DLG1-EN060 |
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Painful Choice
Normal Spell
Select 5 cards from your Deck and reveal them to your opponent. Your
opponent selects 1 card among them. Add that card to your hand and
discard the other cards.
COMMON |
Rating: |
1 |
Comments: |
I'll bet there was a
painful choice choosing this card over some other really bad card
to take this slot as neither card is playable. |
DLG1-EN059 |
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Giant Trunade
Normal Spell
Return all Spell and Trap Cards on the field to their owners' hands.
COMMON |
Rating: |
1 |
Comments: |
This card is a giant waste of
deck space as Heavy Storm rids the field of your opponent's S/T
surprises while this card only puts you back where you started next
turn. |
DLG1-EN058 |
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Mystical Space Typhoon
Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
COMMON |
Rating: |
3 |
Comments: |
A playable Spell Card that all
decks should have! |
DLG1-EN057 |
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Upstart Goblin
Normal Spell
Draw 1 card from your Deck. Your opponent gains 1000 Life Points.
COMMON |
Rating: |
2 |
Comments: |
In some ways, this card isn't
too bad since it's a Spell Card but in other ways it is. |
DLG1-EN056 |
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Gravekeeper's Servant
Continuous Spell
Your opponent must send 1 card from the top of their Deck to the
Graveyard to declare an attack.
COMMON |
Rating: |
2 |
Comments: |
In order to really use this
card effectively, more than one should be used and this card also
benefits opposing DARK and Lightsworn decks too. |
DLG1-EN055 |
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Relinquished
DARK / Spellcaster-Type Ritual / Level 1 / ATK 0 / DEF 0
Once per turn, select 1 monster your opponent controls and equip it to
this card (only 1 monster can be equipped to it at a time). This card's
ATK and DEF become equal to the ATK and DEF of the monster equipped to
this card. If this card is destroyed by battle, the equipped monster is
destroyed instead, and any battle damage you received from the battle is
also inflicted to your opponent.
SUPER RARE |
Rating: |
3 |
Comments: |
At level 1, he's the easiest
Ritual Monster to summon! Plus, his effects are quite powerful so it's
no wonder he was made a Super Rare! |
DLG1-EN054 |
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Maha Vailo
LIGHT / Spellcaster / Level 4 / ATK 1550 / DEF 1400
This card gains 500 ATK for each Equip Card equipped to it.
COMMON |
Rating: |
3 |
Comments: |
Although low base ATK, that can
quickly change as any Equip Spell can give him +500 ATK (although ones
that give him at least +700 ATK is recommended and strongly suggested)! |
DLG1-EN053 |
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Black Pendant
Equip Spell
The equipped monster gains 500 ATK. When this card is sent from the
field to the Graveyard, inflict 500 damage to your opponent.
COMMON |
Rating: |
1 |
Comments: |
I generally think any Equip
Spell Card with less than +700 ATK or DEF boost is pretty bad, unless
used for Maha Vailo but even then, Axe of Despair and Malevolent Nuzzler
are better than this card. |
DLG1-EN052 |
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Axe of Despair
Equip Spell
The equipped monster gains 1000 ATK. When this card is sent from the
field to the Graveyard, you can Tribute 1 monster to return this card to
the top of the Deck.
COMMON |
Rating: |
4 |
Comments: |
+1000 ATK makes it the
strongest Equip Spell Card boost in the game as Mage Power and United We
Stand both depend on the number of cards they state but are also good.
Certainly great for any deck! |
DLG1-EN051 |
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Blue-Eyes Toon Dragon
LIGHT / Dragon-Type Toon / Level 8 / ATK 3000 / DEF 2500
This card cannot be Normal Summoned or Set. This card can only be
Special Summoned while you control "Toon World". You can Special Summon
this card from your hand (but Tributes are required if it is Level 5 or
higher). This card cannot attack during the turn it is Summoned. This
card cannot attack unless you pay 500 Life Points. When "Toon World" is
destroyed, destroy this card. If your opponent doesn't control a Toon
Monster, this card can attack your opponent directly. If your opponent
controls a face-up Toon Monster, you must select it as an attack target.
COMMON |
Rating: |
2 |
Comments: |
With 3000 ATK, it's the
strongest Toon monster released thus far but a cost of 500 LPs and
needing Toon World out for attacking, then dying of TW is destroyed
hurts this card. |
DLG-EN050 |
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Thousand Dragon (original artwork)
WIND / Dragon-Type Fusion / Level 7
/ ATK 2400 / DEF 2000
"Time Wizard" + "Baby Dragon"
COMMON |
Rating: |
1 |
Comments: |
2400 ATK and no effect makes it
worse than even REBD, who only needs 2 tributes but both are bad cards
and shouldn't be used by anyone. |
DLG1-EN049 |
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Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
RARE |
Rating: |
3 |
Comments: |
A must for any deck with its
more powerful "relative" banned from play! |
DLG1-EN048 |
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Seven Tools of the Bandit
Counter Trap
Pay 1000 Life Points. Negate the activation of a Trap Card and destroy
it.
COMMON |
Rating: |
2 |
Comments: |
The cost for this card is pretty low, much like Magic Jammer but is also
restricted on what it can negate. |
DLG1-EN047 |
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Magic Jammer
Counter Trap
Discard 1 card. Negate the activation of a Spell Card and destroy it.
COMMON |
Rating: |
2 |
Comments: |
Discarding 1 card is a pretty minimal cost but this card is restricted
on what it can negate. |
DLG1-EN046 |
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Solemn Judgment
Counter Trap
Pay half your Life Points. Negate the activation of a Spell / Trap Card
/ Normal Summon / Flip Summon / Special Summon and destroy the Spell
Card, Trap Card, or Summoned monster.
SUPER RARE |
Rating: |
3 |
Comments: |
A steep cost but succeed and it may be worth it, especially if it saves
your cards on the field! |
DLG1-EN045 |
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Barrel Dragon
DARK / Machine / Level 7 / ATK 2600 / DEF 2200
Once per turn, you can toss a coin 3 times. If 2 out of 3 results are
Heads, destroy 1 monster your opponent controls.
RARE |
Rating: |
2 |
Comments: |
His stats and tributes are what bring his rating down. His effect does
keep him above 1 star. |
DLG1-EN044 |
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Gazelle the King of Mythical Beasts
EARTH / Beast / Level 4 /
ATK 1500 / DEF 1200
This monster moves so fast that it looks like an illusion to mortal
eyes.
COMMON |
Rating: |
1 |
Comments: |
The illusion will be a reality
when he goes to the Graveyard. |
DLG1-EN043 |
|
Twin-Headed Thunder Dragon
LIGHT / Thunder-Type Fusion / Level 7 / ATK 2800 / DEF 2100
"Thunder Dragon" + "Thunder Dragon"
COMMON |
Rating: |
1 |
Comments: |
Stats of (2800/2100)
are pretty bad as there are better Fusion monsters like Master of Oz,
who also needs only 2 monsters but has much higher stats. |
DLG1-EN042 |
|
Cannon Soldier
DARK / Machine / Level 4 / ATK 1400 / DEF 1300
You can Tribute 1 monster to inflict 500 damage to your opponent.
COMMON |
Rating: |
1 |
Comments: |
500 damage doesn't come close
to losing a defense against your opponent's attacks, nor do his horrid
stats. |
DLG1-EN041 |
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Thunder Dragon
LIGHT / Thunder / Level 5 / ATK 1600 / DEF 1500
You can discard this card to add up to 2 "Thunder Dragons" from your
Deck to your hand.
COMMON |
Rating: |
1 |
Comments: |
A poor excuse to shuffle your
deck and have a dead-draw in your hand, waiting to be discarded for the
equally bad Twin-Headed Thunder Dragon. |