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Tools of the Trade (TOTR-EN) Deck Card Reviews
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1.
Set name and Set ID are fictional.
2. Cards below are from Starter Decks (5DS3 onward), Structure Decks (SDMM onward) and products related to them. |
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Tools of the Trade
(TOTR-EN100) Dark Scheme TRAP / Normal Trap Your opponent can discard 1 card to negate this card's effect, otherwise both players discard 2 cards, then draw 2 cards. ~Rarities: Common From: https://yugipedia.com/wiki/Gates_of_the_Underworld_Structure_Deck |
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Pros: Easy to play, supports
Dark
World
(#20) Cons: Summon requirement, poor effects |
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Tools of the Trade
(TOTR-EN099) The Gates of Dark World SPELL / Field Spell All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. ~Rarities: Common From: https://yugipedia.com/wiki/Gates_of_the_Underworld_Structure_Deck |
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Pros: Easy to play, searchable,
supports Fiends and Dark World Cons: Low stat boost, largely poor effects |
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Tools of the Trade
(TOTR-EN098) Ceruli, Guru of Dark World DARK / Effect Monster / Level 1 / ATK 100 / DEF 300 (Fiend / Effect) If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Gates_of_the_Underworld_Structure_Deck |
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Pros: Easy to play, searchable,
supports Dark World and
Hand Destruction
(#42) Cons: Low DEF, poor effects |
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Tools of the Trade
(TOTR-EN097) Snoww, Unlight of Dark World DARK / Effect Monster / Level 4 / ATK 1700 / DEF 0 (Fiend / Effect) If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Gates_of_the_Underworld_Structure_Deck |
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Pros: Easy to play, supports Dark
World Cons: Poor stats, mostly poor effects |
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Tools of the Trade
(TOTR-EN096) Grapha, Dragon Lord of Dark World DARK / Effect Monster / Level 8 / ATK 2700 / DEF 1800 (Fiend / Effect) You can Special Summon this card (from your Graveyard) by returning 1 face-up "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Gates_of_the_Underworld_Structure_Deck |
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Pros: Easy to play, supports Dark
World and Hand Destruction Cons: Low DEF for Level, largely poor effects |
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Tools of the Trade
(TOTR-EN095) Machina Armored Unit SPELL / Continuous Spell Once per turn, when a Machine-Type monster is destroyed by battle and sent to your Graveyard, you can Special Summon 1 Machine-Type monster from your Deck that has the same Attribute and less ATK than the destroyed monster. ~Rarities: Common From: https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck |
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Pros: Easy to play, supports Machine Cons: Can't Special Summon Machines with different Attributes or ATK, no other effects |
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Tools of the Trade
(TOTR-EN094) The Big Saturn DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2200 (Machine / Effect) This card cannot be Special Summoned from the hand or Deck. Once per turn, during your Main Phase, you can discard 1 card and pay 1000 Life Points to have this card gain 1000 ATK until the End Phase. When this card is destroyed and sent to the Graveyard by an opponent's card effect, both players take damage equal to this card's ATK. ~Rarities: Common From: https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck |
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Pros: Easy to play, high ATK,
somewhat useful effects Cons: Low DEF for Level, can't be Special Summoned outside the Grave, deals ATK to both players |
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Tools of the Trade
(TOTR-EN093) Machina Force EARTH / Effect Monster / Level 10 / ATK 4600 / DEF 4100 (Machine / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Commander Covington". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the Graveyard to select and Special Summon one each of "Machina Soldier", "Machina Sniper", and "Machina Defender" from your Graveyard. ~Rarities: Common From: https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck |
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Pros: Easy to play, high stats,
somewhat useful last effect Cons: Summon requirement, costs 1000 LP to attack, can't Special Summon trio from the hand or Deck |
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Tools of the Trade
(TOTR-EN092) Machina Defender EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1800 (Machine / Flip / Effect) FLIP: Add 1 "Commander Covington" from your Deck to your hand. ~Rarities: Common From: https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck |
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Pros: Easy to play, searchable, high
DEF, supports
Commander Covington Cons: Must be Set for effect, no other effects, doesn't Special Summon |
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Tools of the Trade
(TOTR-EN091) Machina Sniper EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 800 (Machine / Effect) "Machina" monsters cannot be attacked, except "Machina Sniper". ~Rarities: Common From: https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck |
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Pros: Easy to play, high ATK,
supports Machina Cons: Low DEF, minimal effect, no other effects |
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Tools of the Trade
(TOTR-EN090) Machina Soldier EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1500 (Machine / Effect) When this card is Normal Summoned while you control no monsters, you can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier". ~Rarities: Common From: https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck |
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Pros: Easy to play, supports Machina Cons: Low stats, can't Special Summon another copy, no other effects |
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Tools of the Trade
(TOTR-EN089) Commander Covington EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 600 (Machine / Effect) You can send one face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard to Special Summon 1 "Machina Force" from your hand or your Deck. ~Rarities: Common From: https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck |
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Pros: Easy to play, searchable,
supports Machina Cons: Low DEF, requires all 3 monsters to Special Summon Machina Force, no other effects |
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Tools of the Trade
(TOTR-EN088) Machina Peacekeeper EARTH / Effect Monster / Level 2 / ATK 500 / DEF 400 (Machine / Union / Effect) When this card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) ~Rarities: Super Rare From: https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck |
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Pros: Easy to play, searchable,
supports Machina Cons: Low DEF, minimal effects |
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Tools of the Trade
(TOTR-EN087) Machina Gearframe EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 0 (Machine / Union / Effect) "Machina Gearframe", from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) ~Rarities: Super Rare From: https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck |
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Pros: Easy to play, high ATK,
supports Machina Cons: 0 DEF, can't add a copy of itself, minimal effects otherwise |
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Tools of the Trade
(TOTR-EN086) Machina Fortress EARTH / Effect Monster / Level 7 / ATK 2500 / DEF 1600 (Machine / Effect) You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or Graveyard. When this card is destroyed by battle and sent to the Graveyard, select and destroy 1 card your opponent controls. When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck |
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Pros: Easy to play, supports
Machine, can Special Summon itself Cons: Poor stats for Level, mostly poor effects |
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Tools of the Trade
(TOTR-EN085) Gemini Soldier WIND / Effect Monster / Level 2 / ATK 500 / DEF 300 (Warrior / Gemini / Effect) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● Once per turn, if this card would be destroyed by battle, it is not destroyed. If this card battles, after damage calculation, you can Special Summon 1 Level 4 or lower Gemini monster from your Deck, except "Gemini Soldier". ~Rarities: Common From: https://yugipedia.com/wiki/Warriors'_Strike_Structure_Deck |
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Pros: Easy to play, searchable,
supports
Gemini Cons: Low DEF, must be Genimi Summoned for most effects, minimal bulleted effect |
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Tools of the Trade
(TOTR-EN084) Featherizer WIND / Effect Monster / Level 2 / ATK 700 / DEF 1100 (Spellcaster / Effect) When this card is destroyed by battle and sent to the Graveyard, you can send 1 Gemini monster from your Deck to the Graveyard and draw 1 card. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Warriors'_Strike_Structure_Deck |
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Pros: Easy to play, searchable,
supports Gemini Cons: Low DEF, doesn't Special Summon, no other effects |
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Tools of the Trade
(TOTR-EN083) Evocator Chevalier FIRE / Effect Monster / Level 4 / ATK 1900 / DEF 900 (Warrior / Gemini / Effect) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● You can send 1 face-up Equip Card you control to the Graveyard to destroy 1 card your opponent controls. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Warriors'_Strike_Structure_Deck |
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Pros: Easy to play, high ATK,
supports Gemini Cons: Low DEF, must be Genimi Summoned for most effects, minimal bulleted effect |
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Tools of the Trade
(TOTR-EN082) Phoenix Gearfried FIRE / Effect Monster / Level 8 / ATK 2800 / DEF 2200 (Warrior / Gemini / Effect) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● When your opponent activates a Spell Card, you can select 1 Gemini monster from your Graveyard and Special Summon it. Also, you can send 1 face-up Equip Card you control to the Graveyard to negate the activation of a Spell or Trap Card that targets a monster on the field, and destroy it. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Warriors'_Strike_Structure_Deck |
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Pros: Easy to play, high ATK,
supports Gemini Cons: Low DEF for Level, must be Genimi Summoned for most effects |
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Tools of the Trade
(TOTR-EN081) Temple of the Kings SPELL / Continuous Spell The controller of this card can activate Trap Cards the same turn they are Set. If you control "Mystical Beast of Serket" and this card, you can send both to the Graveyard to Special Summon 1 monster from your hand, Deck or Extra Deck. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Structure_Deck:_Marik_(TCG) |
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Pros: Easy to play, pretty potent
effects, supports Trap Cards Cons: Forbidden in tournaments, costs 2 cards to Special Summon |
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Tools of the Trade
(TOTR-EN080) Mystical Beast of Serket EARTH / Effect Monster / Level 6 / ATK 2500 / DEF 2000 (Fairy / Effect) Destroy this card if you do not control "Temple of the Kings". Each time this card destroys a monster by battle, the destroyed monster is removed from play, and this card gains 500 ATK. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Structure_Deck:_Marik_(TCG) |
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Pros: Easy to play, high ATK Cons: Low DEF for Level, destroys itself if you don't control Temple of the Kings, low boost |
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Tools of the Trade
(TOTR-EN079) Pentestag DARK / Link Monster / ATK 1600 / Link-2 Links: Top, Right and Bottom (Cyberse / Link / Effect) 2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Codebreaker |
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Pros: Easy to play, somewhat useful
effect Cons: Low ATK for Link Rating, must link to a monster for effect, no other effects |
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Tools of the Trade
(TOTR-EN078) Transcode Talker EARTH / Link Monster / ATK 2300 / Link-3 Links: Top, Right and Bottom (Cyberse / Link / Effect) 2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Starter_Deck:_Codebreaker |
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Pros: Easy to play, supports Cyberse
Links Cons: Low ATK for Link Rating, Link-3, low boost, can't Special Summon non-Links or non-Cyberse |
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Tools of the Trade
(TOTR-EN077) Cynet Recovery SPELL / Continuous Spell If a Link Monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 monster in your GY, except a Link Monster; Special Summon it in Defense Position. You can only use this effect of "Cynet Recovery" once per turn. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Codebreaker |
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Pros: Easy to play Cons: Can't revive Links, requires your Link(s) to be destroyed, no other effects |
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Tools of the Trade
(TOTR-EN076) Cyberse White Hat LIGHT / Effect Monster / Level 6 / ATK 1800 / DEF 2400 (Cyberse / Effect) If you control 2 or more monsters with the same Type, you can Special Summon this card (from your hand). You can only Special Summon "Cyberse White Hat" once per turn this way. If this card is sent to the GY as Link Material: You can make all monsters your opponent currently controls lose 1000 ATK until the end of this turn. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Starter_Deck:_Codebreaker |
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Pros: Easy to play, supports Decks
with 1 Monster Type Cons: Poor stats for Level, minimal effects |
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Tools of the Trade
(TOTR-EN075) Widget Kid EARTH / Effect Monster / Level 3 / ATK 1500 / DEF 900 (Cyberse / Effect) If this card is Normal or Special Summoned: You can Special Summon 1 Cyberse monster from your hand in Defense Position. You can only use this effect of "Widget Kid" once per turn. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Codebreaker |
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Pros: Easy to play, searchable,
supports Cyberse Cons: Low DEF, no other effects |
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Tools of the Trade
(TOTR-EN074) Texchanger DARK / Effect Monster / Level 1 / ATK 100 / DEF 100 (Cyberse / Effect) Once per turn, when your monster is targeted for an attack: You can negate the attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Codebreaker |
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Pros: Easy to play, searchable,
supports Cyberse Normal Monsters Cons: Low DEF, no other effects, can't Special Summon other Cyberse monsters |
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Tools of the Trade
(TOTR-EN073) Leotron EARTH / Normal Monster / Level 4 / ATK 2000 / DEF 0 (Cyberse / Normal) A territorial electronic monster that guards its own domain. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Codebreaker |
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Pros: Easy to play, high ATK for
Level Cons: 0 DEF, is a Normal Monster |
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Tools of the Trade
(TOTR-EN072) Link Spider EARTH / Link Monster / ATK 1000 / Link-1 Links: Bottom (Cyberse / Link / Effect) 1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Link_Strike |
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Pros: Easy to play, supports
low-Level Normal
Monsters Cons: Low ATK, can't Special Summon Level 5+, no other effects |
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Tools of the Trade
(TOTR-EN071) Honeybot LIGHT / Link Monster / ATK 1900 / Link-2 Links: Left and Right (Cyberse / Link / Effect) 2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Link_Strike |
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Pros: Easy to play, supports linked
monsters Cons: Low ATK for Link-Rating, minimal effect, no other effects |
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Tools of the Trade
(TOTR-EN070) Cynet Universe SPELL / Field Spell All Link Monsters you control gain 300 ATK. Once per turn: You can target 1 monster in the GY; shuffle it into the Deck. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Link_Strike |
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Pros: Easy to play, searchable,
supports Links, somewhat potent last effect Cons: Low boost, last effect applies to both players |
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Tools of the Trade
(TOTR-EN069) Linkslayer EARTH / Effect Monster / Level 5 / ATK 2000 / DEF 600 (Cyberse / Effect) If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Starter_Deck:_Link_Strike |
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Pros: Easy to play Cons: Poor stats for Level, poor other effect |
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Tools of the Trade
(TOTR-EN068) RAM Clouder LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 1000 (Cyberse / Effect) You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of "RAM Clouder" once per turn. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Link_Strike |
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Pros: Easy to play, high ATK,
supports Cyberse Cons: Low DEF, costs itself to Special Summon, no other effects |
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Tools of the Trade
(TOTR-EN067) Draconnet DARK / Effect Monster / Level 3 / ATK 1400 / DEF 1200 (Cyberse / Effect) When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Link_Strike |
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Pros: Easy to play, searchable,
supports low-Level Normal Monsters Cons: Low DEF, can't Special Summon Level 3+, no other effects |
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Tools of the Trade
(TOTR-EN066) Bitron EARTH / Normal Monster / Level 2 / ATK 200 / DEF 2000 (Cyberse / Normal) A new species found in electronic space. There's not much information on it. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Link_Strike |
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Pros: Easy to play, searchable, high
DEF Cons: Normal Monster |
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Tools of the Trade
(TOTR-EN065) Performapal Show Down TRAP / Normal Trap Target any number of face-up monsters your opponent controls, up to the number of face-up Spell Cards you control; change those monsters to face-down Defense Position. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Yuya |
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Pros: Easy to play, somewhat useful
effect Cons: Does nothing if you control other cards, no other effects |
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Tools of the Trade
(TOTR-EN064) Smile World SPELL / Normal Spell All face-up monsters currently on the field gain 100 ATK for each monster currently on the field, until the end of this turn. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Yuya |
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Pros: Easy to play Cons: Very poor effect, no other effects |
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Tools of the Trade
(TOTR-EN063) Performapal Dramatic Theater SPELL / Field Spell Monsters you control gain 200 ATK for monster you control with a different Type. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Yuya |
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Pros: Easy to play, searchable,
supports Performapal and Odd-Eyes Cons: Strict effect requirement, low ATK boost |
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Tools of the Trade
(TOTR-EN062) Performapal Teeter Totter Hopper EARTH / Effect Monster / Level 4 / ATK 100 / DEF 1200 (Insect / Effect) The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performapal" monster is sent from the hand to your Graveyard (except during the Damage Step), while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Performapal Teeter Totter Hopper" once per turn. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Yuya |
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Pros: Easy to play, searchable,
supports Performapal Cons: Low DEF, minimal effects |
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Tools of the Trade
(TOTR-EN061) Performapal Longphone Bull EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Beast / Effect) If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Yuya |
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Pros: Easy to play, supports
Performapal Cons: Low stats, can't add Pendulums, can't Special Summon, doesn't work if Normal Summoned, no other effects |
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Tools of the Trade
(TOTR-EN060) Performapal Parrotrio WIND / Pendulum Monster / Level 3 / ATK 500 / DEF 500 Pendulum Effect(s) / Pendulum Scale 2 Once per turn, if you control a "Performapal", "Magician", or "Odd-Eyes" card in your other Pendulum Zone, except "Performapal Parrotrio": You can make this card's Pendulum Scale become 7 until the end of this turn. (Winged Beast / Pendulum / Effect) When this card is destroyed by battle: You can Special Summon 1 "Performapal" monster from your Deck, except a Pendulum Monster. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Yuya |
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Pros: Easy to play, searchable,
supports Performapal, Magician and Odd-Eyes, low Scale Cons: Low DEF, minimal effects |
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Tools of the Trade
(TOTR-EN059) Performapal Momoncarpet EARTH / Pendulum Monster / Level 3 / ATK 1000 / DEF 100 Pendulum Effect(s) / Pendulum Scale 7 Unless you have a card in your other Pendulum Zone, destroy this card. While this card is in the Pendulum Zone, any battle damage you take becomes halved. (Beast / Pendulum / Flip / Effect) FLIP: You can target 1 Set card on the field; destroy it. If this card is Special Summoned: You can change it to face-down Defense Position. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Yuya |
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Pros: Easy to play, searchable, high
Pendulum Scale Cons: Low DEF, poor effects |
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Tools of the Trade
(TOTR-EN058) Performapal Swincobra EARTH / Pendulum Monster / Level 4 / ATK 300 / DEF 1800 Pendulum Effect(s) / Pendulum Scale 2 Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard. (Reptile / Pendulum / Effect) This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Yuya |
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Pros: Easy to play, searchable, high
DEF, low Pendulum Scale Cons: Low DEF, minimal effects |
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Tools of the Trade
(TOTR-EN057) Performapal King Bear EARTH / Pendulum Monster / Level 6 / ATK 2200 / DEF 1000 Pendulum Effect(s) / Pendulum Scale 7 Once per turn, during the End Phase, if this card was activated this turn: You can destroy this card, and if you do, add 1 Level 7 or higher monster to your hand, that is either in your Graveyard or face-up in your Extra Deck. (Beast-Warrior / Pendulum / Effect) Cannot be destroyed by Spell/Trap effects while in face-up Attack Position. This card gains 100 ATK for each "Performapal" card you control, during your Battle Phase only. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Starter_Deck:_Yuya |
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Pros: Easy to play, supports
Performapal, high Pendulum Scale Cons: Poor stats for Level, minimal effects |
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Tools of the Trade
(TOTR-EN056) Performapal Sleight Hand Magician LIGHT / Effect Monster / Level 7 / ATK 2500 / DEF 2000 (Spellcaster / Effect) You can Special Summon this card (from your hand) by Tributing 1 "Performapal" monster, except a Pendulum Monster. Once per turn: You can discard 1 card, then target 1 face-up card on the field; destroy it. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Starter_Deck:_Yuya |
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Pros: Easy to play, supports
Performapal Cons: Poor stats for Level, minimal effects |
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Tools of the Trade
(TOTR-EN055) Odd-Eyes Saber Dragon LIGHT / Effect Monster / Level 7 / ATK 2800 / DEF 2000 (Dragon / Effect) If this card is in your hand: You can Tribute 1 LIGHT monster; send 1 "Odd-Eyes Dragon" from your hand, Deck, or your side of the field to the Graveyard, and if you do, Special Summon this card. When this card destroys a monster by battle and sends it to the Graveyard: You can destroy 1 monster your opponent controls. ~Rarities: Secret Rare From: https://yugipedia.com/wiki/Saber_Force_Starter_Deck |
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Pros: Easy to play, high ATK,
supports LIGHT Cons: Low DEF for Level, minimal effects |
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Tools of the Trade
(TOTR-EN054) D/D/D Dragon King Pendragon DARK / Effect Monster / Level 7 / ATK 2600 / DEF 2400 (Fiend / Effect) If this card is in your hand: You can Tribute 1 Dragon-Type monster and 1 other Fiend-Type monster from your hand and/or your side of the field; Special Summon this card. Once per turn: You can discard 1 card; this card gains 500 ATK, then you can destroy 1 Spell/Trap Card on the field. This ATK increase lasts until the end of this turn. ~Rarities: Secret Rare From: https://yugipedia.com/wiki/Dark_Legion_Starter_Deck |
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Pros: Easy to play, supports Dragons Cons: Low stats for Level, minimal effects |
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Tools of the Trade
(TOTR-EN053) Sorcerous Spell Wall SPELL / Field Spell All monsters you control gain 300 ATK during your turn only. All monsters you control gain 300 DEF during your opponent's turn only. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play Cons: Very poor effects |
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Tools of the Trade
(TOTR-EN052) Green Turtle Summoner WATER / Effect Monster / Level 3 / ATK 400 / DEF 1500 (Spellcaster / Flip / Effect) FLIP: Target 1 monster your opponent controls; destroy it. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play, searchable Cons: Low DEF, must be Set for effect, no other effects |
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Tools of the Trade
(TOTR-EN051) White Tiger Summoner EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 1700 (Spellcaster / Effect) When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand. All monsters you control gain 100 ATK and DEF. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play, searchable,
supports Normal Monsters Cons: Low DEF and boost, can't Special Summon other monsters |
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Tools of the Trade
(TOTR-EN050) Red Sparrow Summoner FIRE / Effect Monster / Level 4 / ATK 1600 / DEF 1300 (Spellcaster / Effect) When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Warrior-Type monster with 1500 or less ATK from your Deck in Attack Position. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play, supports
Warriors Cons: Low stats, must be destroyed by battle, Special Summons in Attack Mode |
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Tools of the Trade
(TOTR-EN049) Blue Dragon Summoner WIND / Effect Monster / Level 4 / ATK 1500 / DEF 600 (Spellcaster / Effect) If this card is sent from the field to the Graveyard: You can add 1 Dragon, Warrior, or Spellcaster-Type Normal Monster from your Deck to your hand. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play, searchable,
supports Normal Monsters Cons: Low DEF, doesn't Special Summon, can't add Effect Monsters |
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Tools of the Trade
(TOTR-EN048) Golden Dragon Summoner LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 1000 (Dragon / Effect) You can Tribute 1 monster, then target 1 monster on the field; return it to the hand. You can only use this effect of "Golden Dragon Summoner" once per turn. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play, searchable Cons: Low DEF, poor effect, costs a monster, no otherr effects |
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Tools of the Trade
(TOTR-EN047) Hydrotortoise, the Empowered Warrior WATER / Effect Monster / Level 3 / ATK 1400 / DEF 900 (Warrior / Flip / Effect) FLIP: Target 1 Spell/Trap Card your opponent controls; destroy it. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play, searchable Cons: Low DEF, poor effect, must be Set for effect, no otherr effects |
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Tools of the Trade
(TOTR-EN046) Terratiger, the Empowered Warrior EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1200 (Warrior / Effect) When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in Defense Position. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play, high ATK,
supports Normal Monsters Cons: Low DEF, can't Special Summon Effect Monsters or Level 5+ Normal Monsters, no other effects, must be Normal Summoned |
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Tools of the Trade
(TOTR-EN045) Arnis, the Empowered Warrior FIRE / Effect Monster / Level 4 / ATK 1700 / DEF 1200 (Warrior / Effect) When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster with 1500 or less ATK from your Deck in Attack Position. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play, supports
Spellcasters Cons: Low stats, must be destroyed by battle, Special Summons in Attack Mode, no other effects |
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Tools of the Trade
(TOTR-EN044) Ventdra, the Empowered Warrior WIND / Effect Monster / Level 5 / ATK 2000 / DEF 800 (Warrior / Effect) This card can attack your opponent directly. If this card is sent from the field to the Graveyard: You can target 1 Dragon, Warrior, or Spellcaster-Type Normal Monster in your Graveyard; add it to your hand. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play, supports Normal
Monsters, can attack directly Cons: Low stats for Level, doesn't Special Summon, can't retrieve Effect Monsters |
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Tools of the Trade
(TOTR-EN043) Aether, the Empowering Dragon LIGHT / Effect Monster / Level 6 / ATK 2300 / DEF 1600 (Dragon / Effect) When this card is Pendulum Summoned: You can target 1 card on the field; return it to the hand. You can only use this effect of "Aether, the Empowering Dragon" once per turn. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_Space-Time_Showdown |
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Pros: Easy to play Cons: Low stats for Level, minimal effect, no other effects |
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Tools of the Trade
(TOTR-EN042) Puzzle Reborn TRAP / Normal Trap If exactly 1 monster you control (and no other cards) is destroyed by a card effect: Target that monster; Special Summon that target. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_V_for_Victory |
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Pros: Easy to play Cons: Can't revive other monsters in your Grave or ones destroyed in battle, no other effects |
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Tools of the Trade
(TOTR-EN041) Swords of Burning Light SPELL / Continuous Spell While you control no monsters, monsters your opponent controls cannot declare attacks. If you control a monster, or if your opponent has 5 or more cards in their hand, destroy this card. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_V_for_Victory |
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Pros: Easy to play Cons: Risky effect, destroys itself if you control a monster, no other effects |
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Tools of the Trade
(TOTR-EN040) Caligo Claw Crow DARK / Effect Monster / Level 2 / ATK 900 / DEF 600 (Winged Beast / Effect) If you control a DARK monster, you can Special Summon this card (from your hand). You can only Special Summon "Caligo Claw Crow" once per turn this way. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_V_for_Victory |
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Pros: Easy to play, searchable,
supports DARK Cons: Low DEF, no other effects, can't Special Summon more than 1 copy per turn |
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Tools of the Trade
(TOTR-EN039) Magical Undertaker DARK / Effect Monster / Level 2 / ATK 400 / DEF 400 (Spellcaster / Flip / Effect) FLIP: You can target 1 Level 4 or lower Spellcaster-Type monster in your Graveyard; Special Summon that target. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_V_for_Victory |
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Pros: Easy to play, searchable,
supports low-Level Spellcasters Cons: Low DEF, must be Set for effect, can't revive Level 5+, no other effects |
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Tools of the Trade
(TOTR-EN038) Gagaga Child DARK / Effect Monster / Level 2 / ATK 800 / DEF 1200 (Spellcaster / Effect) If you control a "Gagaga" monster other than "Gagaga Child", you can Special Summon this card (from your hand). When you do: You can target 1 "Gagaga" monster you control with a different Level than this card; this card's Level becomes the Level of that monster. You cannot conduct your Battle Phase the turn you activate this effect. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter:_V_for_Victory |
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Pros: Easy to play, searchable,
supports Gagaga Cons: Low DEF, must Special Summon itself to do anything, prevents your Battle Phase the turn it Special Summons itself |
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Tools of the Trade
(TOTR-EN037) Maestroke the Symphony Djinn DARK / Xyz Monster / Rank 4 / ATK 1800 / DEF 2300 (Fiend / Xyz / Effect) 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Xyz_Symphony |
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Pros: Easy to play, supports Djinn
Xyz Cons: Low stats for Rank, minimal effects |
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Tools of the Trade
(TOTR-EN036) Melomelody the Brass Djinn LIGHT / Xyz Monster / Rank 3 / ATK 1400 / DEF 1600 (Fiend / Xyz / Effect) 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Djinn" Xyz Monster you control; this turn, that monster can attack twice during each Battle Phase. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Xyz_Symphony |
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Pros: Easy to play, supports Djinn
Xyz Cons: Low stats, minimal effect, no other effects |
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Tools of the Trade
(TOTR-EN035) Temptempo the Precussion Djinn EARTH / Xyz Monster / Rank 3 / ATK 1700 / DEF 1000 (Fiend / Xyz / Effect) 2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up "Djinn" Xyz Monsters you currently control gain 500 ATK. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Xyz_Symphony |
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Pros: Easy to play, supports Djinn
Xyz Cons: Low stats, poor effect, no other effects |
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Tools of the Trade
(TOTR-EN034) Muzurhythem the String Djinn WIND / Xyz Monster / Rank 3 / ATK 1500 / DEF 1000 (Fiend / Xyz / Effect) 2 Level 3 monsters During the Damage Step, when a "Djinn" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of "Muzurhythm the String Djinn" can only be used once per turn. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Xyz_Symphony |
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Pros: Easy to play, supports Djinn
Xyz Cons: Low stats, minimal effect, no other effects |
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Tools of the Trade
(TOTR-EN033) Grenosaurus FIRE / Xyz Monster / Rank 3 / ATK 2000 / DEF 1900 (Dinosaur / Xyz / Effect) 2 Level 3 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play, high stats for
Rank Cons: Minimal burn damage, no other effects, must win battles to deal effect damage |
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Tools of the Trade
(TOTR-EN032) Gachi Gachi Gantetsu EARTH / Xyz Monster / Rank 2 / ATK 500 / DEF 1800 (Rock / Xyz / Effect) 2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play, high DEF for
Rank Cons: Low stat boost, minimal other effect |
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Tools of the Trade
(TOTR-EN031) Xyz Effect TRAP / Normal Trap When you Xyz Summon a monster: You can target 1 card on the field; destroy it. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play, supports Xyz
Summons Cons: Minimal effect, no other effects |
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Tools of the Trade
(TOTR-EN030) Xyz Energy SPELL / Normal Spell Detach 1 Xyz Material you control to target 1 face-up monster your opponent controls; destroy that target. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play Cons: Poor effect, no other effects |
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Tools of the Trade
(TOTR-EN029) Harmonic Waves SPELL / Normal Spell Target 1 face-up monster on the field; it becomes Level 4 until the End Phase. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play, supports Xyz
Summons Cons: No other effects |
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Tools of the Trade
(TOTR-EN028) Blustering Winds SPELL / Normal Spell Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play Cons: Temporary ATK boost, no other effects |
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Tools of the Trade
(TOTR-EN027) Shine Knight LIGHT / Effect Monster / Level 4 / ATK 400 / DEF 1900 (Warrior / Effect) This card is Level 4 while in face-up Defense Position. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play, searchable, high
DEF, supports Xyz Summons Cons: Doesn't apply if in Attack Position, no other effects |
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Tools of the Trade
(TOTR-EN026) Tenshin LIGHT / Effect Monster / Level 2 / ATK 800 / DEF 100 (Fairy / Effect) This card gains 400 ATK for each face-up Level 2 monster you control. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play, searchable,
supports Level 2 Cons: Low DEF and ATK boost, no other effects |
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Tools of the Trade
(TOTR-EN025) Key Man the Key Warrior EARTH / Effect Monster / Level 2 / ATK 1000 / DEF 500 (Warrior / Effect) Once per turn, during your Main Phase: You can make this card Level 3 until the End Phase. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play, searchable,
supports Xyz Summons Cons: Low DEF, no other effects |
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Tools of the Trade
(TOTR-EN024) Speed Bird WIND / Effect Monster / Level 4 / ATK 1200 / DEF 1000 (Winged Beast / Effect) When this card is destroyed by battle and sent to the Graveyard: You can target 2 Level 2 monsters in your Graveyard; Special Summon them, but their effects are negated. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play, searchable,
supports Level 2 Cons: Low DEF, negates revived monsters' effects |
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Tools of the Trade
(TOTR-EN023) Feedback Warrior EARTH / Effect Monster / Level 3 / ATK 800 / DEF 700 (Warrior / Effect) When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play, searchable,
supports Xyz Summons Cons: Low DEF, minimal effect, no other effects |
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Tools of the Trade
(TOTR-EN022) Ganbara Knight LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 1800 (Warrior / Effect) When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Dawn_of_the_Xyz |
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Pros: Easy to play, searchable, high
DEF Cons: Must be in Attack Mode when attacked for effect, no other effects |
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Tools of the Trade
(TOTR-EN021) X-Saber Wayne EARTH / Synchro Monster / Level 5 / ATK 2100 / DEF 400 (Warrior / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Duelist_Toolbox |
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Pros: Easy to play, supports Warrior Cons: Low stats for Level, doesn't work when Special Summoned, no other effects |
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Tools of the Trade
(TOTR-EN020) Junk Destroyer EARTH / Synchro Monster / Level 8 / ATK 2600 / DEF 2500 (Warrior / Synchro / Effect) "Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Starter_Deck:_Duelist_Toolbox |
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Pros: Easy to play, somewhat potent
effect Cons: Low stats for Level, doesn't work when Special Summoned, no other effects |
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Tools of the Trade
(TOTR-EN019) Wild Tornado TRAP / Normal Trap Select 1 face-up card in the Spell & Trap Card Zones and destroy it. The controller of the destroyed card can then Set 1 Spell or Trap Card from their hand. If this Set card is destroyed and sent to the Graveyard, select and destroy 1 face-up card on the field. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Duelist_Toolbox |
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Pros: Easy to play Cons: Poor effects |
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Tools of the Trade
(TOTR-EN018) Half Shut SPELL / Quick-Play Spell Select 1 face-up monster on the field. That monster cannot be destroyed by battle this turn, and its ATK is halved until the End Phase of this turn. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Duelist_Toolbox |
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Pros: Easy to play, is a Quick-Play
Spell Cons: Only half benefits your monster, lasts 1 turn, no other effects |
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Tools of the Trade
(TOTR-EN017) Rapid Warrior WIND / Effect Monster / Level 4 / ATK 1200 / DEF 200 (Warrior / Effect) During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn you activate this effect. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Starter_Deck:_Duelist_Toolbox |
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Pros: Easy to play, searchable, can
attack directly Cons: Low DEF, prevents your other attacks the turn its effect is used |
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Tools of the Trade
(TOTR-EN016) Road Warrior LIGHT / Synchro Monster / Level 8 / ATK 3000 / DEF 1500 (Warrior / Synchro / Effect) "Road Synchron" + 2 or more non-Tuner monsters Once per turn, you can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Starter_Deck:_Yu-Gi-Oh!_5Ds_2009 |
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Pros: Easy to play, high ATK,
supports Level 2 Warrior and Machines Cons: Low DEF for Level, no other effects, can't Special Summon from the hand or Level 3 or higher monsters |
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Tools of the Trade
(TOTR-EN015) Gotttoms' Emergency Call TRAP / Normal Trap Activate only if there is a face-up "X-Saber" monster(s) on the field. Select 2 "X-Saber" monsters in either player's Graveyard(s). Special Summon those monsters to your side of the field. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Yu-Gi-Oh!_5Ds_2009 |
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Pros: Easy to play, supports X-Sabers Cons: Can't revive 1 X-Saber or Special Summon from other places, no other effects |
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Tools of the Trade
(TOTR-EN014) Pride of the Weak SPELL / Continuous Spell When a Level 2 or lower monster you control destroys an opponent's monster by battle and sends it to the Graveyard, if you have no cards in your hand, draw 2 cards. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Yu-Gi-Oh!_5Ds_2009 |
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Pros: Easy to play, supports Level 2
or less Cons: Poor effect, no other effects |
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Tools of the Trade
(TOTR-EN013) X-Saber Galahad EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 800 (Warrior / Effect) If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Yu-Gi-Oh!_5Ds_2009 |
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Pros: Easy to play, high ATK,
somewhat useful effects Cons: Low DEF, low boost when attacking, loses ATK when attacked, costs a monster to negate attacks |
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Tools of the Trade
(TOTR-EN012) Powered Tuner WATER / Effect Monster / Level 4 / ATK 1400 / DEF 1000 (Dragon / Effect) This card gains 500 ATK for each face-up Tuner monster on the field. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Yu-Gi-Oh!_5Ds_2009 |
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Pros: Easy to play, searchable Cons: Low DEF and ATK boost, no other effects |
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Tools of the Trade
(TOTR-EN011) Road Synchron LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 800 (Machine / Tuner / Effect) If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase. From: https://yugipedia.com/wiki/Starter_Deck:_Yu-Gi-Oh!_5Ds_2009 |
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Pros: Easy to play, Tuner monster Cons: Low stats, poor effects |
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Tools of the Trade
(TOTR-EN010) X-Saber Anu Piranha EARTH / Normal Monster / Level 4 / ATK 1800 / DEF 1100 (Warrior / Normal) A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies. ~Rarities: Common From: https://yugipedia.com/wiki/Starter_Deck:_Yu-Gi-Oh!_5Ds_2009 |
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Pros: Easy to play, high ATK Cons: Low DEF, Normal Monster |
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Tools of the Trade
(TOTR-EN009) Gentlemander LIGHT / Effect Monster / Level 4 / ATK 1200 / DEF 1000 (Reptile / Effect) When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter_Power-Up_Pack |
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Pros: Easy to play, searchable Cons: Low DEF for Level, minimal effects |
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Tools of the Trade
(TOTR-EN008) Crane Crane EARTH / Effect Monster / Level 3 / ATK 300 / DEF 900 (Winged Beast / Effect) When this card is Normal Summoned: You can target 1 Level 3 monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Crane Crane" once per turn. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter_Power-Up_Pack |
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Pros: Easy to play, searchable,
supports Level 3 Cons: Low DEF, minimal effects |
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Tools of the Trade
(TOTR-EN007) Bite Bug EARTH / Effect Monster / Level 3 / ATK 300 / DEF 1000 (Insect / Effect) If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When you do: Target 1 monster your opponent controls; that monster loses 300 ATK. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter_Power-Up_Pack |
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Pros: Easy to play, searchable,
supports Xyz Monsters Cons: Low DEF, poor effects |
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Tools of the Trade
(TOTR-EN006) Ganbara Lancer LIGHT / Effect Monster / Level 5 / ATK 1000 / DEF 2000 (Warrior / Effect) When this card is Normal Summoned: You can Special Summon 1 "Ganbara Lancer" from your hand or Graveyard in face-up Defense Position. ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter_Power-Up_Pack |
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Pros: Easy to play, searchable,
supports Xyz Summons Cons: Poor stats for Level, can't Summon other monsters or Summon from the Deck, no other effects |
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Tools of the Trade
(TOTR-EN005) ZW - Eagle Claw WIND / Effect Monster / Level 5 / ATK 2000 / DEF 1200 (Winged Beast / Effect) If your opponent's Life Points are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, when a Trap Card or Trap effect that was activated on your opponent's side of the field resolves, negate the effects of that card. You can only control 1 "ZW - Eagle Claw". ~Rarities: Common From: https://yugipedia.com/wiki/Super_Starter_Power-Up_Pack |
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Pros: Easy to play, searchable,
supports Utopia monsters, counters Traps Cons: Must be equipped for most effects, poor stats for Level, can't control, multiple copies |
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Tools of the Trade
(TOTR-EN004) Rank-Up-Magic Limited Barian's Force SPELL / Normal Spell Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Super_Starter_Power-Up_Pack |
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Pros: Easy to play, supports Number
C Xyz Cons: Must use Rank 4 for Number C, no other effects |
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Tools of the Trade
(TOTR-EN003) Number C39: Utopia Ray V LIGHT / Xyz Monster / Rank 5 / ATK 2600 / DEF 2000 (Warrior / Xyz / Effect) When this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can target 1 Xyz Monster in your Graveyard; return that target to the Extra Deck. If this card has a "Utopia" monster as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Super_Starter_Power-Up_Pack |
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Pros: Easy to play, supports Xyz
Monsters Cons: Poor stats for Rank, must be Xyz Material to do anything on the field |
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Tools of the Trade
(TOTR-EN002) Odd-Eyes Dragon DARK / Effect Monster / Level 7 / ATK 2500 / DEF 2000 (Dragon / Effect) If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the original ATK of that monster in the Graveyard. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Space-Time_Showdown_Power-Up_Pack |
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Pros: Easy to play, somewhat useful
effect Cons: Poor stats for Level, no other effects |
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Tools of the Trade
(TOTR-EN001) Rope of Life TRAP / Normal Trap When 1 of your monsters is sent to the Graveyard as a result of battle, discard your entire hand to activate this card. Special Summon the monster to the field, increasing the ATK of the monster by 800 points. ~Rarities: Secret Rare From: https://yugipedia.com/wiki/Structure_Deck:_Deluxe_Edition |
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Pros: Easy to play Cons: Can't revive any monster from the Grave, low ATK boost, costly to activate |