DP2-EN015 |
 |
Ojama King
LIGHT / Beast-Type Fusion / Level 6
/ ATK 0 / DEF 3000
"Ojama Green" + "Ojama Yellow" + "Ojama Black"
Select up to 3 of your opponent's Monster Card Zones. As long as
this card remains face-up on the field, the selected zones
cannot be used.
COMMON |
DP2-EN014 |
 |
XYZ-Dragon Cannon (original artwork)
LIGHT / Machine-Type Fusion / Level 8
/ ATK 2800 / DEF 2600
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
This card can only be Special Summoned from your Fusion Deck by
removing from play the above cards on your side of the field.
(You do not use "Polymerization".) This card cannot be Special
Summoned from the Graveyard. By discarding 1 card from your
hand, destroy 1 card on your opponent's side of the field.
RARE |
DP2-EN013 |
 |
Armed Dragon LV10
WIND / Dragon / Level 10
ATK 3000 / DEF 2000
This card cannot be Normal Summoned or Set. This card cannot be
Special Summoned except by Tributing 1 "Armed Dragon LV7" on
your side of the field. By sending 1 card from your hand to the
Graveyard, destroy all face-up monsters on your opponent's side
of the field.
ULTRA RARE |
DP2-EN012 |
 |
Armed Dragon LV7
WIND / Dragon / Level 7
/ ATK 2800 / DEF 1000
This card cannot be Normal Summoned or Set. This card cannot be
Special Summoned except by the effect of "Armed Dragon LV5". By
sending 1 Monster Card from your hand to the Graveyard to
destroy all face-up monsters on your opponent's side of the
field with ATK equal to or less than the ATK of the sent
monster.
SUPER RARE |
DP2-EN011 |
 |
Armed Dragon LV5
WIND / Dragon / Level 5
/ ATK 2400 / DEF 1700
By sending 1 Monster Card from your hand to the Graveyard,
destroy 1 face-up monster on your opponent's side of the field
with an ATK equal to or less than the ATK of the sent monster.
During the End Phase of a turn that this card destroyed a
monster as a result of battle, by sending this card to the
Graveyard, Special Summon 1 "Armed Dragon LV7" from your hand or
Deck.
COMMON |
DP2-EN010 |
 |
Armed Dragon LV3
WIND / Dragon / Level 3
/ ATK 1200 / DEF 900
During your Standby Phase, by sending this face-up card to the
Graveyard, Special Summon 1 "Armed Dragon LV5" from your hand or
Deck.
COMMON |
DP2-EN009 |
 |
Infernal Incinerator
FIRE / Fiend / Level 6
/ ATK 2800 / DEF 1800
This card can only be Normal Summoned or Set by discarding all
card(s) in your hand to the Graveyard except this card, as well
as Tributing 1 monster with ATK 2000 or higher from your side of
the field. Increase the ATK of this monster by 200 points for
each monster on your opponent's side of the field. Decrease the
ATK of this card by 500 points for each monster on your side of
the field, except this card.
RARE |
DP2-EN008 |
 |
W-Wing Catapult
LIGHT / Machine-Type Union / Level 4
/ ATK 1300 / DEF 1500
Once per turn, during your Main Phase, if you control this card
on the field, you can equip it to your "V - Tiger Jet" as an
Equip Card, OR unequip the Union equipment and Special Summon
this card in face-up Attack Position. While equipped to a
monster by this card's effect, increase the ATK and DEF of the
equipped monster by 400 points. (1 monster can only be equipped
with 1 Union Monster at a time. If the equipped monster is
destroyed as a result of battle, destroy this card instead.)
COMMON |
DP2-EN007 |
 |
Z-Metal Tank
LIGHT / Machine-Type Union / Level 4
/ ATK 1500 / DEF 1300
Once per turn, during your Main Phase, if you control this card
on the field, you can equip it to your "X-Head Cannon" or
"Y-Dragon Head" as an Equip Card, OR unequip the Union equipment
and Special Summon this card in face-up Attack Position. While
equipped to a monster by this card's effect, increase the ATK
and DEF of the equipped monster by 600 points. (1 monster can
only be equipped with 1 Union Monster at a time. If the equipped
monster is destroyed as a result of battle, destroy this card
instead.)
COMMON |
DP2-EN006 |
 |
Y-Dragon Head
LIGHT / Machine-Type Union / Level 4
/ ATK 1500 / DEF 1600
Once per turn, during your Main Phase, if you control this card
on the field, you can equip it to your "X-Head Cannon" as an
Equip Card, OR unequip the Union equipment and Special Summon
this card in face-up Attack Position. While equipped to a
monster by this card's effect, increase the ATK and DEF of the
equipped monster by 400 points. (1 monster can only be equipped
with 1 Union Monster at a time. If the equipped monster is
destroyed as a result of battle, destroy this card instead.)
COMMON |
DP2-EN005 |
 |
X-Head Cannon
LIGHT / Machine / Level 4
/ ATK 1800 / DEF 1500
A monster with a mighty cannon barrel, it
is able to integrate its attacks. It attacks in many ways by
combining and separating with other monsters.
COMMON |
DP2-EN004 |
 |
Ojama Black
LIGHT / Beast / Level 2
/ ATK 0 / DEF 1000
He's one of the Ojama Trio. It's said that
he butts in by any means necessary. It's also said that when the
three are together, something happens.
COMMON |
DP2-EN003 |
 |
Ojama Yellow
LIGHT / Beast / Level 2
/ ATK 0 / DEF 1000
He's one of the Ojama Trio. It's said that
he butts in by any means necessary. It's also said that when the
three are together, something happens.
COMMON |
DP2-EN002 |
 |
Ojama Green
LIGHT / Beast / Level 2
/ ATK 0 / DEF 1000
He's one of the Ojama Trio. It's said that
he butts in by any means necessary. It's also said that when the
three are together, something happens.
COMMON |
DP2-EN001 |
 |
V-Tiger Jet
LIGHT / Machine / Level 4
/ ATK 1600 / DEF 1800
This ace fighter is unbeatable in a
dogfight. It combines with other monsters to launch an array of
encircling attacks.
COMMON |