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Rise of Destiny (RDS-EN) Card Spoiler

1. RDS-ENSE1-SE4 are only included because of their Set ID.
2. Card gallery:
https://yugipedia.com/wiki/Set_Card_Galleries:Rise_of_Destiny_(TCG-EN-1E)
Rise of Destiny (RDS-ENSE4)
Vampire Lord
DARK Zombie / Effect Level 5 ATK: 2000
DEF: 1500
Pendulum
Scale:
Each time this card inflicts Battle Damage to your opponent, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard. Also, when this card is destroyed and sent to your Graveyard by your opponent's card effect, it is Special Summoned to the field during your next Standby Phase.
(Ultra Rare)
Rise of Destiny (RDS-ENSE3)
Judgment of Anubis
TRAP Counter Trap Level ATK:
DEF:
Pendulum
Scale:
Discard 1 card from your hand to negate the activation and the effect of a Spell Card controlled by your opponent that includes the effect of destroying Spell and/or Trap Card(s) on the field and destroy it. Then, you can destroy 1 face-up monster on your opponent's side of the field and inflict damage to your opponent equal to the ATK of the destroyed monster.
(Ultra Rare)
Rise of Destiny (RDS-ENSE2)
Dark Magician Girl (original artwork)
DARK Spellcaster / Effect Level 6 ATK: 2000
DEF: 1700
Pendulum
Scale:
Increase the ATK of this monster by 300 points for each "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.
(Ultra Rare)
Rise of Destiny (RDS-ENSE1)
Diffusion Wave-Motion
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field. The effects of the Effect Monsters destroyed by the selected monster in battle cannot be activated.
(Ultra Rare)
Rise of Destiny (RDS-EN060)
Covering Fire
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
If your opponent's monster attacks a monster on your side of the field, you can activate this card during the Damage Step. Increase the ATK of your attacked monster by the ATK of 1 other face-up monster on your side of the field during the Damage Step.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN059)
Astral Barrier
TRAP Continuous Trap Level ATK:
DEF:
Pendulum
Scale:
If your opponent's monster attacks a monster on your side of the field, you can make the attack a direct attack to your Life Points.
(Common)
Rise of Destiny (RDS-EN058)
Spell Purification
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Discard 1 card from your hand. Destroy all face-up Continuous Spell Cards on the field.
(Common)
Rise of Destiny (RDS-EN057)
Pikeru's Circle of Enchantment
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Damage to the controller of this card from card effects becomes 0 until the End Phase of this turn. 
(Super Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN056)
Chain Burst
TRAP Continuous Trap Level ATK:
DEF:
Pendulum
Scale:
Inflict 1000 points of damage to each player who activates a Trap Card.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN055)
Fuh-Rin-Ka-Zan
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
You can only activate this card when there are at least 1 monster each of WIND, WATER, FIRE and EARTH Attributes face-up on the field. Select and resolve 1 of the following effects. 
● Destroy all monsters on your opponent's side of the field. 
● Destroy all Spell and Trap Cards on your opponent's side of the field. 
● Randomly discard 2 cards from your opponent's hand. 
● Draw 2 cards.
(Common)
Rise of Destiny (RDS-EN054)
Mind Haxorz
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Pay 500 Life Points. Look at your opponent's hand and all Set cards on his/her side of the field.
(Common)
Rise of Destiny (RDS-EN053)
Fruits of Kozaky's Studies
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Look at the top 3 cards of your Deck and return those cards to the top of the Deck in any order.
(Common)
Rise of Destiny (RDS-EN052)
Rare Metalmorph
TRAP Continuous Trap Level ATK:
DEF:
Pendulum
Scale:
Increase the ATK of 1 Machine-Type monster on the field by 500 points. Only once, negate the effect of a Spell Card that designates the monster. When the selected monster is removed from the field, destroy this card.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN051)
Xing Zhen Hu
TRAP Continuous Trap Level ATK:
DEF:
Pendulum
Scale:
Select 2 Set Spell or Trap Cards on the field and activate this card. As long as this card remains on the field, the selected Spell or Trap Cards cannot be activated.
(Common)
Rise of Destiny (RDS-EN050)
Divine Wrath
TRAP Counter Trap Level ATK:
DEF:
Pendulum
Scale:
Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy the monster.
(Super Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN049)
Tragedy
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
You can only activate this card when a monster on your opponent's side of the field in face-up Attack Position is changed to face-up Defense Position. Destroy all Defense Position monsters on your opponent's side of the field.
(Super Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN048)
Malice Dispersion
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Discard 1 card from your hand. Destroy all face-up Continuous Trap Cards on the field.
(Common)
Rise of Destiny (RDS-EN047)
Lighten the Load
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
Add 1 Level 7 or higher monster from your hand to your Deck and shuffle it, then draw 1 card. You can only use this effect once per turn.
(Common)
Rise of Destiny (RDS-EN046)
Ballista of Rampart Smashing
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
If a monster equipped with this card attacks a face-down Defense Position monster, increase the ATK of the equipped monster by 1500 points.
(Common)
Rise of Destiny (RDS-EN045)
Monster Reincarnation
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Discard 1 card from your hand. Add 1 Monster Card from your Graveyard to your hand.
(Super Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN044)
Back to Square One
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Discard 1 card from your hand. Return 1 monster on the field to the top of the owner's Deck.
(Common)
Rise of Destiny (RDS-EN043)
Mokey Mokey Smackdown
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
While a face-up "Mokey Mokey" is on your side of the field, if a Fairy-Type monster on your side of the field is destroyed, the ATK of all "Mokey Mokey" on your side of the field becomes 3000 until the End Phase of this turn.
(Common)
Rise of Destiny (RDS-EN042)
Flint
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
A monster equipped with this card cannot change its Battle Position or attack, and has its ATK decreased by 300 points. If the equipped monster is destroyed, select 1 monster on the field and equip this card to that monster.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN041)
Machine Duplication
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Select 1 Machine-Type monster with an ATK of 500 or less on your side of the field and activate this card. You can Special Summon up to 2 cards with the same name from your Deck.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN040)
Necklace of Command
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
When a monster on your side of the field equipped with this card is destroyed as a result of battle, and this card is sent to the Graveyard, select and activate 1 of the following effects:
● Draw 1 card from your Deck. 
● Randomly discard 1 card from your opponent's hand to the Graveyard.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN039)
Triangle Ecstasy Spark
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Until the End Phase of this turn, the ATK of all "Harpie Lady Sisters" becomes 2700, your opponent cannot activate any Trap Cards, and the effect of every Trap Card on your opponent's side of the field is negated.
(Super Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN038)
Harpies' Hunting Ground
SPELL Field Spell Level ATK:
DEF:
Pendulum
Scale:
When "Harpie Lady" or "Harpie Lady Sisters" is Normal Summoned or Special Summoned to the field, destroy 1 Spell or Trap Card on the field. Increase the ATK and DEF of all face-up Winged Beast-Type monsters on the field by 200 points.
(Common)
Rise of Destiny (RDS-EN037)
Serial Spell
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
You can only activate this card when you activate one of your Normal Spell Cards. Discard all the cards in your hand to the Graveyard. The effect of this card becomes the same as the Normal Spell Card.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN036)
Mokey Mokey King
LIGHT Fairy / Fusion / Effect Level 6 ATK: 300
DEF: 100
Pendulum
Scale:
"Mokey Mokey" + "Mokey Mokey" + "Mokey Mokey".
When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard.
(Common)
Rise of Destiny (RDS-EN035)
Dark Blade the Dragon Knight
DARK Warrior / Fusion / Effect Level 6 ATK: 2200
DEF: 1500
Pendulum
Scale:
"Dark Blade" + "Pitch-Dark Dragon"
Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN034)
Homunculus the Alchemic Being
LIGHT Plant / Effect Level 4 ATK: 1800
DEF: 1600
Pendulum
Scale:
You can change the Attribute of this monster. This effect can only be used once per turn.
(Common)
Rise of Destiny (RDS-EN033)
A-Team: Trap Disposal Unit
FIRE Machine / Effect Level 2 ATK: 300
DEF: 400
Pendulum
Scale:
This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN032)
Dekoichi, the Battlechanted Locomotive
DARK Machine / Effect Level 4 ATK: 1400
DEF: 1000
Pendulum
Scale:
FLIP: Draw 1 card. If you have face-up "Bokoichi, the Freightening Car" card(s) on your side of the field, draw an additional card for each of them.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN031)
Fusilier Dragon, the Dual-Mode Beast
DARK Machine / Effect Level 7 ATK: 2800
DEF: 2000
Pendulum
Scale:
This card can be Normal Summoned or Set without Tribute. In that case, the original ATK/DEF of this card become halved.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN030)
Big Core
DARK Machine / Effect Level 6 ATK: 2300
DEF: 1100
Pendulum
Scale:
Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step.
(Super Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN029)
Fox Fire
FIRE Pyro / Effect Level 2 ATK: 300
DEF: 200
Pendulum
Scale:
During the End Phase of a turn when this face-up card was destroyed as a result of battle, Special Summon this card from the Graveyard to your side of the field. This card cannot be Tributed for a Tribute Summon.
(Common)
Rise of Destiny (RDS-EN028)
Gaia Soul the Combustible Collective
FIRE Pyro / Effect Level 4 ATK: 2000
DEF: 0
Pendulum
Scale:
You can Tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, increase the ATK of this monster by the number of Tributed monsters x 1000 points. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Destroy this card during the End Phase.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN027)
Mirage Dragon
LIGHT Dragon / Effect Level 4 ATK: 1600
DEF: 600
Pendulum
Scale:
As long as this card remains face-up on your side of the field, your opponent cannot activate Trap Cards during the Battle Phase.
(Common)
Rise of Destiny (RDS-EN026)
Pitch-Black Warwolf
DARK Beast-Warrior / Effect Level 4 ATK: 1600
DEF: 600
Pendulum
Scale:
As long as this card remains face-up on your side of the field, your opponent cannot activate Trap Cards during the Battle Phase.
(Common)
Rise of Destiny (RDS-EN025)
Creeping Doom Manta
WATER Fish / Effect Level 3 ATK: 1300
DEF: 1200
Pendulum
Scale:
When this card is Normal Summoned successfully, no Trap Cards can be activated.
(Common)
Rise of Destiny (RDS-EN024)
Invasion of Flames
FIRE Pyro / Effect Level 3 ATK: 1300
DEF: 1200
Pendulum
Scale:
When this card is Normal Summoned successfully, no Trap Cards can be activated.
(Common)
Rise of Destiny (RDS-EN023)
Tactical Espionage Expert
EARTH Warrior / Effect Level 3 ATK: 1300
DEF: 1200
Pendulum
Scale:
When this card is Normal Summoned successfully, no Trap Cards can be activated.
(Common)
Rise of Destiny (RDS-EN022)
Eagle Eye
WIND Winged Beast / Effect Level 3 ATK: 1300
DEF: 1200
Pendulum
Scale:
When this card is Normal Summoned successfully, no Trap Cards can be activated.
(Common)
Rise of Destiny (RDS-EN021)
Thestalos the Firestorm Monarch
FIRE Pyro / Effect Level 6 ATK: 2400
DEF: 1000
Pendulum
Scale:
When this card is Tribute Summoned successfully, randomly discard 1 card from your opponent's hand to the Graveyard. If the discarded card was a Monster Card, inflict damage to your opponent's Life Points equal to the Level of the monster x 100 points.
(Super Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN020)
Raging Flame Sprite
FIRE Pyro / Effect Level 3 ATK: 100
DEF: 200
Pendulum
Scale:
This card can attack your opponent's Life Points directly. Each time this card successfully attacks directly, increase the ATK of this card by 1000 points.
(Common)
Rise of Destiny (RDS-EN019)
Harpie Lady 3
WIND Winged Beast / Effect Level 4 ATK: 1300
DEF: 1400
Pendulum
Scale:
This card's name is treated as "Harpie Lady". Your opponent's monster that battles with this card cannot declare an attack for your opponent's next 2 turns.
(Common)
Rise of Destiny (RDS-EN018)
Harpie Lady 2
WIND Winged Beast / Effect Level 4 ATK: 1300
DEF: 1400
Pendulum
Scale:
This card's name is treated as "Harpie Lady". Negate the effects of any Flip Effect Monsters that are destroyed by this monster as a result of battle.
(Common)
Rise of Destiny (RDS-EN017)
Harpie Lady 1
WIND Winged Beast / Effect Level 4 ATK: 1300
DEF: 1400
Pendulum
Scale:
This card's name is treated as "Harpie Lady". As long as this card remains on the field, increase the ATK of all WIND monsters by 300 points.
(Common)
Rise of Destiny (RDS-EN016)
Sasuke Samurai #4
WIND Warrior / Effect Level 4 ATK: 1200
DEF: 1200
Pendulum
Scale:
If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect.
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN015)
Roc from the Valley of Haze
WIND Winged Beast / Effect Level 6 ATK: 2400
DEF: 1400
Pendulum
Scale:
When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it.
(Common)
Rise of Destiny (RDS-EN014)
Element Saurus
DARK Dinosaur / Effect Level 4 ATK: 1500
DEF: 1200
Pendulum
Scale:
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field. 
● FIRE: Increase the ATK of this card by 500 points. 
● EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle.
(Common)
Rise of Destiny (RDS-EN013)
Element Magician
LIGHT Spellcaster / Effect Level 4 ATK: 1500
DEF: 1200
Pendulum
Scale:
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field. 
● WATER: Control of this card cannot switch. 
● WIND:  If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
(Common)
Rise of Destiny (RDS-EN012)
Perfect Machine King
EARTH Machine / Effect Level 8 ATK: 2700
DEF: 1500
Pendulum
Scale:
Increase the ATK of this card by 500 points for each Machine-Type monster on the field other than this card. 
(Ultra Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN011)
Heavy Mech Support Platform
DARK Machine / Union / Effect Level 3 ATK: 500
DEF: 500
Pendulum
Scale:
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster's ATK/DEF is increased by 500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed, this card is destroyed instead).
(Common)
Rise of Destiny (RDS-EN010)
Nightmare Penguin
WATER Aqua / Effect Level 4 ATK: 900
DEF: 1800
Pendulum
Scale:
When this card is flipped face-up, return 1 card on your opponent's side of the field to the owner's hand. As long as this card remains face-up on the field, increase the ATK of all WATER monsters on your side of the field by 200 points.
(Common)
Rise of Destiny (RDS-EN009)
Silent Swordsman LV3
LIGHT Warrior / Effect Level 3 ATK: 1000
DEF: 1000
Pendulum
Scale:
Negate the effects of your opponent's Spell Cards that designates this card. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up).
(Ultra Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN008)
Mystic Swordsman LV6
EARTH Warrior / Effect Level 6 ATK: 2300
DEF: 1700
Pendulum
Scale:
If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can return the monster destroyed with this effect to the top of your opponent's Deck instead of sending it to the Graveyard. 
(Ultra Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN007)
Ultimate Insect LV3
WIND Insect / Effect Level 3 ATK: 1400
DEF: 900
Pendulum
Scale:
If this card was Special Summoned by the effect of "Ultimate Insect LV1", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 300 points. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up).
(Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN006)
The Creator Incarnate
LIGHT Warrior / Effect Level 4 ATK: 1600
DEF: 1500
Pendulum
Scale:
Tribute this card to Special Summon 1 "The Creator" from your hand.
(Common)
Rise of Destiny (RDS-EN005)
The Creator
LIGHT Thunder / Effect Level 8 ATK: 2300
DEF: 3000
Pendulum
Scale:
Select 1 monster from your Graveyard. Send 1 card from your hand to the Graveyard and Special Summon the selected monster. You can only use this effect once per turn. This card cannot be Special Summoned from the Graveyard.
(Ultra Rare) & (Ultimate Rare)
Rise of Destiny (RDS-EN004)
Harpie Girl
WIND Winged Beast / Normal Level 2 ATK: 500
DEF: 500
Pendulum
Scale:
A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply.
(Common)
Rise of Destiny (RDS-EN003)
Bokoichi the Freightening Car
DARK Machine / Normal Level 2 ATK: 500
DEF: 500
Pendulum
Scale:
A freight car that is exclusively for Dekoichi. It can transport anything, but most cargo arrives broken.
(Common)
Rise of Destiny (RDS-EN002)
Mighty Guard
EARTH Machine / Normal Level 4 ATK: 500
DEF: 1200
Pendulum
Scale:
A machine soldier that was developed as a guard. It is made of rust-proof metal.
(Common)
Rise of Destiny (RDS-EN001)
Woodborg Inpachi
FIRE Machine / Normal Level 5 ATK: 500
DEF: 2500
Pendulum
Scale:
The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. 
Maneuverability has been sacrificed for strong armor, which was considered more important.
(Common)