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Structure Deck: Zombie Madness (SD2-EN) Card Spoiler

1. This list excludes the duplicate cards.
2. Card gallery:
https://yugipedia.com/wiki/Set_Card_Galleries:Structure_Deck:_Zombie_Madness_(TCG-EN-1E)
                                                     SD2-EN028
Compulsory Evacuation Device
Normal Trap
Return 1 monster on the field to its owner's hand.
(Common)
 
                                                     SD2-EN027
Reckless Greed
Normal Trap
Draw 2 cards, and after that skip your next 2 Draw Phases.
(Common)
 
                                                     SD2-EN026
Magic Jammer
Counter Trap
Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it.
(Common)
 
                                                     SD2-EN025
Torrential Tribute
Normal Trap
You can only activate this card when a monster is Normal Summoned, Flip Summoned, or Special Summoned. Destroy all monsters on the field.
(Common)
 
                                                     SD2-EN024
Dust Tornado
Normal Trap
Destroy 1 Spell or Trap Card on your opponent's side of the field. You can then Set 1 Spell or Trap Card from your hand.
(Common)
 
                                                     SD2-EN023
Reload
Quick-Play Spell
Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
(Common)
 
                                                     SD2-EN022
Call of the Mummy
Continuous Spell
If there is no monster on your side of the field, you can Special Summon 1 Zombie-Type monster from your hand. You can use this effect only once per turn.
(Common)
 
                                                     SD2-EN021
Book of Life
Normal Spell
Special Summon 1 Zombie-Type monster from your Graveyard to the field and remove 1 monster in your opponent's Graveyard from play.
(Common)
 
                                                     SD2-EN020
Creature Swap
Normal Spell
Both players select 1 monster from their respective sides of the field and switch control of those monsters with each other. The selected monsters cannot change their battle positions this turn.
(Common)
 
                                                     SD2-EN019
Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
(Common)
 
                                                     SD2-EN018
Card of Safe Return
Continuous Spell
When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck.
(Common)
 
                                                     SD2-EN017
Pot of Greed
Normal Spell
Draw 2 cards from your Deck.
(Common)
 
                                                     SD2-EN016
Nobleman of Crossout
Normal Spell
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.
(Common)
 
                                                     SD2-EN015
Giant Trunade
Normal Spell
Return all Spell and Trap Cards on the field to the respective owners' hands.
(Common)
 
                                                     SD2-EN014
Mystical Space Typhoon
Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
(Common)
 
                                                     SD2-EN013
Snatch Steal
Equip Spell
Take control of a monster on your opponent's side of the field that is equipped with this card. Increase your opponent's Life Points by 1000 points during each of his/her Standby Phases.
(Common)
 
                                                     SD2-EN012
Regenerating Mummy
DARK | Zombie | Level 4 | ATK 1800 | DEF 1500
When this card is sent from your hand to the Graveyard by an effect of a card controlled by your opponent, return this card from the Graveyard to your hand.
(Common)
 
                                                     SD2-EN011
Double Coston
DARK | Zombie | Level 4 | ATK 1700 | DEF 1650
If you Tribute Summon a DARK monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.
(Common)
 
                                                     SD2-EN010
Vampire Lady
DARK | Zombie | Level 4 | ATK 1550 | DEF 1550
Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard.
(Common)
 
                                                     SD2-EN009
Soul-Absorbing Bone Tower
DARK | Zombie | Level 3 | ATK 400 | DEF 1500
This card cannot be attacked if there is another Zombie-Type monster on your side of the field. Each time a Zombie-Type monster is Special Summoned successfully, send 2 cards from the top of your opponent's Deck to the Graveyard.
(Common)
 
                                                     SD2-EN008
Ryu Kokki
DARK | Zombie | Level 6 | ATK 2400 | DEF 2000
If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step.
(Common)
 
                                                     SD2-EN007
Despair from the Dark
DARK | Zombie | Level 8 | ATK 2800 |  DEF 3000
When this card is sent from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to the field.
(Common)
 
                                                     SD2-EN006
Spirit Reaper
DARK | Zombie | Level 3 | ATK 300 | DEF 200
This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.
(Common)
 
                                                     SD2-EN005
Pyramid Turtle
EARTH | Zombie | Level 4 | ATK 1200 | DEF 1400
When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 Zombie-Type monster with a DEF 2000 or less from the Deck to the field. Then shuffle the Deck.
(Common)
 
                                                     SD2-EN004
Dark Dust Spirit
EARTH | Zombie-Type Spirit | Level 6 | ATK 2200 | DEF 1800
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, destroy all face-up monsters on the field except this card.
(Common)
 
                                                     SD2-EN003
Vampire Lord
DARK | Zombie | Level 5 | ATK 2000 | DEF 1500
Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard. Also, if this card is destroyed and sent to the Graveyard by your opponent's card effect, it is Special Summoned to the field during your next Standby Phase.
(Common)
 
                                                     SD2-EN002
Master Kyonshee
EARTH | Zombie | Level 4 | ATK 1750 | DEF 1000
A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
(Common)
 
                                                     SD2-EN001
Vampire Genesis
DARK | Zombie | Level 8 | ATK 3000 | DEF 2100
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 "Vampire Lord" on your side of the field from play. Discard 1 Zombie-Type monster from your hand to the Graveyard to select and Special Summon 1 Zombie-Type monster from your Graveyard with a Level less than the discarded Zombie-Type monster. You can only use this effect once per turn.
(Ultra Rare)