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. RARE |
MRL-070 | |
Card Info | Ryu-Ran FIRE / Dragon / Level 7 / ATK 2200 / DEF 2600 A vicious little dragon sheltered in an egg that looks deceptively harmless. COMMON |
MRL-069 | |
Card Info | Crab Turtle WATER / Aqua-Type Ritual / Level 8 / ATK 2550 / DEF 2500 This monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. COMMON |
MRL-068 | |
Card Info | Hungry Burger DARK / Warrior-Type Ritual / Level 6 / ATK 2000 / DEF 1850 This monster can only be Ritual Summoned with the Ritual Magic Card, "Hamburger Recipe". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. COMMON |
MRL-067 | |
Card Info | Performance of Sword EARTH / Warrior-Type Ritual / Level 6 / ATK 1950 / DEF 1850 This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. COMMON |
MRL-066 | |
Card Info | Turtle Oath Ritual Spell This card is used to Ritual Summon "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. COMMON |
MRL-065 | |
Card Info | Eatgaboon Normal Trap If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed. COMMON |
MRL-064 | |
Card Info | House of Adhesive Tape Normal Trap If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed. COMMON |
MRL-063 | |
Card Info | Hamburger Recipe Ritual Spell This card is used to Ritual Summon "Hungry Burger". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. COMMON |
MRL-062 | |
Card Info | Commencement Dance Ritual Spell This card is used to Ritual Summon "Performance of Sword". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. COMMON |
MRL-061 | |
Card Info | Megamorph Equip Spell If your Life Points are lower than your opponent's, the original ATK of a monster equipped with this card is doubled. If your Life Points are higher, the original ATK is halved. ULTRA RARE |
MRL-060 | |
Card Info | Eternal Rest Normal Spell Destroys all monsters equipped with Equip Cards. COMMON |
MRL-059 | |
Card Info | Magical Labyrinth Equip Spell Equip "Labyrinth Wall" with this card. If you offer "Labyrinth Wall" equipped with this card as a Tribute, you can Special Summon "Wall Shadow" from your Deck. COMMON |
MRL-058 | |
Card Info | Stone Ogre Grotto EARTH / Rock / Level 5 / ATK 1600 / DEF 1500 A behemoth shaped by giant boulders. COMMON |
MRL-057 | |
Card Info | Twin Long Rods #2 WATER / Aqua / Level 3 / ATK 850 / DEF 700 An amphibious creature with two whip-like tails. COMMON |
MRL-056 | |
Card Info | Wall Shadow DARK / Warrior / Level 7 / ATK 1600 / DEF 3000 You cannot Normal Summon this monster. This card can only be Special Summoned by offering "Labyrinth Wall" equipped with "Magical Labyrinth" as a Tribute. No other Tribute Monsters are necessary. COMMON |
MRL-055 | |
Card Info | Labyrinth Wall EARTH / Rock / Level 5 / ATK 0 / DEF 3000 These walls form a labyrinth with no exit for enemies. COMMON |
MRL-054 | |
Card Info | Horn of the Unicorn Equip Spell A monster equipped with this card increases its ATK and DEF by 700 points. When this card is sent from the field to the Graveyard, it returns to the top of your Deck. RARE |
MRL-053 | |
Card Info | Psychic Kappa WATER / Aqua / Level 2 / ATK 400 / DEF 1000 An amphibian with a myriad of powers to shield it from enemy attacks. COMMON |
MRL-052 | |
Card Info | Octoberser WATER / Aqua / Level 5 / ATK 1600 / DEF 1400 With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears. COMMON |
MRL-051 | |
Card Info | Black Illusion Ritual Ritual Spell This card is used to Ritual Summon "Relinquished". You must also offer monsters whose total Level Stars equal 1 or more from the field or your as a Tribute. SUPER RARE |
MRL-050 | |
Card Info | Snake Fang Normal Trap Decrease 1 selected monster's DEF by 500 points during the turn this card is activated. COMMON |
MRL-049 | |
Card Info | Painful Choice Normal Spell Select 5 cards from your Deck and show them to your opponent. Your opponent must select 1 card that will be added to your hand. Discard the remaining cards to the Graveyard. SUPER RARE |
MRL-048 | |
Card Info | Giant Trunade Normal Spell Returns all Magic and Trap Cards on the field to the respective owner's hands. SUPER RARE |
MRL-047 | |
Card Info | Mystical Space Typhoon Quick-Play Spell Destroy 1 Magic or Trap Card on the field. ULTRA RARE |
MRL-046 | |
Card Info | Chain Energy Continuous Spell As long as this card remains face-up on the field, both you and your opponent must pay 500 Life Points per card to play or Set cards from your respective hands. COMMON |
MRL-045 | |
Card Info | The Forceful Sentry Normal Spell Look at your opponent's hand, then select 1 card and return it to his/her Deck. The Deck is then shuffled. ULTRA RARE |
MRL-044 | |
Card Info | The Reliable Guardian Quick-Play Spell Increase 1 monster's DEF by 700 points during the turn this card is activated. COMMON |
MRL-043 | |
Card Info | Rush Recklessly Quick-Play Spell Increase 1 monster's ATK by 700 points during the turn this card is activated. RARE |
MRL-042 | |
Card Info | Tailor of the Fickle Quick-Play Spell Select 1 equipped Equip Card and switch it to another correct target. COMMON |
MRL-041 | |
Card Info | Fairy's Hand Mirror Normal Trap Switch the opponent's Magic Card effect that specifically designates 1 monster as a target to another correctly targeted monster. COMMON |
MRL-040 | |
Card Info | Darkness Approaches Normal Spell Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down, but do not change its battle position. COMMON |
MRL-039 | |
Card Info | Delinquent Duo Normal Spell Pay 1000 Life Points. Randomly select and discard 1 card from your opponent's hand. Your opponent then selects and discards another card from his/her hand. ULTRA RARE |
MRL-038 | |
Card Info | Confiscation Normal Spell Pay 1000 Life Points to look at your opponent's hand. Select 1 card and discard it to the Graveyard. SUPER RARE |
MRL-037 | |
Card Info | Chorus of Sanctuary Field Spell Increases the DEF of all Defense Position monsters by 500 points. COMMON |
MRL-036 | |
Card Info | Snatch Steal Equip Spell Take control of 1 of your opponent's face-up monsters. Your opponent gains 1000 Life Points at each of his/her Standby Phases. ULTRA RARE |
MRL-035 | |
Card Info | Final Destiny Normal Spell Discard 5 cards from your hand to destroy all the cards on the field. COMMON |
MRL-034 | |
Card Info | Toll Continuous Spell As long as this card remains face-up on the field, both you and your opponent must pay 500 Life Points per monster to attack. COMMON |
MRL-033 | |
Card Info | Upstart Goblin Normal Spell Draw 1 card from your Deck. Your opponent gains 1000 Life Points. COMMON |
MRL-032 | |
Card Info | Curse of Fiend Normal Spell Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Magic, Trap or Effect Monster Card. You can activate this card only during your Standby Phase. COMMON |
MRL-031 | |
Card Info | Gravekeeper's Servant Continuous Spell Each time your opponent attacks with a monster, the opponent must send 1 card from the top of his/her Deck to the Graveyard. SHORT PRINT COMMON |
MRL-030 | |
Card Info | Red Archery Girl WATER / Aqua / Level 4 / ATK 1400 / DEF 1500 A mermaid archer that hides in a protective shell, waiting for the right moment to strike. COMMON |
MRL-029 | |
Card Info | Relinquished DARK / Spellcaster-Type Ritual / Level 1 / ATK 0 / DEF 0 This monster can take on the ATK and DEF of 1 opponent's monster on the field (a face-down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Relinquished". You may use this effect only once per turn and can equip "Relinquished" with only 1 monster at a time. When your opponent's monster attacks this monster with an ATK higher than "Relinquished", the equipped monster is destroyed instead of "Relinquished". Any Life Point damage you receive from the attacking monster when "Relinquished" is equipped is also inflicted on your opponent. ULTRA RARE |
MRL-028 | |
Card Info | Slot Machine DARK / Machine / Level 7 / ATK 2000 / DEF 2300 The machine's ability is said to vary according to its slot results. COMMON |
MRL-027 | |
Card Info | Whiptail Crow DARK / Fiend / Level 4 / ATK 1650 / DEF 1600 Attacks from the skies with a whip-like tail. COMMON |
MRL-026 | |
Card Info | Invader of the Throne EARTH / Warrior / Level 3 / ATK 1350 / DEF 1700 FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase. SUPER RARE |
MRL-025 | |
Card Info | High Tide Gyojin WATER / Aqua / Level 4 / ATK 1650 / DEF 1300 A very agile half-fish warrior known for its relentless attacks. COMMON |
MRL-024 | |
Card Info | Hiro's Shadow Scout DARK / Fiend / Level 2 / ATK 650 / DEF 500 FLIP: Your opponent draws 3 cards. Both players check the cards and any Magic Cards among them must be immediately discarded to the Graveyard. RARE |
MRL-023 | |
Card Info | Liquid Beast WATER / Aqua / Level 3 / ATK 950 / DEF 800 A liquid life form that thrives on water. COMMON |
MRL-022 | |
Card Info | Giant Turtle Who Feeds on Flames WATER / Aqua / Level 5 / ATK 1400 / DEF 1800 A crimson-shelled tortoise that feeds on flames. COMMON |
MRL-021 | |
Card Info | Mechanical Snail DARK / Machine / Level 3 / ATK 800 / DEF 1000 A cyborg snail that still travels at a slow pace. COMMON |
MRL-020 | |
Card Info | Weather Report WATER / Aqua / Level 4 / ATK 950 / DEF 1500 FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn). COMMON |
MRL-019 | |
Card Info | Dark Witch LIGHT / Fairy / Level 5 / ATK 1800 / DEF 1700 A popular creature in mythology that delivers fatal attacks with a sharp spear. COMMON |
MRL-018 | |
Card Info | Ancient One of the Deep Forest EARTH / Beast / Level 6 / ATK 1800 / DEF 1900 This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder. COMMON |
MRL-017 | |
Card Info | Typhone #2 FIRE / Dragon / Level 6 / ATK 1700 / DEF 1900 A crimson dragon that spits fireballs to create a blazing sea of fire. COMMON |
MRL-016 | |
Card Info | Griggle EARTH / Plant / Level 1 / ATK 350 / DEF 300 When this card is face-up on the field and control shifts to your opponent, you gain 3000 Life Points. This effect can only by used once as long as this card remains face-up on the field. COMMON |
MRL-015 | |
Card Info | Minar EARTH / Insect / Level 3 / ATK 850 / DEF 750 When this card is sent directly from your hand to the Graveyard by your opponent's card effect, inflict 1000 points of Direct Damage to your opponent's Life Points. COMMON |
MRL-014 | |
Card Info | Fire Kraken FIRE / Aqua / Level 4 / ATK 1600 / DEF 1500 A squid that thrives on fire and heat. COMMON |
MRL-013 | |
Card Info | Guardian of the Throne Room LIGHT / Machine / Level 4 / ATK 1650 / DEF 1600 A robot guard built to protect throne rooms, it is armed with homing missiles. COMMON |
MRL-012 | |
Card Info | Maha Vailo LIGHT / Spellcaster / Level 4 / ATK 1550 / DEF 1400 In addition to the effects of Equip Cards, the ATK of this monster is increased by 500 points for each card equipped to this monster. SUPER RARE |
MRL-011 | |
Card Info | Peacock WIND / Winged Beast / Level 5 / ATK 1700 / DEF 1500 A large peacock that launches its feathers in a lethal attack. COMMON |
MRL-010 | |
Card Info | Ameba WATER / Aqua / Level 1 / ATK 300 / DEF 350 When this card is face-up on the field and control shifts to your opponent, inflict 2000 points of Direct Damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field. RARE |
MRL-009 | |
Card Info | Queen Bird WIND / Winged Beast / Level 5 / ATK 1200 / DEF 2000 This monster attacks enemies using its huge beak. COMMON |
MRL-008 | |
Card Info | Electric Snake LIGHT / Thunder / Level 3 / ATK 800 / DEF 900 When this card is sent directly from your hand to the Graveyard by your opponent's card effect, you can draw 2 cards from your Deck. COMMON |
MRL-007 | |
Card Info | Metal Fish WATER / Fish / Level 5 / ATK 1600 / DEF 1900 A metal fish with a razor-sharp caudal fin. COMMON |
MRL-006 | |
Card Info | Spellbinding Circle Continuous Trap Select 1 monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position except by the effect of a Magic, Trap or Effect Monster Card. When the selected monster is destroyed, this card is also destroyed. If the selected monster is offered as a Tribute, this card is not destroyed. ULTRA RARE |
MRL-005 | |
Card Info | Malevolent Nuzzler Equip Spell A monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to place it on top of your Deck. COMMON |
MRL-004 | |
Card Info | Horn of Light Equip Spell A monster equipped with this card increases its DEF by 800 points. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to place it on top of your Deck. COMMON |
MRL-003 | |
Card Info | Black Pendant Equip Spell A monster equipped with this card increases its ATK by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of Direct Damage to your opponent's Life Points. SUPER RARE |
MRL-002 | |
Card Info | Axe of Despair Equip Spell A monster equipped with this card increases its ATK by 1000 points. When this card is sent from the field to the Graveyard, you can offer 1 monster from the field as a Tribute to place it on top of your Deck. ULTRA RARE |
MRL-001 | |
Card Info | Penguin Knight WATER / Aqua / Level 3 / ATK 900 / DEF 800 When this card is sent directly from your Deck to the Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck. COMMON |
MRL-000 | |
Card Info | Blue-Eyes Toon Dragon LIGHT / Dragon-Type Toon / Level 8 / ATK 3000 / DEF 2500 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. SECRET RARE |