*Ratings below are based on when the Deck was released and NOT today's Yu-Gi-Oh format* | ||||
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Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Visual card ratings | No DJCR | No DJCR Text | Visual spoiler | Card spoiler |
Zombie World Structure Deck
*There are two copies included. | |
SDZW-EN037 | |
Card Type: | Trap Card |
Card Info | Magical Arm Shield Normal Trap Activate only when your opponent declares an attack while you control a monster. Take control of 1 of your opponent's face-up monsters, except the attacking monster, until the end of the Battle Phase. It is attacked instead. COMMON |
Rating: | 3 |
Comments: | Use one of your opponent's monsters against them, or pick a monster with equal attack with the attacking monster and destroy 2 of your opponent's monsters! |
SDZW-EN036 | |
Card Type: | Trap Card |
Card Info | Waboku Normal Trap You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn. COMMON |
Rating: | 4 |
Comments: | Keep your monsters on the field and your LPs safe for a turn! |
SDZW-EN035 | |
Card Type: | Trap Card |
Card Info | Tutan Mask Counter Trap Negate the activation and the effect of a Spell or Trap Card that targets 1 face-up Zombie-Type monster and destroy it. COMMON |
Rating: | 2 |
Comments: | I'd suggest not using this card outside Zombie decks for very obvious reasons. |
SDZW-EN034 | |
Card Type: | Trap Card |
Card Info | Bottomless Trap Hole Normal Trap When your opponent Summons a monster(s) with 1500 or more ATK, destroy and remove from play the monster(s). COMMON |
Rating: | 3 |
Comments: | Since most playable monsters in the game have at least 1500 ATK, this card has high chances of taking a monster out of play! |
SDZW-EN033 | |
Card Type: | Trap Card |
Card Info | Dust Tornado Normal Trap Destroy 1 Spell or Trap Card your opponent controls. You can then Set 1 Spell or Trap Card from your hand. COMMON |
Rating: | 2 |
Comments: | Not a bad card but in most cases, MST is better. |
SDZW-EN032 | |
Card Type: | Trap Card |
Card Info | Imperial Iron Wall Continuous Trap Cards cannot be removed from play. COMMON |
Rating: | 3 |
Comments: | This bad boy stops Bottomless (which ironically is in this deck), and just about any card that removes cards from play but also hurts those that benefit from cards removed from play. |
SDZW-EN031 | |
Card Type: | Spell Card |
Card Info | Card Destruction Normal Spell Each player discards their hand and draws the same number of cards they discarded. COMMON |
Rating: | 3 |
Comments: | Have a bad hand? Know your opponent has a good one? Change all that with this card! |
SDZW-EN030 | |
Card Type: | Spell Card |
Card Info | Ribbon of Rebirth Equip Spell If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field during the End Phase. COMMON |
Rating: | 2 |
Comments: | Perhaps I overestimated this card. It seems like a good card but in contrast is pretty well a dead draw unless you have a monster to equip it with and it only works once, unless you bring this card back to your hand. |
SDZW-EN029 | |
Card Type: | Spell Card |
Card Info | Soul Taker Normal Spell Destroy 1 face-up monster your opponent controls. Then, your opponent gains 1000 Life Points. COMMON |
Rating: | 2 |
Comments: | It lets you destroy a face up monster your opponent has but then your opponent gets extra LPs and giving your opponent anything is almost always a bad thing. |
SDZW-EN028 | |
Card Type: | Spell Card |
Card Info | Field Barrier Continuous Spell Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier". COMMON |
Rating: | 3 |
Comments: | Keep your Field Spell safe from harm and continue to let it dominate your opponent! |
SDZW-EN027 | |
Card Type: | Spell Card |
Card Info | Shrink Quick-Play Spell Select 1 face-up monster on the field. The original ATK of that monster is halved until the end of this turn. COMMON |
Rating: | 4 |
Comments: | Convert just about any monster into a wannabe weakling, then destroy it for big damage! |
SDZW-EN026 | |
Card Type: | Spell Card |
Card Info | Pot of Avarice Normal Spell Select 5 Monster Cards in your Graveyard. Return those cards to the Deck, then draw 2 cards. COMMON |
Rating: | 3 |
Comments: | Getting 5 monsters in your Graveyard isn't too difficult with Lightsworn or Synchro monsters running around! |
SDZW-EN025 | |
Card Type: | Spell Card |
Card Info | Terraforming Normal Spell Add 1 Field Spell Card from your Deck to your hand. COMMON |
Rating: | 3 |
Comments: | Quickly search out the deadly Zombie World from this deck or another powerful Field Spell Card! |
SDZW-EN024 | |
Card Type: | Spell Card |
Card Info | Call of the Mummy Continuous Spell Once per turn, if you control no monsters, you can Special Summon 1 Zombie-Type monster from your hand. COMMON |
Rating: | 3 |
Comments: | Draw this card when you have no monsters out and nothing but high-level Zombies in your hand, and you can bring out a strong Zombie monster like Despair from the Dark or Red-Eyes Zombie Dragon! |
SDZW-EN023 | |
Card Type: | Spell Card |
Card Info | Book of Life Normal Spell Special Summon 1 Zombie-Type monster from your Graveyard and remove from play 1 monster from your opponent's Graveyard. COMMON |
Rating: | 4 |
Comments: | What more could you want? You bring back any Zombie in your Grave without any restriction and take out any monster from your opponent's Graveyard! |
SDZW-EN022 | |
Card Type: | Spell Card |
Card Info | Creature Swap Normal Spell Each player selects 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn. COMMON |
Rating: | 2 |
Comments: | When you get right down to it, this card is pretty situational. It does allow you to take a strong monster and give your opponent a weaker monster but that's if your opponent only has a strong monster out. |
SDZW-EN021 | |
Card Type: | Spell Card |
Card Info | Card of Safe Return Continuous Spell When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card. COMMON |
Rating: | 3 |
Comments: | The best part about this card is that a monster just has to be Special Summoned from your Graveyard, which can be done from either player! This card is what makes Manticore of Darkness broken! |
SDZW-EN020 | |
Card Type: | Spell Card |
Card Info | Magical Stone Excavation Normal Spell Discard 2 cards. Add 1 Spell Card from your Graveyard to your hand. COMMON |
Rating: | 3 |
Comments: | Retrieve your Zombie World card that you lost or pick up another decent Spell Card! |
SDZW-EN019 | |
Card Type: | Spell Card |
Card Info | Cold Wave Normal Spell This card can only be activated at the start of your Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards. COMON |
Rating: | 1 |
Comments: | In general, the only good thing about this card is that it doesn't stay on the field! Use Heavy Storm instead as you can just remove any surprises your opponent has. |
SDZW-EN018 | |
Card Type: | Spell Card |
Card Info | Spell Shattering Arrow Quick-Play Spell Destroy all face-up Spell Cards your opponent controls. For each destroyed Spell Card, inflict 500 damage to your opponent. COMMON |
Rating: | 2 |
Comments: | Most likely your best bet is to use this against Crystal Beast decks since it's very unlikely that your opponent will control enough face up Spell Cards to deal decent damage to your opponent. |
SDZW-EN017 | |
Card Type: | Spell Card |
Card Info | Zombie World Field Spell All monsters on the field and in any Graveyard become Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters. COMMON |
Rating: | 4 |
Comments: | It's name states all. Nothing but Zombies can be on the field! What hurts this card is that it blocks your high-level non-Zombie monsters from hitting the field as well. |
SDZW-EN016* | |
Card Type: | Effect Monster |
Card Info | Zombie Master DARK / Zombie / Level 4 / ATK 1800 / DEF 0 Once per turn, you can send 1 Monster Card from your hand to the Graveyard to Special Summon 1 Level 4 or lower Zombie-Type Monster from either player's Graveyard. COMMON |
Rating: | 3 |
Comments: | Well his rating stops at 3 for that 0 DEF and being unable to discard any card for the Level 4 Zombie-Type monster. His 1800 ATK balances his rating to 3/5. |
SDZW-EN015 | |
Card Type: | Effect Monster |
Card Info | Plague Wolf DARK / Zombie / Level 3 / ATK 1000 / DEF 1000 Once per turn, you can change this card's ATK to twice its original ATK. If you do, destroy it during the End Phase. COMMON |
Rating: | 1 |
Comments: | Alright, UDE, what was your brain thinking when you stuck this card in? Clearly it wasn't thinking at all! This card is terrible overall. |
SDZW-EN014 | |
Card Type: | Effect Monster |
Card Info | Marionette Mite DARK / Insect / Level 3 / ATK 1000 / DEF 1000 You can discard this card to the Graveyard to take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the End Phase this turn. COMMON |
Rating: | 2 |
Comments: | If anything, he'll be dropped into the Grave to let you steal that monster you need to help you summon REZD. That's all you should use this for. |
SDZW-EN013 | |
Card Type: | Effect Monster |
Card Info | Des Lacooda EARTH / Zombie / Level 3 / ATK 500 / DEF 600 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card. COMMON |
Rating: | 2 |
Comments: | In order for this guy to help you, you'll need to help it stay on the field! |
SDZW-EN012* | |
Card Type: | Effect Monster |
Card Info | Regenerating Mummy DARK / Zombie / Level 4 / ATK 1800 / DEF 1500 When this card is sent from your hand to the Graveyard by an opponent's card effect, return it to your hand. COMMON |
Rating: | 3 |
Comments: | At least if your opponent uses Card Destruction or something, he comes right back to your hand. He also has the decent 1800 ATK for a Level 4 monster! |
SDZW-EN011 | |
Card Type: | Effect Monster |
Card Info | Ryu Kokki DARK / Zombie / Level 6 / ATK 2400 / DEF 2000 If this card battles a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step. COMMON |
Rating: | 4 |
Comments: | Even if you don't want to bother with his effect, he's still a nice 2400 ATK Level 6 monster! |
SDZW-EN010 | |
Card Type: | Effect Monster |
Card Info | Getsu Fuhma DARK / Warrior / Level 4 / ATK 1700 / DEF 1200 If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step. COMMON |
Rating: | 1 |
Comments: | His ATK falls just short of getting 3 stars but I have managed to luckily win with him once. He doesn't have much going for him and should only be run in Zombie decks if anywhere. |
SDZW-EN009 | |
Card Type: | Effect Monster |
Card Info | Spirit Reaper DARK / Zombie / Level 3 / ATK 300 / DEF 200 This card cannot be destroyed by battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks directly, your opponent randomly discards 1 card. COMMON |
Rating: | 4 |
Comments: | Never fear, the reaper is here...to defend your LPs that is! Virtually no monster can take him out and only cards that target him will be successful in getting rid of him! |
SDZW-EN008 | |
Card Type: | Normal Monster |
Card Info | Master Kyonshee EARTH / Zombie / Level 4 / ATK 1750 / DEF 1000 A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts. COMMON |
Rating: | 2 |
Comments: | His ATK falls just short of getting 3 stars but I have managed to luckily win with him once. He doesn't have much going for him and should only be run in Zombie decks if anywhere. |
SDZW-EN007* | |
Card Type: | Effect Monster |
Card Info | Pyramid Turtle EARTH / Zombie / Level 4 / ATK 1200 / DEF 1400 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck. COMMON |
Rating: | 4 |
Comments: | A perfect card for any Zombie deck! He can search out the big guys like Red-Eyes Zombie Dragon or Ryu-Kokki and bring them out without tributes! Plus it's very easy to destroy him in battle! |
SDZW-EN006 | |
Card Type: | Effect Monster |
Card Info | Royal Keeper EARTH / Zombie / Level 4 / ATK 1600 / DEF 1700 Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.) COMMON |
Rating: | 1 |
Comments: | Even if he does get the +300 ATK and DEF, he doesn't keep it and he's easily susceptible to Bottomless and regular Trap Hole. |
SDZW-EN005 | |
Card Type: | Effect Monster |
Card Info | Patrician of Darkness DARK / Zombie / Level 5 / ATK 2000 / DEF 1400 The controller of this card selects the targets of their opponent's attacks. COMMON |
Rating: | 2 |
Comments: | His ATK isn't very high but his effect can save your weaker monsters and perhaps take an opponent's monster out if this guy gets attacked. |
SDZW-EN004 | |
Card Type: | Effect Monster |
Card Info | Gernia DARK / Zombie / Level 4 / ATK 1300 / DEF 1200 If this face-up card is destroyed and sent to the Graveyard by an opponent's card effect, Special Summon it during your next Standby Phase. COMMON |
Rating: | 2 |
Comments: | I give him 2 stars because if he dies by an opponent's effect, he comes back during your next Standby Phase but that's the only reason he gets 2 stars. |
SDZW-EN003 | |
Card Type: | Effect Monster |
Card Info | Paladin of the Cursed Dragon LIGHT / Zombie / Level 4 / ATK 1900 / DEF 1200 Once per turn, you can Special Summon 1 Level 4 or lower Zombie-Type monster that was destroyed by battle from your opponent's Graveyard to your side of the field. COMMON |
Rating: | 4 |
Comments: | A powerful Level 4 monster with the ability to steal the Zombies it destroys in battle from your opponent with no drawback at all! |
SDZW-EN002 | |
Card Type: | Effect Monster |
Card Info | Malevolent Mech - Goku En LIGHT / Zombie / Level 6 / ATK 2400 / DEF 1400 You can Normal Summon this card without Tributing. If you do, this card is sent to the Graveyard during the End Phase if it is the only Zombie-Type monster on the field. When it is sent to the Graveyard by this effect, you take damage equal to its ATK. COMMON |
Rating: | 2 |
Comments: | Why is this guy's rating short two stars for having 2400 ATK on a Level 6 monster? His effects, that's why! Since you can at least Tribute Summon him, he retains 2 stars. |
SDZW-EN001 | |
Card Type: | Effect Monster |
Card Info | Red-Eyes Zombie Dragon DARK / Zombie / Level 7 / ATK 2400 / DEF 2000 You can Tribute Summon this card in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field. ULTRA RARE |
Rating: | 3 |
Comments: | What makes this relative of REBD worthy of 3 stars? He requires only 1 tribute if the tribute is a Zombie, and Pyramid Turtle can bring him out! However, his level prevents a higher rating for him. |