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The Lost Millennium (Page 2)

*Also available as an Ultimate Rare card
TLM-EN032
King of the Skill Servants
DARK / Zombie / Level 1 / ATK ? / DEF 0
The original ATK of this card becomes the number of "King of the Skull Servants" and "Skull Servant" card in your Graveyard x 1000 points. When this card is destroyed and sent to the Graveyard as a result of battle, remove from play 1 other "King of the Skull Servants" or "Skull Servant" card in your Graveyard to Special Summon this card.
COMMON
TLM-EN031
Des Wombat
EARTH / Beast / Level 3 / ATK 1600 / DEF 300
As long as this card remains face-up on the field, any damage by a card effect to the controller of this card becomes 0.
COMMON
TLM-EN030
Batteryman AA
LIGHT / Thunder / Level 3 / ATK 0 / DEF 0
If all "Batteryman AA"(s) on your side of the field are in Attack Position, increase the ATK of this card by 1000 points for each "Batteryman AA" on your side of the field. If all "Batteryman AA"(s) on your side of the field are in Defense Position, increase the DEF of this card by 1000 points for each "Batteryman AA" on your side of the field.
COMMON
TLM-EN029
Wynn the Wind Charmer
WIND / Spellcaster / Level 3 / ATK 500 / DEF 1500
FLIP: Take control of 1 WIND monster on your opponent's side of the field, for as long as this card remains face-up on the field.
COMMON
TLM-EN028
Hiita the Fire Charmer
FIRE / Spellcaster / Level 3 / ATK 500 / DEF 1500
FLIP: Take control of 1 FIRE monster on your opponent's side of the field, for as long as this card remains face-up on the field.
COMMON
TLM-EN027
Eria the Water Charmer
WATER / Spellcaster / Level 3 / ATK 500 / DEF 1500
FLIP: Take control of 1 WATER monster on your opponent's side of the field, for as long as this card remains face-up on the field.
COMMON
TLM-EN026
Aussa the Earth Charmer
EARTH / Spellcaster / Level 3 / ATK 500 / DEF 1500
FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field.
COMMON
TLM-EN025
White Nijnja
LIGHT / Warrior / Level 4 / ATK 1500 / DEF 800
FLIP: Destroy 1 Defense Position monster on the field.
COMMON
 
TLM-EN024*
Mid Shield Gardna
EARTH / Warrior / Level 4 / ATK 100 / DEF 1800
You can flip this card into face-down Defense Position once per turn during your Main Phase. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
RARE
 
TLM-EN023*
D.D. Survivor
DARK / Warrior / Level 4 / ATK 1800 / DEF 200
If this face-up card on your side of the field is removed from play, this card is Special Summoned to the owner's side of the field during the End Phase.
RARE
 
TLM-EN022
Medusa Worm
EARTH / Rock / Level 2 / ATK 500 / DEF 600
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned successfully, destroy 1 monster on your opponent's side of the field.
COMMON
 
TLM-EN021
Guardian Statue
EARTH / Rock / Level 4 / ATK 800 / DEF 1400
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned successfully, return 1 monster on your opponent's side of the field to the owner's hand.
COMMON
 
TLM-EN020*
Master Monk
EARTH / Rock / Level 5 / ATK 1900 / DEF 1000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter" on your side of the field. This card can attack twice during the same turn.
SUPER RARE
 
TLM-EN019
Monk Fighter
EARTH / Rock / Level 3 / ATK 1300 / DEF 1000
Battle Damage to this card's controller that he/she takes from a battle involving this card becomes 0.
COMMON
 
TLM-EN018
Mine Golem
EARTH / Rock / Level 3 / ATK 1000 / DEF 1900
When this card is sent to the Graveyard as a result of battle, inflict 500 points of damage to your opponent's Life Points.
COMMON
 
TLM-EN017*
Grave Ohja
EARTH / Rock / Level 4 / ATK 1600 / DEF 1500
As long as a face-down Defense Position monster(s) remains on your side of the field, a player cannot select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 points of damage to your opponent's Life Points.
RARE