← Back to Yu-Gi-Oh Unrated Spoilers Return to Index Forward to CSOC Rated Spoiler →
Wanna see the Card Ratings instead? Click Here!

Zombie World Structure Deck (SDZW-EN) Card Spoiler

1. This list excludes the duplicate cards.
2. Card gallery:
 https://yugipedia.com/wiki/Set_Card_Galleries:Zombie_World_Structure_Deck_(TCG-EN-1E)
                                                       SDZW-EN037
Magical Arm Shield
Normal Trap
Activate only when your opponent declares an attack while you control a monster. Take control of 1 of your opponent's face-up monsters, except the attacking monster, until the end of the Battle Phase. It is attacked instead.
(Common)
 
                                                       SDZW-EN036
Waboku
Normal Trap
You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn.
(Common)
 
                                                       SDZW-EN035
Tutan Mask
Counter Trap
Negate the activation and the effect of a Spell or Trap Card that targets 1 face-up Zombie-Type monster and destroy it.
(Common)
 
                                                       SDZW-EN034
Bottomless Trap Hole
Normal Trap
When your opponent Summons a monster(s) with 1500 or more ATK, destroy and remove from play the monster(s).
(Common)
 
                                                       SDZW-EN033
Dust Tornado
Normal Trap
Destroy 1 Spell or Trap Card your opponent controls. You can then Set 1 Spell or Trap Card from your hand.
(Common)
 
                                                       SDZW-EN032
Imperial Iron Wall
Continuous Trap
Cards cannot be removed from play.
(Common)
 
                                                       SDZW-EN031
Card Destruction
Normal Spell
Each player discards their hand and draws the same number of cards they discarded.
(Common)
 
                                                       SDZW-EN030
Ribbon of Rebirth
Equip Spell
If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field during the End Phase.
(Common)
 
                                                       SDZW-EN029
Soul Taker
Normal Spell
Destroy 1 face-up monster your opponent controls. Then, your opponent gains 1000 Life Points.
(Common)
 
                                                       SDZW-EN028
Field Barrier
Continuous Spell
Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier".
(Common)
 
                                                       SDZW-EN027
Shrink
Quick-Play Spell
Select 1 face-up monster on the field. The original ATK of that monster is halved until the end of this turn.
(Common)
 
                                                       SDZW-EN026
Pot of Avarice
Normal Spell
Select 5 Monster Cards in your Graveyard. Return those cards to the Deck, then draw 2 cards.
(Common)
 
                                                       SDZW-EN025
Terraforming
Normal Spell
Add 1 Field Spell Card from your Deck to your hand.
(Common)
 
                                                       SDZW-EN024
Call of the Mummy
Continuous Spell
Once per turn, if you control no monsters, you can Special Summon 1 Zombie-Type monster from your hand.
(Common)
 
                                                       SDZW-EN023
Book of Life
Normal Spell
Special Summon 1 Zombie-Type monster from your Graveyard and remove from play 1 monster from your opponent's Graveyard.
(Common)
 
                                                       SDZW-EN022
Creature Swap
Normal Spell
Each player selects 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
(Common)
 
                                                       SDZW-EN021
Card of Safe Return
Continuous Spell
When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card.
(Common)
 
                                                       SDZW-EN020
Magical Stone Excavation
Normal Spell
Discard 2 cards. Add 1 Spell Card from your Graveyard to your hand.
(Common)
 
                                                       SDZW-EN019
Cold Wave
Normal Spell
This card can only be activated at the start of your Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.
COMON
 
                                                       SDZW-EN018
Spell Shattering Arrow
Quick-Play Spell
Destroy all face-up Spell Cards your opponent controls. For each destroyed Spell Card, inflict 500 damage to your opponent.
(Common)
 
                                                       SDZW-EN017
Zombie World
Field Spell
All monsters on the field and in any Graveyard become Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters.
(Common)
 
                                                       SDZW-EN016
Zombie Master
DARK | Zombie | Level 4 | ATK 1800 | DEF 0
Once per turn, you can send 1 Monster Card from your hand to the Graveyard to Special Summon 1 Level 4 or lower Zombie-Type Monster from either player's Graveyard.
(Common)
 
                                                       SDZW-EN015
Plague Wolf
DARK | Zombie | Level 3 | ATK 1000 | DEF 1000
Once per turn, you can change this card's ATK to twice its original ATK. If you do, destroy it during the End Phase.
(Common)
 
                                                       SDZW-EN014
Marionette Mite
DARK | Insect | Level 3 | ATK 1000 | DEF 1000
You can discard this card to the Graveyard to take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the End Phase this turn.
(Common)
 
                                                       SDZW-EN013
Des Lacooda
EARTH | Zombie | Level 3 | ATK 500 | DEF 600
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card.
(Common)
 
                                                       SDZW-EN012
Regenerating Mummy
DARK | Zombie | Level 4 | ATK 1800 | DEF 1500
When this card is sent from your hand to the Graveyard by an opponent's card effect, return it to your hand.
(Common)
 
                                                       SDZW-EN011
Ryu Kokki
DARK | Zombie | Level 6 | ATK 2400 | DEF 2000
If this card battles a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step.
(Common)
 
                                                       SDZW-EN010
Getsu Fuhma
DARK | Warrior | Level 4 | ATK 1700 | DEF 1200
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
(Common)
 
                                                       SDZW-EN009
Spirit Reaper
DARK | Zombie | Level 3 | ATK 300 | DEF 200
This card cannot be destroyed by battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks directly, your opponent randomly discards 1 card.
(Common)
 
                                                       SDZW-EN008
Master Kyonshee
EARTH | Zombie | Level 4 | ATK 1750 | DEF 1000
A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
(Common)
 
                                                       SDZW-EN007
\Pyramid Turtle
EARTH | Zombie | Level 4 | ATK 1200 | DEF 1400
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
(Common)
 
                                                       SDZW-EN006
Royal Keeper
EARTH | Zombie | Level 4 | ATK 1600 | DEF 1700
Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.)
(Common)
 
                                                       SDZW-EN005
Patrician of Darkness
DARK | Zombie | Level 5 | ATK 2000 | DEF 1400
The controller of this card selects the targets of their opponent's attacks.
(Common)
 
                                                       SDZW-EN004
Gernia
DARK | Zombie | Level 4 | ATK 1300 | DEF 1200
If this face-up card is destroyed and sent to the Graveyard by an opponent's card effect, Special Summon it during your next Standby Phase.
(Common)
 
                                                       SDZW-EN003
Paladin of the Cursed Dragon
LIGHT | Zombie | Level 4 | ATK 1900 | DEF 1200
Once per turn, you can Special Summon 1 Level 4 or lower Zombie-Type monster that was destroyed by battle from your opponent's Graveyard to your side of the field.
(Common)
 
                                                       SDZW-EN002
Malevolent Mech - Goku En
LIGHT | Zombie | Level 6 | ATK 2400 | DEF 1400
You can Normal Summon this card without Tributing. If you do, this card is sent to the Graveyard during the End Phase if it is the only Zombie-Type monster on the field. When it is sent to the Graveyard by this effect, you take damage equal to its ATK.
(Common)
 
                                                       SDZW-EN001
Red-Eyes Zombie Dragon
DARK | Zombie | Level 7 | ATK 2400 | DEF 2000
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field.
(Ultra Rare)