*Also available as an Ultimate Rare card
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CRMS-EN059 |
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Six Scrolls of the Samurai
Quick-Play Spell
Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun
Shien" from your Deck.
COMMON |
Rating: |
1 |
Comments: |
Worst part is, you can't bring
out GSS from your hand or Graveyard. |
CRMS-EN058 |
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Super Solar Nutrient
Continuous Spell
Tribute 1 Level 2 or lower Plant-Type monster. Special Summon 1
Plant-Type monster whose Level is equal to or lower than the Tributed
monster's Level +3 from your hand or Deck. When this card is removed
from the field, destroy that monster. When that monster is removed from
the field, destroy this card.
COMMON |
Rating: |
2 |
Comments: |
Because it's specific on what
monster you tribute and Special Summon, it loses 2 stars. |
CRMS-EN057 |
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Seed Cannon
Continuous Spell
Each time a Plant-Type monster(s) is Summoned, place 1 Plant Counter on
this card (max. 5). You can send this card to the Graveyard to inflict
500 damage to your opponent for each Plant Counter on it.
COMMON |
Rating: |
2 |
Comments: |
Rack up enough counters and you
can deal 2500 damage! However, that's the most you can deal in a single
turn with this card, unless you have multiple copies. |
CRMS-EN056 |
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Indomitable Gladiator Beast
Quick-Play Spell
Target face-up "Gladiator Beast" monster you control gains 500 ATK until
the End Phase. While this card is in your Graveyard, you can return 2
"Gladiator Beast" monsters from your Graveyard to the Deck to return
this card to your hand.
COMMON |
Rating: |
1 |
Comments: |
The targeted GB monster doesn't
even keep the boost and unless you have 2 GB monsters in your Grave,
this card's a sitting duck. |
CRMS-EN055 |
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Telekinetic Power Well
Quick-Play Spell
Special Summon any number of Level 2 or lower Psychic-Type monsters from
your Graveyard. You take damage equal to the total Levels of those
monsters x 300.
COMMON |
Rating: |
2 |
Comments: |
While this card doesn't stay
attached to the monster and is a Quick-Play, your newly summoned
monsters are at risk for Lighting Vortex and Torrential Tribute. |
CRMS-EN054 |
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Psychic Sword
Equip Spell
Equip only to a Psychic-Type monster. If your Life Points are lower than
your opponent's, the equipped monster gains ATK equal to the difference
(max. 2000).
COMMON |
Rating: |
2 |
Comments: |
It can give your Krebons 3200
total ATK or Psychic Commander 3400 ATK, both of which are respectable
for their Levels but you won't have that much of a boost too often. |
CRMS-EN053 |
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Assault Revival
Quick-Play Spell
Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy
all monsters you control and Special Summon 1 "/Assault Mode" monster
from your Graveyard, ignoring its Summoning conditions. Its effect(s) is
negated, and it cannot be Tributed. If it is removed from the field,
remove it from play.
COMMON |
Rating: |
1 |
Comments: |
Destroying all other monsters
you have isn't worth bringing back an /Assault Mode "Normal Monster"
that is prone to everything. |
CRMS-EN052 |
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Assault Teleport
Normal Spell
Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2
cards.
COMMON |
Rating: |
2 |
Comments: |
Your "fun /Assault Mode" deck
will want as many copies of this card as possible. Just pray that you
don't draw an /Assault Mode monster with this card's effect. |
CRMS-EN051 |
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Assault Overload
Quick-Play Spell
Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal
to its Level x 200.
COMMON |
Rating: |
1 |
Comments: |
You're much better off using
Dark Strike Fighter's effect than this card. |
CRMS-EN050 |
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Morphtronic Map
Field Spell
Each time a monster's battle position is changed, place 1 Morph Counter
on this card. All "Morphtronic" monsters gain 300 ATK for each Morph
Counter on this card. When this card is destroyed and sent from the
field to the Graveyard, you can Special Summon 1 "Morphtronic" monster
from your Graveyard.
COMMON |
Rating: |
2 |
Comments: |
At least you get to Special
Summon a Morphtronic monster from your Grave and your Morphtronic
Monsters get +300 ATK per counter this card has but it's only useful in
Morphtronic decks. |
CRMS-EN049 |
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Morphtronic Rusty Engine
Equip Spell
Equip only to a "Morphtronic" monster. If the equipped monster is
destroyed, inflict damage to each player equal to its original ATK.
COMMON |
Rating: |
1 |
Comments: |
It puzzles me why Konami
bothers making bad support for their own deck themes. This one is
certainly among the bad support. |
CRMS-EN048 |
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Raptor Wing Strike
Normal Spell
Return 1 face-up "Blackwing" monster you control to the Deck. Add 1
"Blackwing" monster from your Deck to your hand.
COMMON |
Rating: |
2 |
Comments: |
If you control a monster you
don't need, then this card isn't too bad but in most cases you'll draw
this card and not need it. |
CRMS-EN047 |
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Star Blast
Normal Spell
Pay any number of Life Points in multiples of 500. Reduce the Level of 1
monster you control or that is in your hand by 1 for each 500 Life
Points you paid, until the End Phase.
RARE |
Rating: |
2 |
Comments: |
You'd have to pay large amounts
of Life Points to bring out your high-level monsters like BEWD but it
isn't too bad to use on monsters like Summoned Skull. |
CRMS-EN046 |
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Vengeful Servant
Equip Spell
When control of the equipped monster changes, inflict damage equal to
its original ATK to its new controller.
COMMON |
Rating: |
2 |
Comments: |
Use this card right and you'll
deal your opponent damage but avoid damage yourself but you'd have to
tribute the monster before your opponent does or this card's effect
activates. |
CRMS-EN045 |
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Prevention Star
Equip Spell
Equip only to a monster you control, if it was changed from face-up
Attack Position to face-up Defense Position this turn. Select 1 monster
your opponent controls. That monster cannot attack or change its battle
position. When the equipped monster is destroyed and this card is sent
to the Graveyard, remove from play the selected monster.
COMMON |
Rating: |
2 |
Comments: |
There are minor uses with this
card like Level Limit Area - B but the selected monster can still be
tributed, nulling this card's other effect. |
CRMS-EN044* |
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Cosmic Fortress Gol'gar
LIGHT / Reptile-Type Synchro / Level 5 / ATK 2600 / DEF 1800
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell or Trap Cards.
Return those cards to their owners' hands, and distribute new A-Counters
among monsters on the field equal to the number of cards returned. Once
per turn, you can remove 2 A-Counters from anywhere on the field to
destroy 1 card your opponent controls.
ULTRA RARE |
Rating: |
2 |
Comments: |
At least for all the effort it
takes to get this guy out it has a Giant Trunade-like effect. |
CRMS-EN043 |
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Arcanite Magician
LIGHT / Spellcaster-Type Synchro / Level 7 / ATK 400 / DEF 1800
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned, place 2 Spell Counters on it. This
card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell
Counter from a card you control to destroy 1 card your opponent
controls.
SUPER RARE |
Rating: |
3 |
Comments: |
Weak stats to start off but
unless Skill Drain is active, it quickly gains 2000 ATK and 2
Spell Counters along with the effect to remove a Spell Counter it has
to destroy an opponent's card! |
CRMS-EN042* |
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Hyper Psychic Blaster
EARTH / Psychic-Type Synchro / Level 9 / ATK 3000 / DEF 2500
1 Tuner + 1 or more non-Tuner Psychic-Type Monsters
During battle between this attacking card and a Defense Position monster
whose DEF is lower than the ATK of this card, inflict the difference as
Battle Damage to your opponent. If this card attacks a Defense Position
monster whose DEF is lower than the ATK of this card, gain Life Points
equal to the difference at the end of the Damage Step.
ULTRA RARE |
Rating: |
3 |
Comments: |
Being a Level 9 monster makes
it harder to use 2 monsters for its Synchro Summon and requiring
Psychic-Type non-Tuner monsters makes it harder still. It has effects to
make up for it though! |
CRMS-EN041* |
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Blackwing Armor Master
DARK / Winged Beast-Type Synchro / Level 7 / ATK 2500 / DEF 1500
1 "Blackwing" Tuner + 1 or more non-Tuner monsters
This card cannot be destroyed by battle, and you take no Battle Damage
from battles involving this card. If this card attacks a monster, you
can place 1 Wedge Counter on that monster at the end of the Damage Step
(max. 1). You can remove all Wedge Counters from your opponent's
monsters to reduce the ATK and DEF of each monster that had a Wedge
Counter to 0, until the End Phase.
ULTRA RARE |
Rating: |
4 |
Comments: |
This card is absolutely
ridiculous and I mean that in a good way! If it weren't for the specific
Tuner monster, I'd have a big enough reason to rate it 5/5! |
CRMS-EN040 |
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Dark Strike Fighter
DARK / Machine-Type Synchro / Level 7 / ATK 2600 / DEF 1800
1 Tuner + 1 or more non-Tuner monsters
You can Tribute 1 monster to inflict damage to your opponent equal to
its Level
x 200.
SUPER RARE |
Rating: |
2 |
Comments: |
Yu-Gi-Oh 5Ds' Greiger gets his
Synchro monster in here but it's not a great one but it's better than
Cannon Soldier. |