| SOVR-EN019 | 
	
	
		
		  | 
		Mother Spider 
		DARK / Insect / Level 6 / ATK 2300 / DEF 1200 
		If you have only Insect-Type monsters in your Graveyard, you can send 2 
		face-up Defense Position monsters your opponent controls to the 
		Graveyard and Special Summon this card from your hand. 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		Probably the best Spider 
		monster we have thus far but not by much.  | 
	
	
		| SOVR-EN018 | 
	
	
		
		  | 
		Spyder Spider 
		EARTH / Insect / Level 4 / ATK 1500 / DEF 1000 
		When this card destroys an opponent's Defense Position monster by 
		battle, you can select and Special Summon 1 Level 4 or lower Insect-Type 
		monster from your Graveyard. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		This guy will likely run into 
		prey bigger than it and will therefore become the prey 
		and to get its effect off is pretty difficult given its stats. | 
	
	
		| SOVR-EN017 | 
	
	
		
		  | 
		Relinquished Spider 
		EARTH / Insect / Level 2 / ATK 300 / DEF 500 
		If you have 4 or more Insect-Type monsters in your Graveyard, you can 
		Tribute this card to destroy all face-up Defense Position monsters your 
		opponent controls. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		While getting his effect off 
		would be nice, it isn't very likely and with Red Dragon Archfiend whose 
		stats are much higher and it very nearly has the same effect, it is the 
		better card to use.  | 
	
	
		| SOVR-EN016 | 
	
	
		
		  | 
		Ground Spider 
		EARTH / Insect / Level 4 / ATK 0 / DEF 1500 
		Once per turn, if you control this face-up Defense Position monster when 
		your opponent Normal or Special Summons a monster(s), you can change 
		that monster(s) to Defense Position. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		This guy will soon earn the 
		name "Squashed Spider" since its stats are much too low to survive, even 
		if his effect does resolve successfully. | 
	
	
		| SOVR-EN015 | 
	
	
		
		  | 
		Dark Spider 
		DARK / Insect / Level 1 / ATK 0 / DEF 0 
		Once per turn, you can increase the Level of 1 face-up Insect-Type 
		monster you control by 2, until the End Phase. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Must've been a spider the Dark 
		Signers left behind for not being able to possess anyone and I don't 
		blame them for it can't protect itself at all.  | 
	
	
		| SOVR-EN014 | 
	
	
		
		  | 
		Catoblepas and the Witch of Fate 
		EARTH / Spellcaster / Level 4 / ATK 1800 / DEF 0 
		When your opponent Special Summons a monster(s), you can remove from 
		play 1 monster with ? ATK from your Graveyard to destroy that Special 
		Summoned  
		monster(s). 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		If the "witch of fate" puts 
		this card in Defense Mode, the card's fate will be sealed for going to 
		the Grave. She does have limited uses with The Calculator and 2 of the 3 
		"The Wicked" monsters though. | 
	
	
		| SOVR-EN013 | 
	
	
		
		  | 
		Solitaire Magician 
		LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 1300 
		Once per turn, you can select 1 face-up "Fortune Lady" monster you 
		control and 1 other face-up monster on the field. Reduce the Level of 
		the selected "Fortune Lady" monster by 3, and destroy the other selected 
		monster. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		She's worse than the real game 
		of Solitaire! She doesn't have any 3's so she'll take them from Fortune 
		Lady monsters and just take out any monster of her "master's" choosing 
		but her stats are lousy.  | 
	
	
		| SOVR-EN012 | 
	
	
		
		  | 
		Fortune Lady Earth 
		EARTH / Spellcaster / Level 6 / ATK ? / DEF ? 
		This card's ATK and DEF are equal to its Level x 400. During each of 
		your Standby Phases, increase the Level of this card by 1 (max 12). When 
		the Level of this card increases, inflict 400 damage to your opponent. 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		While her ATK and DEF will be 
		pretty decent at 2400 just for hitting the field, Skill Drain will leave 
		her with nothing. | 
	
	
		| SOVR-EN011 | 
	
	
		
		  | 
		Fortune Lady Dark 
		DARK / Spellcaster / Level 5 / ATK ? / DEF ? 
		This card's ATK and DEF are equal to its Level x 400. During each of 
		your Standby Phases, increase the Level of this card by 1 (max 12). When 
		a face-up "Fortune Lady" monster you control destroys an opponent's 
		monster by battle and sends it to the Graveyard, you can select and 
		Special Summon 1 "Fortune Lady" monster from your Graveyard. 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		At least this Fortune Lady will 
		have somewhat decent stats to help her survive longer but not much 
		longer. | 
	
	
		| SOVR-EN010 | 
	
	
		
		  | 
		Fortune Lady Water 
		WATER / Spellcaster / Level 4 / ATK ? / DEF ? 
		This card's ATK and DEF are equal to its Level x 300. During each of 
		your Standby Phases, increase the Level of this card by 1 (max 12). When 
		this card is Special Summoned while you control a face-up "Fortune Lady" 
		monster except "Fortune Lady Water", draw 2 cards. 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		Same as SOVR-EN009's comments. | 
	
	
		| SOVR-EN009 | 
	
	
		
		  | 
		Fortune Lady Wind 
		WIND / Spellcaster / Level 3 / ATK ? / DEF ? 
		This card's ATK and DEF are equal to its Level x 300. During each of 
		your Standby Phases, increase the Level of this card by 1 (max 12). When 
		this card is Normal Summoned, you can destroy a number of Spell or Trap 
		Cards your opponent controls equal to the number of face-up "Fortune 
		Lady" monsters you control. 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		If she isn't ran in the proper 
		deck, it'd be time to change her name to "Misfortune Lady". | 
	
	
		| SOVR-EN008 | 
	
	
		
		  | 
		Infernity Necromancer 
		DARK / Fiend / Level 3 / ATK 0 / DEF 2000 
		When this card is Normal Summoned, it is changed to Defense Position. 
		While you have no cards in your hand, this card gains the following 
		effect: Once per turn, you can Special Summon 1 "Infernity" monster from 
		your Graveyard, except "Infernity Necromancer". 
		COMMON | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		Well he has 2000 DEF and almost no playability so 
		that gives him 2/5. | 
	
	
		| SOVR-EN007 | 
	
	
		
		  | 
		Regulus 
		LIGHT / Beast / Level 4 / ATK 1700 / DEF 1000 
		Once per turn, you can select 1 Field Spell Card in your Graveyard. 
		Return it to the Deck. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Funny thing is, he's just one 
		star in the sky, literally (he's part of the Leo constellation) and one 
		star is all he gets from me for no protection, weak stats and a pretty 
		bad effect.  | 
	
	
		| SOVR-EN006 | 
	
	
		
		
		  | 
		Zero Gardna 
		EARTH / Warrior / Level 4 / ATK 0 / DEF 0 
		You can Tribute this card to activate its effect. If you do, monsters 
		you control cannot be destroyed by battle and you take no Battle Damage, 
		during this turn. This effect can be activated during either player's 
		turn. 
		RARE | 
	
	
		| Rating: | 
		3 | 
	
	
		| Comments: | 
		This guy is not only searchable 
		by just about anything but by Tributing him, he protects you and your 
		monsters from battle, which is why his rating his higher than 1. | 
	
	
		| SOVR-EN005 | 
	
	
		
		  | 
		Level Eater 
		DARK / Insect / Level 1 / ATK 600 / DEF 0 
		If this card is in the Graveyard, you can activate its effect by 
		selecting 1 face-up Level 5 or higher monster you control. Reduce that 
		monster's Level by 1. Special Summon this card from the Graveyard. This 
		card cannot be Tributed except for a Tribute Summon. 
		COMMON | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		Quickdraw's little partner in 
		Synchro Summoning as he helps Quickdraw bring out Junk Warrior but 
		that's about it. | 
	
	
		| SOVR-EN004 | 
	
	
		
		  | 
		Quickdraw Synchron 
		WIND / Machine-Type Tuner / Level 5 / ATK 700 / DEF 1400 
		You can send 1 monster from your hand to the Graveyard and Special 
		Summon this card from your hand. You can substitute this card for any 1 
		"Synchron" Tuner for a Synchro Summon. This card cannot be used as a 
		Synchro Material Monster, except for the Synchro Summon of a monster 
		that lists a "Synchron" monster as a Tuner monster. 
		COMMON | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		At most, he's searchable by 
		Flying Kamakiri #1 and somewhat helps bring out Synchros needing a 
		specific Tuner but I think in most cases he'll become Quickdiscard 
		Synchron. | 
	
	
		| SOVR-EN003 | 
	
	
		
		
		  | 
		Max Warrior 
		WIND / Warrior / Level 4 / ATK 1800 / DEF 800 
		If this card attacks an opponent's monster, this card gains 400 ATK 
		during the Damage Step only. If this card destroys an opponent's monster 
		by battle, until your next Standby Phase, this card becomes Level 2 and 
		its original ATK and DEF are halved. 
		SUPER RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		His effect to give him 400 ATK 
		when attacking a monster doesn't seem like enough of a reason for his 
		rarity to me but that 
		can be enough to take out most Level 4 monsters.  | 
	
	
		| SOVR-EN002 | 
	
	
		
		  | 
		Stardust Xiaolong 
		LIGHT / Dragon / Level 1 / ATK 100 / DEF 100 
		When you Synchro Summon "Stardust Dragon", you can Special Summon this 
		card from your Graveyard in face-up Attack Position. Once per turn, if 
		this card would be destroyed by battle, it is not destroyed. 
		RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Xiolong is this string of bad 
		cards going to last? | 
	
	
		| SOVR-EN001 | 
	
	
		
		
		  | 
		Majestic Dragon 
		LIGHT / Dragon-Type Tuner / Level 1 / ATK 0 / DEF 0 
		This card cannot be used as a Synchro Material Monster, except for the 
		Synchro Summon of a "Majestic" monster. 
		SUPER RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		What's so majestic about this 
		guy? No ATK, DEF and with the worst effect for a Super Rare, he's not 
		even worth bringing out the Star Dragon.  | 
	
	
		| SOVR-EN000 | 
	
	
		
		
		  | 
		Koa'ki Meiru Beetle 
		EARTH / Insect / Level 4 / ATK 1900 / DEF 1500 
		During each of your End Phases, destroy this card unless you send 1 
		"Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 
		Insect-Type monster in your hand. When a LIGHT or DARK monster is 
		Special Summoned in face-up Attack Position, change the Summoned monster 
		to Defense Position. 
		SUPER RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		If you had 4 more of these, we 
		could call them "The Beetles" but even that band I don't find all that 
		good and neither is this card. |