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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual spoiler Card spoiler No improved effects

Dark Legends (Page 3)

DLG1-EN060
Painful Choice
Normal Spell
Select 5 cards from your Deck and reveal them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the other cards.
COMMON
Rating: 1
Comments: I'll bet there was a painful choice choosing this card over some other really bad card to take this slot as neither card is playable.
DLG1-EN059
Giant Trunade
Normal Spell
Return all Spell and Trap Cards on the field to their owners' hands.
COMMON
Rating: 1
Comments: This card is a giant waste of deck space as Heavy Storm rids the field of your opponent's S/T surprises while this card only puts you back where you started next turn.
DLG1-EN058
Mystical Space Typhoon
Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
COMMON
Rating: 3
Comments: A playable Spell Card that all decks should have!
DLG1-EN057
Upstart Goblin
Normal Spell
Draw 1 card from your Deck. Your opponent gains 1000 Life Points.
COMMON
Rating: 2
Comments: In some ways, this card isn't too bad since it's a Spell Card but in other ways it is.
DLG1-EN056
Gravekeeper's Servant
Continuous Spell
Your opponent must send 1 card from the top of their Deck to the Graveyard to declare an attack.
COMMON
Rating: 2
Comments: In order to really use this card effectively, more than one should be used and this card also benefits opposing DARK and Lightsworn decks too.
DLG1-EN055
Relinquished
DARK / Spellcaster-Type Ritual / Level 1 / ATK 0 / DEF 0
Once per turn, select 1 monster your opponent controls and equip it to this card (only 1 monster can be equipped to it at a time). This card's ATK and DEF become equal to the ATK and DEF of the monster equipped to this card. If this card is destroyed by battle, the equipped monster is destroyed instead, and any battle damage you received from the battle is also inflicted to your opponent.
SUPER RARE
Rating: 3
Comments: At level 1, he's the easiest Ritual Monster to summon! Plus, his effects are quite powerful so it's no wonder he was made a Super Rare!
DLG1-EN054
Maha Vailo
LIGHT / Spellcaster / Level 4 / ATK 1550 / DEF 1400
This card gains 500 ATK for each Equip Card equipped to it.
COMMON
Rating: 3
Comments: Although low base ATK, that can quickly change as any Equip Spell can give him +500 ATK (although ones that give him at least +700 ATK is recommended and strongly suggested)!
DLG1-EN053
Black Pendant
Equip Spell
The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent.
COMMON
Rating: 1
Comments: I generally think any Equip Spell Card with less than +700 ATK or DEF boost is pretty bad, unless used for Maha Vailo but even then, Axe of Despair and Malevolent Nuzzler are better than this card.
DLG1-EN052
Axe of Despair
Equip Spell
The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard, you can Tribute 1 monster to return this card to the top of the Deck.
COMMON
Rating: 4
Comments: +1000 ATK makes it the strongest Equip Spell Card boost in the game as Mage Power and United We Stand both depend on the number of cards they state but are also good. Certainly great for any deck!
DLG1-EN051
Blue-Eyes Toon Dragon
LIGHT / Dragon-Type Toon / Level 8 / ATK 3000 / DEF 2500
This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
COMMON
Rating: 2
Comments: With 3000 ATK, it's the strongest Toon monster released thus far but a cost of 500 LPs and needing Toon World out for attacking, then dying of TW is destroyed hurts this card.
DLG-EN050
Thousand Dragon (original artwork)
WIND / Dragon-Type Fusion / Level 7 / ATK 2400 / DEF 2000
"Time Wizard" + "Baby Dragon"
COMMON
Rating: 1
Comments: 2400 ATK and no effect makes it worse than even REBD, who only needs 2 tributes but both are bad cards and shouldn't be used by anyone.
DLG1-EN049
Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
RARE
Rating: 3
Comments: A must for any deck with its more powerful "relative" banned from play!
DLG1-EN048
Seven Tools of the Bandit
Counter Trap
Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it.
COMMON
Rating: 2
Comments: The cost for this card is pretty low, much like Magic Jammer but is also restricted on what it can negate.
DLG1-EN047
Magic Jammer
Counter Trap
Discard 1 card. Negate the activation of a Spell Card and destroy it.
COMMON
Rating: 2
Comments: Discarding 1 card is a pretty minimal cost but this card is restricted on what it can negate.
DLG1-EN046
Solemn Judgment
Counter Trap
Pay half your Life Points. Negate the activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.
SUPER RARE
Rating: 3
Comments: A steep cost but succeed and it may be worth it, especially if it saves your cards on the field!
DLG1-EN045
Barrel Dragon
DARK / Machine / Level 7 / ATK 2600 / DEF 2200
Once per turn, you can toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster your opponent controls.
RARE
Rating: 2
Comments: His stats and tributes are what bring his rating down. His effect does keep him above 1 star.
DLG1-EN044
Gazelle the King of Mythical Beasts
EARTH / Beast / Level 4 / ATK 1500 / DEF 1200
This monster moves so fast that it looks like an illusion to mortal eyes.
COMMON
Rating: 1
Comments: The illusion will be a reality when he goes to the Graveyard.
DLG1-EN043
Twin-Headed Thunder Dragon
LIGHT / Thunder-Type Fusion / Level 7 / ATK 2800 / DEF 2100
"Thunder Dragon" + "Thunder Dragon"
COMMON
Rating: 1
Comments: Stats of (2800/2100) are pretty bad as there are better Fusion monsters like Master of Oz, who also needs only 2 monsters but has much higher stats.
DLG1-EN042
Cannon Soldier
DARK / Machine / Level 4 / ATK 1400 / DEF 1300
You can Tribute 1 monster to inflict 500 damage to your opponent.
COMMON
Rating: 1
Comments: 500 damage doesn't come close to losing a defense against your opponent's attacks, nor do his horrid stats.
DLG1-EN041
Thunder Dragon
LIGHT / Thunder / Level 5 / ATK 1600 / DEF 1500
You can discard this card to add up to 2 "Thunder Dragons" from your Deck to your hand.
COMMON
Rating: 1
Comments: A poor excuse to shuffle your deck and have a dead-draw in your hand, waiting to be discarded for the equally bad Twin-Headed Thunder Dragon.