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Structure Deck: Spellcaster's Judgment (SD6-EN) Card Spoiler
1. This list excludes the duplicate
cards. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Structure_Deck:_Spellcaster's_Judgment_(TCG-EN-1E) |
SD6-EN036 Magic Cylinder Normal Trap Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points. (Common) |
SD6-EN035 Divine Wrath Counter Trap Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy the monster. (Common) |
SD6-EN034 Pitch-Black Power Stone Continuous Trap After activation, put 3 Spell Counters on this card. During each of your turns, you can move 1 of this card's Spell Counters to another face-up card on the field that you can put a Spell Counter on. When there are no Spell Counters on this card, this card is destroyed. (Common) |
SD6-EN033 Spell Shield Type-8 Counter Trap Select and activate 1 of the following effects: ● Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card. ● Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it. (Common) |
SD6-EN032 Call of the Haunted Continuous Trap Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card. (Common) |
SD6-EN031 Nightmare's Steelcage Normal Spell This card remains face-up on the field for 2 of your opponent's turns. No monsters can attack. Destroy this card during your opponent's 2nd End Phase after this card was activated. (Common) |
SD6-EN030 Mystic Box Normal Spell Select 1 monster on each side of the field. Destroy the selected opponent's monster and shift control of your selected monster to your opponent. (Common) |
SD6-EN029 Magical Dimension Quick-Play Spell You can only activate this card while there is a face-up Spellcaster-Type monster(s) on your side of the field. Tribute 1 monster on your side of the field and Special Summon 1 Spellcaster-Type monster from your hand. Then you can destroy 1 monster on the field. (Common) |
SD6-EN028 Lightning Vortex Normal Spell Discard 1 card from your hand. Destroy all face-up monsters on your opponent's side of the field. (Common) |
SD6-EN027 Spell Absorption Continuous Spell Each time a Spell Card is activated, increase the Life Points of this card's controller by 500 points. (Common) |
SD6-EN026 Dark Magic Attack Normal Spell You can only activate this card while there is a face-up "Dark Magician" on your side of the field. Destroy all Spell and Trap Cards on your opponent's side of the field. (Common) |
SD6-EN025 Reload Quick-Play Spell Add all the cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck. (Common) |
SD6-EN024 Diffusion Wave-Motion Normal Spell Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field once each. The effects of Effect Monsters destroyed by this attacks(s) are not activated. (Common) |
SD6-EN023 Heavy Storm Normal Spell Destroy all Spell and Trap Cards on the field. (Common) |
SD6-EN022 Mage Power Equip Spell Increase the ATK and DEF of the equipped monster by 500 points for each Spell and Trap Card on your side of the field. (Common) |
SD6-EN021 Swords of Revealing Light Normal Spell Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack. (Common) |
SD6-EN020 Premature Burial Equip Spell Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster. (Common) |
SD6-EN019 Nobleman of Crossout Normal Spell Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove from play all monsters with the same name as the destroyed monster. Then shuffle the Decks. (Common) |
SD6-EN018 Mystical Space Typhoon Quick-Play Spell Destroy 1 Spell or Trap Card on the field. (Common) |
SD6-EN017 Magical Blast Normal Spell You can only activate this card while there is a Spellcaster-Type monster(s) on your side of the field. Inflict 200 points of damage to your opponent's Life Points for each Spellcaster-Type monster on your side of the field. If this card is in the Graveyard, you can add this card to your hand instead of conducting your normal draw during your Draw Phase. (Common) |
SD6-EN016 Rapid-Fire Magician DARK | Spellcaster | Level 4 | ATK 1600 | DEF 1200 While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card. (Common) |
SD6-EN015 Ebon Magician Curran DARK | Spellcaster | Level 2 | ATK 1200 | DEF 0 During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field. (Common) |
SD6-EN014 Blast Magician FIRE | Spellcaster | Level 4 | ATK 1400 | DEF 1700 Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. By removing any number of Spell Counters from this card, destroy 1 face-up monster on the field with an ATK equal to or less than 700 points x the number of removed Spell Counters. (Common) |
SD6-EN013 White Magician Pikeru LIGHT | Spellcaster | Level 2 | ATK 1200 | DEF 0 During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field. (Common) |
SD6-EN012 Chaos Sorcerer DARK | Spellcaster | Level 6 | ATK 2300 | DEF 2000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT and 1 DARK monster in your Graveyard. Once per turn during your Main Phase, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn. (Common) |
SD6-EN011 Tsukuyomi DARK | Spellcaster-Type Spirit | Level 4 | ATK 1100 | DEF 1400 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, select 1 face-up monster on the field and flip it into face-down Defense Position. (Common) |
SD6-EN010 Royal Magical Library LIGHT | Spellcaster | Level 4 | ATK 0 | DEF 2000 Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max 3). By removing 3 Spell Counters from this card, draw 1 card from your Deck. (Common) |
SD6-EN009 Breaker the Magical Warrior DARK | Spellcaster | Level 4 | ATK 1600 | DEF 1000 When this card is Normal Summoned, put 1 Spell Counter on it (max. 1). Increase the ATK of this card by 300 points for each Spell Counter on this card. By removing 1 Spell Counter from this card, destroy 1 Spell or Trap Card on the field. (Common) |
SD6-EN008 Chaos Command Magician LIGHT | Spellcaster | Level 6 | ATK 2400 | DEF 1900 Negate the effect of a Monster Card that targets this 1 card. (Common) |
SD6-EN007 Apprentice Magician DARK | Spellcaster | Level 2 | ATK 400 | DEF 800 When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you can select 1 Level 2 or lower Spellcaster-Type monster from your Deck and Special Summon it on the field in face-down Defense Position. (Common) |
SD6-EN006 Skilled Dark Magician DARK | Spellcaster | Level 4 | ATK 1900 | DEF 1700 Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). By Tributing this card with 3 Spell Counters on it, Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard. (Common) |
SD6-EN005 Magician of Faith LIGHT | Spellcaster | Level 1 | ATK 300 | DEF 400 FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand. (Common) |
SD6-EN004 Gemini Elf (original artwork) EARTH | Spellcaster | Level 4 | ATK 1900 | DEF 900 Elf twins that alternate their attacks. (Common) |
SD6-EN003 Dark Magician (4th artwork) DARK | Spellcaster | Level 7 | ATK 2500 | DEF 2100 The ultimate wizard in terms of attack and defense. (Common) |
SD6-EN002 Mythical Beast Cerberus LIGHT | Spellcaster | Level 4 | ATK 1400 | DEF 1400 Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Increase the ATK of this card by 500 points for each Spell Counter on this card. At the end of the Battle Phase of the turn this card battles, remove all Spell Counters from this card. (Common) |
SD6-EN001 Dark Eradicator Warlock DARK | Spellcaster | Level 7 | ATK 2500 | DEF 2100 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Dark Magician" on your side of the field. While this card is face-up on the field, inflict 1000 points of damage to your opponent's Life Points each time either player activates 1 Normal Spell Card. (Ultra Rare) |