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Text card ratings Rarity Changes Visual Spoiler Card spoiler Improved Effects

Duelist Pack: Jaden Yuki 3 (Page 1)

Evil Hero Malicious Fiend
FIRE / Fiend-Type Fusion / Level 8 / ATK 3500 / DEF 2100
"Evil Hero Malicious Edge" + 1 Level 6 or higher Fiend-Type monster
This card cannot be Special Summoned except with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position and each monster they control must attack this card.
Rating: 4
Comments: A very powerful card! 3500 ATK and forcing any monsters your opponent controls to not only change to Attack Position but attack this card as well! Since he can only be summoned with Dark Fusion, his rating is 4/5.
Evil Hero Infernal Sniper
FIRE / Fiend-Type Fusion / Level 6 / ATK 2000 / DEF 2500
"Elemental Hero Clayman" + "Elemental Hero Burstinatrix"
This card cannot be Special Summoned except with "Dark Fusion". During your Standby Phase, if this card is in face-up Defense Position, inflict 1000 damage to your opponent. This card cannot be destroyed by the effects of Spell Cards.
Rating: 3
Comments: Not only does she deal 1000 damage to your opponent during your Standby Phases if she's in face up Defense Position but she can't be destroyed by Spell Cards! A decent card for just about any deck!
Evil Hero Wild Cyclone
EARTH / Fiend-Type Fusion / Level 8 / ATK 1900 / DEF 2300
"Elemental Hero Avian" + "Elemental Hero Wildheart"
This card cannot be Special Summoned except by the effect of "Dark Fusion". If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent, destroy all Set Spell and Trap Cards your opponent controls.
Rating: 4
Comments: He boasts 1900 ATK, AGG's Spell/Trap negation during the Battle Phase and when he deals damage, he destroys all your opponent's face down Spells and Traps, which will be at least 3 most of the time!
Evil Hero Dark Gaia
EARTH / Fiend-Type Fusion / Level 8 / ATK ? / DEF 0
1 Fiend-Type monster + 1 Rock-Type monster
This card cannot be Special Summoned except with "Dark Fusion". The original ATK of this card is equal to the combined ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack, change all Defense Position monsters your opponent controls to face-up Attack Position. Flip Effects are not activated at this time.
Rating: 3
Comments: Since his effect is a double-edged sword, I rate him 3/5.
Armor Breaker
EARTH / Warrior-Type Union / Level 3 / ATK 800 / DEF 800
Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, when that monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)
Rating: 2
Comments: With his stats, you'll want to equip him as the equipped monster destroys any card on the field when it deals Battle Damage.
Evil Hero Infernal Prodigy
DARK / Fiend / Level 2 / ATK 300 / DEF 600
If you control no monsters, you can Special Summon this card from your hand in face-up Attack Position. If you Tribute this card to Tribute Summon an "Elemental Hero", "Destiny Hero", or "Evil Hero" monster, draw 1 card during this turn's End Phase.
Rating: 2
Comments: Since he gives you 1 card if tributed for an Evil Hero or Destiny Hero monster, his rating is 2/5. Otherwise he'd get nothing more than 1/5 and a bad comment.
Evil Hero Infernal Gainer
EARTH / Fiend / Level 4 / ATK 1600 / DEF 0
During your Main Phase 1, you can remove this card from play and select 1 face-up Fiend-Type monster you control. That monster can attack twice during each Battle Phase. Special Summon this card in face-up Attack Position during your second Standby Phase after you activate this effect.
Rating: 3
Comments: Despite his incredibly horrid stats, you'll want to remove him from play to let a Fiend-Type monster attack twice. The fact that he comes back and can be destroyed by TT grants him a rating of 3/5.
Evil Hero Malicious Edge
EARTH / Fiend / Level 7 / ATK 2600 / DEF 1800
If your opponent controls a monster, you can Normal Summon this card with 1 Tribute. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Rating: 3
Comments: A Bladedge with a Normal Summon Cyber Dragon-effect! Not too bad but the 2-tribute cost to summon it isn't that great.
Elemental Hero Neos Alius
LIGHT / Warrior-Type Gemini / Level 4 / ATK 1900 / DEF 1300
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● This face-up card's name is treated as "Elemental Hero Neos".
Rating: 4
Comments: His 1900 ATK mows down La Jinn and Gearfried or the Familiar Possessed monsters! Since he needs to be re-summoned to become "Neos' younger brother", his rating is 4/5.
Elemental Hero Captain Gold
LIGHT / Warrior / Level 4 / ATK 2100 / DEF 800
You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field but "Skyscraper" is not on the field, destroy this card.
Rating: 3
Comments: 2100 ATK makes him ideal for any Warrior or Elemental Hero deck! The only downside is that to actually hit the field, he needs his Field Spell Card, Skyscraper out.
Neo-Spacian Glow Moss
LIGHT / Plant / Level 3 / ATK 300 / DEF 900
When this card attacks or is attacked, your opponent draws 1 card. Reveal that card, and based on its type apply the proper effect: ● Monster: End the Battle Phase. ● Spell: You can change this card's attack to a direct attack. ● Trap: This monster is changed to Defense Position.
Rating: 1
Comments: Your opponent draws 1 card each time this card attacks, which is bad enough and to top it off, none of the effects are worth activating.
Neo-Spacian Grand Mole
EARTH / Rock / Level 3 / ATK 900 / DEF 300
If this card attacks or is attacked by an opponent's monster you can return both monsters to their owner's hands at the start of the Damage Step (without damage calculation).
Rating: 3
Comments: Despite having stats of only (900/300), it's quite the pest for your opponent as it can send a monster with major summoning requirements back to the hand and leave itself safe from harm!
Neo-Spacian Air Hummingbird
WIND / Winged Beast / Level 3 / ATK 800 / DEF 600
Once per turn, during your Main Phase, you can gain 500 Life Points for each card in your opponent's hand.
Rating: 1
Comments: Like I said back in STON, unless you use Stall  or Life Point gain, don't run this card outside Jaden decks.