*Also available as an Ultimate Rare card
**Also available as an Ultimate Rare and Ghost Rare card |
PRIO-EN059 |
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Don Thousand's Throne
Continuous Spell
During each of your opponent's End Phases: Gain Life Points equal to the
number of times you took battle damage this turn x 500. When a "Number"
monster you control is targeted for an attack, except "Number C"
monsters: You can send this card to the Graveyard; negate the attack,
then Special Summon from your Extra Deck, 1 "Number C" monster with the
same number in its name as that "Number" monster you control, by using
it as the Xyz Material. (This Special Summon is treated as an Xyz
Summon. Xyz Materials attached to it also become Xyz Materials on the
Summoned monster.) You can only control 1 "Don Thousand's Throne".
RARE |
Rating: |
2 |
Comments: |
Help yourself recover from attacks but you probably
won't recover all that you lost, though you do get to trade this card
for an upgraded form of your current Number Xyz Monster that you can
most likely bring back later but you cannot control more than one of
this and it only works when your Number monster is attacked. |
PRIO-EN058 |
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Rank-Up-Magic - The Seventh One
Normal Spell
To activate this card, you must draw it for your normal draw in your
Draw Phase, reveal it, and keep it revealed until the start of Main
Phase 1. At the start of your Main Phase 1 that same turn, you can:
Special Summon, from your Extra Deck or Graveyard, 1 monster that has a
number between "Number 101" and "Number 107" in its name, except "Number
C" monsters, then Xyz Summon, from your Extra Deck, 1 "Number C" monster
with the same number in its name as the first monster, by using it as
the Xyz Material. You can only apply the effect of "Rank-Up-Magic - The
Seventh One" once per Duel.
SECRET RARE |
Rating: |
1 |
Comments: |
More like "Dumbing-Down-Magic - The Worst One"
because to even make use of the effect, it has to be drawn during your
Draw Phase (a 3 in 40 at best) and kept until you start Main Phase 1 but
even after all that, having multiple copies means nothing because you
can only activate 1 per Duel. |
PRIO-EN057 |
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Galactic Charity
Normal Spell
If you control a "Galaxy" Xyz Monster: Discard 1 card; draw 2 cards,
also if you activated this card, any damage your opponent takes for the
rest of this turn is halved. You can only activate 1 "Galactic Charity"
per turn.
COMMON |
Rating: |
1 |
Comments: |
Must be one of those scam charities that claim to be
for good only to pocket the money for themselves as this card is all bad
and no good. It'd be barely playable if it could be any Galaxy monster! |
PRIO-EN056 |
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Reverse Breaker
Equip Spell
Equip only to a "Utopia" monster. When the equipped monster declares an
attack: Target 1 Spell/Trap Card your opponent controls; destroy that
target. Your opponent cannot activate Spell/Trap Cards in response to
this effect's activation.
COMMON |
Rating: |
2 |
Comments: |
It works on any Utopia monster not just the original
so Utopia Roots can get it and your opponent cannot use Spell or Traps
to respond to the effect but it requires the monster to attack, leaving
it still vulnerable to other effects. |
PRIO-EN055 |
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Phonon Pulse Dragon
DARK / Dragon-Type Synchro-Type Tuner / Level 4 / ATK 1900 / DEF 800
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can declare a Level from 1 to 3;
the Level of this card becomes that Level, but you cannot Special Summon
for the rest of this turn, except for a Synchro Summon using this card
as a Synchro Material Monster. You can only Special Summon "Phonon Pulse
Dragon" once per turn.
RARE |
Rating: |
1 |
Comments: |
Wasted effort as you have to use it as Synchro
Material for a Synchro Summon and can't Special Summon anything
else, making the level modification effect and it being a Tuner useless,
not to mention its stats are pretty low for a Level 4 monster. |
PRIO-EN054 |
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Cairngorgon, Antiluminescent Knight
DARK / Rock-Type Xyz / Rank 4 / ATK 2450 / DEF 1950
2 Level 4 monsters
During either player’s turn, when another card or effect is activated
that targets exactly 1 card on the field (and no other cards): You can
detach 1 Xyz Material from this card, then target another card on the
field that would be an appropriate target for that card/effect; that
card/effect now targets the new target.
SUPER RARE |
Rating: |
3 |
Comments: |
Pretty strong for a Rank 4 and can change a card's
target to another one during either player's turn, letting you take full
advantage of virtually anything your opponent plays! |
PRIO-EN053 |
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Phantom Fortress Enterblathnir
WIND / Machine-Type Xyz / Rank 9 / ATK 2900 / DEF 2500
2 Level 9 monsters
Once per turn: You can detach 1 Xyz Material from this card, then
activate 1 of these effects;
● Banish 1 card your opponent controls.
● Banish 1 random card from your opponent's hand.
● Banish 1 card from your opponent's Graveyard.
● Banish the top card of your opponent's Deck, face-up.
RARE |
Rating: |
1 |
Comments: |
A Rank 9 Xyz Monster that detaches to apply 1 of 4
effects that aren't already present elsewhere is really bad. Could've
had something if I was able to use all four effects though. |
PRIO-EN052** |
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Bujinki Amaterasu
LIGHT / Beast-Warrior-Type Xyz / Rank 4 / ATK 2600 / DEF 2500
3 Level 4 monsters
You can only control 1 "Bujinki Amaterasu". Once per turn, during either
player's turn: You can detach 1 Xyz Material from this card; apply this
effect, depending on whose turn it is.
● Your turn: Target 1 of your banished Level 4 or lower monsters;
Special Summon that target.
● Your opponent's turn: Target 1 of your banished Level 4 or lower
monsters; add that target to your hand.
SECRET RARE |
Rating: |
3 |
Comments: |
You can only control 1 copy at a time and does need
3 Level 4s but you're rewarded with two pretty helpful effects and
a strong monster that is an Honest target! |
PRIO-EN051 |
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Ghostrick Socuteboss
DARK / Spellcaster-Type Xyz / Rank 2 / ATK 1400 / DEF 1200
2 Level 2 monsters
While you control another "Ghostrick" monster, your opponent cannot
target this card for attacks. Once per turn: You can detach 1 Xyz
Material from this card, then target 1 face-up monster on the field,
with ATK less than or equal to the combined ATK of all "Ghostrick"
monsters on the field; destroy it, and if you do, that Monster Card Zone
cannot be used as long as you control a "Ghostrick" monster.
RARE |
Rating: |
2 |
Comments: |
She's fairly weak to start, like all Ghostricks are
but with some of her friends, she can become a threat and she'll need
them to survive. |
PRIO-EN050 |
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Orea, the Sylvan High Arbiter
DARK / Plant-Type Xyz / Rank 7 / ATK 2800 / DEF 2500
2 Level 7 monsters
Once per turn: You can send 1 Plant-Type monster from your hand or
face-up from your side of the field to the Graveyard; look at a number
of cards from the top of your Deck, equal to the Level of the sent
monster had in the hand or on the field, then place them on the top of
the Deck in any order. Once per turn: You can detach 1 Xyz Material from
this card; choose a number from 1 to 3, then excavate that many cards
from the top of your Deck, send any excavated Plant-Type monsters to the
Graveyard, and if you do, return up to that many cards from the field to
the hand (min. 1), except this card. Also, place the other cards on the
bottom of your Deck in any order.
SECRET RARE |
Rating: |
2 |
Comments: |
Like any Sylvan monster, you risk getting nothing
unless the result can be manipulated but at least you can send any
Plant-Type monster from your hand or field to the Grave to use the first
effect. |
PRIO-EN049* |
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Artifact Durendal
LIGHT / Fairy-Type Xyz / Rank 5 / ATK 2400 / DEF 2100
2 Level 5 monsters
Once per turn, during either player's turn, you can activate 1 of these
effects.
● When a monster effect is activated on the field, OR when a Normal
Spell/Trap Card is activated: You can detach 1 Xyz Material from this
card; the activated effect becomes "Destroy 1 Spell/Trap Card your
opponent controls".
● You can detach 1 Xyz Material from this card; each player with a hand
shuffles their entire hand into the Deck, then each player draws the
same number of cards they shuffled into the Deck.
ULTRA RARE |
Rating: |
2 |
Comments: |
Neither effect is particularly great nor bad but not
really enough to warrant it being Ultra Rare or needing 2 Level 5s. |
PRIO-EN048 |
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Number C43: High Manipulator of Chaos
DARK / Fiend-Type Xyz / Rank 3 / ATK 0 / DEF 0
4 Level 3 DARK monsters
All Tokens you control can make a second attack during each Battle
Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz
Material, it gains this effect.
● Once per turn: You can detach 1 Xyz Material from this card; Special
Summon 1 "Manipulator Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?).
(When Summoned, its ATK and DEF each become equal to half the opponent's
current Life Points.)
RARE |
Rating: |
2 |
Comments: |
It doesn't care what the Tokens are (though most of
them probably won't be worth making any attacks) and you get a free
token if the original is one of the Xyz Materials that will likely be a
powerhouse. |
PRIO-EN047 |
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Number 43: Manipulator of Souls
DARK / Fiend-Type Xyz / Rank 2 / ATK 0 / DEF 0
3 Level 2 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target
1 "Number" monster in your Graveyard; equip that target to this card.
While equipped with a "Number" card, this card cannot be destroyed by
battle or card effects. Once per turn, when you gain Life Points (except
during the Damage Step): You can make this card gain an equal amount of
ATK, also inflict that much damage to your opponent if this card is
still face-up on the field.
COMMON |
Rating: |
2 |
Comments: |
Best used in Life Point Gain Decks as you'll more
than likely trigger this card's effect at least once but you also need a
Number monster to attach to this card to keep it alive. |
PRIO-EN046 |
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Number C80: Requiem in Berserk
DARK / Fiend-Type Xyz / Rank 5 / ATK 0 / DEF 2000
3 Level 5 monsters
You can target 1 face-up Xyz Monster you control; equip this monster you
control to that target. It gains 2000 ATK. If a monster equipped with
this card would be destroyed, destroy this card instead. If this card
has "Number 80: Rhapsody in Berserk" as an Xyz Material, it gains this
effect.
● You can detach 1 Xyz Material from this card, then target 1 card on
the field; banish that target.
RARE |
Rating: |
1 |
Comments: |
Much like the original, you give up 3 monsters to
equip this guy to an Xyz Monster only this guy is even harder to get out
and even the ATK boost and bonus effect that it gets if Ranked Up aren't
good enough to offset the low stats. |
PRIO-EN045 |
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Number 80: Rhapsody in Berserk
DARK / Fiend-Type Xyz / Rank 4 / ATK 0 / DEF 1200
2 Level 4 monsters
You can target 1 face-up Xyz Monster you control; equip this monster you
control to that target. It gains 1200 ATK. You can detach 1 Xyz Material
from this card, then target 1 card in your opponent's Graveyard; banish
that target. You can use this effect of "Number 80: Rhapsody in Berserk"
up to twice per turn.
RARE |
Rating: |
1 |
Comments: |
I'm wasting 2 monsters for an Xyz Monster that has
pitiful stats and gives itself up to another Xyz Monster for 1200 ATK
and a bonus rip-off effect of Kycoo the Ghost Destroyer? Think again! |
PRIO-EN044* |
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Number C102: Archfiend Seraph
LIGHT / Fairy-Type Xyz / Rank 5 / ATK 2900 / DEF 2400
4 Level 5 LIGHT monsters
If this face-up card would be destroyed, you can detach 2 Xyz Materials
from this card instead. When the last Xyz Material(s) is detached from
this card: Inflict 1500 damage to your opponent. If this card has
"Number 102: Star Seraph Sentry" as an Xyz Material, it gains this
effect.
● Once per turn: You can detach 1 Xyz Material from this card, then
target 1 face-up monster your opponent controls; change that target's
ATK to 0, and if you do, negate its effects.
SUPER RARE |
Rating: |
2 |
Comments: |
Probably the only time where detaching multiple
materials is a good thing as this guy will not only save itself from
destruction but deal some hefty burn damage when its last materials go
and will actually give some use to Xyz Reborn. |
PRIO-EN043 |
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Number C103: Ragnafinity
WATER / Fairy-Type Xyz / Rank 5 / ATK 2800 / DEF 2400
3 Level 5 monsters
Once per turn, during either player's turn: You can detach 1 Xyz
Material from this card, then target 1 face-up monster your opponent
controls; inflict damage to your opponent equal to the difference
between that monster's original ATK and current ATK, and if you do,
banish it. When this card is destroyed and sent to the Graveyard while
it has Xyz Material: You can Special Summon this card from your
Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate
and to resolve this effect.
RARE |
Rating: |
2 |
Comments: |
It gets rid of any monster that doesn't have its
original ATK and deals some damage but it won't likely be that much and
bringing itself back by its effect isn't really worth it since you won't
be able to use its effects. |
PRIO-EN042 |
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Number 103: Ragnazero
WATER / Fairy-Type Xyz / Rank 4 / ATK 2400 / DEF 1200
2 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz
Material from this card, then target 1 face-up Attack Position monster
your opponent controls, whose current ATK is different from its original
ATK; destroy it, and if you do, draw 1 card.
RARE |
Rating: |
3 |
Comments: |
Low rarity and no specific Xyz Materials allow you
to run it in whatever Extra Deck you choose, which is good because its
effect is likely to see some play, especially against Fire Fists and Six
Samurais. |
PRIO-EN041* |
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Number C107: Neo Galaxy-Eyes Tachyon Dragon
LIGHT / Dragon-Type Xyz / Rank 9 / ATK 4500 / DEF 3000
3 Level 9 monsters
Once per turn: You can detach 1 Xyz Material from this card; until the
end of this turn, negate the effects of all other face-up cards
currently on the field, also your opponent cannot activate cards or
effects. If this card has "Number 107: Galaxy-Eyes Tachyon Dragon" as an
Xyz Material, it gains this effect.
● You can Tribute 2 monsters; this card can make up to 3 attacks on
monsters during each Battle Phase this turn.
SUPER RARE |
Rating: |
2 |
Comments: |
It really needs the original as Xyz Material or
you'll have a tough time getting it on the field and it won't get the
multiple attacks. |
PRIO-EN040* |
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Number 62: Galaxy-Eyes Prime Photon Dragon
LIGHT / Dragon-Type Xyz / Rank 8 / ATK 4000 / DEF 3000
2 Level 8 monsters
If this card attacks or is attacked, during damage calculation (in
either player's turn): You can detach 1 Xyz Material from this card once
per battle; this card gains ATK equal to the combined Ranks of all Xyz
Monsters currently on the field x 200, during that damage calculation
only. If this card in its owner's control is destroyed by your
opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as an
Xyz Material: You can Special Summon this card during your 2nd Standby
Phase after activation and double its ATK. Any battle damage this card
inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon
Dragon" as an Xyz Material.
ULTRA RARE |
Rating: |
2 |
Comments: |
A strong Rank 8 Xyz Monster with the ability to get
stronger during either player's turn but its effects mean little as
without regular Galaxy-Eyes as its Xyz Material, it'll only deal half
the Battle Damage and bringing it back by its effect is pretty slow. |