*Also available as an Ultimate Rare card |
STBL-EN019 |
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Karakuri Soldier mdl 236 "Nisamu"
EARTH / Machine / Level 4 / ATK 1400 / DEF 200
This card must attack if able. When this face-up Attack Position card on
the field is selected as an attack target, change it to Defense
Position. When this card is destroyed by battle and sent to the
Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster
from your Deck in face-up Attack Position.
COMMON |
Rating: |
3 |
Comments: |
He has to attack if he can but
not only does he switch to Defense Mode if attacked but he works like
Giant Rat to search out any Level 4 or less Karakuri monster from your
Deck if sent to the Grave by battle! |
STBL-EN018* |
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Glow-Up Bulb
EARTH / Plant-Type Tuner / Level 1 / ATK 100 / DEF 100
You can send the top card of your Deck to the Graveyard and Special
Summon this card from the Graveyard. Each player can only use the effect
of "Glow-Up Bulb" once per Duel.
ULTRA RARE |
Rating: |
2 |
Comments: |
I must've missed why this card
is considered good as it's a once-per-duel revival effect yet somehow
this guy is at least $30! It's at least a Tuner monster but not a good
one. |
STBL-EN017 |
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Blackwing - Abrolhos the Megaquake
DARK / Winged Beast / Level 7 / ATK 2600 / DEF 1800
This card cannot be Special Summoned. Any monster that battles with this
card is not destroyed by that battle, and returns to the hand after
damage calculation. Once per turn, during your Main Phase 1, you can
have this card lose 1000 ATK, and return all cards in your opponent's
Spell and Trap Card Zone to the hand.
RARE |
Rating: |
1 |
Comments: |
You can't even use the effect
in Main Phase 2! Worse yet that each time it uses the effect to return
Spells and Traps to the hand, it gets weaker! Its stats are terrible for
a LV7 monster. |
STBL-EN016 |
|
Blackwing - Aurora the Northern Lights
LIGHT / Winged Beast / Level 10 / ATK ? / DEF 0
This card cannot be Normal Summoned or Set. This card cannot be Special
Summoned except by removing from play 2 face-up monsters you control (1
"Blackwing" Tuner and 1 non-Tuner). Once per turn, you can remove from
play 1 "Blackwing" Synchro Monster from your Extra Deck. This card's
name, ATK, and effects become the same as that monster's, until the End
Phase.
RARE |
Rating: |
1 |
Comments: |
Pretty steep summoning
requirements (needs a Blackwing Tuner and non-Tuner) and it doesn't even
keep the effects of the RFG Synchro. |
STBL-EN015 |
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Blackwing - Etesian of Two Swords
DARK / Winged Beast / Level 3 / ATK 400 / DEF 1600
If a "Blackwing" monster you control battles an opponent's monster, and
that opponent's monster is still on the field at the end of the Damage
Step, you can send this card from your hand to the Graveyard to inflict
1000 damage to your opponent.
COMMON |
Rating: |
1 |
Comments: |
If the monster you attacked is
still on the field, just use Bora the Spear or Armed Wing and drop a
Kalut from your hand when it attacks so you can still damage your
opponent instead. |
STBL-EN014 |
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Attack Gainer
EARTH / Warrior-Type Tuner / Level 1 / ATK 0 / DEF 0
If this card is sent to the Graveyard as a Synchro Material Monster,
select 1 face-up monster your opponent controls. The selected opponent's
monster loses 1000 ATK until the End Phase.
COMMON |
Rating: |
2 |
Comments: |
At least if you use 2 of these
for Red Nova Dragon then your opponent's monster will be 2000 ATK weaker
but it's only until the End Phase. |
STBL-EN013 |
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Creation Resonator
WIND / Fiend-Type Tuner / Level 3 / ATK 800 / DEF 600
If you control a face-up Level 8 or higher Synchro Monster, you can
Special Summon this card from your hand.
RARE |
Rating: |
2 |
Comments: |
Have multiples in your hand and
a Level 8 Synchro on your field and you might be able to bring out Red
Nova Dragon but you'd probably be better off with Krebons instead. |
STBL-EN012 |
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Synchro Soldier
EARTH / Machine / Level 1 / ATK 0 / DEF 0
Once per turn, during your Main Phase 1, you can select 1 face-up
Synchro Monster you control. Remove that face-up Synchro Monster you
control from play and inflict 600 damage to your opponent. If you use
this effect, during your next Standby Phase the removed from play
monster returns to the field.
COMMON |
Rating: |
1 |
Comments: |
Well we can't put him in the
army because his stats are under 1800 but we can certainly put him in
the trash can because his effect makes him well-deserving of that. |
STBL-EN011 |
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Extra Veiler
LIGHT / Spellcaster / Level 2 / ATK 600 / DEF 200
When your opponent Special Summons a monster(s), you can Special Summon
this card from your hand. During the turn this card is Special Summoned
by this effect, your opponent takes any effect damage you would have
taken from their card effects, instead.
COMMON |
Rating: |
2 |
Comments: |
This guy would get much more
playability if Frog decks were still around (and they may still be but
they're scarce) but since Synchro Summons are still going, there's some
minor uses with this. |
STBL-EN010 |
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Power Breaker
EARTH / Warrior / Level 4 / ATK 1900 / DEF 0
When this card is destroyed by your opponent's attack or card effect and
sent to the Graveyard, select 1 face-up Spell/Trap Card your opponent
controls, and destroy it. If this card attacks, it is changed to Defense
Position at the end of the Damage Step.
SUPER RARE |
Rating: |
2 |
Comments: |
With Spear Dragon's stats and
Goblin Attack Force's "change to Defense Mode after attacking" effect,
this guy's playability is severely limited. |
STBL-EN009 |
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Lancer Archfiend
DARK / Fiend / Level 4 / ATK 1600 / DEF 1400
Once per turn, when a monster you control declares an attack targeting a
Defense Position monster your opponent controls, you can activate this
effect. If you do, during this battle, if the ATK of the attacking
monster is greater than the DEF of the Defense Position monster it
battles, inflict the difference as Battle Damage to your opponent.
RARE |
Rating: |
1 |
Comments: |
The sad thing is that he
doesn't get the effect himself but even if he did, there are stronger
monsters out there with the effect built-in. |
STBL-EN008 |
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Vice Berserker
DARK / Fiend / Level 4 / ATK 1000 / DEF 1000
If this card is sent to the Graveyard as a Synchro Material Monster,
inflict 2000 damage to the player that Synchro Summoned, and the Synchro
Monster that used this card as a Synchro Material Monster gains 2000 ATK
until the End Phase.
COMMON |
Rating: |
2 |
Comments: |
2000 ATK for the Synchro
Monster this guy is used for isn't too bad but the 2000 damage certainly
is so you'd better have Prime Material Dragon out beforehand. |
STBL-EN007* |
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Power Giant
EARTH / Rock / Level 6 / ATK 2200 / DEF 0
You can send 1 Level 4 or lower monster from your hand to the Graveyard
to Special Summon this card from your hand, and decrease this card's
Level by the Level of that monster. If this card attacks or is attacked,
until the end of the Damage Step any effect damage you take becomes 0.
ULTRA RARE |
Rating: |
2 |
Comments: |
A sort of weaker version of The
Tricky but at least he can make cards like Magic Cylinder virtually
useless can slip under Gravity Bind and Level Limit Area - B if Special
Summoned his way. |
STBL-EN006 |
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Rescue Warrior
EARTH / Warrior / Level 4 / ATK 1600 / DEF 1700
You take no Battle Damage from battles involving this card. If this card
is destroyed by battle, select 1 face-up monster your opponent controls
that you own, and take control of it.
COMMON |
Rating: |
2 |
Comments: |
If nothing else, at least you
don't take Battle Damage when he battles. |
STBL-EN005 |
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Necro Linker
DARK / Fiend / Level 2 / ATK 600 / DEF 0
You can Tribute this card to select 1 "Synchron" Tuner monster in your
Graveyard. Special Summon that monster. It cannot be used as a Synchro
Material Monster during the turn it is Special Summoned by this effect.
COMMON |
Rating: |
2 |
Comments: |
Works for fetching Junk or
Quickdraw Synchron but it's specific to Synchrons only. |
STBL-EN004 |
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Needle Soldier
EARTH / Machine / Level 1 / ATK 100 / DEF 100
If this card is used as a Synchro Material Monster for a Synchro
Monster, during battle between that Synchro Monster and a Defense
Position monster whose DEF is lower than the ATK of that Synchro
Monster, inflict the difference as Battle Damage to your opponent.
COMMONs |
Rating: |
2 |
Comments: |
It gives the Synchro Summoned Synchro monster
Piercing Damage if this guy is used for that Synchro Summon but there
are better ways to make your Synchro gain that effect like Fairy Meteor
Crush. |
STBL-EN003 |
|
Reed Butterfly
WIND / Insect / Level 1 / ATK 300 / DEF 600
If your opponent controls a face-up Synchro Monster(s) and you control
no face-up Synchro Monsters, you can Special Summon this card from your
hand.
COMMON |
Rating: |
2 |
Comments: |
This card isn't all bad since
Synchros are very popular but it doesn't have much going for it. |
STBL-EN002 |
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Mirror Ladybug
LIGHT / Insect / Level 1 / ATK 100 / DEF 100
If you control at least 1 face-up monster and have no monsters in your
Graveyard, you can Special Summon this card from your hand. When this
card is Special Summoned this way, this card's Level becomes equal to
the total Levels of all other monsters you control. If the Level of this
card is higher than 12, destroy this card.
COMMON |
Rating: |
1 |
Comments: |
Having the Total Levels of all
monsters you control does it no good when its stats don't change and he
self-destructs if his Level goes over 12. Even the superstitious will
have better luck if they break this mirror. |
STBL-EN001 |
|
Swift Scarecrow
EARTH / Machine / Level 1 / ATK 0 / DEF 0
When your opponent's monster declares a direct attack, you can discard
this card to negate that attack and end the Battle Phase.
COMMON |
Rating: |
3 |
Comments: |
A cheaper version of Battle
Fader (who isn't that expensive anymore) that doesn't get RFG, is
searchable and also ends the Battle Phase! |
STBL-EN000 |
|
Archfiend Empress
DARK / Fiend / Level 8 / ATK 2900 / DEF 2100
If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this
card, would be destroyed, you can remove from play 1 DARK Fiend-Type
monster from your Graveyard, instead. When this card is destroyed and
sent from the field to the Graveyard, you can select 1 Level 6 or higher
DARK Fiend-Type monster in your Graveyard, except "Archfiend Empress",
and Special Summon it.
SUPER RARE |
Rating: |
2 |
Comments: |
She's Level 8 so Hardened Armed
Dragon can give her some protection but she only can protect your 1 DARK
Fiend monster if you have DARK Fiends to RFG in your Grave. |