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Metal Raiders
MRD-143 | |
Card Info | Thousand Dragon WIND / Dragon-Type Fusion / Level 7 / ATK 2400 / DEF 2000 "Time Wizard" + "Baby Dragon" SECRET RARE |
MRD-142 | |
Card Info | Heavy Storm Normal Spell Destroys all Magic and Trap Cards on the field. SUPER RARE |
MRD-141 | |
Card Info | Stim-Pack Equip Spell A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of its Standby Phases. COMMON |
MRD-140 | |
Card Info | Share the Pain Normal Spell Offer 1 monster on your side of the field as a Tribute. Your opponent must select 1 monster on his/her side of the field and offer it as a Tribute. COMMON |
MRD-139 | |
Card Info | Ring of Magnetism Equip Spell A monster equipped with this card decreases its ATK and DEF by 500 points. All your opponent's monsters must attack the monster equipped with this card. COMMON |
MRD-138 | |
Card Info | Mirror Force Normal Trap When an opponent's monster attacks, negate the attack and destroy all opponent's monsters in Attack Position. ULTRA RARE |
MRD-137 | |
Card Info | Paralyzing Potion Equip Spell A non Machine-Type monster equipped with this card cannot attack. COMMON |
MRD-136 | |
Card Info | Germ Infection Equip Spell The ATK of a non Machine-Type monster equipped with this card is decreased by 300 points at each of its Standby Phases. COMMON |
MRD-135 | |
Card Info | Robbin' Goblin Continuous Trap Each time 1 of your monsters inflicts damage to your opponent's Life Points, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard. RARE |
MRD-134 | |
Card Info | The Unhappy Maiden LIGHT / Spellcaster / Level 1 / ATK 0 / DEF 100 When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately. COMMON |
MRD-133 | |
Card Info | Block Attack Normal Spell Select 1 of your opponent's monsters and shift it to Defense Position. COMMON |
MRD-132 | |
Card Info | Sword of Deep-Seated Equip Spell A Monster Card equipped with this card increases its ATK and DEF by 500 points. When this card is sent to the Graveyard, place it on top of your Deck. COMMON |
MRD-131 | |
Card Info | Shield & Sword Normal Spell For 1 turn, each face-up monster's original ATK becomes their original DEF and vice-versa. Any additions or subtractions to ATK and/or DEF due to card effects are applied to the new ATK and DEF. Monsters summoned after this card's activation are excluded. RARE |
MRD-130 | |
Card Info | Horn of Heaven Counter Trap Offer 1 of your own monsters on the field as a Tribute to negate the summon (including Special Summon) of a monster and destroy it. ULTRA RARE |
MRD-129 | |
Card Info | Seven Tools of the Bandit Counter Trap Pay 1000 of your Life Points to negate the activation of a Trap Card and destroy it. ULTRA RARE |
MRD-128 | |
Card Info | Magic Jammer Counter Trap Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it. ULTRA RARE |
MRD-127 | |
Card Info | Solemn Judgment Counter Trap Pay half of your Life Points when your opponent either activates a Magic or Trap Card or summons a monster (including Special Summon) to negate the action and destroy the Magic Card, Trap Card, or summoned monster. ULTRA RARE |
MRD-126 | |
Card Info | Barrel Dragon DARK / Machine / Level 7 / ATK 2600 / DEF 2200 Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. This card's effect can only be used once per turn during your Main Phase. ULTRA RARE |
MRD-125 | |
Card Info | Garnecia Elefantis EARTH / Beast-Warrior / Level 7 / ATK 2400 / DEF 2000 A monster so heavy that each step rocks the earth. SUPER RARE |
MRD-124 | |
Card Info | Gazelle the King of Mythical Beasts EARTH / Beast / Level 4 / ATK 1500 / DEF 1200 This monster moves so fast that it looks like an illusion to mortal eyes. SHORT PRINT COMMON |
MRD-123 | |
Card Info | Skull Knight DARK / Spellcaster-Type Fusion / Level 7 / ATK 2650 / DEF 2250 "Tainted Wisdom" + "Ancient Brain" COMMON |
MRD-122 | |
Card Info | Blue-Winged Crown WIND / Winged Beast / Level 4 / ATK 1600 / DEF 1200 With hair shaped like a crown and a body encased in bluish white flames, this bird is a formidable sight. COMMON |
MRD-121 | |
Card Info | Witch's Apprentice DARK / Spellcaster / Level 2 / ATK 550 / DEF 500 As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points. RARE |
MRD-120 | |
Card Info | Twin-Headed Thunder Dragon LIGHT / Thunder-Type Fusion / Level 7 / ATK 2800 / DEF 2100 "Thunder Dragon" + "Thunder Dragon" SUPER RARE |
MRD-119 | |
Card Info | Lady of Faith LIGHT / Spellcaster / Level 3 / ATK 1100 / DEF 800 Soothes the souls of others by chanting a mysterious spell. COMMON |
MRD-118 | |
Card Info | Bladefly WIND / Insect / Level 2 / ATK 600 / DEF 700 As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points. RARE |
MRD-117 | |
Card Info | Little Chimera FIRE / Beast / Level 2 / ATK 600 / DEF 550 As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points. RARE |
MRD-116 | |
Card Info | Witch of the Black Forest DARK / Spellcaster / Level 4 / ATK 1100 / DEF 1200 When this card is sent from the field to the Graveyard, move 1 monster with an DEF of 1500 or less from your Deck to your hand. Your Deck is then shuffled. RARE |
MRD-115 | |
Card Info | Lava Battleguard EARTH / Warrior / Level 5 / 1550 / DEF 1800 Increase the ATK of this card by 500 points for each face-up "Swamp Battleguard" on your side of the field. COMMON |
MRD-114 | |
Card Info | Mushroom Man #2 EARTH / Warrior / Level 3 / ATK 1250 / DEF 800 A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is face-up on the field. Control of this card is shifted to your opponent by paying 500 Life Points at your own End Phase. COMMON |
MRD-113 | |
Card Info | Dark Elf DARK / Spellcaster / Level 4 / ATK 2000 / DEF 800 This card requires a cost of 1000 of your own Life Points to attack. RARE |
MRD-112 | |
Card Info | Niwatori EARTH / Winged Beast / Level 3 / ATK 900 / DEF 800 Swallows enemies whole and uses their essence as energy. COMMON |
MRD-111 | |
Card Info | Flame Cerebrus FIRE / Pyro / Level 6 / ATK 2100 / DEF 1800 Known to many as the "Burning Executioner", this monster is capable of burning enemies to cinders. COMMON |
MRD-110 | |
Card Info | Milus Radiant EARTH / Beast / Level 1 / ATK 350 / DEF 250 As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points. RARE |
MRD-109 | |
Card Info | Star Boy WATER / Aqua / Level 2 / ATK 550 / DEF 500 As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points. RARE |
MRD-108 | |
Card Info | The Bistro Butcher DARK / Fiend / Level 4 / ATK 1800 / DEF 1000 When this card inflicts damage to your opponent, your opponent must draw 2 cards from his/her Deck. COMMON |
MRD-107 | |
Card Info | Muka Muka EARTH / Rock / Level 2 / ATK 600 / DEF 300 Increase the ATK and DEF of this card by 300 points for every card in your hand. RARE |
MRD-106 | |
Card Info | Cannon Soldier DARK / Machine / Level 4 / ATK 1400 / DEF 1300 Offer 1 monster on your side of the field as a Tribute to inflict 500 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. RARE |
MRD-105 | |
Card Info | Cyber Saurus EARTH / Machine-Type Fusion / Level 5 / ATK 1800 / DEF 1400 "Blast Juggler" + "Two-Headed King Rex" COMMON |
MRD-104 | |
Card Info | Yado Karu WATER / Aqua / Level 4 / ATK 900 / DEF 1700 When this card is changed from Defense Position to Attack Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire. COMMON |
MRD-103 | |
Card Info | Musician King LIGHT / Spellcaster-Type Fusion / Level 5 / ATK 1750 / DEF 1500 "Witch of the Black Forest" + "Lady of Faith" COMMON |
MRD-102 | |
Card Info | Hoshiningen LIGHT / Fairy / Level 2 / ATK 500 / DEF 700 As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points. COMMON |
MRD-101 | |
Card Info | Insect Soldiers of the Sky WIND / Insect / Level 3 / ATK 1000 / DEF 800 The ATK of this card increases by 1000 points whenever it attacks a WIND monster. COMMON |
MRD-100 | |
Card Info | Punished Eagle WIND / Winged Beast-Type Fusion / Level 6 / ATK 2100 / DEF 1800 "Blue-Winged Crown" + "Niwatori" COMMON |
MRD-099 | |
Card Info | The Immortal of Thunder LIGHT / Thunder / Level 4 / ATK 1500 / DEF 1300 FLIP: You gain 3000 Life Points. After this card is flipped, you lose 5000 Life Points when it is sent from the field to the Graveyard. COMMON |
MRD-098 | |
Card Info | 7 Colored Fish WATER / Fish / Level 4 / ATK 1800 / DEF 800 A rare rainbow fish that has never been caught by mortal man. COMMON |
MRD-097 | |
Card Info | Thunder Dragon LIGHT / Thunder / Level 5 / ATK 1600 / DEF 1500 Discard this card from your hand to the Graveyard to add up to two "Thunder Dragon" cards from your Deck to your hand. Your Deck is then shuffled. This effect is activated only during a Main Phase. SHORT PRINT COMMON |
MRD-096 | |
Card Info | Giga-Tech Wolf FIRE / Machine / Level 4 / ATK 1200 / DEF 1400 An iron wolf with razor-sharp fangs that can penetrate any armor. COMMON |
MRD-095 | |
Card Info | Launcher Spider FIRE / Machine / Level 7 / ATK 2200 / DEF 2500 A mechanical spider with rocket launchers capable of random fire. COMMON |
MRD-094 | |
Card Info | Giltia the D. Knight LIGHT / Warrior-Type Fusion / Level 5 / ATK 1850 / DEF 1500 "Guardian of the Labyrinth" + "Protector of the Throne" COMMON |
MRD-093 | |
Card Info | Bickuribox DARK / Fiend-Type Fusion / Level 7 / ATK 2300 / DEF 2000 "Crass Clown" + "Dream Clown" COMMON |
MRD-092 | |
Card Info | Ryu-Kishin Powered DARK / Fiend / Level 4 / ATK 1600 / DEF 1200 A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. COMMON |
MRD-091 | |
Card Info | Labyrinth Tank DARK / Machine-Type Fusion / Level 7 / ATK 2400 / DEF 2400 "Giga-Tech Wolf" + "Cannon Soldier" COMMON |
MRD-090 | |
Card Info | Shadow Ghoul DARK / Zombie / Level 5 / ATK 1600 / DEF 1300 Increase the ATK of this monster by 100 points for each monster in your own Graveyard. RARE |
MRD-089 | |
Card Info | Jirai Gumo EARTH / Insect / Level 4 / ATK 2200 / DEF 100 When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, reduce your Life Points by half before attacking. COMMON |
MRD-088 | |
Card Info | Tremendous Fire Normal Spell Inflicts 1000 points of Direct Damage to your opponent's Life Points and 500 points of Direct Damage to your Life Points. SUPER RARE |
MRD-087 | |
Card Info | Protector of the Throne EARTH / Warrior / Level 4 / ATK 800 / DEF 1500 While the king is away, this queen protects his throne with a mighty defense. COMMON |
MRD-086 | |
Card Info | Princess of Tsurugi WIND / Warrior / Level 3 / ATK 900 / DEF 700 FLIP: Inflicts 500 points of Direct Damage to your opponent's Life Points for each Magic and Trap Card your opponent has on the field. RARE |
MRD-085 | |
Card Info | The Little Swordsman of Aile WATER / Warrior / Level 3 / ATK 800 / DEF 1300 Offer 1 monster on your side of the field as a Tribute to increase this monster's ATK by 700 points until the end of the turn. COMMON |
MRD-084 | |
Card Info | Prevent Rat EARTH / Beast / Level 4 / ATK 500 / DEF 2000 This creature is shielded with a tough hide of hair and is excellent at defending itself. COMMON |
MRD-083 | |
Card Info | Guardian of the Labyrinth EARTH / Warrior / Level 4 / ATK 1000 / DEF 1200 A monster that guards the entrance to the Netherworld. COMMON |
MRD-082 | |
Card Info | Ancient Brain DARK / Fiend / Level 3 / ATK 1000 / DEF 700 A fallen fairy that is powerful in the dark. COMMON |
MRD-081 | |
Card Info | Tainted Wisdom DARK / Fiend / Level 3 / ATK 1250 / DEF 800 When this card is changed from Attack Position to Defense Position, shuffle your own Deck. COMMON |
MRD-080 | |
Card Info | Dream Clown EARTH / Warrior / Level 3 / ATK 1200 / DEF 900 When this card is changed from Attack Position to Defense Position, select and destroy 1 monster on your opponent's side of the field. COMMON |
MRD-079 | |
Card Info | Pumpking the King of Ghosts DARK / Zombie / Level 6 / ATK 1800 / DEF 2000 If "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated. COMMON |
MRD-078 | |
Card Info | Crass Clown DARK / Fiend / Level 4 / ATK 1350 / DEF 1400 When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand. COMMON |
MRD-077 | |
Card Info | Rabid Horseman EARTH / Beast-Warrior-Type Fusion / Level 6 / ATK 2000 / DEF 1700 "Battle Ox" + "Mystic Horseman" COMMON |
MRD-076 | |
Card Info | Mystic Horseman EARTH / Beast / Level 4 / ATK 1300 / DEF 1550 Half man and half horse, this monster is known for its extreme speed. COMMON |
MRD-075 | |
Card Info | Catapult Turtle WATER / Aqua / Level 5 / ATK 1000 / DEF 2000 Offer 1 monster on your side of the field as a Tribute to inflict Direct Damage equal to half of the Tribute monster's ATK to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other card's effects are excluded. SUPER RARE |
MRD-074 | |
Card Info | King of Yamimakai DARK / Fiend / Level 5 / ATK 2000 / DEF 1530 Wields the power of darkness to destroy its enemies. COMMON |
MRD-073 | |
Card Info | Castle of Dark Illusions DARK / Fiend / Level 4 / ATK 920 / DEF 1930 FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until the 4th turn after the card is activated. COMMON |
MRD-072 | |
Card Info | Jellyfish WATER / Aqua / Level 4 / ATK 1200 / DEF 1500 An almost invisible, semi-transparent jellyfish that drifts in the sea. COMMON |
MRD-071 | |
Card Info | Kuriboh DARK / Fiend / Level 1 / ATK 300 / DEF 200 Discard this card from your hand to the Graveyard to make the damage inflicted to your Life Points by 1 opponent's monster 0. This effect must be activated during your opponent's Battle Phase. SUPER RARE |
MRD-070 | |
Card Info | Great Moth EARTH / Insect / Level 8 / ATK 2600 / DEF 2500 This monster can only be Special Summoned by offering "Petit Moth" as a Tribute on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution". RARE |
MRD-069 | |
Card Info | Sangan DARK / Fiend / Level 3 / ATK 1000 / DEF 600 When this card is sent from the field to the Graveyard, move 1 monster with an ATK of 1500 or less from your Deck to your hand. Your Deck is then shuffled. RARE |
MRD-068 | |
Card Info | Illusionist Faceless Mage DARK / Spellcaster / Level 5 / ATK 1200 / DEF 2200 Manipulates enemy attacks with the power of illusion. COMMON |
MRD-067 | |
Card Info | Dragon Piper FIRE / Pyro / Level 3 / ATK 200 / DEF 1800 FLIP: Destroys "Dragon Capture Jar" and turns all face-up Dragon-Type monsters to Attack Position. COMMON |
MRD-066 | |
Card Info | Saggi the Dark Clown DARK / Spellcaster / Level 3 / ATK 600 / DEF 1500 This clown appears from nowhere and executes very strange moves to avoid enemy attacks. COMMON |
MRD-065 | |
Card Info | Time Wizard LIGHT / Spellcaster / Level 2 / ATK 500 / DEF 400 Toss a coin and call Heads or Tails. If you call it right, your opponent's monsters on the field are destroyed. If you call it wrong, your own monsters on the field are destroyed and you lose Life Points equal to half the total ATK of the destroyed monsters. This card can be used only during your own turn, once per turn. ULTRA RARE |
MRD-064 | |
Card Info | Battle Steer EARTH / Beast-Warrior / Level 5 / ATK 1800 / DEF 1300 A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns. COMMON |
MRD-063 | |
Card Info | Swamp Battleguard EARTH / Warrior / Level 5 / ATK 1800 / DEF 1500 Increase the ATK of this monster by 500 points for every face-up "Lava Battleguard" on your side of the field. COMMON |
MRD-062 | |
Card Info | Blackland Fire Dragon DARK / Dragon / Level 4 / ATK 1500 / DEF 800 A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight. COMMON |
MRD-061 | |
Card Info | Baby Dragon WIND / Dragon / Level 3 / ATK 1200 / DEF 700 Much more than just a child, this dragon is gifted with untapped power. SHORT PRINT COMMON |
MRD-060 | |
Card Info | Change of Heart Normal Spell Select and control 1 opposing monster (regardless of position) on the field until end of your turn. ULTRA RARE |
MRD-059 | |
Card Info | The Cheerful Coffin Normal Spell You can discard up to 3 Monster Cards from your hand to the Graveyard. COMMON |
MRD-058 | |
Card Info | Soul Release Normal Spell Select up to 5 cards from either you or your opponent's Graveyard and remove them from the current Duel. COMMON |
MRD-057 | |
Card Info | Tribute to The Doomed Normal Spell Discard 1 card from your hand to the Graveyard to destroy 1 monster on the field (regardless of its position). SUPER RARE |
MRD-056 | |
Card Info | Fake Trap Normal Trap When your opponent uses a Magic, Trap, or Effect Monster Card to destroy your Trap Card(s), this card can be destroyed as a substitute for your Trap Card(s). RARE |
MRD-055 | |
Card Info | Hibikime EARTH / Warrior / Level 4 / ATK 1450 / DEF 1000 Confuses enemy monsters with a noise that is harsh to the ears. COMMON |
MRD-054 | |
Card Info | Hyosube WATER / Aqua / Level 4 / ATK 1500 / DEF 900 This amphibian is strong on the attack, but leaves much to be desired when defending. COMMON |
MRD-053 | |
Card Info | Disk Magician DARK / Machine / Level 4 / ATK 1300 / DEF 1000 This monster hides in a saucer and only appears when executing an attack. COMMON |
MRD-052 | |
Card Info | Trent EARTH / Plant / Level 5 / ATK 1500 / DEF 1800 A guardian of the woods, this massive tree is believed to be immortal. COMMON |
MRD-051 | |
Card Info | Queen's Double EARTH / Warrior / Level 2 / ATK 350 / DEF 300 This monster may attack your opponent's Life Points directly. SHORT PRINT COMMON |
MRD-050 | |
Card Info | Ancient Lizard Warrior EARTH / Reptile / Level 4 / ATK 1400 / DEF 1100 Before the dawn of man, this lizard warrior ruled supreme. COMMON |
MRD-049 | |
Card Info | Hunter Spider EARTH / Insect / Level 5 / ATK 1600 / DEF 1400 This monster feeds on whatever it catches in its web. COMMON |
MRD-048 | |
Card Info | Electric Lizard EARTH / Thunder / Level 3 / ATK 850 / DEF 800 A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn. COMMON |
MRD-047 | |
Card Info | Pale Beast EARTH / Beast / Level 4 / ATK 1500 / DEF 1200 With skin tinged a bluish-white, this strange creature is a fearsome sight to behold. COMMON |
MRD-046 | |
Card Info | Empress Judge EARTH / Warrior-Type Fusion / Level 6 / ATK 2100 / DEF 1700 "Queen's Double" + "Hibikime" COMMON |
MRD-045 | |
Card Info | Tongyo WATER / Fish / Level 4 / ATK 1350 / DEF 800 This monster captures other fish with its long tongue and sucks the energy out of them. COMMON |
MRD-044 | |
Card Info | Mega Thunderball WIND / Thunder / Level 2 / ATK 750 / DEF 600 Rolls along the ground releasing bolts of electricity to attack its enemies. COMMON |
MRD-043 | |
Card Info | Morinphen DARK / Fiend / Level 5 / ATK 1550 / DEF 1300 A strange fiend with long arms and razor-sharp talons. COMMON |
MRD-042 | |
Card Info | Rainbow Flower EARTH / Plant / Level 2 / ATK 400 / DEF 500 This monster may attack your opponent's Life Points directly. SHORT PRINT COMMON |
MRD-041 | |
Card Info | Kaminari Attack WIND / Thunder-Type Fusion / Level 5 / ATK 1900 / DEF 1400 "Ocubeam" + "Mega Thunderball" COMMON |
MRD-040 | |
Card Info | Destroyer Golem EARTH / Rock / Level 4 / ATK 1500 / DEF 1000 A golem with a massive right hand for crushing its victims. COMMON |
MRD-039 | |
Card Info | Bottom Dweller WATER / Fish / Level 5 / ATK 1650 / DEF 1700 This is one sea creature whose wrath is something monsters fear to face. COMMON |
MRD-038 | |
Card Info | Deepsea Shark WATER / Fish-Type Fusion / Level 5 / ATK 1900 / DEF 1600 "Bottom Dweller" + "Tongyo" COMMON |
MRD-037 | |
Card Info | Ancient Elf LIGHT / Spellcaster / Level 4 / ATK 1450 / DEF 1200 This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. COMMON |
MRD-036 | |
Card Info | Magician of Faith LIGHT / Spellcaster / Level 1 / ATK 300 / DEF 400 FLIP: Select 1 Magic Card from your Graveyard and return it to your hand. RARE |
MRD-035 | |
Card Info | Jinzo #7 DARK / Machine / Level 2 / ATK 500 / DEF 400 This monster may attack your opponent's Life Points directly. SHORT PRINT COMMON |
MRD-034 | |
Card Info | Blast Juggler FIRE / Machine / Level 3 / ATK 800 / DEF 900 Offer this card as a Tribute during your Standby Phase if face-up to destroy 2 face-up monsters with an ATK of 1000 or less. COMMON |
MRD-033 | |
Card Info | Leogun EARTH / Beast / Level 5 / ATK 1750 / DEF 1550 Huge monster with a lion's mane similar to the King of Beasts. COMMON |
MRD-032 | |
Card Info | Ooghuchi WATER / Aqua / Level 1 / ATK 300 / DEF 250 This monster may attack your opponent's Life Points directly. SHORT PRINT COMMON |
MRD-031 | |
Card Info | Leghul EARTH / Insect / Level 1 / ATK 300 / DEF 350 This monster may attack your opponent's Life Points directly. SHORT PRINT COMMON |
MRD-030 | |
Card Info | Ocubeam LIGHT / Fairy / Level 5 / ATK 1550 / DEF 1650 Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement. COMMON |
MRD-029 | |
Card Info | Steel Scorpion EARTH / Machine / Level 1 / ATK 250 / DEF 300 A non Machine-Type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 2nd turn after the attack. COMMON |
MRD-028 | |
Card Info | Mystic Lamp DARK / Spellcaster / Level 1 / ATK 400 / DEF 300 This monster may attack your opponent's Life Points directly. SHORT PRINT COMMON |
MRD-027 | |
Card Info | Suijin WATER / Aqua / Level 7 / ATK 2500 / DEF 2400 Reduce the ATK of an opponent's monster attacking this card to 0. This effect can only be used once. This card's owner chooses when to activate this effect. SUPER RARE |
MRD-026 | |
Card Info | Kazejin WIND / Spellcaster / Level 7 / ATK 2400 / DEF 2200 Reduce the ATK of an opponent's monster attacking this card to 0. This effect can only be used once. This card's owner chooses when to activate this effect. SUPER RARE |
MRD-025 | |
Card Info | Sanga of the Thunder LIGHT / Thunder / Level 7 / ATK 2600 / DEF 2200 Reduce the ATK of an opponent's monster attacking this card to 0. This effect can only be used once. This card's owner chooses when to activate this effect. SUPER RARE |
MRD-024 | |
Card Info | Elegant Egotist Normal Spell When there are 1 or more "Harpie Lady" cards on the field, you can Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" card from your hand or your Deck. RARE |
MRD-023 | |
Card Info | Petit Moth EARTH / Insect / Level 1 / ATK 300 / DEF 200 This small but deadly creature is better off avoided. COMMON |
MRD-022 | |
Card Info | Ground Attacker Bugroth EARTH / Machine / Level 4 / ATK 1500 / DEF 1000 A surface battle robot that was once used for sea warfare. COMMON |
MRD-021 | |
Card Info | Water Omotics WATER / Aqua / Level 4 / ATK 1400 / DEF 1200 Transforms the water overflowing from a jar into attacking dragons. COMMON |
MRD-020 | |
Card Info | Roaring Ocean Snake WATER / Aqua-Type Fusion / Level 6 / ATK 2100 / DEF 1800 "Mystic Lamp" + "Hyosube" COMMON |
MRD-019 | |
Card Info | Masked Sorcerer DARK / Spellcaster / Level 4 / ATK 900 / DEF 1400 When you inflict damage to your opponent's Life Points with this card, draw 1 card from your Deck. COMMON |
MRD-018 | |
Card Info | B. Skull Dragon DARK / Dragon-Type Fusion / Level 9 / ATK 3200 / DEF 2500 "Summoned Skull" + "Red-Eyes B. Dragon" ULTRA RARE |
MRD-017 | |
Card Info | Big Eye DARK / Fiend / Level 4 / ATK 1200 / DEF 1000 FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on top of the Deck. COMMON |
MRD-016 | |
Card Info | White Magical Hat LIGHT / Spellcaster / Level 3 / ATK 1000 / DEF 700 When this card inflicts damage to your opponent's Life Points, 1 card must be discarded randomly from your opponent's hand to the Graveyard. RARE |
MRD-015 | |
Card Info | Doma the Angel of Silence DARK / Fairy / Level 5 / ATK 1600 / DEF 1400 This fairy rules over the end of existence. COMMON |
MRD-014 | |
Card Info | Mask of Darkness DARK / Fiend / Level 2 / ATK 900 / DEF 400 FLIP: Select 1 Trap Card from your Graveyard and return it to your hand. RARE |
MRD-013 | |
Card Info | Armored Zombie DARK / Zombie / Level 3 / ATK 1500 / DEF 0 This warrior blindly swings a deadly blade with devastating force. COMMON |
MRD-012 | |
Card Info | Crawling Dragon EARTH / Dragon / Level 5 / ATK 1600 / DEF 1400 This weakened dragon can no longer fly, but is still a deadly force to be reckoned with. COMMON |
MRD-011 | |
Card Info | Cocoon of Evolution EARTH / Insect / Level 3 / ATK 0 / DEF 2000 You may treat this card as an Equip Magic Card on a face-up "Petit Moth" on the field. When equipped, the ATK and DEF of "Petit Moth" becomes the same as "Cocoon of Evolution". SHORT PRINT COMMON |
MRD-010 | |
Card Info | Kojikocy EARTH / Warrior / Level 4 / ATK 1500 / DEF 1200 A man-hunter with powerful arms that can crush boulders. COMMON |
MRD-009 | |
Card Info | Harpie Lady Sisters WIND / Winged Beast / Level 6 / ATK 1950 / DEF 2100 This monster can only be Special Summoned with the Magic Card "Elegant Egotist". SUPER RARE |
MRD-008 | |
Card Info | Harpie Lady WIND / Winged Beast / Level 4 / ATK 1300 / DEF 1400 This human-shaped animal with wings is beautiful to watch but deadly in battle. COMMON |
MRD-007 | |
Card Info | Larvae Moth EARTH / Insect / Level 2 / ATK 500 / DEF 400 This monster can only be Special Summoned by offering "Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution". COMMON |
MRD-006 | |
Card Info | Killer Needle WIND / Insect / Level 4 / ATK 1200 / DEF 1000 A huge bee with exceptional strength that's particularly dangerous in a swarm. COMMON |
MRD-005 | |
Card Info | Armored Lizard EARTH / Reptile / Level 4 / ATK 1500 / DEF 1200 A lizard with a very tough hide and a vicious bite. COMMON |
MRD-004 | |
Card Info | Rock Ogre Grotto #1 EARTH / Rock / Level 3 / ATK 800 / DEF 1200 Protected by a solid body of rock, this monster throws a bone-shattering punch. COMMON |
MRD-003 | |
Card Info | Summoned Skull DARK / Fiend / Level 6 / ATK 2500 / DEF 1200 A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. ULTRA RARE |
MRD-002 | |
Card Info | Winged Dragon, Guardian of the Fortress #1 WIND / Dragon / Level 4 / ATK 1400 / DEF 1200 A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. COMMON |
MRD-001 | |
Card Info | Feral Imp DARK / Fiend / Level 4 / ATK 1300 / DEF 1400 A playful little fiend that lurks in the dark, waiting to attack an unwary enemy. COMMON |
MRD-000 | |
Card Info | Gate Guardian DARK / Warrior / Level 11 / ATK 3750 / DEF 3400 This card can only be Special Summoned by offering "Sanga of the Thunder", "Kazejin" and "Suijin" from your side of the field as a Tribute. SECRET RARE |