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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings No DJCR No DJCR Text Visual spoiler Card spoiler

The Lost Millennium (Page 3)

*Also available as an Ultimate Rare card
TLM-EN048
Impenetrable Formation
Continuous Spell
Select 1 monster on your side of the field to activate this card. While you have 2 or more monsters on your side of the field, and all monsters on your side of the field are in Defense Position, increase the DEF of the selected monster by 700 points. When the selected monster is removed from the field, destroy this card.
COMMON
Rating: 1
Comments: Use Chorus of Sanctuary and Yellow Luster Shield as all Monsters get 800 DEF on your field and they stay on the field even if a Monster is destroyed.
TLM-EN047
Shifting Shadows
Continuous Spell
Pay 300 Life Points to rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position. You can only use this effect once per turn.
COMMON
Rating: 2
Comments: This card's effect isn't too bad to use if your opponent knows where your face down Monsters are but if this card is negated, you still have a problem.
TLM-EN046*
Nitro Unit
Equip Spell
You can only equip this card to a monster on your opponent's side of the field. When a monster destroys the equipped monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the ATK of the equipped monster.
RARE
Rating: 3
Comments: Use this on 1 of your opponent's strong Monsters while you have a stronger Monster on your field for major damage to your opponent!
TLM-EN045*
Legendary Black Belt
Equip Spell
You can only equip this card to "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". When the equipped monster destroys your opponent's monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the DEF of the destroyed monster.
RARE
Rating: 1
Comments: With such little use for this card, it's no wonder it's legendary. Only use this card for Master Monk.
TLM-EN044
Final Ritual of the Ancients
Ritual Spell
This card is used to Ritual Summon "Reshef the Dark Being". You must also Tribute monster whose total Levels equal 8 or more from the field or your hand.
COMMON
Rating: 3
Comments: Unlike Doriado's Blessing, this is a much more playable Ritual Spell! Well worth it once he's out too!
TLM-EN043
Doriado's Blessing
Ritual Spell
This card is used to Ritual Summon "Elemental Mistress Doriado". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand.
COMMON
Rating: 1
Comments: No one in the right mind would Ritual Summon a level 3 Ritual Monster so don't.
TLM-EN042
Kaminote Blow
Normal Spell
You can only activate this card if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step.
COMMON
Rating: 1
Comments: It's best to use this card on Monk Fighter as the other Monks in this set aren't playable.
TLM-EN041
Battery Charger
Normal Spell
Pay 500 Life Points. Special Summon 1 monster from your Graveyard that includes "Batteryman" in its card name.
COMMON
Rating: 1
Comments: 500 lifepoints for a Battery Monster with (0/0) stats? I don't think so. It's just not worth using.
TLM-EN040
Double Attack
Normal Spell
Discard 1 monster card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn.
COMMON
Rating: 3
Comments: Use this on AGG and he can attack 2 times in 1 Battle Phase or use it on Flame Wingman for extra damage!
TLM-EN039
Gift of the Martyr
Normal Spell
Send 1 monster on your side of the field to the Graveyard. Select 1 monster on your side of the field. Increase the ATK of the selected monster by an amount equal to the ATK of the sent monster until the End Phase of the turn this card is activated.
COMMON
Rating: 3
Comments: Give your Flame Wingman the power it needs to destroy Blue-Eyes!
TLM-EN038*
Brain Control
Normal Spell
Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.
SUPER RARE
Rating: 2
Comments: Paying 800 lifepoints for control of an opponent's Monster isn't too bad but if this card is negated by Magic Jammer or Spell Shield Type-8, then you paid for nothing. Stick to CoH instead.
TLM-EN037*
Card of Sanctity
Normal Spell
Remove all cards in your hand and on your side of the field from play. Draw cards until you have 2 cards in your hand.
SUPER RARE
Rating: 1
Comments: This card's name should be renamed Card of Demise as it will cause your demise by activating it. Removing cards in your hand and on your field for 2 cards is horrible. Use PoG instead.
TLM-EN036*
Elemental Hero Thunder Giant
LIGHT / Warrior-Type Fusion / Level 6 / ATK 2400 / DEF 1500
"Elemental Hero Sparkman" + "Elemental Hero Clayman"
This monster cannot be Special Summoned except by Fusion Summon. Discard 1 card from your hand to select and destroy 1 face-up monster on the field with an original ATK that is less than the ATK of this card. You can only use this effect once per turn, during your Main Phase.
ULTRA RARE
Rating: 4
Comments: 2400 ATK is pretty decent for a Fusion Monster with this good of an effect! Plus, send a card from your hand to your Graveyard and take out that MC or high DEF Monster!
TLM-EN035*
Elemental Hero Flame Wingman
WIND / Warrior-Type Fusion / Level 6 / ATK 2100 / DEF 1200
"Elemental Hero Avian" + "Elemental Hero Burstinatrix"
This monster cannot be Special Summoned except by Fusion Summon. When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.
ULTRA RARE
Rating: 4
Comments: While his stats aren't too impressive, his effect truly is! Give him a boost in Elemental Hero decks and he'll definitely be the hero in your duels!
TLM-EN034*
Elemental Mistress Doriado
LIGHT / Spellcaster-Type Ritual / Level 3 / ATK 1200 / DEF 1400
This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH.
RARE
Rating: 1
Comments: Don't waste deck space with this card and its Ritual Spell as it is the worst Ritual Monster so far!
TLM-EN033*
Reshef the Dark Being
LIGHT / Fiend-Type Ritual / Level 8 / ATK 2500 / DEF 1500
This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Discard 1 Spell Card from your hand. Take control of 1 monster on your opponent's side of the field until the End Phase. You can only use this effect once per turn.
ULTRA RARE
Rating: 3
Comments: A nice card! Fiend decks will want to include this card! While he's weaker than The Masked Beast, you can take control of him  for a turn just by discarding 1 card or by playing Snatch Steal!