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Champion Pack: Game Three (CP03-EN)

1. CP03-EN019 has "Abyss" in its name misspelled.
2. Booster set gallery:
 
https://yugipedia.com/wiki/Set_Card_Galleries:Champion_Pack:_Game_Three_(TCG-EN-UE)
                                                     CP03-EN020
Necrovalley
Field Spell
Negate the effects of Spell, Trap, and Monster Cards that affect a card(s) in the Graveyard. Neither player can remove from play cards in the Graveyard. All "Gravekeeper's" monsters gain 500 ATK and DEF.
(Common)
 
                                                     CP03-EN019
Contract with the Aybss
Ritual Spell
This card is used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning.
(Common)
 
                                                     CP03-EN018
A Feather of the Phoenix
Normal Spell
Discard 1 card from your hand. Select 1 card in your Graveyard and return it to the top of your Deck.
(Common)
 
                                                     CP03-EN017
Wild Nature's Release
Normal Spell
Select 1 Beast-Type or Beast-Warrior-Type monster; it gains ATK equal to its DEF until the end of this turn. Destroy the monster during the End Phase.
(Common)
 
                                                     CP03-EN016
Gravekeeper's Chief
DARK | Spellcaster | Level 5 | ATK 1900 | DEF 1200
You can only control 1 Gravekeeper's Chief at a time. Your Graveyard is unaffected by "Necrovalley". When this card is Tribute Summoned, you can Special Summon 1 "Gravekeeper's" monster from your Graveyard.
(Common)
 
                                                     CP03-EN015
B.E.S. Crystal Core
WATER | Machine | Level 5 | ATK 2100 | DEF 1000
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
(Common)
 
                                                     CP03-EN014
Kaibaman
LIGHT | Warrior | Level 3 | ATK 200 | DEF 700
You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand.
(Common)
 
                                                     CP03-EN013
Chiron the Mage
EARTH | Beast-Warrior | Level 4 | ATK 1800 | DEF 1000
Once per turn, you can discard 1 Spell Card from your hand to destroy 1 Spell or Trap Card your opponent controls.
(Common)
 
                                                     CP03-EN012
Fairy Dragon
WIND | Dragon | Level 4 | ATK 1100 | DEF 1200
This beautiful Dragon spirit harbors hidden strength.
(Common)
 
                                                     CP03-EN011
Widespread Ruin
Normal Trap
Activate only when your opponent declares an attack. Destroy 1 Attack Position monster your opponent controls with the highest ATK. (If it's a tie, you get to choose.)
(Rare)
 
                                                     CP03-EN010
Pikeru's Circle of Enchantment
Normal Trap
Damage to you from card effects becomes 0 until the end of this turn.
(Rare)
 
                                                     CP03-EN009
The Agent of Judgment - Saturn
LIGHT | Fairy | Level 6 | ATK 2400 | DEF 0
While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control "The Sanctuary in the Sky", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect.
(Rare)
 
                                                     CP03-EN008
Manticore of Darkness
FIRE | Beast-Warrior | Level 6 | ATK 2300 | DEF 1000
During the End Phase of any turn this card is sent to the Graveyard, you can send 1 Beast, Beast-Warrior or Winged Beast-Type Monster Card from your hand or your side of the field to the Graveyard to Special Summon this card from the Graveyard.
(Rare)
 
                                                     CP03-EN007
Goldd, Wu-Lord of Dark World
DARK | Fiend | Level 5 | ATK 2300 | DEF 1400
If this card is discarded from the hand to the Graveyard by a card effect, Special Summon it. If this card is discarded from the hand to the Graveyard by your opponent's card effect, you can select up to 2 cards your opponent controls and destroy them.
(Rare)
 
                                                     CP03-EN006
D.D. Assailant
EARTH | Warrior | Level 4 | ATK 1700 | DEF 1600
When this card is destroyed by battle with your opponent's monster, remove from play both this card and the opponent's monster that destroyed this card.
(Rare)
 
                                                     CP03-EN005
Dark World Lightning
Normal Spell
Select 1 face-down card on the field and destroy it, and after that, select 1 card from your hand and discard it.
(Super Rare)
 
                                                     CP03-EN004
Snipe Hunter
DARK | Fiend | Level 4 | ATK 1500 | DEF 600
Discard 1 card from your hand. Select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card.
(Super Rare)
 
                                                     CP03-EN003
Gravekeeper's Spy
DARK | Spellcaster | Level 4 | ATK 1200 | DEF 2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
(Super Rare)
 
                                                     CP03-EN002
Spirit Reaper
DARK | Zombie | Level 3 | ATK 300 | DEF 200
This card cannot be destroyed by battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks directly, your opponent randomly discards 1 card.
(Super Rare)
 
                                                     CP03-EN001
Magicians Unite
Normal Spell
Activate only if you control 2 or more face-up Attack Position Spellcaster-Type monsters; select 1 of them. The ATK of the selected monster becomes 3000 until the end of this turn. Spellcaster-Type
monster(s) you control cannot attack this turn, except the selected monster.
(Ultra Rare)