*Also available as an Ultimate Rare card
**Also available as an Ultimate Rare and Ghost Rare card |
ORCS-EN059 |
|
Creeping Darkness
Normal Spell
Banish 2 DARK monsters from your Graveyard; add
1 Level 4 DARK monster from your Deck to your hand.
SUPER RARE |
Rating: |
2 |
Comments: |
This'll help reduce the number
of DARKs in your Grave to maybe play Dark Armed or if you pick up
Armageddon Knight you can get exactly 3 for Dark Armed but you have to
banish 2 DARKs first. |
ORCS-EN058 |
|
Dark Mambele
Normal Spell
If you control 3 or more DARK monsters: Target
1 face-up card on the field; banish that
target.
COMMON |
Rating: |
2 |
Comments: |
It could be their only face up
monster or Spell/Trap defending them so you could
attack for game but more than likely not much will change and you do
need at least 3 DARK monsters out to use this. |
ORCS-EN057 |
|
Evo-Force
Normal Spell
Tribute 1 "Evoltile" monster; Special Summon 1
"Evolsaur" monster from your Deck. It is treated as if it was
Special Summoned by the effect of an "Evoltile" monster.
SUPER RARE |
Rating: |
2 |
Comments: |
Speed up your Evoltile monster
evolution but depending on what you have in your deck when this is
drawn, you may not find it that useful. |
ORCS-EN056 |
|
Primordial Soup
Continuous Spell
Once per turn, during your Main Phase: You can
shuffle up to 2 "Evolsaur" monsters from your hand into the
Deck, then draw the same number of cards. You can only control 1
face-up "Primordial Soup".
COMMON |
Rating: |
2 |
Comments: |
If you've got a bad hand, then
this might help but Magical Mallet can't be destroyed on the field and
can return any number of cards in your hand. |
ORCS-EN055 |
|
Weights & Zenmaisures
Normal Spell
Target 2 face-up “Wind-Up” monsters you control with different
Levels; your opponent chooses 1 of them, and
the Level of the other monster becomes the same as the chosen
monster’s, until the End Phase. Then, if your opponent chose the
monster with a lower Level, you can draw 1 card.
RARE |
Rating: |
2 |
Comments: |
Since most Wind-Ups have a
different Level, you'll likely at least get them to be synchronized but
if your opponent is smart, that's as far as you'll get. |
ORCS-EN054* |
|
Inzektor Sword - Zektkaliber
Equip Spell
Equip only to an "Inzektor" monster. It gains 800 ATK and DEF.
When this face-up card on the field is sent to the Graveyard:
Target 1 "Inzektor" monster in your Graveyard;
add that target to your hand.
ULTRA RARE |
Rating: |
2 |
Comments: |
The stat boost is pretty
minimal but when sent to the Grave, you can pick up any Inzektor monster
you want from there. |
ORCS-EN053 |
|
Armor Blast
Normal Spell
Target 1 face-up "Inzektor" card you control and 2 face-up cards
your opponent controls; destroy them.
SUPER RARE |
Rating: |
1 |
Comments: |
Why not use Scrap Dragon
instead as you can choose any 2 cards respectively on the players' field
or Icarus Attack to destroy ANY 2 cards on the field? |
ORCS-EN052 |
|
Star Light, Star Bright
Normal Spell
Target 1 face-up monster you control; all
face-up monsters you currently control with an ATK or DEF equal
to that monster's become the same Level as that monster, until
the End Phase.
COMMON |
Rating: |
2 |
Comments: |
You could run straight up
beatstick monsters like Gene-Warped Warwolf and Alexandrite Dragon to
give this card some uses but they will be null once Galactic Overlord
comes out. |
ORCS-EN051 |
|
Armor Ninjitsu Art of Alchemy
Normal Spell
If you control a face-up "Ninjitsu Art" card:
Destroy all face-up "Ninjitsu Art" cards you control, then draw
2 cards.
SUPER RARE |
Rating: |
2 |
Comments: |
The cards you draw better be
worth destroying your Ninjitsu Art cards. |
ORCS-EN050 |
|
Galaxy Storm
Quick-Play Spell
Target 1 face-up Xyz Monster on the field that has no Xyz
Material; destroy that target.
COMMON |
Rating: |
2 |
Comments: |
A Quick-Play Spell that
destroys an Xyz Monster with no Xyz Materials isn't all bad but you
won't be activating it too often. |
ORCS-EN049 |
|
Double Defender
Continuous Spell
Once per turn, when an opponent's monster declares an attack
while you control 2 or more face-up Defense Position monsters:
You can target the attacking monster;
negate that attack.
COMMON |
Rating: |
1 |
Comments: |
Exodia decks, if they still
exist, can make some use out of this if they're just stall decks but in
most cases, this'll be a single dead draw. |
ORCS-EN048 |
|
Gagaga Bolt
Normal Spell
If you control a face-up "Gagaga" monster:
Target 1 card on the field; destroy that
target.
RARE |
Rating: |
2 |
Comments: |
It's getting twice the rating
it would've normally gotten just in case better Gagaga monsters are
released. |
ORCS-EN047 |
|
Full-Force Strike
Normal Spell
Target 1 face-up monster you control; this
turn, it cannot be destroyed by battle, players take no Battle
Damage from its attack, and if it attacks an opponent's monster,
destroy the opponent's monster after damage calculation.
COMMON |
Rating: |
2 |
Comments: |
For the price of dealing or
taking no Battle Damage, your monster survives its attack and takes out
the opponent's monster after damage calculation. Not bad but equally not
great either. |
ORCS-EN046 |
|
Inzektor Exa-Beetle
DARK / Insect-Type Xyz / Rank 6 /
ATK 1000 / DEF 1000
2 Level 6 monsters
When this card is Xyz Summoned: You can target
1 monster in either player's Graveyard; equip
that target to this card. This card gains ATK and DEF equal to
half the original ATK and DEF of the monster equipped by this
effect. Once per turn: You can detach 1 Xyz
Material from this card to target 1 face-up card on each side of
the field; send those targets to the Graveyard.
SECRET RARE |
Rating: |
1 |
Comments: |
The strongest it can be is 3500
with any 5000 ATK monster, and that's when Xyz Summoned, which is sad
when it needs 2 Level 6 monsters and possesses minimal effects. |
ORCS-EN045* |
|
Evolzar Solda
FIRE / Dragon-Type Xyz / Rank 6 /
ATK 2600 / DEF 1000
2 Level 6 Dinosaur-Type monsters
This card cannot be destroyed by card effects while it has Xyz
Material. When your opponent Special Summons a monster(s):
You can detach 1 Xyz Material from this card;
destroy that monster(s).
ULTRA RARE |
Rating: |
2 |
Comments: |
It'll survive the likes of
Torrential Tribute and Bottomless but needing 2 Level 6 Dinosaurs and
stopping only Special Summons confine its card rating to the room with 2
stars. |
ORCS-EN044* |
|
Wind-Up Carrier Zenmaity
WATER / Machine-Type Xyz / Rank 3 /
ATK 1500 / DEF 1500
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material
from this card; Special Summon 1 "Wind-Up"
monster from your hand or Deck. When a face-up "Wind-Up" monster
on the field is destroyed and sent to your Graveyard (except
during the Damage Step): You can detach 1 Xyz
Material from this card to target that monster;
return that target to the hand.
ULTRA RARE |
Rating: |
2 |
Comments: |
So it can retrieve fallen
Wind-Up monsters or recruit new ones to the field but it'll run out of
options very quickly. |
ORCS-EN043* |
|
Number 96: Dark Mist
DARK / Fiend-Type Xyz / Rank 2 /
ATK 100 / DEF 1000
3 Level 2 monsters
Once per battle, during either player's turn, when an attack is
declared involving this card and an opponent's monster:
You can detach 1 Xyz Material from this card;
halve the ATK of the opponent's monster, and this card gains
that same amount of ATK.
ULTRA RARE |
Rating: |
2 |
Comments: |
It keeps all the ATK it steals
from monsters and can do so during either player's turn but only a mere
100 ATK, you're gambling on the effect activation being successful and
enough to defeat the other monster and/or your opponent. |
ORCS-EN042* |
|
Number 12: Crimson Shadow Armor Ninja
EARTH / Warrior-Type Xyz / Rank 5 /
ATK 2400 / DEF 1700
2 Level 5 monsters
Once per turn, during either player's turn: You
can detach 1 Xyz Material from this card; this
turn, face-up "Ninja" monsters you control cannot be destroyed
by battle or by card effects.
ULTRA RARE |
Rating: |
2 |
Comments: |
Its effect affects all your
Ninja monsters but needs 2 Level 5 monsters as Xyz Material. |
ORCS-EN041* |
|
Blade Armor Ninja
WIND / Warrior-Type Xyz / Rank 4 /
ATK 2200 / DEF 1000
2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material
from this card to target 1 face-up "Ninja" monster you control;
this turn, that monster can attack twice during each
Battle Phase.
SUPER RARE |
Rating: |
3 |
Comments: |
Getting 2 Level 4 Warriors as
Xyz Material is easy and his effect can target himself! |
ORCS-EN040** |
|
Number C39: Utopia Ray
LIGHT / Warrior-Type Xyz / Rank 4 /
ATK 2500 / DEF 2000
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39:
Utopia" you control as the Xyz Material. (Xyz Materials attached
to that monster also become Xyz Materials on this card.) You can
detach 1 Xyz Material from this card; it gains
500 ATK and 1 monster your opponent controls loses 1000 ATK,
until the End Phase. You must have 1000 Life Points or less to
activate and to resolve this effect.
ULTRA RARE |
Rating: |
2 |
Comments: |
One can use regular 39: Utopia
but I find the card sub-par at best and this one doesn't add much either
since you need no more than 1000 Life Points to even use the effect,
which isn't permanent. |