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Learn to play the TCG. | CP03-EN Card Ratings |
Champion Pack: Game Three (CP03-EN) Card Spoiler
1.
CP03-EN019 has "Abyss" in its name
misspelled. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Champion_Pack:_Game_Three_(TCG-EN-UE) |
Game Three (CP03-EN020) Necrovalley SPELL / Field Spell Negate the effects of Spell, Trap, and Monster Cards that affect a card(s) in the Graveyard. Neither player can remove from play cards in the Graveyard. All "Gravekeeper's" monsters gain 500 ATK and DEF. (Common) |
Game Three (CP03-EN019) Contract with the Aybss SPELL / Ritual Spell This card is used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning. (Common) |
Game Three (CP03-EN018) A Feather of the Phoenix SPELL / Normal Spell Discard 1 card from your hand. Select 1 card in your Graveyard and return it to the top of your Deck. (Common) |
Game Three (CP03-EN017) Wild Nature's Release SPELL / Normal Spell Select 1 Beast-Type or Beast-Warrior-Type monster; it gains ATK equal to its DEF until the end of this turn. Destroy the monster during the End Phase. (Common) |
Game Three (CP03-EN016) Gravekeeper's Chief DARK / Effect Monster / Level 5 / ATK 1900 / DEF 1200 (Spellcaster / Effect) You can only control 1 Gravekeeper's Chief at a time. Your Graveyard is unaffected by "Necrovalley". When this card is Tribute Summoned, you can Special Summon 1 "Gravekeeper's" monster from your Graveyard. (Common) |
Game Three (CP03-EN015) B.E.S. Crystal Core WATER / Effect Monster / Level 5 / ATK 2100 / DEF 1000 (Machine / Effect) When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position. (Common) |
Game Three (CP03-EN014) Kaibaman LIGHT / Effect Monster / Level 3 / ATK 200 / DEF 700 (Warrior / Effect) You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand. (Common) |
Game Three (CP03-EN013) Chiron the Mage EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1000 (Beast-Warrior / Effect) Once per turn, you can discard 1 Spell Card from your hand to destroy 1 Spell or Trap Card your opponent controls. (Common) |
Game Three (CP03-EN012) Fairy Dragon WIND / Normal Monster / Level 4 / ATK 1100 / DEF 1200 (Dragon / Normal) This beautiful Dragon spirit harbors hidden strength. (Common) |
Game Three (CP03-EN011) Widespread Ruin (original artwork) TRAP / Normal Trap Activate only when your opponent declares an attack. Destroy 1 Attack Position monster your opponent controls with the highest ATK. (If it's a tie, you get to choose.) (Rare) |
Game Three (CP03-EN010) Pikeru's Circle of Enchantment TRAP / Normal Trap Damage to you from card effects becomes 0 until the end of this turn. (Rare) |
Game Three (CP03-EN009) The Agent of Judgment - Saturn LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 0 (Fairy / Effect) While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control "The Sanctuary in the Sky", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect. (Rare) |
Game Three (CP03-EN008) Manticore of Darkness FIRE / Effect Monster / Level 6 / ATK 2300 / DEF 1000 (Beast-Warrior / Effect) During the End Phase of any turn this card is sent to the Graveyard, you can send 1 Beast, Beast-Warrior or Winged Beast-Type Monster Card from your hand or your side of the field to the Graveyard to Special Summon this card from the Graveyard. (Rare) |
Game Three (CP03-EN007) Goldd, Wu-Lord of Dark World DARK / Effect Monster / Level 5 / ATK 2300 / DEF 1400 (Fiend / Effect) If this card is discarded from the hand to the Graveyard by a card effect, Special Summon it. If this card is discarded from the hand to the Graveyard by your opponent's card effect, you can select up to 2 cards your opponent controls and destroy them. (Rare) |
Game Three (CP03-EN006) D.D. Assailant EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1600 (Warrior / Effect) When this card is destroyed by battle with your opponent's monster, remove from play both this card and the opponent's monster that destroyed this card. (Rare) |
Game Three (CP03-EN005) Dark World Lightning SPELL / Normal Spell Select 1 face-down card on the field and destroy it, and after that, select 1 card from your hand and discard it. (Super Rare) |
Game Three (CP03-EN004) Snipe Hunter DARK / Effect Monster / Level 4 / ATK 1500 / DEF 600 (Fiend / Effect) Discard 1 card from your hand. Select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card. (Super Rare) |
Game Three (CP03-EN003) Gravekeeper's Spy DARK / Effect Monster / Level 4 / ATK 1200 / DEF 2000 (Spellcaster / Flip / Effect) FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck. (Super Rare) |
Game Three (CP03-EN002) Spirit Reaper DARK / Effect Monster / Level 3 / ATK 300 / DEF 200 (Zombie / Effect) This card cannot be destroyed by battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks directly, your opponent randomly discards 1 card. (Super Rare) |
Game Three (CP03-EN001) Magicians Unite SPELL / Normal Spell Activate only if you control 2 or more face-up Attack Position Spellcaster-Type monsters; select 1 of them. The ATK of the selected monster becomes 3000 until the end of this turn. Spellcaster-Type monster(s) you control cannot attack this turn, except the selected monster. (Ultra Rare) |