← Back to Yu-Gi-Oh Product Spoilers | Return to Index | Forward to HA01 Rated Spoiler → |
Learn to play the TCG. | SOVR-EN Card Ratings |
Stardust Overdrive (SOVR-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Stardust_Overdrive_(TCG-EN-1E) |
Stardust Overdrive (SOVR-EN099) Clear World SPELL / Field Spell During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives certain effects, depending on the monster Attributes they control: ● LIGHT: Play with your hand revealed at all times. ● DARK: If you control 2 or more monsters, you cannot declare an attack. ● EARTH: During your Standby Phase, destroy 1 face-up Defense Position monster you control. ● WATER: During your End Phase, discard 1 card. ● FIRE: During your End Phase, take 1000 damage. ● WIND: You must pay 500 Life Points to activate a Spell Card. (Secret Rare) |
Stardust Overdrive (SOVR-EN098) Clear Vice Dragon DARK / Effect Monster / Level 8 / ATK ? / DEF 0 (Dragon / Effect) You are unaffected by the effects of "Clear World". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead. (Secret Rare) |
Stardust Overdrive (SOVR-EN097) Guardian Eatos WIND / Effect Monster / Level 8 / ATK 2500 / DEF 2000 (Fairy / Effect) If you have no monsters in your Graveyard, you can Special Summon this card from your hand. You can send 1 Equip Spell Card equipped to this card to the Graveyard to select and remove from play up to 3 monsters in your opponent's Graveyard. This card gains 500 ATK for each monster removed by this effect, until the End Phase. (Secret Rare) |
Stardust Overdrive (SOVR-EN096) Archlord Kristya LIGHT / Effect Monster / Level 8 / ATK 2800 / DEF 2300 (Fairy / Effect) If you have exactly 4 Fairy-Type monsters in your Graveyard, you can Special Summon this card from your hand. When you do, add 1 Fairy-Type monster from your Graveyard to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the Graveyard, it returns to the top of the owner's Deck, instead. (Secret Rare) |
Stardust Overdrive (SOVR-EN095) Shutendoji EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 800 (Zombie / Effect) Once per turn, you can activate 1 of these effects: ● Remove from play 2 Zombie-Type monsters from your Graveyard to draw 1 card. ● Select and return 1 of your removed from play Zombie-Type monsters to the top of your Deck. (Secret Rare) |
Stardust Overdrive (SOVR-EN094) Ice Queen WATER / Effect Monster / Level 8 / ATK 2900 / DEF 2100 (Spellcaster / Effect) This card cannot be Special Summoned from the Graveyard. When this face-up card you control is destroyed and sent to the Graveyard, if you have 3 or more Spellcaster-Type monsters in your Graveyard, you can select and add 1 Spell Card from your Graveyard to your hand. (Secret Rare) |
Stardust Overdrive (SOVR-EN093) Victoria LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 1500 (Fairy / Effect) Once per turn, you can select and Special Summon 1 Dragon-Type monster in your opponent's Graveyard to your side of the field. Your opponent cannot select another face-up Fairy-Type monster as an attack target. (Secret Rare) |
Stardust Overdrive (SOVR-EN092) Dark Simorgh DARK / Effect Monster / Level 7 / ATK 2700 / DEF 1000 (Winged Beast / Effect) While this card is face-up on the field its Attribute is also treated as WIND. You can remove from play 1 DARK monster and 1 WIND monster from your Graveyard to Special Summon this card from your hand. You can remove from play 1 DARK monster and 1 WIND monster from your hand to Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field. (Secret Rare) |
Stardust Overdrive (SOVR-EN091) Shine Palace SPELL / Equip Spell Equip only to a LIGHT monster. It gains 700 ATK. (Rare) |
Stardust Overdrive (SOVR-EN090) Dark Rabbit DARK / Normal Monster / Level 4 / ATK 1100 / DEF 1500 (Beast / Normal) He leaps up, down, and all around! Nobody can lay a hand on this funny bunny. (Rare) |
Stardust
Overdrive (SOVR-EN089) Gateway of the Six SPELL / Continuous Spell Each time a "Six Samurai" monster is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your side of the field to apply the following effects. ● 2 Counters: Until the End Phase of this turn, 1 face-up "Six Samurai" or "Shien" Effect Monster gains 500 ATK. ● 4 Counters: Add 1 "Six Samurai" monster from your Deck or Graveyard to your hand. ● 6 Counters: Special Summon 1 "Shien" Effect Monster from your Graveyard. (Super Rare) |
Stardust
Overdrive (SOVR-EN088) Reptilianne Poison SPELL / Normal Spell Activate only if you control a face-up "Reptilianne" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0. (Rare) |
Stardust
Overdrive (SOVR-EN087) Earthbound Revival SPELL / Normal Spell Discard 1 card. Select 1 "Earthbound Immortal" monster and 1 Field Spell Card in your Graveyard, and add them to your hand. (Rare) |
Stardust
Overdrive (SOVR-EN086) Metabo-Shark WATER / Effect Monster / Level 4 / ATK 1800 / DEF 500 (Fish / Effect) When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your Graveyard to your Deck. (Super Rare) |
Stardust
Overdrive (SOVR-EN085) Gemini Scorpion EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 400 (Warrior / Effect) When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini monster from your hand. (Rare) |
Stardust
Overdrive (SOVR-EN084) Yellow Baboon, Archer of the Forest EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 1800 (Beast / Effect) When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters from your Graveyard to Special Summon this card from your hand. (Ultra Rare) & (Ultimate Rare) |
Stardust
Overdrive (SOVR-EN083) Rinyan, Lightsworn Rogue LIGHT / Effect Monster / Level 2 / ATK 100 / DEF 100 (Beast / Flip / Effect) FLIP: Return 1 "Lightsworn" monster from your Graveyard to your Deck and draw 1 card. (Rare) |
Stardust
Overdrive (SOVR-EN082) Shire, Lightsworn Spirit LIGHT / Effect Monster / Level 3 / ATK 400 / DEF 1400 (Fairy / Effect) This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. (Super Rare) |
Stardust
Overdrive (SOVR-EN081) Koa'ki Meiru Maximus WIND / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Iron Core of Koa'ki Meiru" from your hand. During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" or 1 "Koa'ki Meiru" monster from your hand to the Graveyard. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls. (Ultra Rare) & (Ultimate Rare) |
Stardust
Overdrive (SOVR-EN080) Appointer of the Red Lotus TRAP / Normal Trap Pay 2000 Life Points and reveal all cards in your hand. Look at your opponent's hand and select 1 card. Remove that card from play until the End Phase of your opponent's next turn. (Common) |
Stardust
Overdrive (SOVR-EN079) Seal of Wickedness TRAP / Continuous Trap Once per turn, during your opponent's Standby Phase, select 1 face-up card on the field. The selected card's effect(s) is negated during that turn. During each of your Standby Phases, pay 500 Life Points or destroy this card. (Super Rare) |
Stardust
Overdrive (SOVR-EN078) Stygian Dirge TRAP / Continuous Trap Reduce the Levels of all face-up monsters your opponent controls by 1. (Common) |
Stardust
Overdrive (SOVR-EN077) Ritual Buster TRAP / Normal Trap Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase. (Common) |
Stardust
Overdrive (SOVR-EN076) Gemini Booster TRAP / Normal Trap Equip this card to a Gemini monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini monster and treat it as an Effect Monster. (Common) |
Stardust
Overdrive (SOVR-EN075) Gemini Counter TRAP / Counter Trap Change 1 face-up Gemini monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it. (Common) |
Stardust
Overdrive (SOVR-EN074) Nega-Ton Corepanel TRAP / Counter Trap Activate only if you control a face-up "Koa'ki Meiru" monster and have "Iron Core of Koa'ki Meiru" in your Graveyard. Negate the activation of an Effect Monster's effect, and destroy it. (Rare) |
Stardust
Overdrive (SOVR-EN073) Infernity Force TRAP / Normal Trap Activate only when an "Infernity" monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 "Infernity" monster from your Graveyard. (Common) |
Stardust
Overdrive (SOVR-EN072) Limit Impulse TRAP / Normal Trap Send 2 cards from your hand to the Graveyard. Special Summon 2 "Soul Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed except for a Tribute Summon. (Common) |
Stardust
Overdrive (SOVR-EN071) Roar of the Earthbound TRAP / Continuous Trap Once per turn, when your opponent's monster declares an attack, if the ATK of the attacking monster is lower than that of a face-up "Earthbound Immortal" monster you control, destroy the attacking monster and inflict damage to your opponent equal to half the destroyed monster's ATK. (Common) |
Stardust
Overdrive (SOVR-EN070) Earthbound Wave TRAP / Counter Trap Activate only while you control a face-up "Earthbound Immortal" monster. Negate the activation of a Spell or Trap Card your opponent controls, and destroy it. (Common) |
Stardust
Overdrive (SOVR-EN069) Wolf in Sheep's Clothing TRAP / Normal Trap Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck. (Common) |
Stardust
Overdrive (SOVR-EN068) Spider Egg TRAP / Normal Trap Activate only when your opponent declares a direct attack, while you have 3 or more Insect-Type monsters in your Graveyard. Negate that attack. Special Summon 3 "Spider Tokens" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position. (Common) |
Stardust
Overdrive (SOVR-EN067) Inherited Fortune TRAP / Normal Trap Activate during the turn a face-up "Fortune Lady" monster you control was destroyed. Special Summon up to 2 "Fortune Lady" monsters from your hand during your next Standby Phase. (Rare) |
Stardust
Overdrive (SOVR-EN066) Bending Destiny TRAP / Counter Trap Activate only if all face-up monsters you control are "Fortune Lady" monsters. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase. (Common) |
Stardust
Overdrive (SOVR-EN065) Enlightenment TRAP / Normal Trap You cannot Summon the turn you activate this card. Activate at the end of the Damage Step, if a Spellcaster-Type monster you control attacked and destroyed an opponent's monster by battle. That monster can attack again (immediately). (Common) |
Stardust
Overdrive (SOVR-EN064) Synchro Barrier TRAP / Normal Trap Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn. (Common) |
Stardust
Overdrive (SOVR-EN063) Slip Summon TRAP / Normal Trap Activate only when your opponent Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. Return it to the owner's hand during the End Phase. (Common) |
Stardust
Overdrive (SOVR-EN062) Faustian Bargain SPELL / Normal Spell Send 1 Special Summoned monster on either side of the field to the Graveyard and Special Summon 1 Level 4 or lower Normal Monster from your hand. (Common) |
Stardust
Overdrive (SOVR-EN061) Insect Neglect SPELL / Continuous Spell When your opponent's monster declares an attack, you can remove from play 1 Insect-Type monster from your Graveyard to negate the attack. (Common) |
Stardust
Overdrive (SOVR-EN060) Raging Mad Plants SPELL / Quick-Play Spell Face-up Plant-Type monsters you control gain 300 ATK for each Plant-Type monster in your Graveyard; this increase lasts until the End Phase. During the End Phase of this turn, destroy all face-up Plant-Type monsters you control. (Rare) |
Stardust
Overdrive (SOVR-EN059) Spiritual Forest SPELL / Continuous Spell Each turn, the first face-up Beast-Type, Beast-Warrior-Type, or Plant-Type monster you control that would be destroyed by battle, is not destroyed. (Common) |
Stardust
Overdrive (SOVR-EN058) Moray of Greed SPELL / Normal Spell Return 2 WATER monsters from your hand to your Deck and draw 3 cards. (Common) |
Stardust
Overdrive (SOVR-EN057) Preparation of Rites SPELL / Normal Spell Add to your hand 1 Level 7 or lower Ritual Monster Card from your Deck. Then you can add to your hand 1 Ritual Spell Card from your Graveyard. (Super Rare) |
Stardust
Overdrive (SOVR-EN056) Ritual of Grace SPELL / Ritual Spell This card is used to Ritual Summon "Divine Grace - Northwemko". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard to make 1 face-up Ritual Monster you control become un-targetable by effects this turn. (Common) |
Stardust
Overdrive (SOVR-EN055) Gemini Spark SPELL / Quick-Play Spell Tribute 1 face-up Level 4 Gemini Monster you control and select 1 card on the field. Destroy the selected card and draw 1 card. (Common) |
Stardust
Overdrive (SOVR-EN054) Herculean Power SPELL / Continuous Spell Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Level 4 or lower Gemini monster from your hand. (Common) |
Stardust
Overdrive (SOVR-EN053) Iron Core Armor SPELL / Equip Spell Equip only to a "Koa'ki Meiru" monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead. (Common) |
Stardust
Overdrive (SOVR-EN052) Time Passage SPELL / Quick-Play Spell Increase the Level of 1 face-up "Fortune Lady" monster you control by 3, until the End Phase. (Common) |
Stardust
Overdrive (SOVR-EN051) Fortune's Future SPELL / Normal Spell Select 1 of your removed from play "Fortune Lady" monsters and return it to the Graveyard. Then draw 2 cards. (Super Rare) |
Stardust
Overdrive (SOVR-EN050) Reptilianne Spawn SPELL / Normal Spell Remove from play 1 "Reptilianne" monster from your Graveyard. Special Summon 2 "Reptilianne Tokens" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field. (Common) |
Stardust
Overdrive (SOVR-EN049) Molting Escape SPELL / Equip Spell Equip only to a Reptile-Type monster. Once per turn, if the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 300 ATK at the end of the Damage Step each time this effect is applied. (Common) |
Stardust
Overdrive (SOVR-EN048) Attack Pheromones SPELL / Continuous Spell If a monster you control attacks a Defense Position monster, change that monster to face-up Attack Position at the end of the Damage Step if your attacking monster is Reptile-Type. (Common) |
Stardust
Overdrive (SOVR-EN047) Savage Colosseum SPELL / Field Spell If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. All monsters must attack, if able. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. (Common) |
Stardust
Overdrive (SOVR-EN046) Earthbound Whirlwind SPELL / Normal Spell Activate only while you control a face-up "Earthbound Immortal" monster. Destroy all Spell and Trap Cards your opponent controls. (Super Rare) |
Stardust
Overdrive (SOVR-EN045) Spider Web SPELL / Field Spell If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field. (Common) |
Stardust
Overdrive (SOVR-EN044) Explosive Magician LIGHT / Synchro Monster / Level 6 / ATK 2500 / DEF 1800 (Spellcaster / Synchro / Effect) 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters You can remove 2 Spell Counters from your side of the field to select and destroy 1 Spell or Trap Card your opponent controls. (Ultra Rare) & (Ultimate Rare) |
Stardust
Overdrive (SOVR-EN043) Black Brutedrago FIRE / Synchro Monster / Level 8 / ATK 3000 / DEF 2600 (Dragon / Synchro / Effect) 1 Tuner + 1 or more non-Tuner Gemini monsters Once per turn, you can send 1 Gemini monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the Graveyard, you can select 1 Gemini monster in your Graveyard and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect. (Super Rare) |
Stardust
Overdrive (SOVR-EN042) Reptilianne Hydra DARK / Synchro Monster / Level 6 / ATK 2100 / DEF 1500 (Reptile / Synchro / Effect) 1 "Reptilianne" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed. (Super Rare) |
Stardust
Overdrive (SOVR-EN041) Blackwing - Silverwind the Ascendant DARK / Synchro Monster / Level 8 / ATK 2800 / DEF 2000 (Winged Beast / Synchro / Effect) 1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy up to 2 face-up monsters on the field with DEF lower than this card's ATK. You cannot conduct your Battle Phase the turn you activate this effect. The next time a "Blackwing" monster you control would be destroyed by battle during your opponent's turn, it is not destroyed; this effect only happens once. (Ultra Rare) & (Ultimate Rare) |
Stardust
Overdrive (SOVR-EN040) Majestic Star Dragon WIND / Synchro Monster / Level 10 / ATK 3800 / DEF 3000 (Dragon / Synchro / Effect) "Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard. (Ultra Rare), (Ultimate Rare) & (Ghost Rare) |
Stardust
Overdrive (SOVR-EN039) Divine Grace - Northwemko LIGHT / Ritual Monster / Level 7 / ATK 2700 / DEF 1200 (Spellcaster / Ritual / Effect) This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Grace". When this card is Ritual Summoned, select a number of face-up cards on the field (except this card), up to the number of monsters you used for the Ritual Summon. While any of the selected cards are face-up on the field, this card cannot be destroyed by card effects. (Ultra Rare) & (Ultimate Rare) |
Stardust
Overdrive (SOVR-EN038) Djinn Presider of Rituals DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1400 (Fiend / Effect) When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card. (Rare) |
Stardust
Overdrive (SOVR-EN037) Djinn Releaser of Rituals DARK / Effect Monster / Level 3 / ATK 1200 / DEF 2000 (Fiend / Effect) When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon. (Rare) |
Stardust
Overdrive (SOVR-EN036) Oshaleon WATER / Effect Monster / Level 3 / ATK 1400 / DEF 800 (Reptile / Effect) While you control this face-up Attack Position card, your opponent cannot select a monster other than "Oshaleon" as an attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 ATK or less from your Deck to your hand. (Common) |
Stardust
Overdrive (SOVR-EN035) Lord British Space Fighter LIGHT / Effect Monster / Level 4 / ATK 1200 / DEF 800 (Machine / Effect) If this card destroys an opponent's monster by battle, select and activate 1 of these effects: ● You can attack once again in a row. ● Select and destroy 1 Set card on the field. ● Special Summon 1 "Multi Token" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200). (Rare) |
Stardust
Overdrive (SOVR-EN034) Swap Frog WATER / Effect Monster / Level 2 / ATK 1000 / DEF 500 (Aqua / Effect) You can discard 1 WATER monster to Special Summon this card from your hand. When this card is Summoned, you can select and send 1 Level 2 or lower Aqua-Type WATER monster from your Deck or your side of the field to the Graveyard. Once per turn, you can return 1 monster you control to your hand to Normal Summon 1 "Frog" monster, except "Swap Frog" or "Frog the Jam", in addition to your Normal Summon or Set this turn. (Common) |
Stardust
Overdrive (SOVR-EN033) Energy Bravery LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1200 (Warrior / Effect) Gemini Monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects. (Common) |
Stardust
Overdrive (SOVR-EN032) Knight of the Red Lotus FIRE / Effect Monster / Level 6 / ATK 2100 / DEF 1800 (Warrior / Effect) If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard. (Super Rare) |
Stardust
Overdrive (SOVR-EN031) Woodland Archer EARTH / Effect Monster / Level 3 / ATK 1400 / DEF 1300 (Beast-Warrior / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand. (Common) |
Stardust
Overdrive (SOVR-EN030) Crusader of Endymion LIGHT / Effect Monster / Level 4 / ATK 1900 / DEF 1200 (Spellcaster / Gemini / Effect) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● Once per turn, you can place 1 Spell Counter on a face-up card on the field that you can place a Spell Counter on. If you do, this card gains 600 ATK until the End Phase. (Ultra Rare) & (Ultimate Rare) |
Stardust
Overdrive (SOVR-EN029) Tuned Magician WIND / Effect Monster / Level 4 / ATK 1800 / DEF 1600 (Spellcaster / Gemini / Effect) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● This card is treated as a Tuner monster. (Common) |
Stardust
Overdrive (SOVR-EN028) Koa'ki Meiru Rooklord EARTH / Effect Monster / Level 7 / ATK 2800 / DEF 2200 (Warrior / Effect) During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls. (Super Rare) |
Stardust
Overdrive (SOVR-EN027) Koa'ki Meiru Sea Panther WATER / Effect Monster / Level 4 / ATK 1900 / DEF 1200 (Sea Serpent / Effect) During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck. (Common) |
Stardust
Overdrive (SOVR-EN026) Earthbound Immortal Wiraqocha Rasca DARK / Effect Monster / Level 10 / ATK 100 / DEF 100 (Winged Beast / Effect) There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 cards you control to your Deck, except this card, and discard the same number of cards from your opponent's hand at random. This card gains 1000 ATK for each card discarded by this effect. (Ultra Rare) & (Ultimate Rare) |
Stardust
Overdrive (SOVR-EN025) Earthbound Immortal Uru DARK / Effect Monster / Level 10 / ATK 3000 / DEF 3000 (Insect / Effect) There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can Tribute 1 monster, except this card, to select and take control of 1 face-up monster your opponent controls, until the End Phase. (Ultra Rare) & (Ultimate Rare) |
Stardust
Overdrive (SOVR-EN024) Earthbound Immortal Ccaryhua DARK / Effect Monster / Level 10 / ATK 2800 / DEF 1800 (Reptile / Effect) There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect, except by its own effect, destroy all cards on the field. (Ultra Rare) & (Ultimate Rare) |
Stardust
Overdrive (SOVR-EN023) Reptilianne Viper DARK / Effect Monster / Level 2 / ATK 0 / DEF 0 (Reptile / Tuner / Effect) When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls. (Common) |
Stardust
Overdrive (SOVR-EN022) Reptilianne Scylla DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1200 (Reptile / Effect) If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your side of the field in face-up Defense Position. The effect(s) of that monster is negated. (Common) |
Stardust
Overdrive (SOVR-EN021) Reptilianne Medusa DARK / Effect Monster / Level 6 / ATK 2200 / DEF 800 (Reptile / Effect) Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position. (Common) |
Stardust
Overdrive (SOVR-EN020) Reptilianne Gorgon DARK / Effect Monster / Level 3 / ATK 1400 / DEF 1400 (Reptile / Effect) If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position. (Common) |
Stardust
Overdrive (SOVR-EN019) Mother Spider DARK / Effect Monster / Level 6 / ATK 2300 / DEF 1200 (Insect / Effect) If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand. (Rare) |
Stardust
Overdrive (SOVR-EN018) Spyder Spider EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1000 (Insect / Effect) When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard. (Common) |
Stardust
Overdrive (SOVR-EN017) Relinquished Spider EARTH / Effect Monster / Level 2 / ATK 300 / DEF 500 (Insect / Effect) If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls. (Common) |
Stardust
Overdrive (SOVR-EN016) Ground Spider EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1500 (Insect / Effect) Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position. (Common) |
Stardust
Overdrive (SOVR-EN015) Dark Spider DARK / Effect Monster / Level 1 / ATK 0 / DEF 0 (Insect / Effect) Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase. (Common) |
Stardust
Overdrive (SOVR-EN014) Catoblepas and the Witch of Fate EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 0 (Spellcaster / Effect) When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s). (Rare) |
Stardust
Overdrive (SOVR-EN013) Solitaire Magician LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1300 (Spellcaster / Effect) Once per turn, you can select 1 face-up "Fortune Lady" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected "Fortune Lady" monster by 3, and destroy the other selected monster. (Common) |
Stardust
Overdrive (SOVR-EN012) Fortune Lady Earth EARTH / Effect Monster / Level 6 / ATK ? / DEF ? (Spellcaster / Effect) This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent. (Rare) |
Stardust
Overdrive (SOVR-EN011) Fortune Lady Dark DARK / Effect Monster / Level 5 / ATK ? / DEF ? (Spellcaster / Effect) This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard. (Rare) |
Stardust
Overdrive (SOVR-EN010) Fortune Lady Water WATER / Effect Monster / Level 4 / ATK ? / DEF ? (Spellcaster / Effect) This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned while you control a face-up "Fortune Lady" monster except "Fortune Lady Water", draw 2 cards. (Rare) |
Stardust
Overdrive (SOVR-EN009) Fortune Lady Wind WIND / Effect Monster / Level 3 / ATK ? / DEF ? (Spellcaster / Effect) This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control. (Rare) |
Stardust
Overdrive (SOVR-EN008) Infernity Necromancer DARK / Effect Monster / Level 3 / ATK 0 / DEF 2000 (Fiend / Effect) When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, except "Infernity Necromancer". (Common) |
Stardust
Overdrive (SOVR-EN007) Regulus LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1000 (Beast / Effect) Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck. (Common) |
Stardust
Overdrive (SOVR-EN006) Zero Gardna EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0 (Warrior / Effect) You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle and you take no Battle Damage, during this turn. This effect can be activated during either player's turn. (Rare) |
Stardust
Overdrive (SOVR-EN005) Level Eater DARK / Effect Monster / Level 1 / ATK 600 / DEF 0 (Insect / Effect) If this card is in the Graveyard, you can activate its effect by selecting 1 face-up Level 5 or higher monster you control. Reduce that monster's Level by 1. Special Summon this card from the Graveyard. This card cannot be Tributed except for a Tribute Summon. (Common) |
Stardust
Overdrive (SOVR-EN004) Quickdraw Synchron WIND / Effect Monster / Level 5 / ATK 700 / DEF 1400 (Machine / Tuner / Effect) You can send 1 monster from your hand to the Graveyard and Special Summon this card from your hand. You can substitute this card for any 1 "Synchron" Tuner for a Synchro Summon. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner monster. (Common) |
Stardust
Overdrive (SOVR-EN003) Max Warrior WIND / Effect Monster / Level 4 / ATK 1800 / DEF 800 (Warrior / Effect) If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card destroys an opponent's monster by battle, until your next Standby Phase, this card becomes Level 2 and its original ATK and DEF are halved. (Super Rare) |
Stardust
Overdrive (SOVR-EN002) Stardust Xiolong LIGHT / Effect Monster / Level 1 / ATK 100 / DEF 100 (Dragon / Effect) When you Synchro Summon "Stardust Dragon", you can Special Summon this card from your Graveyard in face-up Attack Position. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Rare) |
Stardust
Overdrive (SOVR-EN001) Majestic Dragon LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0 (Dragon / Tuner / Effect) This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Majestic" monster. (Super Rare) |
Stardust
Overdrive (SOVR-EN000) Koa'ki Meiru Beetle EARTH / Effect Monster / Level 4 / ATK 1900 / DEF 1500 (Insect / Effect) During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Insect-Type monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position. (Super Rare) |