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Order of Chaos (ORCS-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Order_of_Chaos_(TCG-EN-1E) |
Order of Chaos (ORCS-EN099) M-X-Saber Invoker EARTH / Xyz Monster / Rank 3 / ATK 1600 / DEF 500 (Warrior / Xyz / Effect) 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase. (Secret Rare) |
Order of Chaos (ORCS-EN098) Wind-Up Zenmaioh WIND / Xyz Monster / Rank 5 / ATK 2600 / DEF 1900 (Machine / Xyz / Effect) 2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them. (Secret Rare) |
Order of Chaos (ORCS-EN097) Driven Daredevil EARTH / Synchro Monster / Level 7 / ATK 2400 / DEF 2100 (Warrior / Synchro / Effect) 1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters This card cannot be destroyed by battle when attacked by a monster with higher ATK. After damage calculation, if this card was attacked by a monster with higher ATK: Destroy the opponent's monster it battled. (Secret Rare) |
Order of Chaos (ORCS-EN096) Dark Flattop DARK / Synchro Monster / Level 8 / ATK 0 / DEF 3000 (Machine / Synchro / Effect) 1 DARK Tuner + 1 or more non-Tuner Machine-Type monsters Once per turn: You can target 1 "Reactor" monster or "Flying Fortress SKY FIRE" in your Graveyard; Special Summon that target, ignoring its Summoning conditions. If this card is destroyed and sent to the Graveyard: You can Special Summon 1 Level 5 or lower Machine-Type monster from your hand. (Rare) |
Order of Chaos (ORCS-EN095) Dark Diviner DARK / Synchro Monster / Level 4 / ATK 2000 / DEF 1000 (Fiend / Synchro / Effect) 1 DARK Tuner + 1 non-Tuner Insect-Type monster This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Send the top 3 cards of your opponent's Deck to the Graveyard. (Super Rare) |
Order of Chaos (ORCS-EN094) Koalo-Koala EARTH / Fusion Monster / Level 6 / ATK 2800 / DEF 200 (Beast / Fusion / Effect) "Sea Koala" + "Tree Otter" You can send 1 Beast-Type monster from your hand to the Graveyard to target 1 monster your opponent controls; destroy it. (Common) |
Order of Chaos (ORCS-EN093) Vampire Koala EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1500 (Beast / Effect) When this card inflicts Battle Damage to your opponent by battle with a monster: Gain Life Points equal to the amount of Battle Damage inflicted. (Common) |
Order of Chaos (ORCS-EN092) Sweet Corn EARTH / Effect Monster / Level 2 / ATK 0 / DEF 0 (Plant / Effect) Once per turn, during your Main Phase 2: You can pay 500 Life Points; Special Summon 1 "Maize Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0). (Common) |
Order of Chaos (ORCS-EN091) Danipon EARTH / Effect Monster / Level 2 / ATK 600 / DEF 600 (Insect / Effect) When this card is destroyed by battle and sent to the Graveyard, you can add 1 Insect-Type monster with 1000 DEF or less from your Deck to your hand. (Common) |
Order of Chaos (ORCS-EN090) White Night Queen LIGHT / Effect Monster / Level 7 / ATK 2100 / DEF 800 (Fairy / Effect) Cannot be Special Summoned. Once per turn: You can target 1 Set card; destroy that target. (Rare) |
Order of Chaos (ORCS-EN089) Ninjitsu Art of Duplication TRAP / Continuous Trap Tribute 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field: Destroy those monsters. (Rare) |
Order of Chaos (ORCS-EN088) Evo-Instant TRAP / Normal Trap Tribute 1 Reptile-Type monster; Special Summon 1 "Evolsaur" monster from your Deck. (Rare) |
Order of Chaos (ORCS-EN087) Photon Trident SPELL / Quick-Play Spell Target 1 face-up "Photon" monster you control; until the End Phase, it gains 700 ATK, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When it inflicts Battle Damage to your opponent this turn: You can target 1 Spell/Trap Card on the field; destroy that target. (Common) |
Order of Chaos (ORCS-EN086) Tour Bus From the Underworld DARK / Effect Monster / Level 3 / ATK 1000 / DEF 1000 (Fiend / Effect) When this card is sent to the Graveyard: Target 1 monster in either player's Graveyard, except "Tour Bus From the Underworld"; shuffle that target into the Deck. (Secret Rare) |
Order of Chaos (ORCS-EN085) Interplanetarypurplythorny Dragon DARK / Effect Monster / Level 5 / ATK 2200 / DEF 1100 (Dragon / Effect) If a monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. (Common) |
Order of Chaos (ORCS-EN084) White Dragon Ninja LIGHT / Effect Monster / Level 7 / ATK 2700 / DEF 1200 (Dragon / Effect) Cannot be Special Summoned, except with a "Ninjitsu Art" card's effect. Spell/Trap Cards you control cannot be destroyed by card effects. (Secret Rare) |
Order of Chaos (ORCS-EN083) Evoltile Najasho FIRE / Effect Monster / Level 2 / ATK 100 / DEF 2000 (Reptile / Effect) If this card on the field is Tributed: You can Special Summon 1 "Evolsaur" monster from your Deck. (Super Rare) |
Order of Chaos (ORCS-EN082) Wind-Up Shark WATER / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Fish / Effect) When a “Wind-Up” monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects. ● Increase this card’s Level by 1, until the End Phase. ● Reduce this card’s Level by 1, until the End Phase. (Super Rare) |
Order of Chaos (ORCS-EN081) Inzektor Hopper DARK / Effect Monster / Level 4 / ATK 1700 / DEF 1400 (Insect / Effect) Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 4. While this card is equipped to a monster: You can send this Equip Card to the Graveyard; the monster it was equipped to can attack your opponent directly this turn. Other monsters cannot attack the turn you activate this effect. (Rare) |
Order of Chaos (ORCS-EN080) Sealing Ceremony of Katon TRAP / Continuous Trap Once per turn: You can banish 1 FIRE monster from your Graveyard to target 1 card in your opponent's Graveyard; banish that target. (Common) |
Order of Chaos (ORCS-EN079) Royal Prison TRAP / Continuous Trap Monsters cannot be Special Summoned from the Graveyard. (Rare) |
Order of Chaos (ORCS-EN078) The Huge Revolution is Over TRAP / Counter Trap When a Spell Card, Trap Card, or Effect Monster's effect is activated that destroys 2 or more cards on the field: Negate the activation and banish it. (Common) |
Order of Chaos (ORCS-EN077) Over Capacity TRAP / Normal Trap When your opponent Special Summons a monster: Banish all face-up Level 2 or lower monsters on the field. (Rare) |
Order of Chaos (ORCS-EN076) Xyz Reborn TRAP / Normal Trap Target 1 Xyz Monster in your Graveyard; Special Summon it and attach this card to it as an Xyz Material. (Secret Rare) |
Order of Chaos (ORCS-EN075) Ninjitsu Art of Super-Transformation TRAP / Continuous Trap Target 1 face-up "Ninja" monster you control and 1 face-up monster your opponent controls; send them to the Graveyard, then Special Summon to your side of the field 1 Dragon, Dinosaur, or Sea Serpent-Type monster from your Deck whose Level is less than or equal to the combined Levels of the sent monster(s). When this card leaves the field, banish that monster. (Super Rare) |
Order of Chaos (ORCS-EN074) Evo-Branch TRAP / Normal Trap Target 1 face-up Reptile-Type monster you control; destroy it and Special Summon 1 "Evoltile" monster in face-down Defense Position from your Deck. (Common) |
Order of Chaos (ORCS-EN073) Degen-Force TRAP / Normal Trap Tribute 1 Level 4 or higher Dinosaur-Type monster; Special Summon 2 Level 3 or lower Reptile-Type monsters from your hand and/or Graveyard. (Common) |
Order of Chaos (ORCS-EN072) Zenmailstrom TRAP / Normal Trap Tribute 1 "Wind-Up" monster with 1500 or more ATK; Special Summon 1 "Wind-Up" monster from your hand, then you can Special Summon 1 "Wind-Up" monster from your Deck with the same ATK as the monster Special Summoned by this effect. (Common) |
Order of Chaos (ORCS-EN071) Variable Form TRAP / Continuous Trap Once per turn, you can activate 1 of these effects. ● Target 2 face-up "Inzektor" monsters you control; equip one to the other. ● Target 1 "Inzektor" monster you control that is an Equip Card; Special Summon that target in face-up Defense Position. (Common) |
Order of Chaos (ORCS-EN070) Inzektor Orb TRAP / Normal Trap Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 500 ATK and DEF. When exactly 1 "Inzektor" monster you control is targeted by a card effect (except during the Damage Step): You can send this Equip Card to the Graveyard; negate that effect. (Rare) |
Order of Chaos (ORCS-EN069) Armor Ninjitsu Art of Rust Mist TRAP / Continuous Trap When a monster(s) is Special Summoned to your opponent's side of the field, if you control a face-up "Ninja" monster: Halve the ATK of that Special Summoned monster(s). (Super Rare) |
Order of Chaos (ORCS-EN068) Armor Ninjitsu Art of Freezing TRAP / Continuous Trap When an opponent's monster declares an attack, if you control a face-up "Ninja" monster: You can flip this card face-up; negate that attack and end the Battle Phase. Once this card is face-up on the field, monsters your opponent controls cannot change their Battle Positions while you control a face-up "Ninja" monster(s). (Common) |
Order of Chaos (ORCS-EN067) Splash Capture TRAP / Normal Trap When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your Graveyard to target that face-up Xyz Monster; take control of that target. (Common) |
Order of Chaos (ORCS-EN066) Xyz Reflect TRAP / Counter Trap When a Spell Card, Trap Card, or Effect Monster's effect is activated that targets a face-up Xyz Monster(s) on the field: Negate the activation and destroy it, then inflict 800 damage to your opponent. (Ultra Rare) & (Ultimate Rare) |
Order of Chaos (ORCS-EN065) Gagagaguard TRAP / Normal Trap If you control 2 or more face-up "Gagaga" monsters: This turn, monsters you control cannot be destroyed by battle or by card effects. (Rare) |
Order of Chaos (ORCS-EN064) Counterforce TRAP / Normal Trap When a monster's attack is negated that targeted a face-up Attack Position monster: Inflict damage to your opponent equal to the difference in ATK between the 2 monsters. (Common) |
Order of Chaos (ORCS-EN063) Dicephoon SPELL / Quick-Play Spell Roll a six-sided die. If the result is 2, 3, or 4, destroy 1 Spell/Trap Card on the field. If it is 5, destroy 2 Spell/Trap Cards on the field. If it is 1 or 6, you take 1000 damage. (Common) |
Order of Chaos (ORCS-EN062) Galaxy Wave SPELL / Continuous Spell Each time you Xyz Summon: Inflict 500 damage to your opponent. (Common) |
Order of Chaos (ORCS-EN061) Xyz Burst SPELL / Normal Spell If you control a Rank 6 or higher Xyz Monster: Destroy all Set cards your opponent controls. (Common) |
Order of Chaos (ORCS-EN060) Shrine of Mist Valley SPELL / Field Spell Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck, but its effects are negated. (Rare) |
Order of Chaos (ORCS-EN059) Creeping Darkness SPELL / Normal Spell Banish 2 DARK monsters from your Graveyard; add 1 Level 4 DARK monster from your Deck to your hand. (Super Rare) |
Order of Chaos (ORCS-EN058) Dark Mambele SPELL / Normal Spell If you control 3 or more DARK monsters: Target 1 face-up card on the field; banish that target. (Common) |
Order of Chaos (ORCS-EN057) Evo-Force SPELL / Normal Spell Tribute 1 "Evoltile" monster; Special Summon 1 "Evolsaur" monster from your Deck. It is treated as if it was Special Summoned by the effect of an "Evoltile" monster. (Super Rare) |
Order of Chaos (ORCS-EN056) Primoridal Soup SPELL / Continuous Spell Once per turn, during your Main Phase: You can shuffle up to 2 "Evolsaur" monsters from your hand into the Deck, then draw the same number of cards. You can only control 1 face-up "Primordial Soup". (Common) |
Order of Chaos (ORCS-EN055) Weights & Zenmaisures SPELL / Normal Spell Target 2 face-up “Wind-Up” monsters you control with different Levels; your opponent chooses 1 of them, and the Level of the other monster becomes the same as the chosen monster’s, until the End Phase. Then, if your opponent chose the monster with a lower Level, you can draw 1 card. (Rare) |
Order of Chaos (ORCS-EN054) Inzektor Sword - Zektkaliber SPELL / Equip Spell Equip only to an "Inzektor" monster. It gains 800 ATK and DEF. When this face-up card on the field is sent to the Graveyard: Target 1 "Inzektor" monster in your Graveyard; add that target to your hand. (Ultra Rare) & (Ultimate Rare) |
Order of Chaos (ORCS-EN053) Armor Blast SPELL / Normal Spell Target 1 face-up "Inzektor" card you control and 2 face-up cards your opponent controls; destroy them. (Super Rare) |
Order of Chaos (ORCS-EN052) Star Light, Star Bright SPELL / Normal Spell Target 1 face-up monster you control; all face-up monsters you currently control with an ATK or DEF equal to that monster's become the same Level as that monster, until the End Phase. (Common) |
Order of Chaos (ORCS-EN051) Armor Ninjitsu Art of Alchemy SPELL / Normal Spell If you control a face-up "Ninjitsu Art" card: Destroy all face-up "Ninjitsu Art" cards you control, then draw 2 cards. (Super Rare) |
Order of Chaos (ORCS-EN050) Galaxy Storm SPELL / Quick-Play Spell Target 1 face-up Xyz Monster on the field that has no Xyz Material; destroy that target. (Common) |
Order of Chaos (ORCS-EN049) Double Defender SPELL / Continuous Spell Once per turn, when an opponent's monster declares an attack while you control 2 or more face-up Defense Position monsters: You can target the attacking monster; negate that attack. (Common) |
Order of Chaos (ORCS-EN048) Gagagabolt SPELL / Normal Spell If you control a face-up "Gagaga" monster: Target 1 card on the field; destroy that target. (Rare) |
Order of Chaos (ORCS-EN047) Full-Force Strike SPELL / Normal Spell Target 1 face-up monster you control; this turn, it cannot be destroyed by battle, players take no Battle Damage from its attack, and if it attacks an opponent's monster, destroy the opponent's monster after damage calculation. (Common) |
Order of Chaos (ORCS-EN046) Inzektor Exa-Beetle DARK / Xyz Monster / Rank 6 / ATK 1000 / DEF 1000 (Insect / Xyz / Effect) 2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard. (Secret Rare) |
Order of Chaos (ORCS-EN045) Evolzar Solda FIRE / Xyz Monster / Rank 6 / ATK 2600 / DEF 1000 (Dragon / Xyz / Effect) 2 Level 6 Dinosaur-Type monsters This card cannot be destroyed by card effects while it has Xyz Material. When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; destroy that monster(s). (Ultra Rare) & (Ultimate Rare) |
Order of Chaos (ORCS-EN044) Wind-Up Carrier Zenmaity WATER / Xyz Monster / Rank 3 / ATK 1500 / DEF 1500 (Machine / Xyz / Effect) 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand. (Ultra Rare) & (Ultimate Rare) |
Order of Chaos (ORCS-EN043) Number 96: Dark Mist DARK / Xyz Monster / Rank 2 / ATK 100 / DEF 1000 (Fiend / Xyz / Effect) 3 Level 2 monsters Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and this card gains that same amount of ATK. (Ultra Rare) & (Ultimate Rare) |
Order of Chaos (ORCS-EN042) Number 12: Crimson Shadow Armor Ninja EARTH / Xyz Monster / Rank 5 / ATK 2400 / DEF 1700 (Warrior / Xyz / Effect) 2 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects. (Ultra Rare) & (Ultimate Rare) |
Order of Chaos (ORCS-EN041) Blade Armor Ninja WIND / Xyz Monster / Rank 4 / ATK 2200 / DEF 1000 (Warrior / Xyz / Effect) 2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Ninja" monster you control; this turn, that monster can attack twice during each Battle Phase. (Super Rare) |
Order of Chaos (ORCS-EN040) Number C39: Utopia Ray LIGHT / Xyz Monster / Rank 4 / ATK 2500 / DEF 2000 (Warrior / Xyz / Effect) 3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect. (Ultra Rare), (Ultimate Rare) & (Ghost Rare) |
Order of Chaos (ORCS-EN039) Twin Photon Lizard LIGHT / Fusion Monster / Level 6 / ATK 2400 / DEF 1000 (Dragon / Fusion / Effect) 2 "Photon" monsters You can Tribute this face-up card on the field; Special Summon, from your Graveyard, both of the Fusion Material Monsters used for the Fusion Summon of this card. (Ultra Rare) & (Ultimate Rare) |
Order of Chaos (ORCS-EN038) Numen erat Testudo WATER / Effect Monster / Level 5 / ATK 1800 / DEF 0 (Aqua / Effect) Neither player can Special Summon monsters with 1800 or less ATK. (Common) |
Order of Chaos (ORCS-EN037) Darkstorm Dragon DARK / Effect Monster / Level 8 / ATK 2700 / DEF 2500 (Dragon / Gemini / Effect) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect, ● Once per turn: You can send 1 face-up Spell/Trap Card you control to the Graveyard; destroy all Spell/Trap Cards on the field. (Super Rare) |
Order of Chaos (ORCS-EN036) Divine Dragon Apocralyph DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1500 (Dragon / Effect) Once per turn: You can discard 1 card, then target 1 Dragon-Type monster in your Graveyard; add that target to your hand. (Common) |
Order of Chaos (ORCS-EN035) Trance Archfiend DARK / Effect Monster / Level 4 / ATK 1500 / DEF 500 (Fiend / Effect) Once per turn: You can discard 1 Fiend-Type monster, and this card gains 500 ATK until the End Phase. When this card you control is destroyed and sent to the Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand. (Common) |
Order of Chaos (ORCS-EN034) Dark Blade the Captain of the Evil World DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1500 (Warrior / Effect) Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead. (Rare) |
Order of Chaos (ORCS-EN033) Familiar-Possessed - Dharc DARK / Effect Monster / Level 4 / ATK 1850 / DEF 1500 (Spellcaster / Effect) You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Dharc the Dark Charmer" you control and 1 face-up DARK monster you control to the Graveyard. When you do: You can add 1 Level 3 or 4 LIGHT Spellcaster-Type monster from your Deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. (Common) |
Order of Chaos (ORCS-EN032) Chow Len the Prophet FIRE / Effect Monster / Level 4 / ATK 1800 / DEF 200 (Spellcaster / Effect) Once per turn: You can declare either Spell or Trap, and target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn. (Common) |
Order of Chaos (ORCS-EN031) Upstart Golden Ninja LIGHT / Effect Monster / Level 4 / ATK 500 / DEF 1800 (Warrior / Effect) Once per turn: You can send 1 Trap Card from your hand to the Graveyard; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position. (Common) |
Order of Chaos (ORCS-EN030) Masked Ninja Ebisu WIND / Effect Monster / Level 4 / ATK 1200 / DEF 1800 (Warrior / Effect) Once per turn, if you control a face-up "Ninja" monster other than "Masked Ninja Ebisu", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of "Ninja" monsters you control, also every face-up "Goe Goe the Gallant Ninja" you control can attack your opponent directly this turn. (Common) |
Order of Chaos (ORCS-EN029) Ninja Grandmaster Hanzo DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1000 (Warrior / Effect) When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo". (Ultra Rare) & (Ultimate Rare) |
Order of Chaos (ORCS-EN028) Evolsaur Terias FIRE / Effect Monster / Level 6 / ATK 2400 / DEF 600 (Dinosaur / Effect) When this card is Special Summoned by the effect of an "Evoltile" monster: This card loses 500 ATK. (Common) |
Order of Chaos (ORCS-EN027) Evolsaur Elias FIRE / Effect Monster / Level 6 / ATK 100 / DEF 2400 (Dinosaur / Effect) When this card is Special Summoned by the effect of an "Evoltile" monster: You can Special Summon 1 Level 6 or lower FIRE Dinosaur-Type monster from your hand. (Common) |
Order of Chaos (ORCS-EN026) Evoltile Casinerio FIRE / Effect Monster / Level 3 / ATK 1600 / DEF 400 (Reptile / Effect) At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Tribute this card; Special Summon 2 Level 6 or lower FIRE Dinosaur-Type monsters with the same name from your Deck. Their effects are negated and they are banished during the End Phase. (Rare) |
Order of Chaos (ORCS-EN025) Evoltile Pleuro FIRE / Effect Monster / Level 1 / ATK 200 / DEF 200 (Reptile / Effect) If this card you control is destroyed and sent to your Graveyard: You can Special Summon 1 "Evolsaur" monster from your hand. (Common) |
Order of Chaos (ORCS-EN024) Wind-Up Honeybee EARTH / Effect Monster / Level 1 / ATK 100 / DEF 300 (Insect / Effect) When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck. (Common) |
Order of Chaos (ORCS-EN023) Wind-Up Rat EARTH / Effect Monster / Level 1 / ATK 600 / DEF 600 (Beast / Effect) During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field. (Super Rare) |
Order of Chaos (ORCS-EN022) Inzektor Giga-Weevil DARK / Effect Monster / Level 6 / ATK 0 / DEF 2600 (Insect / Effect) You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original DEF becomes 2600. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard; Special Summon that target. This effect of "Inzektor Giga-Weevil" can only be used once per turn. (Common) |
Order of Chaos (ORCS-EN021) Inzektor Giga-Mantis DARK / Effect Monster / Level 6 / ATK 2400 / DEF 0 (Insect / Effect) You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard except "Inzektor Giga-Mantis"; Special Summon that target. This effect of "Inzektor Giga-Mantis" can only be used once per turn. (Ultra Rare) & (Ultimate Rare) |
Order of Chaos (ORCS-EN020) Inzektor Dragonfly DARK / Effect Monster / Level 3 / ATK 1000 / DEF 1800 (Insect / Effect) Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3. (Rare) |
Order of Chaos (ORCS-EN019) Inzektor Centipede DARK / Effect Monster / Level 3 / ATK 1600 / DEF 1200 (Insect / Effect) Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to the Graveyard while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3. (Common) |
Order of Chaos (ORCS-EN018) Inzektor Ant DARK / Effect Monster / Level 3 / ATK 200 / DEF 600 (Insect / Effect) Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. If the equipped monster would be destroyed, you can destroy this Equip Card instead. (Common) |
Order of Chaos (ORCS-EN017) Inzektor Hornet DARK / Effect Monster / Level 3 / ATK 500 / DEF 200 (Insect / Effect) Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 card on the field; destroy that target. (Super Rare) |
Order of Chaos (ORCS-EN016) Earth Armor Ninja EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Warrior / Effect) If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). (Common) |
Order of Chaos (ORCS-EN015) Aqua Armor Ninja WATER / Effect Monster / Level 4 / ATK 800 / DEF 1600 (Warrior / Effect) When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack. (Common) |
Order of Chaos (ORCS-EN014) Air Armor Ninja WIND / Effect Monster / Level 4 / ATK 1400 / DEF 1400 (Warrior / Effect) When this card is Summoned: You can target 1 face-up "Ninja" monster you control; reduce its Level by 1. (Common) |
Order of Chaos (ORCS-EN013) Flame Armor Ninja FIRE / Effect Monster / Level 4 / ATK 1700 / DEF 1000 (Warrior / Effect) When this card is Summoned: You can target 1 face-up "Ninja" monster you control; increase its Level by 1. (Common) |
Order of Chaos (ORCS-EN012) Reverse Buster LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 0 (Fiend / Effect) This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the start of the Damage Step, if this card attacked a face-down Defense Position monster: You can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. (Rare) |
Order of Chaos (ORCS-EN011) Photon Circle LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 1000 (Spellcaster / Effect) Any Battle Damage you take from battles involving this card is halved. (Common) |
Order of Chaos (ORCS-EN010) Photon Leo LIGHT / Effect Monster / Level 6 / ATK 2100 / DEF 1100 (Beast / Effect) When this card is Normal Summoned: You can have your opponent shuffle their entire hand into the Deck, then they draw the same number of cards as they shuffled into the Deck. (Common) |
Order of Chaos (ORCS-EN009) Photon Crusher LIGHT / Effect Monster / Level 4 / ATK 2000 / DEF 0 (Warrior / Effect) If this card attacks, it is changed to Defense Position at the end of the Damage Step. (Common) |
Order of Chaos (ORCS-EN008) Photon Thrasher LIGHT / Effect Monster / Level 4 / ATK 2100 / DEF 0 (Warrior / Effect) Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack. (Rare) |
Order of Chaos (ORCS-EN007) Photon Lizard LIGHT / Effect Monster / Level 3 / ATK 900 / DEF 1200 (Dragon / Effect) You can Tribute this card; add 1 Level 4 or lower "Photon" monster from your Deck to your hand. The effect of "Photon Lizard" can only be used once per turn. (Rare) |
Order of Chaos (ORCS-EN006) Shocktopus WATER / Effect Monster / Level 4 / ATK 1600 / DEF 800 (Fish / Effect) When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0 and it cannot change its battle position. (Common) |
Order of Chaos (ORCS-EN005) ZW - Unicorn Spear LIGHT / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Beast / Effect) You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1900 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect is negated during the Battle Phase only. You can only control 1 face-up "ZW - Unicorn Spear". (Rare) |
Order of Chaos (ORCS-EN004) Gogogo Giant EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 0 (Rock / Effect) When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. (Rare) |
Order of Chaos (ORCS-EN003) Gagaga Girl DARK / Effect Monster / Level 3 / ATK 1000 / DEF 800 (Spellcaster / Effect) You can target 1 face-up "Gagaga Magician" you control; this card's Level becomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other "Gagaga" monsters as Xyz Material gains this effect, ● When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its ATK becomes 0. (Secret Rare) |
Order of Chaos (ORCS-EN002) Darklon DARK / Effect Monster / Level 1 / ATK 100 / DEF 100 (Fiend / Effect) When this card is Normal Summoned: You can have all face-up monsters you currently control gain 1 Level, also, they become DARK (these effects last until the End Phase). (Common) |
Order of Chaos (ORCS-EN001) Kurivolt LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 200 (Thunder / Effect) During your Main Phase: You can target 1 face-up Xyz Monster that has Xyz Material; detach 1 Xyz Material from it, and Special Summon 1 "Kurivolt" from your Deck. This card cannot be used as a Synchro Material Monster. (Common) |
Order of Chaos (ORCS-EN000) Inzektor Axe - Zektahawk SPELL / Equip Spell Equip only to an "Inzektor" monster. It gains 1000 ATK. When the equipped monster declares an attack, your opponent cannot activate Spell/Trap Cards. (Super Rare) |