*Ratings below are based on when the product was released and NOT today's Yu-Gi-Oh format* | ||||
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Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
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Starter Deck (2006) (YSD-EN) Card Ratings
1. For info on how these ratings are
determined, click
here. 2. YSD-EN003 was previously called "Luster Dragon". 3. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Starter_Deck_2006_(TCG-EN-1E) |
YSD-EN040 Trap Card Magic Cylinder Normal Trap Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points. (Common) Rating: 3 Put the hurt on your opponent's lifepoints when he or she attacks with his or her One-Turn Kill Monster and win the duel in one turn! |
YSD-EN039 Trap Card Cemetary Bomb Normal Trap Inflict 100 points of damage to your opponent's Life Points for each card in their Graveyard. (Common) Rating: 1 This card certainly is not the bomb. In fact, it's not even worth playing! |
YSD-EN038 Trap Card Compulsory Evacuation Device Normal Trap Return 1 monster on the field to its owner's hand. (Common) Rating: 3 Return that Cyber End Dragon that your opponent paid 5000 lifepoints for with Cyber Stein or another Monster with large summoning requirements! |
YSD-EN037 Trap Card Sakuretsu Armor Normal Trap You can only activate this card when your opponent declares an attack. Destroy the attacking monster. (Common) Rating: 2 Use Mirror Force instead. Still has some use though. |
YSD-EN036 Trap Card Jar of Greed Normal Trap Draw 1 card from your Deck. (Common) Rating: 3 Draw power is good but not if you don't get what you need. It will still give you an extra chance at it though. |
YSD-EN035 Trap Card Dust Tornado Normal Trap Destroy 1 Spell or Trap Card on your opponent's side of the field. You can then Set 1 Spell or Trap Card from your hand. (Common) Rating: 3 While not quite as good as MST, it still isn't as bad as RfI. |
YSD-EN034 Trap Card Ready for Intercepting Normal Trap Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position. (Common) Rating: 1 I'd say you're ready for ripping this card up or something else that involves destroying this, right? Thought so. |
YSD-EN033 Trap Card Castle Walls Normal Trap Increase the DEF of 1 face-up monster on the field by 500 points until the end of this turn. (Common) Rating: 1 Give me a second to count the ways this is playable. That didn't take long as there aren't any so don't even think about using this. |
YSD-EN032 Trap Card Reinforcements Normal Trap Increase the ATK of 1 face-up monster on the field by 500 points until the end of this turn. (Common) Rating: 1 Wow, this card is so unplayable! Just don't use it. |
YSD-EN031 Spell Card Brain Control Normal Spell Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated. (Common) Rating: 2 The Change of Heart with a cost. Use this when absolutely necessary. |
YSD-EN030 Spell Card Monster Reincarnation Normal Spell Discard 1 card from your hand. Add 1 Monster Card from your Graveyard to your hand. (Common) Rating: 1 Discarding a card isn't worth adding a Monster back to your hand as CotH lets you revive the Monster to your field so use that instead except for Jaden decks. |
YSD-EN029 Spell Card Dark Factory of Mass Production Normal Spell Select 2 Normal Monsters from your Graveyard and add them to your hand. (Common) Rating: 3 Bring those E-Heroes back to your hand so you can play Flame Wingman or Thunder Giant! |
YSD-EN028 Spell Card The Warrior Returning Alive Normal Spell Select 1 Warrior-Type monster from your Graveyard and add it to your hand. (Common) Rating: 3 A good way to revive those decent Warrior Monsters like Marauding Captain and Gearfried! |
YSD-EN027 Spell Card Heavy Storm Normal Spell Destroy all Spell and Trap Cards on the field. (Common) Rating: 3 An overall good card! |
YSD-EN026 Spell Card Tribute to the Doomed Normal Spell Discard 1 card from your hand. Select 1 monster on the field and destroy it. (Common) Rating: 3 While you have to discard a card, that isn't much of a cost if you get to destroy your opponent's best Monster. A decent card overall. |
YSD-EN025 Spell Card Fissure Normal Spell Destroy 1 face-up monster with the lowest ATK on your opponent's side of the field. (If it's a tie, you get to choose.) (Common) Rating: 2 This card can be good but don't count on it as most of the time, it won't help you. |
YSD-EN024 Spell Card Red Medicine Normal Spell Increase your Life Points by 500 points. (Common) Rating: 1 It's no wonder this deck is for beginners as no experienced duelist would use this atrocious card. |
YSD-EN023 Spell Card Premature Burial Normal Spell Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster. (Common) Rating: 3 800 points isn't much to pay when it comes to resurrecting your best Monsters! |
YSD-EN022 Spell Card Gaia Power Field Spell Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points. (Common) Rating: 3 The Mystic Plasma Zone for EARTH Monsters. A GAF has 2800 ATK, WDG has 2200 ATK. Not too bad a card overall. |
YSD-EN021 Spell Card Black Pendant Equip Spell Increase the ATK of a monster equipped with this card by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of damage to your opponent's Life Points. (Common) Rating: 2 500 ATK boost isn't all that great and neither is the 500 point damage but use it in 3's it might be okay. |
YSD-EN020 Spell Card Ookazi Normal Spell Inflict 800 points of damage to your opponent's Life Points. (Common) Rating: 1 Cards this bad just don't fly, except in a strong wind so throw this card away. |
YSD-EN019 Effect Monster Elemental Hero Bladedge EARTH | Warrior | Level 7 | ATK 2600 | DEF 1800 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. (Ultra Rare) Rating: 1 I have one place for a card this bad: Jaden's deck so put it there only. |
YSD-EN018 Effect Monster Mirage Dragon LIGHT | Dragon | Level 4 | ATK 1600 | DEF 600 While this card is face-up on your side of the field, your opponent cannot activate Trap Cards during the Battle Phase. (Common) Rating: 2 Dragon decks are the only place this should see play if any. |
YSD-EN017 Effect Monster The Trojan Horse EARTH | Beast | Level 4 | ATK 1600 | DEF 1200 If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. (Common) Rating: 1 Only good for playing Ancient Gear Golem and nothing else. |
YSD-EN016 Effect Monster Spirit Caller LIGHT | Spellcaster | Level 3 | ATK 1000 | DEF 1000 FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field. (Common) Rating: 1 Horrible stats and a horrid effect make Monsters like this one unplayable so don't use this. |
YSD-EN015 Effect Monster Spear Dragon WIND | Dragon | Level 4 | ATK 1900 | DEF 0 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step. (Common) Rating: 3 Why only a 3? Well it has 0 DEF and is changed to Defense Position after attacking. Keep FAO out and he can do well though. |
YSD-EN014 Effect Monster Princess of Tsurugi WIND | Warrior | Level 3 | ATK 900 | DEF 700 FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field. (Common) Rating: 3 Combine this with Just Desserts and that's potentially 5000 damage in one blow! Still, she's prone to Monster Removal. |
YSD-EN013 Effect Monster Kuriboh (original artwork) DARK | Fiend | Level 1 | ATK 300 | DEF 200 Discard this card from your hand. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase. (Common) Rating: 3 Discard him and you take no damage! A nice card but the fact is, you can only use the effect during your opponent's Battle Phase. |
YSD-EN012 Effect Monster Magician of Faith LIGHT | Spellcaster | Level 1 | ATK 300 | DEF 400 FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand. (Common) Rating: 3 Retrieve Lightning Vortex, Hammer Shot or any other staple cards! |
YSD-EN011 Effect Monster Skelengel LIGHT | Fairy | Level 2 | ATK 900 | DEF 400 FLIP: Draw 1 card from your Deck. (Common) Rating: 2 An okay card for Exodia decks or just to have a better chance at getting what you need but overall not that great. |
YSD-EN010 Normal Monster Elemental Hero Sparkman (original artwork) LIGHT | Warrior | Level 4 | ATK 1600 | DEF 1400 An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy. (Common) Rating: 2 1600 ATK doesn't survive unless it has support so Jaden decks are the only place for this card. |
YSD-EN009 Normal Monster Elemental Hero Clayman (original artwork) EARTH | Warrior | Level 4 | ATK 800 | DEF 2000 An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost. (Common) Rating: 2 His 2000 DEF and requirement for a decent Fusion Monster are the only reasons why this card gets 2/5. |
YSD-EN008 Normal Monster Elemental Hero Burstinatrix (original artwork FIRE | Warrior | Level 3 | ATK 1200 | DEF 800 A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy. (Common) Rating: 2 See my comments on (YSD-EN007) Elemental Hero Avian for my comments on this. |
YSD-EN007 Normal Monster Elemental Hero Avian (original artwork) WIND | Warrior | Level 3 | ATK 1000 | DEF 1000 A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. (Common) Rating: 2 Not much of a hero with those stats but he's useful for getting Flame Wingman out. |
YSD-EN006 Normal Monster Warrior of Zera EARTH | Warrior | Level 4 | ATK 1600 | DEF 1600 A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day. (Common) Rating: 1 Use a more decent Monster like Dark Blade or Luster Dragon instead. |
YSD-EN005 Normal Monster Luster Dragon WIND | Dragon | Level 4 | ATK 1900 | DEF 1600 A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power. (Common) Rating: 4 1900 makes for a decent Monster and this one sure is! |
YSD-EN004 Normal Monster Dark Blade DARK | Warrior | Level 4 | ATK 1800 | DEF 1500 They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. (Common) Rating: 3 A good way to start a duel! Keep 1900 + ATK Monsters in mind though. |
YSD-EN003 Normal Monster Luster Dragon #2 WIND | Dragon | Level 6 | ATK 2400 | DEF 1400 This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty. (Common) Rating: 3 Definitely one of the better Monsters in this set so far! If it had an effect, this card's rating might have been higher. |
YSD-EN002 Normal Monster Warrior Dai Grepher EARTH | Warrior | Level 4 | ATK 1700 | DEF 1600 The warrior who can manipulate dragons. Nobody knows his mysterious past. (Common) Rating: 1 Don't use this unless it's for a Warrior or EARTH deck. |
YSD-EN001 Normal Monster Gazelle the King of Mythical Beasts EARTH | Beast | Level 4 | ATK 1500 | DEF 1200 This monster moves so fast that it looks like an illusion to mortal eyes. (Common) Rating: 1 Use this in Atem's deck if you must use this card. |