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Structure Deck: Spellcaster's Judgment (SD6-EN) Card Spoiler

1. This list excludes the duplicate cards.
2. Card gallery:
 https://yugipedia.com/wiki/Set_Card_Galleries:Structure_Deck:_Spellcaster's_Judgment_(TCG-EN-1E)
                                                    SD6-EN036
Magic Cylinder
Normal Trap
Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points.
(Common)
 
                                                    SD6-EN035
Divine Wrath
Counter Trap
Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy the monster.
(Common)
 
                                                    SD6-EN034
Pitch-Black Power Stone
Continuous Trap
After activation, put 3 Spell Counters on this card. During each of your turns, you can move 1 of this card's Spell Counters to another face-up card on the field that you can put a Spell Counter on. When there are no Spell Counters on this card, this card is destroyed.
(Common)
 
                                                    SD6-EN033
Spell Shield Type-8
Counter Trap
Select and activate 1 of the following effects:
● Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card.
● Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it.
(Common)
 
                                                    SD6-EN032
Call of the Haunted
Continuous Trap
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
(Common)
 
                                                    SD6-EN031
Nightmare's Steelcage
Normal Spell
This card remains face-up on the field for 2 of your opponent's turns. No monsters can attack. Destroy this card during your opponent's 2nd End Phase after this card was activated.
(Common)
 
                                                    SD6-EN030
Mystic Box
Normal Spell
Select 1 monster on each side of the field. Destroy the selected opponent's monster and shift control of your selected monster to your opponent.
(Common)
 
                                                    SD6-EN029
Magical Dimension
Quick-Play Spell
You can only activate this card while there is a face-up Spellcaster-Type monster(s) on your side of the field. Tribute 1 monster on your side of the field and Special Summon 1 Spellcaster-Type monster from your hand. Then you can destroy 1 monster on the field.
(Common)
 
                                                    SD6-EN028
Lightning Vortex
Normal Spell
Discard 1 card from your hand. Destroy all face-up monsters on your opponent's side of the field.
(Common)
 
                                                    SD6-EN027
Spell Absorption
Continuous Spell
Each time a Spell Card is activated, increase the Life Points of this card's controller by 500 points.
(Common)
 
                                                    SD6-EN026
Dark Magic Attack
Normal Spell
You can only activate this card while there is a face-up "Dark Magician" on your side of the field. Destroy all Spell and Trap Cards on your opponent's side of the field.
(Common)
 
                                                    SD6-EN025
Reload
Quick-Play Spell
Add all the cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
(Common)
 
                                                    SD6-EN024
Diffusion Wave-Motion
Normal Spell
Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field once each. The effects of Effect Monsters destroyed by this attacks(s) are not activated.
(Common)
 
                                                    SD6-EN023
Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
(Common)
 
                                                    SD6-EN022
Mage Power
Equip Spell
Increase the ATK and DEF of the equipped monster by 500 points for each Spell and Trap Card on your side of the field.
(Common)
 
                                                    SD6-EN021
Swords of Revealing Light
Normal Spell
Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack.
(Common)
 
                                                    SD6-EN020
Premature Burial
Equip Spell
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.
(Common)
 
                                                    SD6-EN019
Nobleman of Crossout
Normal Spell
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove from play all monsters with the same name as the destroyed monster. Then shuffle the Decks.
(Common)
 
                                                    SD6-EN018
Mystical Space Typhoon
Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
(Common)
 
                                                    SD6-EN017
Magical Blast
Normal Spell
You can only activate this card while there is a Spellcaster-Type monster(s) on your side of the field. Inflict 200 points of damage to your opponent's Life Points for each Spellcaster-Type monster on your side of the field. If this card is in the Graveyard, you can add this card to your hand instead of conducting your normal draw during your Draw Phase.
(Common)
 
                                                    SD6-EN016
Rapid-Fire Magician
DARK | Spellcaster | Level 4 | ATK 1600 | DEF 1200
While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card.
(Common)
 
                                                    SD6-EN015
Ebon Magician Curran
DARK | Spellcaster | Level 2 | ATK 1200 | DEF 0
During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
(Common)
 
                                                    SD6-EN014
Blast Magician
FIRE | Spellcaster | Level 4 | ATK 1400 | DEF 1700
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. By removing any number of Spell Counters from this card, destroy 1 face-up monster on the field with an ATK equal to or less than 700 points x the number of removed Spell Counters.
(Common)
 
                                                    SD6-EN013
White Magician Pikeru
LIGHT | Spellcaster | Level 2 | ATK 1200 | DEF 0
During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.
(Common)
 
                                                    SD6-EN012
Chaos Sorcerer
DARK | Spellcaster | Level 6 | ATK 2300 | DEF 2000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT and 1 DARK monster in your Graveyard. Once per turn during your Main Phase, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn.
(Common)
 
                                                    SD6-EN011
Tsukuyomi
DARK | Spellcaster-Type Spirit | Level 4 | ATK 1100 | DEF 1400
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, select 1 face-up monster on the field and flip it into face-down Defense Position.
(Common)
 
                                                    SD6-EN010
Royal Magical Library
LIGHT | Spellcaster | Level 4 | ATK 0 | DEF 2000
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max 3). By removing 3 Spell Counters from this card, draw 1 card from your Deck.
(Common)
 
                                                    SD6-EN009
Breaker the Magical Warrior
DARK | Spellcaster | Level 4 | ATK 1600 | DEF 1000
When this card is Normal Summoned, put 1 Spell Counter on it (max. 1). Increase the ATK of this card by 300 points for each Spell Counter on this card. By removing 1 Spell Counter from this card, destroy 1 Spell or Trap Card on the field.
(Common)
 
                                                    SD6-EN008
Chaos Command Magician
LIGHT | Spellcaster | Level 6 | ATK 2400 | DEF 1900
Negate the effect of a Monster Card that targets this 1 card.
(Common)
 
                                                    SD6-EN007
Apprentice Magician
DARK | Spellcaster | Level 2 | ATK 400 | DEF 800
When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you can select 1 Level 2 or lower Spellcaster-Type monster from your Deck and Special Summon it on the field in face-down Defense Position.
(Common)
 
                                                    SD6-EN006
Skilled Dark Magician
DARK | Spellcaster | Level 4 | ATK 1900 | DEF 1700
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). By Tributing this card with 3 Spell Counters on it, Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.
(Common)
 
                                                    SD6-EN005
Magician of Faith
LIGHT | Spellcaster | Level 1 | ATK 300 | DEF 400
FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand.
(Common)
 
                                                    SD6-EN004
Gemini Elf (original artwork)
EARTH | Spellcaster | Level 4 | ATK 1900 | DEF 900
Elf twins that alternate their attacks.
(Common)
 
                                                    SD6-EN003
Dark Magician (4th artwork)
DARK | Spellcaster | Level 7 | ATK 2500 | DEF 2100
The ultimate wizard in terms of attack and defense.
(Common)
 
                                                    SD6-EN002
Mythical Beast Cerberus
LIGHT | Spellcaster | Level 4 | ATK 1400 | DEF 1400
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Increase the ATK of this card by 500 points for each Spell Counter on this card. At the end of the Battle Phase of the turn this card battles, remove all Spell Counters from this card.
(Common)
 
                                                    SD6-EN001
Dark Eradicator Warlock
DARK | Spellcaster | Level 7 | ATK 2500 | DEF 2100
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Dark Magician" on your side of the field. While this card is face-up on the field, inflict 1000 points of damage to your opponent's Life Points each time either player activates 1 Normal Spell Card.
(Ultra Rare)