*Also available as an Ultimate Rare card |
TLM-EN032 |
 |
King of the Skill Servants
DARK / Zombie / Level 1
/ ATK ? / DEF 0
The original ATK of this card becomes the
number of "King of the Skull Servants" and "Skull Servant" card
in your Graveyard x 1000 points. When this card is destroyed and
sent to the Graveyard as a result of battle, remove from play 1
other "King of the Skull Servants" or "Skull Servant" card in
your Graveyard to Special Summon this card.
COMMON |
TLM-EN031 |
 |
Des Wombat
EARTH / Beast / Level 3
/ ATK 1600 / DEF 300
As long as this card remains face-up on the
field, any damage by a card effect to the controller of this
card becomes 0.
COMMON |
TLM-EN030 |
 |
Batteryman AA
LIGHT / Thunder / Level 3
/ ATK 0 / DEF 0
If all "Batteryman AA"(s) on your side of the
field are in Attack Position, increase the ATK of this card by
1000 points for each "Batteryman AA" on your side of the field.
If all "Batteryman AA"(s) on your side of the field are in
Defense Position, increase the DEF of this card by 1000 points
for each "Batteryman AA" on your side of the field.
COMMON |
TLM-EN029 |
 |
Wynn the Wind Charmer
WIND / Spellcaster / Level 3
/ ATK 500 / DEF 1500
FLIP: Take control of 1 WIND
monster on your opponent's side of the field, for as long as
this card remains face-up on the field.
COMMON |
TLM-EN028 |
 |
Hiita the Fire Charmer
FIRE / Spellcaster / Level 3
/ ATK 500 / DEF 1500
FLIP: Take control of 1 FIRE
monster on your opponent's side of the field, for as long as
this card remains face-up on the field.
COMMON |
TLM-EN027 |
 |
Eria the Water Charmer
WATER / Spellcaster / Level 3
/ ATK 500 / DEF 1500
FLIP: Take control of 1 WATER
monster on your opponent's side of the field, for as long as
this card remains face-up on the field.
COMMON |
TLM-EN026 |
 |
Aussa the Earth Charmer
EARTH / Spellcaster / Level 3
/ ATK 500 / DEF 1500
FLIP: Take control of 1 EARTH
monster on your opponent's side of the field, for as long as
this card remains face-up on the field.
COMMON |
TLM-EN025 |
 |
White Nijnja
LIGHT / Warrior / Level 4
/ ATK 1500 / DEF 800
FLIP: Destroy 1 Defense
Position monster on the field.
COMMON |
TLM-EN024* |
 |
Mid Shield Gardna
EARTH / Warrior / Level 4
/ ATK 100 / DEF 1800
You can flip this card into face-down Defense
Position once per turn during your Main Phase. Negate the
activation of a Spell Card that targets this 1 face-down
monster. At that time, flip this card into face-up Defense
Position.
RARE |
TLM-EN023* |
 |
D.D. Survivor
DARK / Warrior / Level 4
/ ATK 1800 / DEF 200
If this face-up card on your side of the field
is removed from play, this card is Special Summoned to the
owner's side of the field during the End Phase.
RARE |
TLM-EN022 |
 |
Medusa Worm
EARTH / Rock / Level 2
/ ATK 500 / DEF 600
You can flip this card into face-down Defense
Position once per turn during your Main Phase. When this card is
Flip Summoned successfully, destroy 1 monster on your opponent's
side of the field.
COMMON |
TLM-EN021 |
 |
Guardian Statue
EARTH / Rock / Level 4
/ ATK 800 / DEF 1400
You can flip this card into face-down Defense
Position once per turn during your Main Phase. When this card is
Flip Summoned successfully, return 1 monster on your opponent's
side of the field to the owner's hand.
COMMON |
TLM-EN020* |
 |
Master Monk
EARTH / Rock / Level 5
/ ATK 1900 / DEF 1000
This card cannot be Normal Summoned or Set.
This card cannot be Special Summoned except by Tributing 1 "Monk
Fighter" on your side of the field. This card can attack twice
during the same turn.
SUPER RARE |
TLM-EN019 |
 |
Monk Fighter
EARTH / Rock / Level 3
/ ATK 1300 / DEF 1000
Battle Damage to this card's controller that
he/she takes from a battle involving this card becomes 0.
COMMON |
TLM-EN018 |
 |
Mine Golem
EARTH / Rock / Level 3
/ ATK 1000 / DEF 1900
When this card is sent to the Graveyard as a
result of battle, inflict 500 points of damage to your
opponent's Life Points.
COMMON |
TLM-EN017* |
 |
Grave Ohja
EARTH / Rock / Level 4
/ ATK 1600 / DEF 1500
As long as a face-down Defense Position
monster(s) remains on your side of the field, a player cannot
select this card as an attack target. Each time a monster on
your side of the field is Flip Summoned, inflict 300 points of
damage to your opponent's Life Points.
RARE |