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Storm of Ragnarok

1. Booster set gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Storm_of_Ragnarok_(TCG-EN-1E)
                                                     STOR-EN099
Vylon Delta
LIGHT | Fairy-Type Synchro | Level 7 | ATK 1700 | DEF 2800
1 Tuner + 1 or more non-Tuner LIGHT monsters
If this card is in face-up Defense Position during your End Phase, you can add 1 Equip Spell Card from your Deck to your hand.
(Secret Rare)
 
                                                     STOR-EN098
Elemental Hero Ice Edge
WATER | Warrior | Level 3 | ATK 800 | DEF 900
When this card inflicts Battle Damage to your opponent by a direct attack, you can select 1 Set card in your opponent's Spell and Trap Card Zone, and destroy it. Once per turn, during your Main Phase 1, you can discard 1 card to allow this card to attack your opponent directly this turn.
(Super Rare)
 
                                                     STOR-EN097
Worm King
LIGHT | Reptile | Level 8 | ATK 2700 | DEF 1100
This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it.
(Super Rare)
 
                                                     STOR-EN096
Worm Jetelikpse
LIGHT | Reptile | Level 3 | ATK 1200 | DEF 0
FLIP: When this card is destroyed and sent to the Graveyard this turn, Special Summon it in Defense Position.
(Common)
 
                                                     STOR-EN095
Worm Illidan
LIGHT | Reptile | Level 5 | ATK 2000 | DEF 1800
Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it.
(Common)
 
                                                     STOR-EN094
Overpowering Eye
Normal Spell
Select 1 Zombie-Type monster you control with 2000 or less ATK. It can attack your opponent directly this turn.
(Rare)
 
                                                     STOR-EN093
Blood Sucker
DARK | Zombie | Level 4 | ATK 1300 | DEF 1500
When this card inflicts Battle Damage to your opponent, send the top card of your opponent's Deck to the Graveyard.
(Common)
 
                                                     STOR-EN092
Needle Ball
DARK | Fiend | Level 2 | ATK 750 | DEF 700
FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent.
(Common)
 
                                                     STOR-EN091
Hourglass of Courage
LIGHT | Fairy | Level 4 | ATK 1100 | DEF 1200
If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.
(Common)
 
                                                     STOR-EN090
Cyber Shield
Equip Spell
Equip only to "Harpie Lady" or "Harpie Lady Sisters". It gains 500 ATK.
(Common)
 
                                                     STOR-EN089
Six Strike - Thunder Blast
Normal Trap
Remove 1 Bushido Counter from your side of the field to activate one of the following effects:
● Select 1 monster your opponent controls, and destroy it.
● Select 1 card your opponent controls, and return it to the hand.
(Secret Rare)
 
                                                     STOR-EN088
Nordic Relic Megingjord
Normal Trap
Select 1 face-up "Aesir" or "Nordic" monster you control. Its ATK/DEF become double the original ATK/DEF, until the End Phase. That monster cannot attack your opponent directly this turn.
(Secret Rare)
 
                                                     STOR-EN087
The Nordic Lights
Field Spell
"Nordic" monsters on the field cannot be destroyed by battle. When this card on the field is destroyed, destroy all face-up "Nordic" monsters.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STOR-EN086
Maxx "C"
EARTH | Insect | Level 2 | ATK 500 | DEF 200
You can activate this effect during either player's turn, by sending this card from your hand to the Graveyard. This turn, each time your opponent Special Summons a monster(s), draw 1 card. You can only activate "Maxx "C"" once per turn.
(Secret Rare)
 
                                                     STOR-EN085
Chaos Hunter
DARK | Fiend | Level 7 | ATK 2500 | DEF 1600
When your opponent Special Summons a monster, you can discard 1 card to Special Summon this card from your hand. Your opponent cannot remove cards from play.
(Secret Rare)
 
                                                     STOR-EN084
Shien's Daredevil
EARTH | Warrior | Level 4 | ATK 1600 | DEF 1000
When this card is Normal Summoned, place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn, you can remove 1 Bushido Counter from this card and select 1 face-up card on the field that you can place a Bushido Counter on, then place 1 Bushido Counter on it.
(Rare)
 
                                                     STOR-EN083
Karakuri Muso mdl 818 "Haipa"
EARTH | Machine | Level 4 | ATK 2100 | DEF 1100
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STOR-EN082
Scrap Breaker
EARTH | Machine | Level 6 | ATK 2100 | DEF 700
If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it.
(Secret Rare)
 
                                                     STOR-EN081
Vanadis of the Nordic Ascendant
DARK | Fairy-Type Tuner | Level 4 | ATK 1200 | DEF 400
You can substitute this card for any 1 "Nordic" Tuner monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Nordic" monsters. Once per turn, you can send 1 "Nordic" monster from your Deck to the Graveyard to change this card's Level to the Level of the monster you sent to the Graveyard, until the End Phase.
(Secret Rare)
 
                                                     STOR-EN080
Tiki Soul
Continuous Trap
After activation, Special Summon this card; it is treated as an Effect Monster Card (Rock-Type/LIGHT/
Level 4/ATK 1000/DEF 1800). (This card is still treated as a Trap Card.) While this card is treated as an Effect Monster, if another Trap Card you control that is treated as a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it on the Spell & Trap Card Zone instead.
(Common)
 
                                                     STOR-EN079
\Tiki Curse
Continuous Trap
After activation, Special Summon this card; it is treated as an Effect Monster Card (Rock-Type/DARK/
Level 4/ATK 1800/DEF 1000). (This card is still treated as a Trap Card.) While this card is treated as an Effect Monster, if another Trap Card treated as a monster battles an opponent's monster, destroy the opponent's monster after damage calculation.
(Common)
 
                                                     STOR-EN078
Tyrant's Tirade
Continuous Trap
Tribute 2 monsters. Effects of Effect Monsters that activate in the hand or on the field cannot be activated.
(Common)
 
                                                     STOR-EN077
Xing Zhen Hu Replica
Continuous Trap
Select 1 Set Spell/Trap Card on the field. It cannot be activated. Cards and effects cannot be activated in response to this card's activation.
(Common)
 
                                                     STOR-EN076
Token Stampede
Continuous Trap
Tokens in Attack Position gain 1000 ATK and cannot be destroyed by battle.
(Common)
 
                                                     STOR-EN075
Shien's Scheme
Normal Trap
Activate only if a "Six Samurai" monster you control is destroyed by battle. Special Summon up to 2 "Six Samurai" monsters from your hand.
(Common)
 
                                                     STOR-EN074
Musakani Magatama
Counter Trap
Activate only if you control a face-up "Six Samurai" monster when your opponent activates a Spell Card, Trap Card or Effect Monster's effect that would destroy a card(s). Negate the card's activation and destroy it.
(Rare)
 
                                                     STOR-EN073
Gleipnir, the Fetters of Fenrir
Normal Trap
Add 1 "Nordic" monster from your Deck to your hand.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STOR-EN072
Odin's Eye
Continuous Trap
Once per turn, during each player's Standby Phase, you can select 1 face-up "Aesir" monster you control. Negate its effect(s) until the End Phase, and look at all cards in your opponent's hand and all Set cards they control. Cards and effects cannot be activated in response to this effect's activation.
(Common)
 
                                                     STOR-EN071
The Golden Apples
Normal Trap
Activate only when you take Battle Damage while you control no monsters. Gain Life Points equal to the Battle Damage you took, and Special Summon 1 "Malus Token" (Fiend-Type/DARK/Level 1/ATK ?/
DEF ?). Its ATK and DEF are each equal to the amount of Life Points you gained by this effect.
(Secret Rare)
 
                                                     STOR-EN070
Nordic Relic Gungnir
Normal Trap
Remove from play 1 face-up "Aesir" or "Nordic" monster you control to select 1 card on the field. Destroy that card. During your 2nd End Phase after activation, the monster you removed to activate this card returns to the field in face-up Attack Position.
(Rare)
 
                                                     STOR-EN069
Nordic Relic Laevateinn
Normal Trap
Select 1 face-up monster on the field that destroyed a monster by battle this turn. Destroy the selected monster. Cards and effects cannot be activated in response to this card.
(Common)
 
                                                     STOR-EN068
Nordic Relic Brisingamen
Normal Trap
Select 1 face-up monster you control and 1 face-up monster your opponent controls. The ATK of your monster becomes equal to the original ATK of your opponent's monster; this change lasts until the End Phase.
(Common)
 
                                                     STOR-EN067
Solemn Authority
Continuous Trap
Select 1 face-up "Aesir" monster you control. While this card is on the field, that monster cannot be targeted by other card effects. Send this card to the Graveyard during your 2nd Standby Phase after activation.
(Common)
 
                                                     STOR-EN066
Divine Relic Mjollnir
Normal Trap
Select 1 face-up "Aesir" monster you control. It can attack twice during each Battle Phase this turn.
(Common)
 
                                                     STOR-EN065
Blackboost
Normal Trap
Remove from play 2 face-up "Blackwing" Tuner monsters you control. Draw 2 cards.
(Common)
 
                                                     STOR-EN064
Zero Force
Normal Trap
Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0.
(Common)
 
                                                     STOR-EN063
Hope for Escape
Normal Trap
Activate only if your opponent's Life Points are at least 1000 higher than yours. Pay 1000 Life Points. Draw 1 card for every 2000 points difference between your Life Points and your opponent's.
(Rare)
 
                                                     STOR-EN062
Terminal World
Continuous Spell
Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2.
(Common)
 
                                                     STOR-EN061
Forbidden Lance
Quick-Play Spell
Select 1 face-up monster on the field. Until the End Phase, it loses 800 ATK but is unaffected by the effects of other Spell/Trap Cards.
(Super Rare)
 
                                                     STOR-EN060
Vylon Matter
Normal Spell
Select 3 Equip Spell Cards in your Graveyard. Return those cards to your Deck, and apply one of these effects: ● Draw 1 card. ● Destroy 1 card your opponent controls.
(Common)
 
                                                     STOR-EN059
Divine Wind of Mist Valley
Field Spell
Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck.
(Common)
 
                                                     STOR-EN058
Foolish Return
Quick-Play Spell
Select 1 card in your opponent's Graveyard. Return it to the Deck.
(Rare)
 
                                                     STOR-EN057
Token Sundae
Normal Spell
Destroy all Tokens you control, then destroy cards on the field, up to the number of Tokens destroyed by this effect.
(Common)
 
                                                     STOR-EN056
Resonator Engine
Normal Spell
Select 2 "Resonator" monsters in your Graveyard. Add 1 Level 4 monster from your Deck to your hand and return the selected monsters in the Graveyard to the Deck.
(Common)
 
                                                     STOR-EN055
Stardust Shimmer
Normal Spell
Select 1 Dragon-Type Synchro Monster in your Graveyard. Remove from play other monsters in your Graveyard whose total Levels equal the Level of the selected monster, and Special Summon it from the Graveyard.
(Super Rare)
 
                                                     STOR-EN054
Wattkey
Normal Spell
Face-up "Watt" monsters you control can attack your opponent directly this turn.
(Common)
 
                                                     STOR-EN053
Karakuri Gold Dust
Quick-Play Spell
Activate only during the Battle Phase. Select 2 face-up "Karakuri" monsters in Attack Position. Change 1 of the selected monsters to Defense Position, and the other gains ATK equal to the ATK of the monster changed to Defense Position, until the End Phase.
(Common)
 
                                                     STOR-EN052
Karakuri Cash Cache
Normal Spell
Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand, and change the battle position of the selected monster.
(Common)
 
                                                     STOR-EN051
Temple of the Six
Field Spell
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Face-up monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.
(Super Rare)
 
                                                     STOR-EN050
Asceticism of the Six Samurai
Quick-Play Spell
Select 1 face-up "Six Samurai" monster you control. Special Summon 1 "Six Samurai" monster from your Deck with a different name but equal ATK to the selected monster. During the End Phase of this turn, destroy the selected monster.
(Rare)
 
                                                     STOR-EN049
Six Strike - Triple Impact
Normal Spell
If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects:
● Destroy all face-up monsters your opponent controls.
● Destroy all face-up Spell/Trap Cards your opponent controls.
● Destroy all Set Spell/Trap Cards your opponent controls.
(Common)
 
                                                     STOR-EN048
Shien's Smoke Signal
Normal Spell
Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.
(Rare)
 
                                                     STOR-EN047
March Towards Ragnarok
Quick-Play Spell
Select 1 face-up "Aesir" monster you control. Until the End Phase, it is unaffected by the effects of other Spell/Trap Cards but its effect(s) are negated.
(Rare)
 
                                                     STOR-EN046
Gotterdammerung
Normal Spell
Select 1 face-up "Aesir" monster you control. Give control of that monster to your opponent. During your opponent's next End Phase, destroy the selected monster and remove from play all cards your opponent controls.
(Common)
 
                                                     STOR-EN045
Nordic Relic Draupnir
Equip Spell
Equip only to an "Aesir" or "Nordic" monster. It gains 800 ATK. If this face-up card is destroyed by a card effect, you can add 1 "Nordic Relic" card from your Deck to your hand.
(Common)
 
                                                     STOR-EN044
Watthydra
LIGHT | Thunder-Type Synchro | Level 7 | ATK 1500 | DEF 1500
1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.
(Super Rare)
 
                                                     STOR-EN043
Atomic Scrap Dragon
EARTH | Dragon-Type Synchro | Level 10 | ATK 3200 | DEF 2400
1 "Scrap" Tuner + 2 or more non-Tuner monsters
Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster from your Graveyard, and Special Summon it.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STOR-EN042
Karakuri Steel Shogun mdl 00X "Bureido"
EARTH | Machine-Type Synchro | Level 8 | ATK 2800 | DEF 1700
1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed, draw 1 card.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STOR-EN041
Legendary Six Samurai - Shi En
DARK | Warrior-Type Synchro | Level 5 | ATK 2500 | DEF 1400
1 Warrior-Type Tuner + 1 or more non-Tuner "Six Samurai" monsters
Once per turn, when your opponent activates a Spell/Trap Card, you can negate its activation and destroy it. If this face-up card on the field would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STOR-EN040
Odin, Father of the Aesir
LIGHT | Fairy-Type Synchro | Level 10 | ATK 4000 | DEF 3500
1 "Nordic Ascendant" Tuner + 2 or more non-Tuner monsters
Once per turn, during your Main Phase, you can activate this effect to have this card become unaffected by the effects of Spell/Trap Cards until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Ascendant" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When this card is Special Summoned by this effect, you can draw 1 card.
(Ultra Rare), (Ultimate Rare) & (Ghost Rare)
 
                                                     STOR-EN039
Loki, Lord of the Aesir
DARK | Spellcaster-Type Synchro | Level 10 | ATK 3300 | DEF 3000
1 "Nordic Alfar" Tuner + 2 or more non-Tuner monsters
Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase, you can negate its activation and destroy it. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Alfar" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When it is Special Summoned by this effect, you can select 1 Trap Card in your Graveyard, and add it to your hand.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STOR-EN038
Thor, Lord of the Aesir
EARTH | Beast-Warrior-Type Synchro | Level 10 | ATK 3500 | DEF 2800
1 "Nordic Beast" Tuner + 2 or more non-Tuner monsters
Once per turn, you can negate the effects of all face-up monsters your opponent controls, until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Beast" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When it is Special Summoned by this effect, inflict 800 damage to your opponent.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STOR-EN037
Yaksha
WATER | Fairy-Type Spirit | Level 4 | ATK 1900 | DEF 1500
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can select 1 Spell/Trap Card your opponent controls, and return it to the hand.
(Common)
 
                                                     STOR-EN036
Majioshaleon
WATER | Reptile | Level 5 | ATK 2000 | DEF 800
Your opponent cannot select this card as an attack target while they control any Spell/Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
(Common)
 
                                                     STOR-EN035
Symphonic Warrior Piaano
WIND | Machine-Type Tuner | Level 3 | ATK 900 | DEF 1300
Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and make it that Monster Type.
(Rare)
 
                                                     STOR-EN034
Symphonic Warrior Drumss
WIND | Machine-Type Tuner | Level 2 | ATK 700 | DEF 700
Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute.
(Super Rare)
 
                                                     STOR-EN033
Symphonic Warrior Basses
WIND | Machine-Type Tuner | Level 1 | ATK 600 | DEF 400
Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.
(Super Rare)
 
                                                     STOR-EN032
\Wattmole
LIGHT | Thunder | Level 3 | ATK 0 | DEF 100
This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
(Common)
 
                                                     STOR-EN031
Wattberyx
LIGHT | Thunder-Type Tuner | Level 3 | ATK 300 | DEF 0
When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
(Rare)
 
                                                     STOR-EN030
Scrap Shark
EARTH | Fish | Level 4 | ATK 2100 | DEF 0
When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
(Common)
 
                                                     STOR-EN029
Scrap Worm
EARTH | Insect-Type Tuner | Level 2 | ATK 500 | DEF 100
This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand.
(Rare)
 
                                                     STOR-EN028
Karakuri Ninja mdl 919 "Kuick"
EARTH | Machine | Level 4 | ATK 1700 | DEF 1500
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.
(Common)
 
                                                     STOR-EN027
Karakuri Watchdog mdl 313 "Saizan"
EARTH | Machine-Type Tuner | Level 4 | ATK 600 | DEF 1800
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.
(Common)
 
                                                     STOR-EN026
Shien's Squire
EARTH | Warrior-Type Tuner | Level 1 | ATK 300 | DEF 700
If a "Six Samurai" monster you control battles, during damage calculation you can send this card from your hand to the Graveyard. That "Six Samurai" monster cannot be destroyed by battle this turn.
(Common)
 
                                                     STOR-EN025
Kagemusha of the Six Samurai
EARTH | Warrior-Type Tuner | Level 2 | ATK 400 | DEF 1800
When (exactly) 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, Spell/Trap effect, or Effect Monster's effect, you can change the target to this face-up card on the field, instead.
(Common)
 
                                                     STOR-EN024
Legendary Six Samurai - Mizuho
FIRE | Warrior | Level 3 | ATK 1600 | DEF 1000
If you control a face-up "Legendary Six Samurai - Shinai", you can Special Summon this card from your hand. Once per turn, you can Tribute another "Six Samurai" monster to select and destroy 1 card on the field.
(Common)
 
                                                     STOR-EN023
Legendary Six Samurai - Shinai
WATER | Warrior | Level 3 | ATK 1500 | DEF 1500
If you control a face-up "Legendary Six Samurai - Mizuho", you can Special Summon this card from your hand. If this card is Tributed, select 1 "Six Samurai" monster in your Graveyard, and add it to your hand, except "Legendary Six Samurai - Shinai".
(Common)
 
                                                     STOR-EN022
Legendary Six Samurai - Kageki
WIND | Warrior | Level 3 | ATK 200 | DEF 2000
When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control another face-up "Six Samurai" monster with a different name, this card gains 1500 ATK.
(Rare)
 
                                                     STOR-EN021
Legendary Six Samurai - Enshi
LIGHT | Warrior | Level 4 | ATK 1700 | DEF 700
During either player's turn, if you control another face-up "Six Samurai" monster with a different name, you can remove from play 2 "Six Samurai" monsters from your Graveyard to select 1 face-up monster on the field and return it to the hand. You can only use this effect once per turn. While you control 2 or more face-up "Six Samurai" monsters other than "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STOR-EN020
Legendary Six Samurai - Kizan
EARTH | Warrior | Level 4 | ATK 1800 | DEF 500
If you control a face-up "Six Samurai" monster other than "Legendary Six Samurai - Kizan", you can Special Summon this card from your hand. While you control 2 or more other face-up "Six Samurai" monsters, this card gains 300 ATK and DEF.
(Super Rare)
 
                                                     STOR-EN019
Tyr of the Nordic Champions
LIGHT | Warrior | Level 4 | ATK 2000 | DEF 2000
Your opponent cannot select a "Nordic" monster as an attack target, except "Tyr of the Nordic Champions". If there is no other face-up "Nordic" monster on the field, destroy this card.
(Rare)
 
                                                     STOR-EN018
Mimir of the Nordic Ascendant
DARK | Fairy | Level 2 | ATK 600 | DEF 0
Once per turn, at the start of your Standby Phase, if you control a face-up "Nordic" monster, you can send 1 Spell Card from your hand to the Graveyard to Special Summon this card from your Graveyard.
(Common)
 
                                                     STOR-EN017
Valkyrie of the Nordic Ascendant
LIGHT | Fairy-Type Tuner | Level 2 | ATK 400 | DEF 800
When this card is Normal Summoned, if your opponent controls a monster and you control no other cards, you can remove from play 2 "Nordic" monsters from your hand to Special Summon 2 "Einherjar Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.
(Super Rare)
 
                                                     STOR-EN016
Dverg of the Nordic Alfar
EARTH | Warrior | Level 1 | ATK 100 | DEF 1000
During the turn this card is Normal Summoned, you can Normal Summon 1 "Nordic" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) When this face-up card on the field is sent to the Graveyard, select 1 "Nordic Relic" card in your Graveyard and add it to your hand.
(Rare)
 
                                                     STOR-EN015
Svartalf of the Nordic Alfar
DARK | Spellcaster-Type Tuner | Level 5 | ATK 1400 | DEF 1600
When this card is Normal Summoned, you can select 1 "Nordic" monster in your Graveyard, and add it to your hand.
(Super Rare)
 
                                                     STOR-EN014
Ljosalf of the Nordic Alfar
LIGHT | Spellcaster | Level 4 | ATK 1400 | DEF 1200
When this card is Normal Summoned, you can select 1 face-up monster you control except this card. Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to the selected monster's Level.
(Common)
 
                                                     STOR-EN013
Tanngnjostr of the Nordic Beasts
EARTH | Beast | Level 3 | ATK 800 | DEF 1100
When a monster you control is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand. Once per turn, when this Defense Position card is changed to face-up Attack Position, you can Special Summon 1 "Nordic Beast" monster from your Deck in face-up Defense Position, except "Tanngnjostr of the Nordic Beasts".
(Rare)
 
                                                     STOR-EN012
Garmr of the Nordic Beasts
DARK | Beast | Level 4 | ATK 800 | DEF 1900
If this card battles with a Level 4 or lower monster, you can return that monster to the hand after damage calculation.
(Common)
 
                                                     STOR-EN011
Guldfaxe of the Nordic Beasts
LIGHT | Beast-Type Tuner | Level 4 | ATK 1600 | DEF 1000
If your opponent controls a face-up Synchro Monster and you control no monsters, you can Special Summon this card from your hand.
(Rare)
 
                                                     STOR-EN010
Tanngrisnir of the Nordic Beasts
EARTH | Beast | Level 3 | ATK 1200 | DEF 800
When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0).
(Super Rare)
 
                                                     STOR-EN009
Blackwing - Calima the Haze
DARK | Winged Beast | Level 4 | ATK 600 | DEF 1800
During your opponent's Battle Phase, if you control no monsters, you can remove from play this card from the Graveyard to select 1 Synchro Monster in your Graveyard, and Special Summon it. It is removed from play at the end of the Battle Phase.
(Common)
 
                                                     STOR-EN008
Blackwing Brisote the Tailwind
DARK | Winged Beast | Level 5 | ATK 1200 | DEF 1800
If 2 or more "Blackwing" monsters you control are destroyed in the same turn, you can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster, you gain 600 Life Points.
(Common)
 
                                                     STOR-EN007
Blackwing - Boreas the Sharp
DARK | Winged Beast | Level 5 | ATK 1300 | DEF 900
You can remove from play this card from the Graveyard to select 1 face-up "Blackwing" monster you control. If that monster attacks this turn, you take no Battle Damage from that battle, it is not destroyed by that battle, and you destroy the opponent's monster that it battled, after damage calculation.
(Rare)
 
                                                     STOR-EN006
Barrier Resonator
LIGHT | Fiend-Type Tuner | Level 1 | ATK 300 | DEF 800
During either player's turn, you can send this card from your hand to the Graveyard to select 1 face-up Tuner monster you control. This turn, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.
(Common)
 
                                                     STOR-EN005
Top Runner
WIND | Machine-Type Tuner | Level 4 | ATK 1100 | DEF 800
All face-up Synchro Monsters you control gain 600 ATK.
(Common)
 
                                                     STOR-EN004
D.D. Sprite
LIGHT | Fairy-Type Tuner | Level 1 | ATK 0 | DEF 100
You can Special Summon this card from your hand by removing from play 1 face-up monster you control. If you do, return the removed from play monster to the field during the next Standby Phase.
(Super Rare)
 
                                                     STOR-EN003
Stardust Phantom
LIGHT | Spellcaster | Level 1 | ATK 0 | DEF 0
When this card you control is destroyed by your opponent's card (either by battle or card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step.
(Rare)
 
                                                     STOR-EN002
Doppelwarrior
DARK | Warrior | Level 2 | ATK 800 | DEF 800
When a monster is Special Summoned from your Graveyard, you can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 2 "Doppel Tokens" (Warrior-Type/DARK/Level 1/ATK 400/DEF 400) in Attack Position.
(Rare)
 
                                                     STOR-EN001
Cosmic Compass
EARTH | Machine | Level 1 | ATK 0 | DEF 0
When this card is Normal Summoned, you can Special Summon a number of "Compass Tokens" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls.
(Common)
 
                                                     STOR-EN000
Vortex the Whirlwind
WIND | Winged Beast-Type Synchro | Level 5 | ATK 2100 | DEF 700
1 Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Deck.
(Super Rare)