| *Also available as an Ultimate Rare card | 
	
	
		| ANPR-EN099 | 
	
	
		
		
		  | 
		Elemental Hero Gaia 
		EARTH / Warrior-Type Fusion / Level 6 / ATK 2200 / DEF 2600 
		1 "Elemental Hero" monster + 1 EARTH Monster 
		This monster cannot be Special Summoned except by Fusion Summon. When 
		this card is Fusion Summoned, select 1 face-up monster your opponent 
		controls. Until the end of this turn, that monster's ATK is halved and 
		this card gains the same amount of ATK. 
		SECRET RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		For a SCR, his effect REALLY 
		hurts his playability. He must be Fusion Summoned, his ATK-halving 
		effect lasts until the End Phase and can only be used once where as BW 
		Gale can do it each turn and is more obtainable.  | 
	
	
		| ANPR-EN098 | 
	
	
		
		
		  | 
		Kasha 
		EARTH / Zombie / Level 8 / ATK ? / DEF 1000 
		This card cannot be Normal Summoned or Set. This card cannot be Special 
		Summoned except while you control 2 or more face-up Zombie-Type 
		monsters. When this card is Special Summoned, return all other monsters 
		on the field to the Deck, and this card's ATK is equal to the number of 
		Zombie-Type monster returned this way x 1000. 
		SECRET RARE | 
	
	
		| Rating: | 
		3 | 
	
	
		| Comments: | 
		He doesn't require any tributes 
		and only 2 Zombies on the field to be Special Summoned! Too bad the 
		ruling on him keeps all monsters turned into Zombies from not being 
		added to his ATK.  | 
	
	
		| ANPR-EN097 | 
	
	
		
		
		  | 
		Beast Machine King Barbaros Ür 
		EARTH / Beast-Warrior / Level 8 / ATK 3800 / DEF 1200 
		You can Special Summon this card from your hand by removing from play 1 
		Machine-Type monster and 1 Beast-Warrior-Type monster in your hand, 
		field, and/or Graveyard. When this card battles, any Battle Damage to 
		your opponent becomes 0. 
		SUPER RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		You can at least Special Summon 
		him but for what his effect is worth, the card as a whole is only worth 
		2/5 from me.  | 
	
	
		| ANPR-EN096 | 
	
	
		
		  | 
		Gaap the Divine Soldier 
		DARK / Fiend / Level 6 / ATK 2200 / DEF 2000 
		All monsters are changed to face-up Attack Position and their battle 
		positions cannot be changed (Flip Effects are not activated at this 
		time). Once per turn, you can reveal any number of Fiend-Type monsters 
		in your hand to give this card 300 ATK for each revealed card, until the 
		End Phase. 
		RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		A "divine soldier" that is a 
		Fiend? What's so divine about that, Konami? The so-called "divine 
		solder" can't take down even Goblin Attack Force.  | 
	
	
		| ANPR-EN095 | 
	
	
		
		  | 
		Sauropod Brachion 
		EARTH / Dinosaur / Level 8 / ATK 1500 / DEF 3000 
		You cannot Special Summon this card from your Deck. You can Tribute 
		Summon this card by Tributing 1 Dinosaur-Type monster. Once per turn, 
		you can change this card to face-down Defense Position. When this card 
		is Flip Summoned, change all other monsters to face-down Defense 
		Position. If your opponent attacks this card, any Battle Damage they 
		take is doubled. 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		He's better off in a Dinosaur 
		deck since you can bring him out with one tribute by tributing a 
		Dinosaur. Along with his other effect, his 3000 DEF gives him the extra star. | 
	
	
		| ANPR-EN094* | 
	
	
		
		
		  | 
		Gaia Plate the Earth Giant 
		EARTH / Rock / Level 8 / ATK 2800 / DEF 1000 
		You can Special Summon this card by removing from play any 2 Rock-Type 
		monsters in your Graveyard. During your Standby Phase, remove from play 
		1 Rock-Type monster in your Graveyard, or send this card to the 
		Graveyard. Halve the ATK and DEF of any monster that battles with this 
		card. 
		ULTRA RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		This card is best suited in a 
		Rock deck for obvious reasons. Since he can be Special Summoned by 
		other means afterwards and halves the ATK and 
		DEF of his attack targets, he gets an extra star. | 
	
	
		| ANPR-EN093 | 
	
	
		
		
		  | 
		Card Blocker 
		EARTH / Warrior / Level 3 / ATK 400 / DEF 400 
		When this card is Summoned, it is changed to Defense Position. When a 
		face-up monster you control is selected as an attack target, you can 
		change the target to this card. When this card is selected as an attack 
		target, you can send up to 3 cards from the top of your Deck to the 
		Graveyard, to give this card 500 DEF for each of those cards, until the 
		End Phase. 
		SECRET RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Even with his effect, he won't 
		stand a chance against most of the monsters out there and is clearly not 
		worth being a SCR.  | 
	
	
		| ANPR-EN092 | 
	
	
		
		
		  | 
		White Night Dragon 
		WATER / Dragon / Level 8 / ATK 3000 / DEF 2500 
		Negate the activation of any Spell or Trap Card that targets this card, 
		and destroy that card. When a face-up monster you control is selected as 
		an attack target, you can send 1 Spell or Trap Card you control to the 
		Graveyard to change the target to this card. 
		SECRET RARE | 
	
	
		| Rating: | 
		
		4 | 
	
	
		| Comments: | 
		Blue-Eyes' evil twin has 
		arrived in the TCG at last and boy does it have some nasty effects! Well 
		worthy of getting 4/5.  | 
	
	
		| ANPR-EN091 | 
	
	
		
		
		  | 
		Armityle the Chaos Phantom 
		DARK / Fiend-Type Fusion / Level 12 / ATK 0 / DEF 0 
		"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, 
		Lord of Phantasms" 
		This card can only be Special Summoned from your Extra Deck by removing 
		from play the above cards you control. (You do not use 
		"Polymerization".) This card cannot be destroyed by battle. This card 
		gains 10,000 ATK during your turn only. 
		SECRET RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		If he kept the 10,000 ATK 
		during all turns, he would've been more worth the SCR, the heavy 
		summoning requirements and the extra star but he doesn't.  | 
	
	
		| ANPR-EN090 | 
	
	
		
		  | 
		Arcana Knight Joker 
		LIGHT / Warrior-Type Fusion / Level 9 / ATK 3800 / DEF 2500 
		"Queen's Knight" + "Jack's Knight" + "King's Knight" 
		A Fusion Summon of this card can only be conducted with the above Fusion 
		Material Monsters. Once per turn, if this face-up card on the field is 
		targeted by a Spell Card, Trap Card, or Effect Monster's effect, you can 
		negate that effect by discarding the same kind of card (Spell, Trap, or 
		Monster Card). 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		A strong Fusion Monster but his 
		effect can only work once per turn.  | 
	
	
		| ANPR-EN089 | 
	
	
		
		
		  | 
		Revival of the Immortals 
		Normal Trap 
		Select 1 "Earthbound Immortal" monster in your Graveyard. Special Summon 
		that monster. It cannot declare an attack this turn. Whenever it 
		battles, your opponent takes no Battle Damage. 
		SUPER RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		There's a better card to revive 
		the EIs and that's Call of the Haunted.  | 
	
	
		| ANPR-EN088 | 
	
	
		
		
		  | 
		Greed Grado 
		Quick-Play Spell 
		Activate only if you destroyed a face-up Synchro Monster controlled by 
		your opponent this turn, either by battle or by a card effect. Draw 2 
		cards. 
		SECRET RARE | 
	
	
		| Rating: | 
		
		4 | 
	
	
		| Comments: | 
		Destroying Synchros isn't hard 
		to do so this card is excellent for rewarding you for destroying your 
		opponent's strongest or a Synchro they have that is giving you trouble! | 
	
	
		| ANPR-EN087 | 
	
	
		
		  | 
		Pseudo Space 
		Field Spell 
		Once per turn, you can remove from play 1 Field Spell Card in your 
		Graveyard to have this card be treated as that card, and gain the same 
		effects until the End Phase. 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		If you don't have anymore 
		copies of the Field Spell, then this might be okay but it only gets the 
		effects until the End Phase. On another note, the card's art is hardly 
		original. It's just an altered Skyscraper artwork.  | 
	
	
		| ANPR-EN086* | 
	
	
		
		
		  | 
		Flamvell Commando 
		FIRE / Pyro / Level 6 / ATK 2200 / DEF 200 
		This card cannot be Special Summoned. This card can only be Normal 
		Summoned by Tributing 1 "Flamvell" monster you control. Once per turn, 
		you can remove from play 1 monster in your Graveyard with 200 DEF to 
		inflict damage to your opponent equal to that monster's ATK. 
		ULTRA RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		A FIRE monster with an effect 
		as pitiful as its stats! So far, he's it for his effect that can deal 
		the most damage but even so, he too isn't worth his rarity.  | 
	
	
		| ANPR-EN085 | 
	
	
		
		
		  | 
		Card Guard 
		DARK / Fiend / Level 4 / ATK 1600 / DEF 500 
		When this card is Normal or Special Summoned, place 1 "Guard Counter" on 
		it. This card gains 300 ATK for each Guard Counter it has. Once per 
		turn, you can remove 1 "Guard Counter" from this card and place it on 1 
		other face-up card you control. If that card would be destroyed, remove 
		the "Guard Counter" instead. 
		SECRET RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		He really isn't worth being a 
		SCR. Sure he can protect other cards but in most cases, he won't stay 
		out long enough to do much.  | 
	
	
		| ANPR-EN084 | 
	
	
		
		
		  | 
		Psychic Emperor 
		LIGHT / Psychic / Level 6 / ATK 2400 / DEF 1000 
		When this card is Normal or Special Summoned, gain 500 Life Points for 
		each Psychic-Type monster in your Graveyard. 
		RARE | 
	
	
		| Rating: | 
		
		4 | 
	
	
		| Comments: | 
		Basic Monarch monster stats and no drawback! Perfect 
		for LIGHT, Psychic or Beatdown decks! | 
	
	
		| ANPR-EN083* | 
	
	
		
		
		  | 
		Koa'ki Meiru Gravirose 
		FIRE / Plant / Level 4 / ATK 1900 / DEF 1300 
		During each of your End Phases, destroy this card unless you send 1 
		"Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 
		Plant-Type monster in your hand. During each of your Standby Phases, you 
		can send 1 Level 3 or lower monster from your Deck to your Graveyard. 
		ULTRA RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		He is a 1900 ATK stick but has 
		a dreadful cost just to keep him out, which cuts his rating in half but 
		leaves him with minor playability in Plant decks.  | 
	
	
		| ANPR-EN082* | 
	
	
		
		
		  | 
		Koa'ki Meiru Ghoulungulate 
		EARTH / Zombie / Level 5 / ATK 2500 / DEF 1700 
		During each of your End Phases, destroy this card unless you send 1 
		"Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 
		Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you 
		control would be destroyed by battle or by a card effect, you can remove 
		from play 1 "Koa'ki Meiru" monster in your Graveyard instead. 
		ULTRA RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		His stats would make him worth 
		4/5 stars but his cost makes him useless anywhere outside its deck and 
		Zombie Decks yet I recommend using Red-Eyes Zombie Dragon instead since 
		he is clearly the better card. | 
	
	
		| ANPR-EN081 | 
	
	
		
		  | 
		XX-Saber Fuhelmknight 
		EARTH / Warrior-Type Tuner / Level 3 / ATK 1300 / DEF 1000 
		Once, while this card is face-up on the field, you can negate the attack 
		of 1 of your opponent's monsters. If this card destroys a Defense 
		Position monster your opponent controls by battle, you can Special 
		Summon 1 Level 4 or lower "X-Saber" monster from your Graveyard. 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		He has to destroy a Defense 
		Position monster by battle, which won't be very often with only 1300 ATK 
		and he can only negate 1 attack, unlike Krebons. Yet he is a Tuner so he 
		gets an extra star.  | 
	
	
		| ANPR-EN080 | 
	
	
		
		  | 
		A Major Upset 
		Normal Trap 
		Tribute 1 face-up Attack Position Level 2 or lower monster you control. 
		Return all face-up Level 7 or higher Special Summoned monsters to the 
		hand. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		 Its effect is hardly a "major upset" as it doesn't affect monsters lower than 7 or Level 7 
		monsters that were Normal or Flip-Summoned. Instead, it'll likely be a "humiliating loss" 
		(card's original name) if you use this. |