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Starstrike Blast (STBL-EN)

1. Booster set gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Starstrike_Blast_(TCG-EN-1E)
                                                     STBL-EN099
Genex Ally Axel
DARK | Machine-Type Synchro | Level 8 | ATK 2600 | DEF 2000
1 "Genex" Tuner + 1 or more non-Tuner monsters
Once per turn, you can discard 1 card to select 1 Level 4 or lower Machine-Type monster from your Graveyard, and Special Summon it. The ATK of that monster is doubled until the End Phase, but it cannot attack your opponent directly. Remove that monster from play during your End Phase.
(Secret Rare)
 
                                                     STBL-EN098
Draguinity Knight - Gae Dearg
WIND | Dragon-Type Synchro | Level 6 | ATK 2400 | DEF 800
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
Once per turn, during your Main Phase, you can add 1 Level 4 or lower Dragon-Type or Winged Beast-Type monster from your Deck to your hand. Then discard 1 Dragon-Type or Winged Beast-Type monster.
(Secret Rare)
 
                                                     STBL-EN097
Dragunity Knight - Vajaryana
WIND | Dragon-Type Synchro | Level 6 | ATK 1900 | DEF 1200
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is Synchro Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard and equip it to this card as an Equip Card. Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard to double this card's ATK until the End Phase.
(Super Rare)
 
                                                     STBL-EN096
The Fabled Rubyrudra
LIGHT | Beast-Type Tuner | Level 4 | ATK 1100 | DEF 800
When this face-up card you control is selected as an attack target, you can discard 1 "Fabled" monster to negate the attack.
(Secret Rare)
 
                                                     STBL-EN095
Genex Ally Duradark
DARK | Machine | Level 4 | ATK 1800 | DEF 200
Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect.
(Secret Rare)
 
                                                     STBL-EN094
Ally of Justice Unknown Crusher
DARK | Machine | Level 3 | ATK 1200 | DEF 800
When this card battles a LIGHT monster, remove that monster from play after damage calculation.
(Common)
 
                                                     STBL-EN093
Ally of Justice Thousand Arms
DARK | Machine | Level 4 | ATK 1700 | DEF 0
This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.
(Common)
 
                                                     STBL-EN092
Ally Salvo
DARK | Machine | Level 2 | ATK 400 | DEF 300
When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them.
(Rare)
 
                                                     STBL-EN091
Royal Knight of the Ice Barrier
WATER | Warrior | Level 5 | ATK 2000 | DEF 2000
When this card is Tribute Summoned, Special Summon 1 "Ice Coffin Token" (Aqua-Type/WATER/
Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's side of the field. This Token cannot be Tributed for a Tribute Summon.
(Super Rare)
 
                                                     STBL-EN090
Karakuri Spider
EARTH | Machine | Level 2 | ATK 400 | DEF 500
If this card attacks a DARK monster, destroy the attack target after damage calculation.
(Common)
 
                                                     STBL-EN089
Mischief of the Yokai
Normal Trap
Each face-up monster on the field loses 2 Levels, until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up monster and reduce its Level by 1, until the End Phase. This effect cannot be activated the same turn this card is sent to the Graveyard.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STBL-EN088
Karakuri Barrel mdl 96 "Shinkuro"
EARTH | Machine-Type Tuner | Level 2 | ATK 400 | DEF 400
This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle.
(Rare)
 
                                                     STBL-EN087
Koa'ki Meiru Wall
EARTH | Rock | Level 4 | ATK 1900 | DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy it.
(Rare)
 
                                                     STBL-EN086
Psi-Blocker
WIND | Psychic | Level 4 | ATK 1200 | DEF 300
Once per turn, you can declare 1 card name. Cards with that name, and their effects, cannot be used until the End of your opponent's next turn.
(Secret Rare)
 
                                                     STBL-EN085
Gravekeeper's Recruiter
DARK | Spellcaster | Level 3 | ATK 1200 | DEF 1500
When this card you control is sent to your Graveyard, add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand.
(Rare)
 
                                                     STBL-EN084
Scrap Mind Reader
EARTH | Machine-Type Tuner | Level 1 | ATK 0 | DEF 0
Once per turn, while this card is in your Graveyard during your Main Phase 2, you can select 1 face-up "Scrap" monster you control, except "Scrap Mind Reader". Destroy that monster and Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Scrap" monsters.
(Secret Rare)
 
                                                     STBL-EN083
Spellstone Sorcerer Karood
LIGHT | Spellcaster | Level 3 | ATK 800 | DEF 1900
Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play.
(Secret Rare)
 
                                                     STBL-EN082
Droll & Lock Bird
WIND | Spellcaster | Level 1 | ATK 0 | DEF 0
If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, you can send this card from your hand to the Graveyard. For the rest of this turn, neither player can add card(s) from their Deck to their hand. (Drawing cards is also considered as "adding a card to the hand.")
(Rare)
 
                                                     STBL-EN081
Skull Meister
DARK | Fiend | Level 4 | ATK 1700 | DEF 400
During either player's turn, when a card effect is activated in your opponent's Graveyard, you can send this card from your hand to the Graveyard to negate the effect.
(Secret Rare)
 
                                                     STBL-EN080
Dark Trap Hole
Normal Trap
Activate only when your opponent Special Summons 2 or more monsters face-up. Send all of those monsters to the Graveyard. Then, send all monsters in the opponent's hand and Deck to the Graveyard that have the same name as either of those monsters.
(Common)
 
                                                     STBL-EN079
Tyrant's Temper
Continuous Trap
Tribute 1 monster to activate this card. All face-up monsters on the field that you own are unaffected by other Trap Cards.
(Super Rare)
 
                                                     STBL-EN078
Powersink Stone
Continuous Trap
Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.
(Common)
 
                                                     STBL-EN077
Different Dimension Ground
Normal Trap
This turn, any monster sent to the Graveyard is removed from play instead.
(Super Rare)
 
                                                     STBL-EN076
Vanity's Emptiness
Continuous Trap
Neither player can Special Summon monsters. Destroy this card when a card is sent from the Deck or the field to your Graveyard.
(Common)
 
                                                     STBL-EN075
Exterio's Fang
Counter Trap
Activate only if you control a face-up "Naturia" monster and have at least 1 card in your hand. Negate the activation of an opponent's Spell/Trap Card and destroy it. Then, send 1 card from your hand to the Graveyard.
(Common)
 
                                                     STBL-EN074
Wattkeeper
Normal Trap
Select 1 Level 4 or lower "Watt" monster in your Graveyard. Special Summon that monster from the Graveyard. Destroy it during the End Phase.
(Common)
 
                                                     STBL-EN073
Scrap Crash
Normal Trap
Activate only when a "Scrap" monster you control is destroyed and sent to the Graveyard. Destroy all face-up Spell/Trap Cards on the field.
(Common)
 
                                                     STBL-EN072
Karakuri Klock
Normal Trap
Activate only when a face-up Defense Position "Karakuri" monster is selected as an attack target. Destroy all face-up monsters your opponent controls.
(Super Rare)
 
                                                     STBL-EN071
Karakuri Trick House
Normal Trap
Activate only when the battle position of a face-up "Karakuri" monster you control is changed. Select 1 card on the field, and destroy it.
(Common)
 
                                                     STBL-EN070
Half Counter
Normal Trap
Activate only during damage calculation if a monster you control is being attacked. The attack target monster you control gains ATK equal to half the original ATK of the attacking monster, until the End Phase.
(Common)
 
                                                     STBL-EN069
Star Siphon
Normal Trap
Activate only when a Synchro Monster is Special Summoned, by selecting it. Special Summon 1 "Siphon Token" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0). Its Level is that of the selected monster, and the selected monster is now Level 1.
(Common)
 
                                                     STBL-EN068
Blackwing - Boobytrap
Normal Trap
When this Set card is destroyed by your opponent's card effect while you control a face-up "Blackwing" monster, inflict 1000 damage to your opponent and draw 1 card.
(Common)
 
                                                     STBL-EN067
Gravity Collapse
Counter Trap
Activate by sending 1 face-up Synchro Monster you control to the Graveyard when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn.
(Rare)
 
                                                     STBL-EN066
Defenders Intersect
Normal Trap
Activate only during the Battle Phase. Defense Position monsters your opponent controls are changed to face-up Attack Position, and their effects are negated.
(Common)
 
                                                     STBL-EN065
Blackback
Normal Trap
Activate only during your turn. Select 1 "Blackwing" monster with 2000 or less ATK in your Graveyard, and Special Summon it. You cannot Normal Summon or Set the turn you activate this card.
(Super Rare)
 
                                                     STBL-EN064
\Red Screen
Continuous Trap
Your opponent's monsters cannot declare attacks. This card's controller must pay 1000 Life Points during each of their End Phases (this is not optional), or this card is destroyed. If "Red Dragon Archfiend" is face-up on the field, you can select 1 Level 1 Tuner monster in your Graveyard, then destroy this card and Special Summon that monster.
(Common)
 
                                                     STBL-EN063
D2 Shield
Normal Trap
Select 1 face-up Defense Position monster you control. Its DEF becomes double its original DEF.
(Super Rare)
 
                                                     STBL-EN062
White Elephant's Gift
Normal Spell
Send 1 face-up non-Effect Monster you control to the Graveyard to draw 2 cards.
(Common)
 
                                                     STBL-EN061
Heat Wave
Normal Spell
This card can only be activated at the start of Main Phase 1. Neither player can Normal or Special Summon an Effect Monster, until your next Draw Phase.
(Rare)
 
                                                     STBL-EN060
Tokkosho of Ghost Destroying
Equip Spell
When the equipped monster inflicts Battle Damage to your opponent, you can select up to 2 monsters in your opponent's Graveyard, and remove them from play.
(Rare)
 
                                                     STBL-EN059
Cursed Bill
Equip Spell
When the equipped monster is destroyed and this card is sent to the Graveyard, inflict damage to the player who controlled the equipped monster, equal to the monster's original DEF.
(Common)
 
                                                     STBL-EN058
Axe of Fools
Equip Spell
The equipped monster gains 1000 ATK, and its effects are negated. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster.
(Common)
 
                                                     STBL-EN057
Darkworld Shackles
Equip Spell
The equipped monster cannot attack, and its ATK and DEF become 100. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster.
(Common)
 
                                                     STBL-EN056
Koa'ki Ring
Normal Spell
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand to select 1 face-up monster on the field. Destroy that monster, and both players take 1000 damage.
(Common)
 
                                                     STBL-EN055
Mirror of the Ice Barrier
Quick-Play Spell
During this turn, each time a card(s) is removed from play from your hand, your side of the field, and/or your Graveyard by the effect of an opponent's Effect Monster: ● If a card in your hand is removed from play, remove from play up to 2 random cards in your opponent's hand.
● If a card you control is removed from play, remove from play up to 2 cards your opponent controls. ● If a card in your Graveyard is removed from play, remove from play up to 2 cards in your opponent's Graveyard.
(Common)
 
                                                     STBL-EN054
Medallion of the Ice Barrier
Normal Spell
Add 1 "Ice Barrier" monster from your Deck to your hand.
(Common)
 
                                                     STBL-EN053
Leodrake's Mane
Normal Spell
Select 1 face-up "Naturia" monster you control. Its ATK becomes 3000, and its effects are negated, until the End Phase.
(Common)
 
                                                     STBL-EN052
Barkion's Bark
Normal Spell
Activate only if you control a face-up "Naturia" monster. Your opponent cannot activate Trap Cards this turn.
(Common)
 
                                                     STBL-EN051
Wattjustment
Equip Spell
Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK and its effects are negated. Each time it inflicts Battle Damage to your opponent, draw 1 card.
(Common)
 
                                                     STBL-EN050
Wattcastle
Field Spell
Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation.
(Rare)
 
                                                     STBL-EN049
Scrap Lube
Continuous Spell
Select 1 "Scrap" monster in your Graveyard. Special Summon that monster from the Graveyard. Its effects are negated. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. You cannot conduct your Battle Phase the turn you activate this card.
(Common)
 
                                                     STBL-EN048
Karakuri Anatomy
Continuous Spell
Each time a "Karakuri" monster's battle position is changed, place 1 Karakuri Counter on this card (max. 2). You can send this card from the field to the Graveyard to draw 1 card for each Karakuri Counter on this card.
(Common)
 
                                                     STBL-EN047
Golden Gearbox
Quick-Play Spell
Select 1 face-up "Karakuri" monster on the field. It gains 500 ATK and 1500 DEF, until the End Phase.
(Common)
 
                                                     STBL-EN046
Karakuri Showdown Castle
Field Spell
When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. When this face-up card on the field is destroyed and sent to the Graveyard, you can select 1 Level 4 or higher "Karakuri" monster in your Graveyard, and Special Summon it.
(Rare)
 
                                                     STBL-EN045
Tuning
Normal Spell
Add 1 "Synchron" Tuner monster from your Deck to your hand. Then send the top card of your Deck to the Graveyard.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STBL-EN044
Scrap Twin Dragon
EARTH | Dragon-Type Synchro | Level 10 | ATK 3800 | DEF 2200
1 "Scrap" Tuner + 1 or more non-Tuner monsters
Once per turn, you can select 1 card you control and 2 cards your opponent controls. Destroy the one you control and return the two your opponent controls to the hand. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.
(Ultra Rare)
 
                                                     STBL-EN043
Karakuri Shogun mdl 00 Burei
EARTH | Machine-Type Synchro | Level 7 | ATK 2600 | DE 1900
1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, you can select 1 monster on the field, and change its battle position.
(Ultra Rare)
 
                                                     STBL-EN042
Red Nova Dragon
DARK | Dragon-Type Synchro | Level 12 | ATK 3500 | DEF 3000
2 Tuners + "Red Dragon Archfiend"
This card gains 500 ATK for each Tuner monster in your Graveyard. This card cannot be destroyed by the effects of your opponent's Spells, Traps, or monsters. When your opponent's monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed by this effect.
(Ultra Rare)
 
                                                     STBL-EN041
Formula Synchron
LIGHT | Machine, Synchro and Tuner | Level 2 | ATK 200 | DEF 1500
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned, you can draw 1 card. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster.
(Rare)
 
                                                     STBL-EN040
Shooting Star Dragon
WIND | Dragon-Type Synchro | Level 10 | ATK 3300 | DEF 2500
1 Tuner Synchro Monster + "Stardust Dragon"
Each of these effects can be activated once per turn: ● Reveal the top 5 cards of your Deck. Shuffle them back in, and this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed. ● Negate the activation of an effect that would destroy a card(s) on the field, and destroy that card. ● When your opponent's monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect.
(Ultra Rare), (Ultimate Rare) & (Ghost Rare)
 
                                                     STBL-EN039
Gaia Drake, the Universal Force
EARTH | Beast-Warrior-Type Fusion | Level 10 | ATK 3500 | DEF 2800
1 "Gaia Knight, the Force of Earth" + 1 non-Effect Synchro Monster
This card cannot be targeted by, or destroyed by, the effects of Effect Monsters.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STBL-EN038
Supreme Arcanite Magician
LIGHT | Spellcaster-Type Fusion | Level 10 | ATK 1400 | DEF 2800
1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate one of the following effects: ● Select 1 card on the field, and destroy it. ● Draw 1 card.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STBL-EN037
Delg the Dark Monarch
DARK | Spellcaster | Level 6 | ATK 2400 | DEF 1000
When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's Graveyard, remove them from play. Then send the same number of cards from the top of their Deck to the Graveyard. During the turn it is Normal or Special Summoned, this card cannot attack.
(Super Rare)
 
                                                     STBL-EN036
Anarchist Monk Ranshin
EARTH | Spellcaster | Level 4 | ATK 1800 | DEF 100
When this card is sent from the field to the Graveyard by your opponent's card (including by battle, card effect, or by being destroyed), select 1 monster in your opponent's Graveyard and remove it from play.
(Super Rare)
 
                                                     STBL-EN035
Wightmare
DARK | Zombie | Level 1 | ATK 300 | DEF 200
While it is in the Graveyard, this card's name is treated as "Skull Servant". You can discard this card to activate 1 of the following effects: ● Select 1 of your removed from play "Skull Servant" or "Wightmare", and return it to your Graveyard. ● Select 1 of your removed from play "The Lady in Wight" or "King of the Skull Servants", and Special Summon it.
(Common)
 
                                                     STBL-EN034
Chain Dog
EARTH | Beast | Level 4 | ATK 1600 | DEF 1100
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Type monster. If you control 2 face-up Beast-Type monsters, you can Special Summon this card from the Graveyard. If this card is Special Summoned this way, remove it from play when it is removed from the field.
(Rare)
 
                                                     STBL-EN033
Dance Princess of the Ice Barrier
WATER | Spellcaster | Level 4 | ATK 1700 | DEF 900
Once per turn, if you control another face-up "Ice Barrier" monster, you can reveal any number of "Ice Barrier" monsters in your hand to select an equal number of Set Spell/Trap cards your opponent controls. Return the selected Set Spell/Trap cards your opponent controls to the hand.
(Super Rare)
 
                                                     STBL-EN032
Naturia Stag Beetle
EARTH | Insect | Level 6 | ATK 2200 | DEF 1500
Once per turn, during the Battle Step or Damage Step of this card's attack, when your opponent activates a card or effect, you can select 1 "Naturia" monster in your Graveyard. Special Summon that monster from the Graveyard.
(Common)
 
                                                     STBL-EN031
Naturia Pumpkin
EARTH | Plant | Level 4 | ATK 1400 | DEF 800
When this card is Normal Summoned, if your opponent controls a monster, you can Special Summon 1 "Naturia" monster from your hand.
(Common)
 
                                                     STBL-EN030
Naturia Cherries
EARTH | Plant-Type Tuner | Level 1 | ATK 200 | DEF 200
If this card is sent from the field to the Graveyard by your opponent's card (including by battle, card effect, or by being destroyed), you can Special Summon up to 2 "Naturia Cherries" from your Deck in face-down Defense Position.
(Super Rare)
 
                                                     STBL-EN029
Wattsquirrel
LIGHT | Thunder | Level 3 | ATK 700 | DEF 100
This card can attack twice during each Battle Phase. If this card battles, negate the effects of the monster it battled after damage calculation (including in the Graveyard).
(Rare)
 
                                                     STBL-EN028
Wattdragonfly
LIGHT | Thunder | Level 2 | ATK 900 | DEF 100
If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 "Watt" monster from your Deck.
(Common)
 
                                                     STBL-EN027
Watthopper
LIGHT | Thunder | Level 1 | ATK 0 | DEF 0
Your opponent cannot select another face-up "Watt" monster on the field as an attack target, or target them with card effects.
(Common)
 
                                                     STBL-EN026
Wattkiwi
LIGHT | Thunder-Type Tuner | Level 3 | ATK 600 | DEF 100
“Watt” monsters you control cannot be destroyed by battle while they are attacking.
(Common)
 
                                                     STBL-EN025
Scrap Searcher
EARTH | Winged Beast | Level 1 | ATK 100 | DEF 300
When a "Scrap" monster you control, except "Scrap Searcher", is destroyed and sent to the Graveyard while this card is in the Graveyard, you can Special Summon this card from your Graveyard. When this card is Special Summoned, destroy all face-up monsters you control, except "Scrap" monsters.
(Common)
 
                                                     STBL-EN024
Scrap Soldier
EARTH | Warrior-Type Tuner | Level 5 | ATK 2100 | DEF 700
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Soldier", and add it to your hand.
(Rare)
 
                                                     STBL-EN023
Karakuri Bushi mdl 6318 "Muzanichiha"
EARTH | Machine | Level 4 | ATK 1800 | DEF 600
This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. If another "Karakuri" monster on the field is destroyed, this card gains 400 ATK.
(Rare)
 
                                                     STBL-EN022
Karakuri Ninja mdl 319 "Sazank"
EARTH | Machine | Level 3 | ATK 1200 | DEF 1200
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly.
(Super Rare)
 
                                                     STBL-EN021
Karakuri Strategist mdl 248 "Nishipachi"
EARTH | Machine-Type Tuner | Level 3 | ATK 500 | DEF 1600
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field and change its battle position.
(Common)
 
                                                     STBL-EN020
Karakuri Merchant mdl 177 "Inashichi"
EARTH | Machine | Level 2 | ATK 500 | DEF 1500
This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, add 1 "Karakuri" card from your Deck to your hand.
(Rare)
 
                                                     STBL-EN019
Karakuri Soldier mdl 236 "Nisamu"
EARTH | Machine | Level 4 | ATK 1400 | DEF 200
This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position.
(Common)
 
                                                     STBL-EN018
Glow-Up Bulb
EARTH | Plant-Type Tuner | Level 1 | ATK 100 | DEF 100
You can send the top card of your Deck to the Graveyard and Special Summon this card from the Graveyard. Each player can only use the effect of "Glow-Up Bulb" once per Duel.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STBL-EN017
Blackwing - Abrolhos the Megaquake
DARK | Winged Beast | Level 7 | ATK 2600 | DEF 1800
This card cannot be Special Summoned. Any monster that battles with this card is not destroyed by that battle, and returns to the hand after damage calculation. Once per turn, during your Main Phase 1, you can have this card lose 1000 ATK, and return all cards in your opponent's Spell and Trap Card Zone to the hand.
(Rare)
 
                                                     STBL-EN016
Blackwing - Aurora the Northern Lights
LIGHT | Winged Beast | Level 10 | ATK ? | DEF 0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 face-up monsters you control (1 "Blackwing" Tuner and 1 non-Tuner). Once per turn, you can remove from play 1 "Blackwing" Synchro Monster from your Extra Deck. This card's name, ATK, and effects become the same as that monster's, until the End Phase.
(Rare)
 
                                                     STBL-EN015
Blackwing - Etesian of Two Swords
DARK | Winged Beast | Level 3 | ATK 400 | DEF 1600
If a "Blackwing" monster you control battles an opponent's monster, and that opponent's monster is still on the field at the end of the Damage Step, you can send this card from your hand to the Graveyard to inflict 1000 damage to your opponent.
(Common)
 
                                                     STBL-EN014
Attack Gainer
EARTH | Warrior-Type Tuner | Level 1 | ATK 0 | DEF 0
If this card is sent to the Graveyard as a Synchro Material Monster, select 1 face-up monster your opponent controls. The selected opponent's monster loses 1000 ATK until the End Phase.
(Common)
 
                                                     STBL-EN013
Creation Resonator
WIND | Fiend-Type Tuner | Level 3 | ATK 800 | DEF 600
If you control a face-up Level 8 or higher Synchro Monster, you can Special Summon this card from your hand.
(Rare)
 
                                                     STBL-EN012
Synchro Soldier
EARTH | Machine | Level 1 | ATK 0 | DEF 0
Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field.
(Common)
 
                                                     STBL-EN011
Extra Veiler
LIGHT | Spellcaster | Level 2 | ATK 600 | DEF 200
When your opponent Special Summons a monster(s), you can Special Summon this card from your hand. During the turn this card is Special Summoned by this effect, your opponent takes any effect damage you would have taken from their card effects, instead.
(Common)
 
                                                     STBL-EN010
Power Breaker
EARTH | Warrior | Level 4 | ATK 1900 | DEF 0
When this card is destroyed by your opponent's attack or card effect and sent to the Graveyard, select 1 face-up Spell/Trap Card your opponent controls, and destroy it. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
(Super Rare)
 
                                                     STBL-EN009
Lancer Archfiend
DARK | Fiend | Level 4 | ATK 1600 | DEF 1400
Once per turn, when a monster you control declares an attack targeting a Defense Position monster your opponent controls, you can activate this effect. If you do, during this battle, if the ATK of the attacking monster is greater than the DEF of the Defense Position monster it battles, inflict the difference as Battle Damage to your opponent.
(Rare)
 
                                                     STBL-EN008
Vice Berserker
DARK | Fiend | Level 4 | ATK 1000 | DEF 1000
If this card is sent to the Graveyard as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase.
(Common)
 
                                                     STBL-EN007
Power Giant
EARTH | Rock | Level 6 | ATK 2200 | DEF 0
You can send 1 Level 4 or lower monster from your hand to the Graveyard to Special Summon this card from your hand, and decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.
(Ultra Rare) & (Ultimate Rare)
 
                                                     STBL-EN006
Rescue Warrior
EARTH | Warrior | Level 4 | ATK 1600 | DEF 1700
You take no Battle Damage from battles involving this card. If this card is destroyed by battle, select 1 face-up monster your opponent controls that you own, and take control of it.
(Common)
 
                                                     STBL-EN005
Necro Linker
DARK | Fiend | Level 2 | ATK 600 | DEF 0
You can Tribute this card to select 1 "Synchron" Tuner monster in your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material Monster during the turn it is Special Summoned by this effect.
(Common)
 
                                                     STBL-EN004
Needle Soldier
EARTH | Machine | Level 1 | ATK 100 | DEF 100
If this card is used as a Synchro Material Monster for a Synchro Monster, during battle between that Synchro Monster and a Defense Position monster whose DEF is lower than the ATK of that Synchro Monster, inflict the difference as Battle Damage to your opponent.
(Common)
 
                                                     STBL-EN003
Reed Butterfly
WIND | Insect | Level 1 | ATK 300 | DEF 600
If your opponent controls a face-up Synchro Monster(s) and you control no face-up Synchro Monsters, you can Special Summon this card from your hand.
(Common)
 
                                                     STBL-EN002
Mirror Ladybug
LIGHT | Insect | Level 1 | ATK 100 | DEF 100
If you control at least 1 face-up monster and have no monsters in your Graveyard, you can Special Summon this card from your hand. When this card is Special Summoned this way, this card's Level becomes equal to the total Levels of all other monsters you control. If the Level of this card is higher than 12, destroy this card.
(Common)
 
                                                     STBL-EN001
Swift Scarecrow
EARTH | Machine | Level 1 | ATK 0 | DEF 0
When your opponent's monster declares a direct attack, you can discard this card to negate that attack and end the Battle Phase.
(Common)
 
                                                     STBL-EN000
Archfiend Empress
DARK | Fiend | Level 8 | ATK 2900 | DEF 2100
If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this card, would be destroyed, you can remove from play 1 DARK Fiend-Type monster from your Graveyard, instead. When this card is destroyed and sent from the field to the Graveyard, you can select 1 Level 6 or higher DARK Fiend-Type monster in your Graveyard, except "Archfiend Empress", and Special Summon it.
(Super Rare)