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Poor |
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Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Visual card ratings | No DJCR | No DJCR Text | Visual spoiler | Card spoiler |
Soul of the Duelist
*Also available as an Ultimate Rare card | |
SOD-EN060* | |
Card Type: | Trap Card |
Card Info | Hallowed Life Barrier Normal Trap Discard 1 card from your hand. During this turn, any damage you take from your opponent becomes 0. SUPER RARE |
Rating: | 3 |
Comments: | Reducing damage to your lifepoints to 0 is great and if it means discarding a card then so be it. |
SOD-EN059 | |
Card Type: | Trap Card |
Card Info | Cemetary Bomb Normal Trap Inflict 100 points of damage to your opponent's Life Points for each card in his/her Graveyard. COMMON |
Rating: | 1 |
Comments: | This bomb isn't worth detonating as 100 points per card in your opponent's Graveyard isn't all that great. |
SOD-EN058 | |
Card Type: | Trap Card |
Card Info | Gorgon's Eye Normal Trap Until the end of the End Phase, all effects of monsters on the field in Defense Position are negated. COMMON |
Rating: | 1 |
Comments: | Why not use a Monster that negates the effect of Effect Monsters it destroys in battle like Dark Ruler Ha Des? Use him instead. |
SOD-EN057* | |
Card Type: | Trap Card |
Card Info | Null and Void Normal Trap You can only activate this card when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and send them all to the Graveyard. SUPER RARE |
Rating: | 1 |
Comments: | Other than in Ishizu decks, this card shouldn't see play. |
SOD-EN056 | |
Card Type: | Trap Card |
Card Info | Mind Crush Normal Trap Declare 1 card name. If your opponent has a declared card(s) in his/her hand, discard all of the declared card(s) to the Graveyard. Otherwise, you randomly discard 1 card from your hand. COMMON |
Rating: | 1 |
Comments: | Only use this card if you know the name of 1 or more cards in your opponent's hand are. |
SOD-EN055* | |
Card Type: | Trap Card |
Card Info | Greed Continuous Trap Each time a player draws cards because of a card effect, he/she takes 500 points of damage during the End Phase for each card drawn by the card effect. SUPER RARE |
Rating: | 2 |
Comments: | I guess this is okay in threes but don't count on this card from saving you when you need it. |
SOD-EN054 | |
Card Type: | Trap Card |
Card Info | Heavy Slump Normal Trap You can only activate this card when your opponent has 8 or more cards in his/her hand. Your opponent adds his/her hand to the Deck, shuffles it, and draws 2 cards. COMMON |
Rating: | 1 |
Comments: | Put this card wherever you keep your "trash cards" pile and keep it there. |
SOD-EN053* | |
Card Type: | Trap Card |
Card Info | Enervating Mist Continuous Trap Your opponent's hand size limit becomes 5. RARE |
Rating: | 1 |
Comments: | While limiting your opponent's hand size may be nice, this card will eventually be destroyed. Put it in your "worst deck ever" deck instead. |
SOD-EN052 | |
Card Type: | Trap Card |
Card Info | Ninjitsu Art of Decoy Continuous Trap Select 1 face-up monster on your side of the field that includes "Ninja" in its card name to activate this card. As long as this card remains face-up on the field, the selected monster is not destroyed as a result of battle (damage calculation is applied normally). COMMON |
Rating: | 1 |
Comments: | Just ditch this card for Mirror Force instead. |
SOD-EN051* | |
Card Type: | Trap Card |
Card Info | Spirit Barrier Continuous Trap As long as a monster(s) remain(s) on your side of the field, battle damage to the controller of this card becomes 0. RARE |
Rating: | 3 |
Comments: | Use this in weak Monster decks to avoid taking any damage and saving your Monsters for tributes however, it doesn't save direct attacks though. |
SOD-EN050 | |
Card Type: | Trap Card |
Card Info | Absolute End Normal Trap You can only activate this card during your opponent's turn. This turn, the attacks from your opponent's monsters become direct attacks to your Life Points. COMMON |
Rating: | 1 |
Comments: | If you activate this card it will be the absolute end alright... of the duel and the rest of your lifepoints! Just don't use this card. |
SOD-EN049 | |
Card Type: | Trap Card |
Card Info | Taunt Normal Trap During your opponent's Main Phase 1, select 1 monster on your side of the field to activate this card. As long as the selected card remains on the field, if your opponent attacks with a monster(s) this turn, he/she must select the selected monster as the attack target. COMMON |
Rating: | 3 |
Comments: | This card is good for stall decks even though it's only 1 turn but you can use it to select Ojama King, Millennium Shield or Labyrinth Wall. |
SOD-EN048 | |
Card Type: | Spell Card |
Card Info | Ritual Weapon Equip Spell This card can only be equipped to a Ritual Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points. COMMON |
Rating: | 3 |
Comments: | The Fusion Weapon for Ritual Monsters. Power up Relinquished or Paladin of White Dragon immensely! |
SOD-EN047 | |
Card Type: | Spell Card |
Card Info | Fusion Weapon Equip Spell This card can only be equipped to a Fusion Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points. COMMON |
Rating: | 3 |
Comments: | Give this to Thousand Eyes Restrict or Ojama King for a major boost! The downside is that the Fusion Monster must be level 6 or less. |
SOD-EN046 | |
Card Type: | Spell Card |
Card Info | Big Wave Small Wave Normal Spell Destroy all face-up WATER monsters on your side of the field. Then you can Special Summon WATER monsters from your hand, up to the same number of monsters destroyed by this effect. COMMON |
Rating: | 1 |
Comments: | This is a horrible card especially if your hand contains less WATER Monsters than the ones you destroyed so don't use this card. |
SOD-EN045 | |
Card Type: | Spell Card |
Card Info | Two-Man Cell Battle Continuous Spell During each player's End Phase, each player can Special Summon 1 Level 4 Normal Monster from his/her hand. COMMON |
Rating: | 3 |
Comments: | This card works well if you need an extra Defense but the downside is that it not only works for your opponent but the Special Summoned Monsters have to be level 4 Normal Monsters. |
SOD-EN044 | |
Card Type: | Spell Card |
Card Info | The Graveyard in the Fourth Dimension Normal Spell Add 2 monsters in your Graveyard that have "LV" in their card name to your Deck and shuffle it. COMMON |
Rating: | 3 |
Comments: | Armed Dragon decks shouldn't leave this card out as they can be revived over and over again. |
SOD-EN043* | |
Card Type: | Spell Card |
Card Info | Ectoplasmer Continuous Spell Only once during each player's End Phase, each player Tributes 1 face-up monster on his/her side of the field and inflicts damage to the opponent's Life Points equal to half of the original ATK of the Tributed Monster. SUPER RARE |
Rating: | 2 |
Comments: | The only situations that this card is useful is when you have Malice Doll of Demise or Monster Tokens as you can tribute the weak tokens without losing your powerful Monsters. |
SOD-EN042* | |
Card Type: | Spell Card |
Card Info | Inferno Fire Blast Normal Spell Select 1 face-up "Red-Eyes B. Dragon" on your side of the field to activate this card. Inflict damage to your opponent's Life Points equal to the original ATK of the selected "Red-Eyes B. Dragon". "Red-Eyes B. Dragon" cannot attack during the turn you use this card. ULTRA RARE |
Rating: | 2 |
Comments: | Don't use this card except for Red-Eyes decks. |
SOD-EN041 | |
Card Type: | Spell Card |
Card Info | Level up! Normal Spell Send 1 face-up monster on your side of the field that has "LV" in its card name to the Graveyard to activate this card. Special Summon the monster that is written in the card text of that monster from your hand or Deck, ignoring the Summoning conditions. COMMON |
Rating: | 4 |
Comments: | Play Armed Dragon LV5 or 7 more quickly! Very nice card! |
SOD-EN040 | |
Card Type: | Spell Card |
Card Info | Abyssal Designator Normal Spell Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the Type and Attribute declared from his/her hand or Deck to the Graveyard. COMMON |
Rating: | 1 |
Comments: | Paying 1000 lifepoints just to have your opponent send a Monster with the attribute and type to his or her Graveyard is just horrible. Don't ever use this card. |
SOD-EN039 | |
Card Type: | Spell Card |
Card Info | Mind Wipe Quick-Play Spell You can only activate this card if your opponent has 3 or less cards in his/her hand. Your opponent adds his/her hand to the Deck and shuffles it, then draws the same number of cards he/she added to the Deck. COMMON |
Rating: | 1 |
Comments: | Another useless card. Your opponent isn't likely going to have 3 or less cards in his or her hand and will probably negate this card with Magic Jammer or Spell Shield Type-8. |
SOD-EN038* | |
Card Type: | Spell Card |
Card Info | Hammer Shot Normal Spell Destroy 1 face-up Attack Position monster with the highest ATK on the field. RARE |
Rating: | 1 |
Comments: | Not worth playing. Raigeki destroys all Monsters on the opponent's field so use that instead. |
SOD-EN037 | |
Card Type: | Spell Card |
Card Info | Dark Factory of Mass Production Normal Spell Select 2 Normal Monsters from your Graveyard and add them to your hand. COMMON |
Rating: | 3 |
Comments: | Retrieve those arms and legs of Exodia discarded by Card Destruction/Morphing Jar #2 or retrieve those Blue-Eyes cards to devastate your opponent! |
SOD-EN036 | |
Card Type: | Fusion Monster |
Card Info |
Sanwitch "Sangan" + "Witch of the
Black Forest" |
Rating: | 1 |
Comments: | What a strange Monster and yet not a good one either so use Master of Oz or Ojama King instead. |
SOD-EN035* | |
Card Type: | Fusion Monster |
Card Info |
Master of Oz "Big Koala" + " Des Kangaroo" RARE |
Rating: | 4 |
Comments: | This is the strongest Fusion Monster released so far! A must have for Koala fans! |
SOD-EN034* | |
Card Type: | Fusion Monster |
Card Info | Ojama King LIGHT / Beast-Type Fusion / Level 6 / ATK 0 / DEF 3000 "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used. RARE |
Rating: | 3 |
Comments: | Not only does this card have 3000 DEF, but it also lets you disable 3 of your opponent's Monster Card Zones! Use this with GC to prevent your opponent from playing Monsters! |
SOD-EN033* | |
Card Type: | Effect Monster |
Card Info | Penumbral Soldier Lady DARK / Warrior / Level 6 / ATK 2100 / DEF 1400 If this card battles with a LIGHT monster, increase the ATK of this card by 1000 points during the Damage Step. SUPER RARE |
Rating: | 1 |
Comments: | Summoned Skull is a better Monster than this card so use it instead. |
SOD-EN032 | |
Card Type: | Effect Monster |
Card Info | Hade-Hane EARTH / Beast / Level 5 / ATK 900 / DEF 1000 FLIP: You can return up to 3 monsters on the field to the owner's hand. COMMON |
Rating: | 3 |
Comments: | When you're faced with 3 BEWDs or 3 other powerful Monsters, setting this guy is worth it! |
SOD-EN031 | |
Card Type: | Effect Monster |
Card Info | Enraged Muka Muka EARTH / Rock / Level 5 / ATK 1200 / DEF 600 Increase the ATK and DEF of this card by 400 points for each card in your hand. COMMON |
Rating: | 3 |
Comments: | While tributing a Monster for a Monster with stats of (1200/600) may seem like a waste but if you have at least 3 cards in your hand, he has 2400 ATK points and if it's 6 cards, he has 3600 ATK points! |
SOD-EN030 | |
Card Type: | Effect Monster |
Card Info | Nobleman-Eater Bug EARTH / Insect / Level 6 / ATK 900 / DEF 1200 FLIP: Destroy 2 monsters on the field. COMMON |
Rating: | 1 |
Comments: | This card isn't worth playing except maybe in Insect decks and for all the other decks, use Raigeki or Cyber Jar instead. |
SOD-EN029 | |
Card Type: | Effect Monster |
Card Info | The Trojan Horse EARTH / Beast / Level 4 / ATK 1600 / DEF 1200 If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. COMMON |
Rating: | 1 |
Comments: | Use this Monster to summon Buster Blader or another powerful useful EARTH Monster. Other than that, this card shouldn't see play. |
SOD-EN028 | |
Card Type: | Effect Monster |
Card Info |
Unshaven Angler If you Tribute Summon a WATER monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. COMMON |
Rating: | 1 |
Comments: | He's helpful in WATER decks only for getting Levia Dragon-Daedalus out but that's it. |
SOD-EN027* | |
Card Type: | Effect Monster |
Card Info | Mind on Air DARK / Spellcaster / Level 6 / ATK 1000 / DEF 1600 As long as this card remains face-up on the field, your opponent must continue to show his/her hand. RARE |
Rating: | 1 |
Comments: | A Monster with stats of (1000/1600) isn't worth tributing a Monster when Giant Soldier has stats of (1300/2000) and requires no tributes so use him instead. |
SOD-EN026 | |
Card Type: | Effect Monster |
Card Info | Masked Dragon FIRE / Dragon / Level 3 / ATK 1400 / DEF 1100 When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Dragon-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck. COMMON |
Rating: | 1 |
Comments: | I guess he's helpful if you need another defense or Monster for tributing but that's pretty much it. |
SOD-EN025 | |
Card Type: | Effect Monster |
Card Info | Howling Insect EARTH / Insect / Level 3 / ATK 1200 / DEF 1300 When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then Shuffle your Deck. COMMON |
Rating: | 1 |
Comments: | This card isn't good even in Insect decks. Even Flying Kamakiri #1 can take this card out. |
SOD-EN024 | |
Card Type: | Effect Monster |
Card Info | Element Soldier DARK / Fiend / Level 4 / ATK 1500 / DEF 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle. COMMON |
Rating: | 1 |
Comments: | Another horrid card. This card is exactly like Element Dragon except with different attributes mentioned in the effect but that doesn't make this card playable. |
SOD-EN023 | |
Card Type: | Effect Monster |
Card Info | Element Dragon LIGHT / Dragon / Level 4 / ATK 1500 / DEF 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: Increase the ATK of this card by 500 points. ● WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row. COMMON |
Rating: | 1 |
Comments: | This card isn't worth playing in any decks we have Luster Dragon and Armed Dragon LV5 that are better than this card. |
SOD-EN022* | |
Card Type: | Effect Monster |
Card Info |
Mobius the Frost Monarch When this card is Tribute Summoned successfully, you can destroy up to 2 Spell or Trap Cards on the field. SUPER RARE |
Rating: | 3 |
Comments: | Take out that annoying SoRL or Trap Hole! The fact is that we have HFD to do the job better which is why this card's rating is 3 out of 5. |
SOD-EN021 | |
Card Type: | Effect Monster |
Card Info | Ultimate Baseball Kid FIRE / Warrior / Level 3 / ATK 500 / DEF 1000 Increase the ATK of this card by 1000 points for each FIRE monster on the Field other than this card. Send a FIRE monster other than this card to the Graveyard to inflict 500 points of damage to your opponent's Life Points. COMMON |
Rating: | 3 |
Comments: | FIRE decks should include this card as he gets supported by them. Just have 4 out and he as 4500 ATK! Not a hot card but certainly a good one. |
SOD-EN020* | |
Card Type: | Effect Monster |
Card Info | Rafflesia Seduction EARTH / Plant / Level 2 / ATK 300 / DEF 900 FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of the turn. RARE |
Rating: | 1 |
Comments: | Don't use this card as we have Change of Heart and Snatch Steal to use instead. |
SOD-EN019* | |
Card Type: | Effect Monster |
Card Info | Ninja
Grandmaster Sasuke LIGHT / Warrior / Level 4 / ATK 1800 / DEF 1000 If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. RARE |
Rating: | 3 |
Comments: | Get rid of that Total Defense Shogun or Gear Golem the Moving Fortress from your opponent's field without breaking a sweat! Not too bad a card overall! |
SOD-EN018 | |
Card Type: | Effect Monster |
Card Info | Malice Doll of Demise DARK / Fiend / Level 4 / ATK 1600 / DEF 1700 If this card is sent from the field to the Graveyard by the effect of a Continuous Spell Card, Special Summon this card from the Graveyard during the Standby Phase of your turn. COMMON |
Rating: | 1 |
Comments: | This fiend isn't worth playing except with Ectoplasmer because he has a Monster Reborn effect when sent to the Graveyard by a Continuous Spell Card effect. |
SOD-EN017 | |
Card Type: | Effect Monster |
Card Info | Red-Eyes B. Chick DARK / Dragon / Level 1 / ATK 800 / DEF 500 Send this face-up card on your side of the field to the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" from your hand. COMMON |
Rating: | 2 |
Comments: | Get that Red-Eyes out faster and with only 800 ATK and 500 DEF, you'll want to tribute this card. |
SOD-EN016 | |
Card Type: | Effect Monster |
Card Info | Horus' Servant FIRE / Beast-Warrior / Level 1 / ATK 100 / DEF 100 As long as this card remains face-up on your side of the field, your opponent cannot designate "Horus the Black Flame Dragon" (of any LV) as the target of the effect of a Spell, Trap, or Monster Card. COMMON |
Rating: | 1 |
Comments: | With stats of (100/100), it won't last long to put its effect to good use so skip this card. |
SOD-EN015* | |
Card Type: | Effect Monster |
Card Info | Armed Dragon LV7 WIND / Dragon / Level 7 / ATK 2800 / DEF 1000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Armed Dragon LV5". Send 1 Monster Card from your hand to the Graveyard to destroy all face-up monsters on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. ULTRA RARE |
Rating: | 4 |
Comments: | Discard a card like Blue-Eyes and you may be clearing your opponent's field of Monsters and still get a normal attack! Works well with Ojama Trio also! |
SOD-EN014* | |
Card Type: | Effect Monster |
Card Info | Armed Dragon LV5 WIND / Dragon / Level 5 / ATK 2400 / DEF 1700 Send 1 Monster Card from your hand to the Graveyard to destroy 1 face-up monster on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Armed Dragon LV7" from you hand or Deck. RARE |
Rating: | 3 |
Comments: | As this Dragon gets stronger, the rating gets better as this card's effect isn't too bad at all. You destroy an opponent's Monster in battle, you get to Special Summon AD LV7! |
SOD-EN013 | |
Card Type: | Effect Monster |
Card Info | Armed Dragon LV3 WIND / Dragon / Level 3 / ATK 1200 / DEF 900 During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck. COMMON |
Rating: | 2 |
Comments: | With 1200 ATK, he's certainly better than Ultimate Insect LV1 but he won't last long without protection though. |
SOD-EN012* | |
Card Type: | Effect Monster |
Card Info | Mystic Swordsman LV4 EARTH / Warrior / Level 4 / ATK 1900 / DEF 1600 If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck. ULTRA RARE |
Rating: | 2 |
Comments: | He's better than MS LV2, well sort of. He's put in face down Defense Mode when Normal Summoned, which isn't too good at all, which is why this card's rating is 2/5. |
SOD-EN011* | |
Card Type: | Effect Monster |
Card Info | Mystic Swordsman LV2 EARTH / Warrior / Level 2 / ATK 900 / DEF 0 If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck. RARE |
Rating: | 2 |
Comments: | He destroys a face down Defense Position Monster when he attacks but with 900 ATK, your opponent won't have all face down Defense Position Monsters for long. |
SOD-EN010* | |
Card Type: | Effect Monster |
Card Info | Dark Mimic LV3 DARK / Fiend / Level 3 / ATK 1000 / DEF 1000 If this card is sent to the Graveyard as a result of battle, the controller of this card draws 1 card from his/her Deck. If this card was Special Summoned by the effect of "Dark Mimic LV1", he/she draws 2 cards instead. RARE |
Rating: | 3 |
Comments: | You get a Pot of Greed effect if this little feller was played by DM LV1. His stats are what give him a 3. |
SOD-EN009 | |
Card Type: | Effect Monster |
Card Info | Dark Mimic LV1 DARK / Fiend / Level 1 / ATK 100 / DEF 1000 FLIP: Draw 1 card from your Deck. Also, during your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Dark Mimic LV3" from your hand or Deck. COMMON |
Rating: | 2 |
Comments: | The only nice thing about this card is that he becomes DM LV3 but in order to do so this card must be on your field during your Standby Phase. Not bad but not good either. |
SOD-EN008* | |
Card Type: | Effect Monster |
Card Info | Horus the Black Flame Dragon LV8 FIRE / Dragon / Level 8 / ATK 3000 / DEF 1800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". As long as this card remains face-up on your side of the field, you can negate the activation and effect of any Spell Cards and destroy them. ULTRA RARE |
Rating: | 4 |
Comments: | A very powerful card! Just send Horus LV6 to the Graveyard to bring him out and you can negate any Spell Card activation and destroy it! Nice card overall! |
SOD-EN007* | |
Card Type: | Effect Monster |
Card Info | Horus the Black Flame Dragon LV6 FIRE / Dragon / Level 6 / ATK 2300 / DEF 1600 As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck. SUPER RARE |
Rating: | 3 |
Comments: | 2300 ATK and unaffected by Spell Cards is pretty good plus he gets upgraded like HtBFD LV4 |
SOD-EN006* | |
Card Type: | Effect Monster |
Card Info | Horus the Black Flame Dragon LV4 FIRE / Dragon / Level 4 / ATK 1600 / DEF 1000 As long as this card remains face-up on your side of the field, control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck. RARE |
Rating: | 2 |
Comments: | Give him support in Dragon decks and he might do okay but otherwise this card's useless. |
SOD-EN005* | |
Card Type: | Effect Monster |
Card Info | Ultimate Insect LV1 WIND / Insect / Level 1 / ATK 0 / DEF 0 As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up). RARE |
Rating: | 2 |
Comments: | This is basically Armed Dragon LV3 but 2 levels down. Insect decks can live without this card as a can everyone else. |
SOD-EN004 | |
Card Type: | Normal Monster |
Card Info | Goblin Calligrapher DARK / Fiend / Level 1 / ATK 400 / DEF 400 A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke. COMMON |
Rating: | 1 |
Comments: | The worst card in this set so far. Just don't use it. |
SOD-EN003 | |
Card Type: | Normal Monster |
Card Info | Skull Dog Marron EARTH / Beast / Level 4 / ATK 1350 / DEF 2000 A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him. COMMON |
Rating: | 3 |
Comments: | The third card in a row from this set that has great DEF! A must have for Stall decks. |
SOD-EN002 | |
Card Type: | Normal Monster |
Card Info | Neo Aqua Madoor WATER / Spellcaster / Level 6 / ATK 1200 / DEF 3000 The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice. COMMON |
Rating: | 3 |
Comments: | Another great stall card! 3000 DEF will protect you against most of those beat down Monsters out there! |
SOD-EN001* | |
Card Type: | Normal Monster |
Card Info | Charcoal Inpachi FIRE / Pyro / Level 1 / ATK 100 / DEF 2100 A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless. RARE |
Rating: | 3 |
Comments: | With 2100 DEF, he'll stand up to quite a few Monsters but 100 ATK is what gives him 3 out of 5. |