*Also available as an Ultimate Rare card
**SOI-ENSE1-SE4 are not part of the main set and are only included
because of their relationship to this set via set ID. |
SOI-ENSE4 |
 |
Mesmeric Control
Normal Spell
During your opponent's next turn after you activate this card, your
opponent cannot change the battle positions of monsters, except with a
card effect.
SECRET RARE |
Rating: |
1 |
Comments: |
The only purpose to use this is to stall for more time but it's just not
that great a card as you can destroy those Monsters with Dark Hole or
Raigeki. |
SOI-ENSE3 |
 |
Windstorm of Etaqua
Normal Trap
Change the battle positions of all face-up monsters on your opponent's
side of the field.
SECRET RARE |
Rating: |
3 |
Comments: |
If you're faced with 5 powerful Monsters, this card can help turn things
around, unless of course one of those Monsters is Jinzo. A good card
overall. |
SOI-ENSE2 |
 |
Riryoku
Normal Spell
Halve the ATK of 1 face-up monster and add the same amount to the ATK of
another face-up monster, until the end of this turn.
SECRET RARE |
Rating: |
2 |
Comments: |
Like Acid Trap Hole this has its ups and downs but isn't that great a
card overall. |
SOI-ENSE1 |
 |
Acid Trap Hole
Normal Trap
Select 1 face-down Defense Position monster. Flip it face-up, and if the
DEF of the monster is 2000 points or less, destroy the monster. If the
DEF is more than 2000 points, return the monster to face-down Defense
Position.
SECRET RARE |
Rating: |
2 |
Comments: |
This is a very situational card but not a great one either as the
Monster must have less than 2000 points to be destroyed, which is okay
but not great. |
SOI-EN060* |
 |
Malfunction
Counter Trap
Pay 500 Life Points. Negate the activation of a Trap Card and return it
to its original position.
RARE |
Rating: |
1 |
Comments: |
I'd rather pay 1000 lifepoints using Seven Tools and negate the Trap
Card activation instead of this so use Seven Tools instead. |
SOI-EN059* |
 |
Goblin Out of the Frying Pan
Counter Trap
Pay 500 Life Points. Negate the activation of a Spell Card and return it
to the owner's hand.
RARE |
Rating: |
1 |
Comments: |
500 lifepoints isn't too bad unless to return a Spell Card negated by
this card to your opponent's hand. Spell Shield is a much better card to
use than this. |
SOI-EN058* |
 |
Option Hunter
Normal Trap
You can only activate this card when a monster on your side of the field
is destroyed as a result of battle and sent to the Graveyard. Increase
your Life Points by the original ATK of the destroyed monster.
RARE |
Rating: |
1 |
Comments: |
While this card is okay Draining Shield is better as your opponent's
attack is negated and you gain lifepoints equal to that Monster's ATK.
|
SOI-EN057 |
 |
Success Probability 0%
Normal Trap
Send 2 random Fusion Monsters from your opponent's Fusion Deck to the
Graveyard.
COMMON |
Rating: |
1 |
Comments: |
0% is indeed the probability of success... of you or the number of
people dumb enough to activate this card. |
SOI-EN056 |
 |
Full Salvo
Normal Trap
After the activation of this card, send your entire hand to the
Graveyard. Inflict 200 points of damage to your opponent's Life Points
for each card you sent to the Graveyard by this effect.
COMMON |
Rating: |
1 |
Comments: |
Just bad. Discarding your entire hand just to inflict 200 x the number
of cards discarded to your opponent's lifepoints isn't too good at all
so don't use this card. |
SOI-EN055 |
 |
Generation Shift
Normal Trap
Destroy 1 face-up monster on your side of the field. Add 1 card from
your Deck to your hand with the same name as the destroyed card.
COMMON |
Rating: |
1 |
Comments: |
What's to like about this card? You destroy one of your
own Monsters
just to add a Monster with the same name as the destroyed Monster to
your hand. Simply not worth playing. |
SOI-EN054 |
 |
Next to be Lost
Normal Trap
Select 1 face-up monster on your side of the field. Send 1 card from
your Deck to the Graveyard with the same name as the selected card.
COMMON |
Rating: |
1 |
Comments: |
This card is next to be lost but last to be found as it has
nothing decent to make it playable. |
SOI-EN053* |
 |
Karma Cut
Normal Trap
Discard 1 card from your hand. Remove from play 1 face-up monster on
your opponent's side of the field. If there is a card(s) in your
opponent's Graveyard with the same name as the removed monster, also
remove from play that card(s).
RARE |
Rating: |
1 |
Comments: |
Use Compulsory Evacuation Device instead. |
SOI-EN052* |
 |
Damage Condenser
Normal Trap
You can only activate this card by discarding 1 card from your hand when
you take Battle Damage to your Life Points. Special Summon 1 monster
from your Deck with ATK equal to or less than the Battle Damage you
took, in Attack Position.
SUPER RARE |
Rating: |
1 |
Comments: |
Don't use this except in Crowler decks and for everywhere else, use
Mirror Force, Negate Attack or Magic Cylinder instead. |
SOI-EN051 |
 |
Attack Reflector Unit
Normal Trap
Tribute 1 "Cyber Dragon" on your side of the field to activate this
card. Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.
COMMON |
Rating: |
3 |
Comments: |
Tributing Cyber Dragon for a 2400 ATK Monster isn't half bad especially
when the Monster has a decent effect! |
SOI-EN050 |
 |
Miracle Kids
Normal Trap
Decrease the ATK of 1 of your opponent's monsters by 400 points for each
"Hero Kid" in your Graveyard, until the End Phase.
COMMON |
Rating: |
2 |
Comments: |
400 ATK points can make a difference but not a big one. 1200 points can
make a rather large difference so it's best to use this with 3 Hero
Kids. |
SOI-EN049 |
 |
Super Junior Confrontation
Normal Trap
You can only activate this card when your opponent's monster declares an
attack. Negate the battle, and 1 monster with the lowest ATK in face-up
Attack Position on your opponent's side of the field battles against 1
monster with the lowest DEF in face-up Defense Position on your side of
the field. After that battle ends, end the Battle Phase.
COMMON |
Rating: |
1 |
Comments: |
Chances are, the lowest DEF on your side of the field will be higher
than the lowest ATK on your opponent's field. If you want to use this,
use it in a Jaden deck. |