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Photon Shockwave (PHSW-EN)
1. Booster set gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Photon_Shockwave_(TCG-EN-1E) |
PHSW-EN099 Infernity Knight DARK | Fiend | Level 3 | ATK 1400 | DEF 400 When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from your Graveyard. (Common) |
PHSW-EN098 Metaion, the Timelord FIRE | Fairy | Level 10 | ATK 0 | DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this face-up Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck (even if face-down). (Secret Rare) |
PHSW-EN097 Junk Defender EARTH | Warrior | Level 3 | ATK 500 | DEF 1800 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF. (Rare) |
PHSW-EN096 Gem-Knight Emerald EARTH | Rock | Level 4 | ATK 1800 | DEF 800 You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard. (Rare) |
PHSW-EN095 Gishki Beast WATER | Beast | Level 4 | ATK 1500 | DEF 1300 When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position. (Rare) |
PHSW-EN094 Laval Lancelord FIRE | Warrior | Level 6 | ATK 2100 | DEF 200 You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand. (Common) |
PHSW-EN093 Gem-Turtle EARTH | Rock | Level 4 | ATK 0 | DEF 2000 FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand. (Super Rare) |
PHSW-EN092 Laval Dual Slasher FIRE | Warrior-Type Synchro | Level 5 | ATK 2400 | DEF 200 1 Tuner + 1 or more non-Tuner FIRE monsters This card gains effects based on the number of "Laval" monsters in your Graveyard: ● 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row. ● 3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. (Common) |
PHSW-EN091 Vylon Ohm LIGHT | Fairy | Level 4 | ATK 1500 | DEF 200 When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand. (Common) |
PHSW-EN090 Sergeant Electro FIRE | Machine | Level 4 | ATK 1600 | DEF 1300 Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated. (Ultra Rare) & (Ultimate Rare) |
PHSW-EN089 Dark Smog Continuous Trap Once per turn: You can target 1 monster in your opponent's Graveyard; discard 1 Fiend-Type monster and banish that target. (Secret Rare) |
PHSW-EN088 Xyz Territory Field Spell When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF x its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead. (Rare) |
PHSW-EN087 Wind-Up Zenmaines FIRE | Machine-Type Xyz | Rank 3 | ATK 1500 | DEF 2100 2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it. (Secret Rare) |
PHSW-EN086 Evolzar Dolkka FIRE | Dragon-Type Xyz | Rank 4 | ATK 2300 | DEF 1700 2 Level 4 Dinosaur-Type monsters When an Effect Monster's effect activates: You can detach 1 Xyz Material from this card; negate the activation and destroy it. (Secret Rare) |
PHSW-EN085 Latinum, Exarch of Dark World DARK | Fiend | Level 6 | ATK 1500 | DEF 2400 If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, target 1 Fiend-Type monster on the field; Special Summon this card from the Graveyard, then that target (if any) gains 500 ATK. (Ultra Rare) & (Ultimate Rare) |
PHSW-EN084 D-Boyz DARK | Fiend | Level 1 | ATK 100 | DEF 1000 FLIP: You can Special Summon any number of "D-Boyz" from your Deck in face-up Attack Position, then you take 1000 damage for each monster Special Summoned by this effect. (Secret Rare) |
PHSW-EN083 Wind-Up Rabbit EARTH | Beast-Warrior | Level 3 | ATK 1400 | DEF 600 During either player's turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field. (Secret Rare) |
PHSW-EN082 Evolsaur Pelta FIRE | Dinosaur | Level 4 | ATK 1100 | DEF 2000 When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand. (Rare) |
PHSW-EN081 Photon Sabre Tiger LIGHT | Beast | Level 3 | ATK 2000 | DEF 300 When this card is Normal or Flip Summoned: You can add 1 "Photon Sabre Tiger" from your Deck to your hand. If you do not control another "Photon Sabre Tiger", this card loses 800 ATK. (Super Rare) |
PHSW-EN080 Sealing Ceremony of Suiton Continuous Trap Once per turn: You can send 1 WATER monster from your hand to the Graveyard to target 1 card in your opponent's Graveyard; banish that target. (Common) |
PHSW-EN079 Eisbahn Continuous Trap When a monster with an Attribute other than WATER is Normal or Special Summoned (including face-down Summons), and you control a face-up WATER monster: That Summoned monster is changed to Defense Position. (Rare) |
PHSW-EN078 Deep Dark Trap Hole Normal Trap When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s). (Rare) |
PHSW-EN077 Sound the Retreat! Normal Trap Return all monsters you control to the hand. (Common) |
PHSW-EN076 Tyrant's Throes Continuous Trap Activate by Tributing 2 Normal Monsters you control (except Tokens). Neither player can Normal or Special Summon Effect Monsters. (Rare) |
PHSW-EN075 Darklight Normal Trap Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn. (Super Rare) |
PHSW-EN074 Champion's Vigilance Counter Trap If you control a face-up Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and destroy that card. (Common) |
PHSW-EN073 Wattcancel Counter Trap When your opponent would Normal or Special Summon a monster: Discard 1 "Watt" monster; negate the Summon and destroy it. (Common) |
PHSW-EN072 Zenmairch Normal Trap Target 1 face-up Level 4 or lower "Wind-Up" monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 "Wind-Up" monster from the hand with the same Level as the returned monster's. (Common) |
PHSW-EN071 Evolutionary Bridge Normal Trap When a monster you control is targeted for an attack: Target 1 "Evoltile" monster in your Graveyard; Special Summon that target, then switch the attack target to that monster and conduct damage calculation. (Common) |
PHSW-EN070 Lumenize Normal Trap When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and 1 face-up LIGHT monster you control gains ATK equal to that target's ATK, until your next End Phase. (Common) |
PHSW-EN069 Icy Crevasse Normal Trap When exactly 1 monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Target 1 monster your opponent controls; send that target to the Graveyard and inflict damage to your opponent equal to its original ATK in the Graveyard. (Common) |
PHSW-EN068 Fish Rain Normal Trap When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.) (Common) |
PHSW-EN067 Mirror Mail Normal Trap When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster. (Common) |
PHSW-EN066 Copy Knight Continuous Trap When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster Card with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is still treated as a Trap Card.) (Rare) |
PHSW-EN065 Damage Diet Normal Trap Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.) (Common) |
PHSW-EN064 Fiery Fervor Normal Trap Target 1 face-up monster you control; equip this card to that target. If your opponent controls a monster with ATK higher than that same monster's original ATK, the ATK of the equipped monster becomes double the equipped monster's original ATK, during the Damage Step only. (Common) |
PHSW-EN063 Heartfelt Appeal Normal Trap When you take Battle Damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effect(s) is negated and it cannot declare an attack. (Common) |
PHSW-EN062 Poisonous Winds Continuous Trap WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK. (Common) |
PHSW-EN061 Space Cyclone Quick-Play Spell Detach 1 Xyz Material from a monster. (Common) |
PHSW-EN060 One Day of Peace Normal Spell Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn. (Common) |
PHSW-EN059 Tri-Wight Normal Spell Target 3 Level 2 or lower Normal Monsters in your Graveyard; Special Summon them from the Graveyard. (Common) |
PHSW-EN058 Murmur of the Forest Normal Spell Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return a Field Spell Card(s) on the field to the hand. (Rare) |
PHSW-EN057 Shard of Greed Continuous Spell Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the Graveyard; draw 2 cards. (Secret Rare) |
PHSW-EN056 Extra Gate Quick-Play Spell Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not have a monster of that Level in their Extra Deck, you discard 1 card. (Super Rare) |
PHSW-EN055 Zenmailfunction Normal Spell Target 1 "Wind-Up" monster in your Graveyard; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster. (Common) |
PHSW-EN054 Evo-Miracle Quick-Play Spell Target 1 monster that was Special Summoned by the effect of an "Evoltile" monster; this turn, it cannot be destroyed by battle or by card effects. (Common) |
PHSW-EN053 Evo-Karma Continuous Spell When a monster(s) is Special Summoned by the effect of an "Evoltile" monster you control, your opponent cannot activate cards or effects. (Common) |
PHSW-EN052 Photon Booster Normal Spell Target 1 face-up Level 4 or lower LIGHT monster on the field, except a Token; all face-up monsters on the field with its name become 2000 ATK until the End Phase. (Rare) |
PHSW-EN051 Photon Lead Quick-Play Spell Special Summon 1 Level 4 or lower LIGHT monster from your hand in face-up Attack Position. (Common) |
PHSW-EN050 Photon Veil Normal Spell Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to the hand. If you add 2 or more monsters, they must have the same name. (Ultra Rare) & (Ultimate Rare) |
PHSW-EN049 Xyz Gift Normal Spell If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards. (Ultra Rare) & (Ultimate Rare) |
PHSW-EN048 Cross Attack Normal Spell Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of them can attack your opponent directly and the other cannot attack. (Common) |
PHSW-EN047 Monster Slots Normal Spell Target 1 face-up monster you control and 1 monster in your Graveyard with the same Level; banish the target from the Graveyard, then draw 1 card and reveal it, then if the card you drew is a monster with the same Level as the monster on the field, Special Summon it. (Common) |
PHSW-EN046 Ego Boost Quick-Play Spell When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase. (Common) |
PHSW-EN045 Attraffic Control Continuous Spell If your opponent controls 3 or more monsters, they cannot declare an attack. (Common) |
PHSW-EN044 Thunder End Dragon LIGHT | Dragon-Type Xyz | Rank 8 | ATK 3000 | DEF 2000 2 Level 8 Normal Monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field. (Ultra Rare) & (Ultimate Rare) |
PHSW-EN043 Evolzar Laggia FIRE | Dragon-Type Xyz | Rank 4 | ATK 2400 | DEF 2000 2 Level 4 Dinosaur-Type monsters When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and destroy that card. (Ultra Rare) & (Ultimate Rare) |
PHSW-EN042 Number 20: Giga-Brilliant LIGHT | Insect-Type Xyz | Rank 3 | ATK 1800 | DEF 1800 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK. (Super Rare) |
PHSW-EN041 Number 10: Illumiknight LIGHT | Warrior-Type Xyz | Rank 4 | ATK 2400 | DEF 2400 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard and draw 1 card. (Ultra Rare) & (Ultimate Rare) |
PHSW-EN040 Black Ray Lancer DARK | Beast-Warrior-Type Xyz | Rank 3 | ATK 2100 | DEF 600 2 Level 3 WATER monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects until the End Phase. (Super Rare) |
PHSW-EN039 ]Number 83: Galaxy Queen DARK | Spellcaster-Type Xyz | Rank 1 | ATK 500 | DEF 500 3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing Battle Damage to your opponent. (Super Rare) |
PHSW-EN038 Baby Tiragon EARTH | Dragon-Type Xyz | Rank 1 | ATK 900 | DEF 900 3 Level 1 monsters During your Main Phase 1: You can detach 1 Xyz Material from this card to target 1 face-up Level 1 monster you control; it can attack your opponent directly. (Rare) |
PHSW-EN037 Rescue Rabbit EARTH | Beast | Level 4 | ATK 300 | DEF 100 This card cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. The effect of "Rescue Rabbit" can only be activated once per turn. (Secret Rare) |
PHSW-EN036 Creepy Coney EARTH | Beast | Level 3 | ATK 1000 | DEF 1900 FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens. (Common) |
PHSW-EN035 Goblin Pothole Squad EARTH | Warrior | Level 4 | ATK 1500 | DEF 400 When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole". (Common) |
PHSW-EN034 Tribe-Shocking Virus WATER | Thunder | Level 4 | ATK 1700 | DEF 1000 Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster. (Rare) |
PHSW-EN033 Fenghuang FIRE | Winged Beast-Type Spirit | Level 6 | ATK 2100 | DEF 1800 Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls. (Super Rare) |
PHSW-EN032 Rodenut EARTH | Beast | Level 1 | ATK 100 | DEF 100 Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target. (Common) |
PHSW-EN031 Senior Silver Ninja EARTH | Warrior | Level 6 | ATK 2300 | DEF 2200 When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field. (Common) |
PHSW-EN030 Prior of the Ice Barrier WATER | Aqua | Level 2 | ATK 1000 | DEF 400 If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target. (Common) |
PHSW-EN029 Naturia Marron EARTH | Plant | Level 3 | ATK 1200 | DEF 700 When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the Graveyard. Once per turn: You can target 2 "Naturia" monsters in your Graveyard; shuffle both those targets into the Deck, then draw 1 card. (Common) |
PHSW-EN028 Wattcobra LIGHT | Thunder | Level 4 | ATK 1000 | DEF 500 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand. (Common) |
PHSW-EN027 D.D. Telepon EARTH | Psychic | Level 2 | ATK 500 | DEF 1800 If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect. (Rare) |
PHSW-EN026 Wind-Up Kitten EARTH | Beast | Level 2 | ATK 800 | DEF 500 You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field. (Ultra Rare) & (Ultimate Rare) |
PHSW-EN025 Wind-Up Bat WIND | Machine | Level 1 | ATK 300 | DEF 350 You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field. (Common) |
PHSW-EN024 Wind-Up Hunter DARK | Beast-Warrior | Level 3 | ATK 1600 | DEF 500 You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field. (Super Rare) |
PHSW-EN023 Wind-Up Knight LIGHT | Warrior | Level 4 | ATK 1800 | DEF 1200 When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field. (Rare) |
PHSW-EN022 Wind-Up Warrior EARTH | Warrior | Level 4 | ATK 1200 | DEF 1800 You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field. (Common) |
PHSW-EN021 Evolsaur Diplo FIRE | Dinosaur | Level 4 | ATK 1600 | DEF 800 When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target. (Rare) |
PHSW-EN020 Evolsaur Cerato FIRE | Dinosaur | Level 4 | ATK 1900 | DEF 1400 When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand. (Ultra Rare) & (Ultimate Rare) |
PHSW-EN019 Evolsaur Vulcano FIRE | Dinosaur | Level 4 | ATK 1200 | DEF 1000 When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack. (Rare) |
PHSW-EN018 Evoltile Odonto FIRE | Reptile | Level 2 | ATK 500 | DEF 1200 When this card is Normal Summoned: You can Special Summon 1 "Evolsaur" monster from your hand. (Common) |
PHSW-EN017 Evoltile Westlo FIRE | Reptile | Level 3 | ATK 700 | DEF 1900 FLIP: Special Summon 1 "Evolsaur" monster from your Deck. (Super Rare) |
PHSW-EN016 Evoltile Grephyro FIRE | Reptile | Level 1 | ATK 200 | DEF 400 When this card is destroyed by battle and sent to the Graveyard: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. (Common) |
PHSW-EN015 Photon Cerberus LIGHT | Beast | Level 3 | ATK 1300 | DEF 600 During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field. (Rare) |
PHSW-EN014 Plasma Ball LIGHT | Thunder | Level 3 | ATK 900 | DEF 900 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card. (Common) |
PHSW-EN013 Lightserpent LIGHT | Reptile | Level 3 | ATK 1200 | DEF 800 If this card is sent from the hand to your Graveyard: You can Special Summon it from the Graveyard. This card cannot be used as a Synchro Material Monster. (Super Rare) |
PHSW-EN012 Daybreaker LIGHT | Warrior | Level 4 | ATK 1700 | DEF 0 When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand. (Rare) |
PHSW-EN011 \Galaxy-Eyes Photon Dragon LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2500 You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During either player's Battle Step, when this card battles an opponent's monster: You can target the monster this card is battling; banish both it and this card, then any monster banished by this effect returns to the field at the end of the Battle Phase. If the monster banished by this effect was an Xyz Monster, this card gains 500 ATK for each Xyz Material the Xyz Monster had when it was banished. (Ultra Rare), (Ultimate Rare) & (Ghost Rare) |
PHSW-EN010 Needle Sunfish WATER | Fish | Level 3 | ATK 1500 | DEF 100 When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK. (Common) |
PHSW-EN009 Shark Stickers WATER | Fish | Level 3 | ATK 200 | DEF 1000 When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. (Common) |
PHSW-EN008 Friller Rabca WATER | Fish | Level 3 | ATK 700 | DEF 1500 When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and that target loses 500 ATK until your next End Phase. The effect of "Friller Rabca" can only be activated once per turn. (Super Rare) |
PHSW-EN007 Pinecono EARTH | Plant | Level 1 | ATK 400 | DEF 200 If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard. (Common) |
PHSW-EN006 Acorno EARTH | Plant | Level 1 | ATK 200 | DEF 400 During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand. (Common) |
PHSW-EN005 Kagetokage DARK | Reptile | Level 4 | ATK 1100 | DEF 1500 Cannot be Normal Summoned or Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. (Rare) |
PHSW-EN004 Stinging Swordsman WIND | Warrior | Level 1 | ATK 300 | DEF 600 When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand. (Common) |
PHSW-EN003 Rai Rider LIGHT | Thunder | Level 3 | ATK 1200 | DEF 1400 If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field. (Common) |
PHSW-EN002 Rabidragon LIGHT | Dragon | Level 8 | ATK 2950 | DEF 2900 It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape. (Common) |
PHSW-EN001 Bunilla EARTH | Beast | Level 1 | ATK 100 | DEF 2050 This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that! (Common) |
PHSW-EN000 Alexandrite Dragon LIGHT | Dragon | Level 4 | ATK 2000 | DEF 100 Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not. (Super Rare) |