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Labyrinth of Nightmare
LON-104 | |
Card Info |
Magic Cylinder Normal Trap Negate the attack of 1 of your opponent's monsters and inflict Direct Damage equal to the attacking monster's ATK to your opponent's Life Points. SECRET RARE |
LON-103 | |
Card Info |
Vengeful Bog Spirit Continuous Spell All monsters on the field cannot attack in the same turn that they are summoned (includes Flip Summon and Special Summon). COMMON |
LON-102 | |
Card Info |
Spirit Elimination Normal Spell When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play. COMMON |
LON-101 | |
Card Info |
Dragonic Attack Equip Spell This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as a Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points. COMMON |
LON-100 | |
Card Info |
Miracle Dig Normal Spell If there are 5 or more of your monsters that have been removed from play in the current Duel, return 3 of them to the Graveyard. COMMON |
LON-099 | |
Card Info |
Ekibyo Drakmord Equip Spell A monster equipped with this card cannot attack. Destroy the equipped monster at the end of the 2nd turn of the player controlling the monster. At this time, this card is returned to the owner's hand. COMMON |
LON-098 | |
Card Info |
Fusion Gate Field Spell As long as this card remains face-up on the field, a Fusion Monster can be Special Summoned without using "Polymerization". The Fusion-Material monsters used in the Fusion are not sent to the Graveyard, but are removed from play. COMMON |
LON-097 | |
Card Info |
De-Fusion Quick-Play Spell Return 1 Fusion Monster card on the field to the Fusion Deck. In addition, if all the Fusion-Material monsters for the returned Fusion Monster card are in your Graveyard, you can Special Summon them all to the field in face-up Attack or Defense Position. SUPER RARE |
LON-096 | |
Card Info |
Bait Doll Normal Spell Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). The Deck is then shuffled. COMMON |
LON-095 | |
Card Info |
Cyclon Laser Equip Spell This card can only be used to equip "Gradius". Increases the ATK of "Gradius" by 300 points. When "Gradius" attacks with an ATK that is higher than the DEF of opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. COMMON |
LON-094 | |
Card Info |
Spiritualism Normal Spell Return 1 Magic or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card. RARE |
LON-093 | |
Card Info |
The Dark Door Continuous Spell Both players can only attack with 1 monster during their respective Battle Phases. COMMON |
LON-092 | |
Card Info |
Spirit Message - "L" Continuous Spell This card can only be placed on the field when "Destiny Board" is active. RARE |
LON-091 | |
Card Info |
Spirit Message - "A" Continuous Spell This card can only be placed on the field when "Destiny Board" is active. RARE |
LON-090 | |
Card Info |
Spirit Message - "N" Continuous Spell This card can only be placed on the field when "Destiny Board" is active. RARE |
LON-089 | |
Card Info |
Spirit Message - "I" Continuous Spell This card can only be placed on the field when "Destiny Board" is active. RARE |
LON-088 | |
Card Info |
Destiny Board Continuous Trap At the end of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up to the field. If it is from your Deck, then shuffle your Deck. If "Spirit Message" cards "I", "N", "A", and "L" are all on the field in their proper order, you are declare the winner. If any of the cards are destroyed or removed from the field while constructing the message, they are all sent to your Graveyard immediately. ULTRA RARE |
LON-087 | |
Card Info |
The Emperor's Holiday Continuous Trap Negate the effects of all Equip Magic Cards. COMMON |
LON-086 | |
Card Info |
Blind Destruction Continuous Trap During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level Stars are equal to the number rolled. If the number is "6", destroy all face-up Level 6 or higher monsters on the field. COMMON |
LON-085 | |
Card Info |
Destruction Punch Normal Trap When the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster on your side of the field, destroy the attacking monster. Damage calculation is applied normally. RARE |
LON-084 | |
Card Info |
Deal of Phantom Normal Trap Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monsters is applied when this card is activated. COMMON |
LON-083 | |
Card Info |
Graverobber's Retribution Continuous Trap During each of your Standby Phases, inflict 100 points of Direct Damage to your opponent's Life Points for each of your opponent's Monster Cards that have been removed from play. COMMON |
LON-082 | |
Card Info |
Skull Lair Continuous Trap Remove any number of cards in your Graveyard from play. Destroy 1 face-up monster on the field whose Level Stars are equal to the number of the cards you removed from play. COMMON |
LON-081 | |
Card Info |
Riryoku Field Counter Trap Negates the activation of a Magic Card that designates 1 monster as a target and destroys the Magic Card. SUPER RARE |
LON-080 | |
Card Info |
Royal Command Continuous Trap Negates the activation and effects of all Flip Effect monsters. ULTRA RARE |
LON-079 | |
Card Info |
Dark Spirit of the Silent Normal Trap This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monster and have it attack. If the new targeted attacking monster is in face-up Defense Position, change it to Attack Position. SUPER RARE |
LON-078 | |
Card Info |
Collected Power Normal Trap Select 1 face-up monster on the field. Equip this monster with all face-up Equip Magic Cards on the field. If the target of the Equip Magic Cards is not correct, destroy the Equip Magic Card. COMMON |
LON-077 | |
Card Info | The Last Warrior from Another Planet EARTH / Warrior-Type Fusion / Level 7 / ATK 2350 / DEF 2300 "Zombyra the Dark" + "Maryokutai" When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up, both players cannot Summon (including Flip Summon or Special Summon) any monster. ULTRA RARE |
LON-076 | |
Card Info | Maryokutai WATER / Aqua / Level 3 / ATK 900 / DEF 900 The effect of this card can only be applied during your opponent's turn. When your opponent activates a Magic Card, offer this face-up card as a Tribute to negate the activation of the Magic Card and destroy it. COMMON |
LON-075 | |
Card Info | Supply EARTH / Warrior / Level 4 / ATK 1300 / DEF 800 FLIP: Return 2 Fusion Material Monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand. COMMON |
LON-074 | |
Card Info | Zombyra the Dark DARK / Warrior / Level 4 / ATK 2100 / DEF 500 This card cannot attack a player directly. Each time this card destroys 1 monster in battle, decrease the ATK of this card by 200 points. COMMON |
LON-073 | |
Card Info | Dreamsprite LIGHT / Plant / Level 2 / ATK 300 / DEF 200 When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage. COMMON |
LON-072 | |
Card Info | Tornado Bird WIND / Winged Beast / Level 4 / ATK 1100 / DEF 1000 FLIP: Return 2 Magic or Trap Cards on the field to the hands of their owner. RARE |
LON-071 | |
Card Info | Gilasaurus EARTH / Dinosaur / Level 3 / ATK 1400 / DEF 400 You may treat the Normal Summon of this card as a Special Summon. If you select Special Summon, your opponent may select a Monster Card from his/her Graveyard and Special Summon the monster to the field. RARE |
LON-070 | |
Card Info | Garuda the Wind Spirit WIND / Winged Beast / Level 4 / ATK 1600 / DEF 1200 This monster can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's face-up Monster Cards at each End Phase of your opponent's turn. COMMON |
LON-069 | |
Card Info | The Rock Spirit EARTH / Rock / Level 4 / ATK 1700 / DEF 1000 This monster can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase. COMMON |
LON-068 | |
Card Info | Aqua Spirit WATER / Aqua / Level 4 / ATK 1600 / DEF 1200 This card can only Special Summoned by removing 1 WATER monster in your Graveyard from play. As long as this monster remains face-up on the field, during each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Card. Once changed, the monster must remain in this position for the rest of the turn. COMMON |
LON-067 | |
Card Info | Spirit of Flames FIRE / Pyro / Level 4 / ATK 1700 / DEF 1000 This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your Battle Phase. COMMON |
LON-066 | |
Card Info | Soul of Purity and Light LIGHT / Fairy / Level 6 / ATK 2000 / DEF 1800 This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during his/her Battle Phase. COMMON |
LON-065 | |
Card Info | Dark Necrofear DARK / Fiend / Level 8 / ATK 2200 / DEF 2800 This card can only be Special Summoned by removing 3 Fiend-Type monsters in your Graveyard from play. When this card is destroyed in battle or by your opponent's card effect, it is treated as an Equip Magic Card at the end of the turn. Equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster. ULTRA RARE |
LON-064 | |
Card Info | Bazoo the Soul-Eater EARTH / Beast / Level 4 / ATK 1600 / DEF 900 You can remove up to 3 cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn. SUPER RARE |
LON-063 | |
Card Info | Summoner of Illusions LIGHT / Spellcaster / Level 3 / ATK 800 / DEF 900 FLIP: Offer 1 monster on your side of the field as a Tribute (excluding this monster). Special Summon 1 Fusion Monster Card from your Fusion Deck. The Fusion Monster is destroyed at the end of the turn this card is activated. COMMON |
LON-062 | |
Card Info | Kycoo the Ghost Destroyer DARK / Spellcaster / Level 4 / ATK 1800 / DEF 700 Each time this card inflicts battle damage to your opponent's Life Points, you can remove up to 2 cards in your opponent's Graveyard from play. In addition, as long as this card remains face-up on the field, your opponent cannot remove any cards in either Graveyard from play. SUPER RARE |
LON-061 | |
Card Info | Jowgen the Spiritualist LIGHT / Spellcaster / Level 3 / ATK 200 / DEF 1300 Randomly discard 1 card from your hand to the Graveyard to destroy all Special Summoned monsters on the field. In addition, as long as this card remains face-up on the field, no monsters can be Special Summoned. RARE |
LON-060 | |
Card Info | Lightning Conger WATER / Thunder / Level 3 / ATK 350 / DEF 750 This massive eel generates huge charges of electricity and unleashes them as thunderbolts. COMMON |
LON-059 | |
Card Info | Spherous Lady EARTH / Rock / Level 3 / ATK 400 / DEF 1400 Many have been deceived by the beauty of this vampire. COMMON |
LON-058 | |
Card Info | Flame Dancer FIRE / Pyro / Level 2 / ATK 550 / DEF 450 This monster moves while swinging its burning rope. COMMON |
LON-057 | |
Card Info | Boneheimer WATER / Aqua / Level 3 / ATK 850 / DEF 400 This monster wanders the seas, sucking dry any creatures it may encounter. COMMON |
LON-056 | |
Card Info | The Earl of Demise DARK / Fiend / Level 5 / ATK 2000 / DEF 700 This gentlemanly creature is extremely wicked, feared by man and fiend alike. COMMON |
LON-055 | |
Card Info | Earthbound Spirit EARTH / Fiend / Level 4 / ATK 500 / DEF 2000 A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth. COMMON |
LON-054 | |
Card Info | Headless Knight EARTH / Fiend / Level 4 / ATK 1450 / DEF 1700 A haunted spirit of a falsely accused knight who wanders in search of truth and justice. COMMON |
LON-053 | |
Card Info | The Gross Ghost of Fled Dreams DARK / Fiend / Level 4 / ATK 1300 / DEF 1800 This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber. COMMON |
LON-052 | |
Card Info | The Portrait's Secret EARTH / Fiend / Level 4 / ATK 1200 / DEF 1500 A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it. COMMON |
LON-051 | |
Card Info | Offerings to the Doomed Quick-Play Spell Destroys 1 face-up monster. Skip your next Draw Phase. COMMON |
LON-050 | |
Card Info | Mage Power Equip Spell For every Magic and Trap Card on your side of the field, increase the ATK and DEF of the equipped monster by 500 points. ULTRA RARE |
LON-049 | |
Card Info | United We Stand Equip Spell For every face-up monster you control, increase the ATK and DEF of the equipped monster by 800 points. ULTRA RARE |
LON-048 | |
Card Info | Scroll of Bewitchment Equip Spell Select 1 Attribute when you activate this card. Change the Attribute of the equipped monster to the one you select. COMMON |
LON-047 | |
Card Info | Jar of Greed Normal Trap Draw 1 card from your Deck. SUPER RARE |
LON-046 | |
Card Info | Marie the Fallen One DARK / Fiend / Level 5 / ATK 1700 / DEF 1200 As long as this card exists in the Graveyard, increase your Life Points by 200 points during each of your Standby Phases. RARE |
LON-045 | |
Card Info | St. Joan LIGHT / Fairy-Type Fusion / Level 7 / ATK 2800 / DEF 2000 "The Forgiving Maiden" + "Marie the Fallen One" COMMON |
LON-044 | |
Card Info | The Forgiving Maiden LIGHT / Fairy / Level 4 / ATK 850 / DEF 2000 Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to your hand. COMMON |
LON-043 | |
Card Info | Bio-Mage LIGHT / Fairy / Level 3 / ATK 1150 / DEF 1000 A mysterious priest created as a result of the latest advances in biotechnology. COMMON |
LON-042 | |
Card Info | Hysteric Fairy LIGHT / Fairy / Level 4 / ATK 1800 / DEF 500 Offer 2 monsters on your side of the field as a Tribute to increase your Life Points by 1000 points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. COMMON |
LON-041 | |
Card Info | Cure Mermaid WATER / Fish / Level 4 / ATK 1500 / DEF 800 As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases. COMMON |
LON-040 | |
Card Info | Empress Mantis WIND / Insect / Level 6 / ATK 2200 / DEF 1400 Queen of an army of giant mantises whose command moves legions. COMMON |
LON-039 | |
Card Info | Fairy Guardian WIND / Fairy / Level 3 / ATK 1000 / DEF 1000 Offer this face-up card as a Tribute to return 1 Magic Card sent to your Graveyard by your opponent during this turn to the bottom of your Deck. COMMON |
LON-038 | |
Card Info | Dancing Fairy WIND / Fairy / Level 4 / ATK 1700 / DEF 1000 As long as this card remains on your side of the field in face-up Defense Position, increase your Life Points by 1000 points during each of your Standby Phases. COMMON |
LON-037 | |
Card Info | Spirit of the Breeze WIND / Fairy / Level 3 / ATK 0 / DEF 1800 As long as this card remains on your side of the field in face-up Attack Position, increase your Life Points by 1000 points during each of your Standby Phases. RARE |
LON-036 | |
Card Info | Fire Sorcerer FIRE / Spellcaster / Level 4 / ATK 1000 / DEF 1500 FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points. COMMON |
LON-035 | |
Card Info | Lady Assailant of Flames FIRE / Pyro / Level 4 / ATK 1500 / DEF 1000 FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points. COMMON |
LON-034 | |
Card Info | Fire Princess FIRE / Pyro / Level 4 / ATK 1300 / DEF 1500 Inflict 500 points of Direct Damage to your opponent's Life Points each time you increase your own Life Points. SUPER RARE |
LON-033 | |
Card Info | Crimson Sentry FIRE / Warrior / Level 4 / ATK 1500 / DEF 1200 Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck. COMMON |
LON-032 | |
Card Info | Amazon Archer EARTH / Warrior / Level 4 / ATK 1400 / DEF 1000 Offer 2 monsters on your side of the field as a Tribute to inflict 1200 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. COMMON |
LON-031 | |
Card Info | The Unfriendly Amazon EARTH / Warrior / Level 4 / ATK 2000 / DEF 1000 Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. COMMON |
LON-030 | |
Card Info | Lady Panther EARTH / Beast-Warrior / Level 4 / ATK 1400 / DEF 1300 Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of your Deck. COMMON |
LON-029 | |
Card Info | Card of Safe Return Continuous Spell When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck. ULTRA RARE |
LON-028 | |
Card Info | Jam Defender Continuous Trap Each time a monster on your opponent's side of the field attacks a monster on your side of the field and you have "Revival Jam" face-up on the field, you can change the attack target to "Revival Jam". COMMON |
LON-027 | |
Card Info | Infinite Cards Continuous Spell As long as this card remains face-up on the field, there is no limit to the number of cards in both players' hands. RARE |
LON-026 | |
Card Info | Jam Breeding Machine Continuous Spell During each of your Standby Phases, Special Summon 1 "Slime Token" (face-up Attack Position/Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) to your side of the field. As long as this card remains face-up on the field, you cannot Summon (including Flip Summon and Special Summon) any other monster. RARE |
LON-025 | |
Card Info | Torrential Tribute Normal Trap You can activate this card when a monster is Summoned (including Flip Summon and Special Summon). Destroy all monsters on the field. ULTRA RARE |
LON-024 | |
Card Info | Fairy Box Continuous Trap Each time a monster on your opponent's side of the field attacks, toss a coin and call Heads or Tails. If you call it right, the attacking monster's ATK becomes 0 only during the Battle Phase. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. COMMON |
LON-023 | |
Card Info | Tornado Wall Continuous Trap This card can only be activated when "Umi" is active on the field. As long as "Umi" remains face-up on the field, any damage to your Life Points becomes 0. When "Umi" is destroyed or removed from the field, this card is also destroyed. COMMON |
LON-022 | |
Card Info | Lightning Blade Equip Spell This card can only be equipped to Warrior-Type monsters. Increases the ATK of the equipped monster by 800 points and decreases the ATK of all WATER monsters on the field by 500 points. COMMON |
LON-021 | |
Card Info | Return of the Doomed Normal Spell Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your monsters that is sent to your Graveyard during this turn as a result of battle to your hand at the end of this turn. RARE |
LON-020 | |
Card Info | Mask of Brutality Equip Spell A monster equipped with this card increases its ATK by 1000 points and decreases its DEF by 1000 points. Pay 1000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. RARE |
LON-019 | |
Card Info | Mask of the Accursed Equip Spell The monster equipped with this card cannot attack. In addition, the player controlling the equipped monster must take damage of 500 Life Points during each of your Standby Phases. SUPER RARE |
LON-018 | |
Card Info | Mask of Restrict Continuous Trap No matter what the situation, neither player can offer any monster as a Tribute. ULTRA RARE |
LON-017 | |
Card Info | Mask of Dispel Continuous Spell Select 1 face-up Magic Card on the field. The controller of the Magic Card must take damage of 500 Life Points during each of his/her Standby Phases. When the selected card is destroyed or removed from the field, this card is also destroyed. SUPER RARE |
LON-016 | |
Card Info | Curse of the Masked Beast Ritual Spell This card is used to Ritual Summon "The Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. COMMON |
LON-015 | |
Card Info | Mask of Weakness Normal Trap This card can only be activated in the Battle Phase. Select 1 attacking monster and decrease the selected monster's ATK by 700 points during the turn this card is activated. COMMON |
LON-014 | |
Card Info | Chosen One Normal Spell Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 of the 3 cards. If it is the Monster Card, it is immediately Special Summoned in face-up Attack or Defense Position and the remaining 2 cards are sent to the Graveyard. If it is not a Monster Card, all 3 cards are sent to the Graveyard. COMMON |
LON-013 | |
Card Info | Nuvia the Wicked DARK / Fiend / Level 4 / ATK 2000 / DEF 800 If this monster is Summoned by a Normal Summon, it is destroyed. The ATK of this card is decreased by 200 points for each monster on your opponent's side of the field. RARE |
LON-012 | |
Card Info | Melchid the Four-Face Beast DARK / Fiend / Level 4 / ATK 1500 / DEF 1200 This monster has four different masks for four different attacks. COMMON |
LON-011 | |
Card Info | Grand Tiki Elder DARK / Fiend / Level 4 / ATK 1500 / DEF 800 A masked monster that wields the most deadly of curses. COMMON |
LON-010 | |
Card Info | Gadget Soldier FIRE / Machine / Level 6 / ATK 1800 / DEF 2000 A rust-free machine warrior born to battle. COMMON |
LON-009 | |
Card Info | Shining Abyss LIGHT / Fairy / Level 4 / ATK 1600 / DEF 1800 This monster employs the powers of both Light and Darkness. COMMON |
LON-008 | |
Card Info | Amphibian Beast WATER / Fish / Level 6 / ATK 2400 / DEF 2000 On land or in the sea, the speed of this monster is unmatchable. RARE |
LON-007 | |
Card Info | Flying Fish WIND / Fish / Level 4 / ATK 800 / DEF 500 Three wishes are granted to those fortunate enough to see this monster in flight. COMMON |
LON-006 | |
Card Info | Revival Jam WATER / Aqua / Level 4 / ATK 1500 / DEF 500 When this card is sent to the Graveyard as a result of battle, you can Special Summon this card in face-up Defense Position at your next Standby Phase by paying 1000 Life Points. This must be declared when the monster is destroyed. You cannot change its position during the same turn it is Special Summoned in this way. SUPER RARE |
LON-005 | |
Card Info | Humanoid Worm Drake WATER / Aqua-Type Fusion / Level 7 / ATK 2200 / DEF 2000 "Worm Drake" + "Humanoid Slime" COMMON |
LON-004 | |
Card Info | Worm Drake EARTH / Reptile / Level 4 / ATK 1400 / DEF 1500 Once this monster wraps itself around a victim, there is no escape. COMMON |
LON-003 | |
Card Info | Humanoid Slime WATER / Aqua / Level 4 / ATK 800 / DEF 2000 This slime apparently has some human genes in its genetic makeup. COMMON |
LON-002 | |
Card Info | Swordsman of Landstar EARTH / Warrior / Level 3 / ATK 500 / DEF 1200 An amateur with a sword, this fairy warrior relies on its mysterious powers. COMMON |
LON-001 | |
Card Info | The Masked Beast DARK / Fiend-Type Ritual / Level 8 / ATK 3200 / DEF 1800 This monster can only be Ritual Summoned with the Ritual Spell Card "Curse of the Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. ULTRA RARE |
LON-000 | |
Card Info | Gemini Elf EARTH / Spellcaster / Level 4 / ATK 1900 / DEF 900 Elf twins that alternate their attacks. SECRET RARE |