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Invasion of Chaos (IOC-EN)

1. Booster set gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Invasion_of_Chaos_(TCG-NA-1E)
                                                                            IOC-111
Invader of Darkness

DARK | Fiend | Level 8 | ATK 2900 | DEF 2500
As long as this card remains face-up on the field, your opponent cannot activate a Quick-Play Spell Card.
(Secret Rare)
 
                                                                            IOC-110
Trap Jammer
Counter Trap
You can only activate this card when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it.
(Super Rare)
 
                                                                            IOC-109
Robbin' Zombie
Continuous Trap
Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent sends 1 card from the top of his/her Deck to the Graveyard.
(Rare)
 
                                                                            IOC-108
DNA Transplant
Continuous Trap
Declare 1 Attribute when you activate this card. As long as this card remains face-up on the field, the Attribute of all face-up monsters on the field becomes the one you declared.
(Common)
 
                                                                            IOC-107
Begone, Knave!
Continuous Trap
When a monster inflicts Battle Damage to a player, return the monster to its owner's hand.
(Common)
 
                                                                            IOC-106
Curse of Darkness
Continuous Trap
Each time a Spell Card is activated, the controller of that Spell Card takes 1000 points of damage.
(Rare)
 
                                                                            IOC-105
Self-Destruct Button
Normal Trap
You can only activate this card when your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both player's Life Points become 0.
(Common)
 
                                                                            IOC-104
A Hero Emerges
Normal Trap
When your opponent declares an attack, he/she randomly selects 1 card from your hand. If it is a Monster Card, Special Summon it on your side of the field. If not, send it to the Graveyard.
(Common)
 
                                                                            IOC-103
Compulsory Evacuation Device
Normal Trap
Return 1 monster on the field to its owner's hand.
(Rare)
 
                                                                            IOC-102
Fiend's Hand Mirror
Normal Trap
Switch the opponent's Spell Card effect that specifically designates 1 Spell or Trap Card as a target to another correct target.
(Common)
 
                                                                            IOC-101
Destruction Ring
Normal Trap
Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points.
(Rare)
 
                                                                            IOC-100
Jade Insect Whistle
Normal Spell
Your opponent selects 1 Insect-Type Monster from his/her Deck. After shuffling the Deck, place the card on top of the Deck.
(Common)
 
                                                                            IOC-099
Earth Chant
Ritual Spell
This card is used to Ritual Summon any EARTH monster. You must also offer monsters from the field or your hand whose total Level Stars equal the Level Stars of the Ritual Monster you are attempting to Ritual Summon.
(Common)
 
                                                                            IOC-098
Multiplication of Ants
Normal Spell
Offer 1 Insect-Type Monster on your side of the field as a Tribute. Special Summon 2 "Army Ant Tokens" (Insect-Type/EARTH/4 Stars/ATK 500/DEF 1200) on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.
(Common)
 
                                                                            IOC-097
Ultra Evolution Pill
Normal Spell
Offer 1 Reptile-Type monster on your side of the field as a Tribute. Special Summon 1 Dinosaur-Type Monster from your hand.
(Rare)
 
                                                                            IOC-096
Salvage
Normal Spell
Add 2 WATER monsters with an ATK of 1500 or less each in your Graveyard to your hand.
(Common)
 
                                                                          IOC-095
Dedication through Light and Darkness
Quick-Play Spell
You can only activate this card by offering "Dark Magician" on your side of the field as a Tribute. Select 1 "Dark Magician of Chaos" from your hand, your Graveyard or your Deck and Special Summon it.
(Super Rare)
 
                                                                            IOC-094
Dimension Fusion
Normal Spell
Pay 2000 Life Points. Both players Special Summon as many of their monsters as possible that have been removed from play.
(Ultra Rare)
 
                                                                            IOC-093
Smashing Ground
Normal Spell
Destroy 1 monster with the highest DEF on your opponent's side of the field.
(Common)
 
                                                                            IOC-092
Stray Lambs
Normal Spell
When you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during this turn. Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in Defense Position on your side of the field.
(Rare)
 
                                                                            IOC-091
Gryphon's Feather Duster
Normal Spell
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x500 points.
(Common)
 
                                                                            IOC-090
Ryu Kokki
DARK | Zombie | Level 6 | ATK 2400 | DEF 2000
If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage-Step.
(Common)
 
                                                                            IOC-089
Getsu Fuhma
DARK | Warrior | Level 4 | ATK 1700 | DEF 1200
If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
(Rare)
 
                                                                            IOC-088
Manju of the Ten Thousand Hands
LIGHT | Fairy | Level 4 | ATK 1400 | DEF 1000
When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck and add it to your hand.
(Common)
 
                                                                            IOC-087
Guardian Angel Joan
LIGHT | Fairy | Level 7 | ATK 2800 | DEF 2000
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by an amount equal to the original ATK of the destroyed monster.
(Ultra Rare)
 
                                                                            IOC-086
]Mataza the Zapper
DARK | Warrior | Level 3 | ATK 1300 | DEF 800
This monster can attack twice during the same Battle Phase. As long as this card remains face-up on the field, control of this card cannot switch.
(Rare)
 
                                                                            IOC-085
Cannonball Spear Shellfish
WATER | Fish | Level 2 | ATK 1000 | DEF 1000
As long as 'Umi' remains face-up on the field, this card is unaffected by any Spell Cards.
(Common)
 
                                                                            IOC-084
Orca Mega-Fortress of Darkness
WATER |
Sea Serpent | Level 5 | ATK 2100 | DEF 1200
Offer 1 "Torpedo Fish" on your side of the field as a Tribute to destroy 1 monster on the field. Offer 1 "Cannonball Spear Shellfish" on your side of the field as a Tribute to destroy 1 Spell or Trap Card on the field.
(Super Rare)
 
                                                                            IOC-083
Levia-Dragon - Daedalus
WATER | Sea Serpent | Level 7 | ATK 2600 | DEF 1500
Send 'Umi' on your side of the field to the Graveyard to destroy all cards on the field except this card.
(Ultra Rare)
 
                                                                            IOC-082
Torpedo Fish
WATER | Fish | Level 3 | ATK 1000 | DEF 1000
As long as 'Umi' remains face-up on the field, this card is unaffected by any Spell Cards.
(Common)
 
                                                                            IOC-081
Amphibious Bugroth MK-3
WATER | Machine | Level 4 | ATK 1500 | DEF 1200
As long as 'Umi' remains face-up on the field, this card can attack your opponent's Life Points directly.
(Common)
 
                                                                            IOC-080
Insect Princess
WIND | Insect | Level 6 | ATK 1900 | DEF 1200
As long as this card remains face-up on the field, battle positions of all face-up Insect-Type monsters on your opponent's side of the field are changed into Attack Position. Each time this card destroys an Insect-Type monster in battle, increase the ATK of this card by 500 points.
(Ultra Rare)
 
                                                                            IOC-079
]Skull-Mark Ladybug
EARTH | Insect | Level 4 | ATK 500 | DEF 1500
When this card is sent to the Graveyard, increase your Life Points by 1000 points.
(Short Print Common)
 
                                                                            IOC-078
Pinch Hopper
EARTH | Insect | Level 4 | ATK 1000 | DEF 1200
When this card on your side of the field is sent to the Graveyard, you can Special Summon 1 Insect-Type Monster from your hand.
(Common)
 
                                                                            IOC-077
Prickle Fairy
EARTH | Plant | Level 4 | ATK 300 | DEF 2000
Your opponent cannot attack Insect-Type monsters unless he/she destroys this card first. The Battle Position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step.
(Common)
 
                                                                            IOC-076
Anti-Aircraft Flower
EARTH | Plant | Level 3 | ATK 0 | DEF 1600
Offer 1 Insect-Type monster on your side of the field as a Tribute to inflict 800 points of damage to your opponent's Life Points.
(Common)
 
                                                                            IOC-075
Black Tyranno
EARTH | Dinosaur | Level 7 | ATK 2600 | DEF 1800
If the only cards on your opponent's side of the field are Defense Position Monster Cards, this card can attack your opponent's Life Points directly.
(Ultra Rare)
 
                                                                            IOC-074
Hyper Hammerhead
EARTH | Dinosaur | Level 4 | ATK 1500 | DEF 1200
When this monster battles an opponent's monster, if the opponent's monster is not destroyed as a result of battle, the opponent's monster is returned to its owner's hand at the end of the Damage Step.
(Common)
 
                                                                            IOC-073
Dark Driceratops
EARTH | Dinosaur | Level 6 | ATK 2400 | DEF 1500
When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
(Rare)
 
                                                                            IOC-072
Balloon Lizard
EARTH | Reptile | Level 4 | ATK 500 | DEF 1900
Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage equal to the number of counters x400 points to the controller of the card that destroyed this card.
(Common)
 
                                                                            IOC-071
Don Turtle
WATER | Reptile | Level 3 | ATK 1100 | DEF 1200
When this card is Normal Summoned or Flip Summoned successfully, you can Special Summon any number of "Don Turtle(s)" from your hand.
(Common)
 
                                                                            IOC-070
Enraged Battle                                                                            
EARTH | Beast-Warrior | Level 4 | ATK 1700 | DEF 1000
As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior, and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
(Rare)
 
                                                                            IOC-069
Sacred Crane
LIGHT | Winged Beast | Level 4 | ATK 1600 | DEF 400
When this card is Special Summoned, the controller of this card draws 1 card.
(Common)
 
                                                                            IOC-068
Stealth Bird
DARK | Winged Beast | Level 3 | ATK 700 | DEF 1700
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned successfully, inflict 1000 points of damage to your opponent's Life Points.
(Common)
 
                                                                            IOC-067
Manticore of Darkness
FIRE | Beast-Warrior | Level 6 | ATK 2300 | DEF 1000
During the End Phase of the turn this card is sent to the Graveyard, send 1 Beast, Beast-Warrior, or Winged Beast-Type Monster Card from your hand or your side of the field to the Graveyard to Special Summon this card from the Graveyard.
(Ultra Rare)
 
                                                                            IOC-066
Gora Turtle of Illusion
WATER |
Aqua | Level 4 | ATK 1200 | DEF 1400
Negate the effect of Spell and Trap Cards controlled by your opponent that specifically designate this face-up card on the field as a target.
(Common)
 
                                                                            IOC-065
Dark Magician of Chaos
DARK | Spellcaster | Level 8 | ATK 2800 | DEF 2600
When this card is Normal Summoned or Special Summoned successfully, you can add 1 Spell Card from your Graveyard to your hand. A monster that is destroyed by this monster as a result of battle is removed from play instead of going to the Graveyard. When this card is destroyed or removed from the field, it is removed from play.
(Ultra Rare)
 
                                                                            IOC-064
Molten Zombie
FIRE | Zombie | Level 4 | ATK 1600 | DEF 400
When this card is Special Summoned from the Graveyard, the controller of this card draws 1 card.
(Common)
 
                                                                            IOC-063
The Thing in the Crater
FIRE | Pyro | Level 4 | ATK 1000 | DEF 1200
When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.
(Common)
 
                                                                            IOC-062
Burning Algae
FIRE | Plant | Level 3 | ATK 500 | DEF 1500
When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points.
(Common)
 
                                                                            IOC-061
Blazing Inpachi
FIRE | Pyro | Level 4 | ATK 1850 | DEF 0
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.
(Common)
 
                                                                            IOC-060
Terrorking Salmon
WATER | Fish | Level 5 | ATK 2400 | DEF 1000
A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.
(Common)
 
                                                                            IOC-059
Sea Serpent Warrior of Darkness
WATER | Sea Serpent | Level 4 | ATK 1800 | DEF 1500
A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
(Common)
 
                                                                            IOC-058
Neo Bug
EARTH | Insect | Level 4 | ATK 1800 | DEF 1700
A huge bug-like monster said to come from another planet. It gathers in swarms.
(Common)
 
                                                                            IOC-057
Mad Dog of Darkness
DARK | Beast | Level 4 | ATK 1900 | DEF 1400
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.
(Rare)
 
                                                                            IOC-056
Giga Gagagigo
WATER | Reptile | Level 5 | ATK 2450 | DEF 1500
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.
(Common)
 
                                                                            IOC-055
Energy Drain
Normal Trap
Select 1 face-up monster on your side of the field. Increase the ATK and DEF of the monster by an amount equal to the number of cards in your opponent's hand x 200 points until the End Phase.
(Common)
 
                                                                            IOC-054
Dark Mirror Force
Normal Trap
You can only activate this card when your opponent's monster declares an attack. Remove all monsters in Defense Position on your opponent's side of the field from play.
(Ultra Rare)
 
                                                                            IOC-053
Zero Gravity
Normal Trap
Change the battle positions of all face-up monsters on you and your opponent's sides of the field.
(Common)
 
                                                                            IOC-052
Chain Disappearance
Normal Trap
You can only activate this card when a monster with an ATK of 1000 or less is Normal Summoned. Remove the monster from play and your opponent removes all monsters of the same name in his/her hand and Deck from play. His/her Deck is then shuffled.
(Rare)
 
                                                                            IOC-051
Spatial Collapse
Continuous Trap
You can only activate this card when both you and your opponent each have 5 or less cards on the field. As long as this card remains face-up on the field, the total number of cards that each player can have on the field is 5.
(Common)
 
                                                                            IOC-050
Tower of Babel
Continuous Trap
Each time you or your opponent activates a Spell Card, put 1 Spell Counter on this card. When the 4th Spell Counter is put on this card, destroy this card and inflict 3000 points of damage to the player that activated the Spell Card at that time.
(Common)
 
                                                                            IOC-049
Cursed Seal of the Forbidden Spell
Counter Trap
Discard 1 Spell Card from your hand to negate the activation and the effect of a Spell Card and destroy it. Your opponent cannot activate Spell Cards of the same name (including the Spell Card that is destroyed by this card's effect) during the rest of this Duel.
(Common)
 
                                                                            IOC-048
Blasting the Ruins
Normal Trap
You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points.
(Common)
 
                                                                            IOC-047
Big Burn
Normal Trap
You can only activate this card when your opponent activates a card that specifically designates a monster in the Graveyard as a target. Remove all monsters in both players' Graveyards from play.
(Super Rare)
 
                                                                            IOC-046
Soul Absorption
Continuous Spell
Each time a card is removed from play, the controller of this card increases his/her Life Points by 500 points.
(Common)
 
                                                                            IOC-045
Reload
Quick-Play Spell
Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
(Super Rare)
 
                                                                            IOC-044
Dimension Distortion
Normal Spell
You can only activate this card when there are no cards in your Graveyard. Select 1 monster that is removed from play and Special Summon it on your side of the field.
(Common)
 
                                                                            IOC-043
Thunder Crash
Normal Spell
Destroy all monsters on your side of the field. Inflict damage to your opponent's Life Points equal to the number of monsters destroyed x300 points.
(Common)
 
                                                                            IOC-042
Primal Seed
Normal Spell
You can only activate this card when there is a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" on the field. Add 2 of your cards that are removed from play to your hand.
(Common)
 
                                                                            IOC-041
Recycle
Continuous Spell
During your Standby Phase, pay 300 Life Points to select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.
(Common)
 
                                                                            IOC-040
D. D. Borderline
Continuous Spell
When there are no Spell Cards in your Graveyard, neither player can conduct their Battle Phase.
(Common)
 
                                                                            IOC-039
D. D. Designator
Normal Spell
Declare 1 card name. Look at your opponent's hand, and if he/she has the declared card in his/her hand, remove that 1 card from play. If he/she doesn't have the declared card in his/her hand, remove 1 random card in your hand from play.
(Super Rare)
 
                                                                            IOC-038
Chaos Greed
Normal Spell
You can only activate this card when 4 or more of your cards are removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.
(Common)
 
                                                                            IOC-037
Yellow Luster Shield
Continuous Spell
Increase the DEF of all monsters on your side of the field by 300 points.
(Common)
 
                                                                            IOC-036
Chaos End
Normal Spell
You can only activate this card when 7 or more of your cards are removed from play. Destroy all Monster Cards on the field.
(Common)
 
                                                                            IOC-035
Stumbling
Continuous Spell
As long as this card remains face-up on the field, any monster that is Normal Summoned, Flip Summoned or Special Summoned successfully is changed to Defense Position.
(Common)
 
                                                                            IOC-034
Ojama Delta Hurricane!!
Normal Spell
You can only activate this card when "Ojama Green", "Ojama Yellow", and "Ojama Black" are face-up on your side of the field. Destroy all cards on your opponent's side of the field.
(Common)
 
                                                                            IOC-033
Wild Nature's Release
Normal Spell
Increase the ATK of 1 face-up Beast-Type or Beast-Warrior-Type Monster on the field by an amount equal to its DEF. Destroy the monster during the End Phase.
(Super Rare)
 
                                                                            IOC-032
Heart of the Underdog
Continuous Spell
During your Draw Phase, if the card you draw is a Normal Monster Card, you can draw 1 more card by showing the card to your opponent.
(Common)
 
                                                                            IOC-031
Fuhma Shuriken
Equip Spell
This card can only be used to equip a monster that includes 'Ninja' in its card name. A monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, inflict 700 points of damage to your opponent's Life Points.
(Rare)
 
                                                                            IOC-030
Granadora
WATER | Reptile | Level 4 | ATK 1900 | DEF 700
When this monster is Normal Summoned, Flip Summoned or Special Summoned successfully, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.
(Common)
 
                                                                            IOC-029
Bowganian
DARK | Machine | Level 3 | ATK 1300 | DEF 1000
During each of your Standby Phases, inflict 600 points of damage to your opponent's Life Points.
(Common)
 
                                                                            IOC-028
Lord Poison
WATER | Plant | Level 4 | ATK 1500 | DEF 1000
When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 Plant-Type monster in your Graveyard except "Lord Poison" on your side of the field.
(Common)
 
                                                                            IOC-027
Lekunga
WATER | Plant | Level 4 | ATK 1700 | DEF 700
Remove 2 WATER monsters in your Graveyard from play to Special Summon 1 'Lekunga Token'
(Plant-Type/WATER/2 Stars/ATK 700/DEF 700) in Attack Position on your side of the field.
(Rare)
 
                                                                            IOC-026
Drillago
DARK | Machine | Level 4 | ATK 1600 | DEF 1100
When there are only face-up monsters with ATK 1600 or more on your opponent's side of the field, this monster can attack your opponent's Life Points directly.
(Rare)
 
                                                                            IOC-025
Black Luster Soldier - Envoy of the Beginning
LIGHT | Warrior | Level 8 | ATK 3000 | DEF 2500
This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. Once during each of your turns, you can select and activate 1 of the following effects:
● Remove 1 monster on the field from play. If you activate this effect, this card cannot attack during this turn.
● If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
(Ultra Rare)
 
                                                                            IOC-024
Gren Maju Da Eiza
FIRE | Fiend | Level 3 | ATK ? | DEF ?
The ATK and the DEF of this card become the number of your cards removed from play x 400 points.
(Common)
 
                                                                            IOC-023
Chaos Sorcerer
DARK | Spellcaster | Level 6 | ATK 2300 | DEF 2000
This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. Once during each of your turns, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn.
(Common)
 
                                                                            IOC-022
Silpheed
WIND | Fairy | Level 4 | ATK 1700 | DEF 700
This card can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. When this card is destroyed and sent to the Graveyard as a result of battle, your opponent discards 1 card randomly from his/her hand.
(Common)
 
                                                                            IOC-021
Gigantes
EARTH | Rock | Level 4 | ATK 1900 | DEF 1300
This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. When this card is destroyed and sent to the Graveyard as a result of battle, destroy all Spell and Trap Cards on the field.
(Common)
 
                                                                            IOC-020
Fenrir
WATER | Beast | Level 4 | ATK 1400 | DEF 1200
This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase.
(Common)
 
                                                                            IOC-019
Inferno
FIRE | Pyro | Level 4 | ATK 1100 | DEF 1900
This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. When this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, inflict 1500 points of damage to your opponent's Life Points.
(Common)
 
                                                                            IOC-018
Chaosrider Gustaph
WIND | Warrior | Level 4 | ATK 1400 | DEF 1500
You can remove up to 2 Spell Cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn.
(Super Rare)
 
                                                                            IOC-017
Chaos Necromancer
DARK | Fiend | Level 1 | ATK 0 | DEF 0
The ATK of this card becomes the number of Monster Cards in your Graveyard x 300 points.
(Common)
 
                                                                            IOC-016
Witch Doctor of Chaos
DARK | Spellcaster | Level 2 | ATK 500 | DEF 500
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.
(Common)
 
                                                                            IOC-015
Coach Goblin
EARTH | Fiend | Level 4 | ATK 1200 | DEF 1500
As long as this card remains face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
(Common)
 
                                                                            IOC-014
Freed the Brave Wanderer
LIGHT | Warrior | Level 4 | ATK 1700 | DEF 1200
Remove 2 LIGHT monsters in your Graveyard from play to destroy 1 face-up monster on the field with higher ATK than this card. You can only use this effect once per turn.
(Super Rare)
 
                                                                            IOC-013
Berserk Gorilla
EARTH | Beast | Level 4 | ATK 2000 | DEF 1000
If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card when possible.
(Rare)
 
                                                                            IOC-012
D. D. Scout Plane
DARK | Machine | Level 2 | ATK 800 | DEF 1200
If this card is removed from play, Special Summon this card in face-up Attack Position on your side of the field during the End Phase of this turn.
(Super Rare)
 
                                                                            IOC-011
Sasuke Samurai #3
LIGHT | Warrior | Level 3 | ATK 1000 | DEF 1000
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until his/her hand has 7 cards.
(Rare)
 
                                                                            IOC-010
Chopman the Desperate Outlaw
DARK | Zombie | Level 3 | ATK 1100 | DEF 500
When this card is Flip Summoned successfully, you can equip 1 Equip Spell Card in your Graveyard to this card.
(Common)
 
                                                                            IOC-009
Spirit of the Pot of Greed
LIGHT | Fairy | Level 1 | ATK 100 | DEF 100
When this card is in face-up Attack Position on the field, if a player activates "Pot of Greed", he/she can draw 1 more card.
(Common)
 
                                                                            IOC-008
Gale Lizard
WATER | Reptile | Level 4 | ATK 1400 | DEF 700
FLIP: Select 1 Monster Card on your opponent's side of the field and return it to its owner's hand.
(Common)
 
                                                                            IOC-007
Strike Ninja
DARK | Warrior | Level 4 | ATK 1700 | DEF 1200
You can remove this card from play until the End Phase of this turn by removing 2 DARK monsters in your Graveyard from play. You can use this effect during either player's turn. You can only use this effect once per turn.
(Ultra Rare)
 
                                                                            IOC-006
Crimson Ninja
EARTH | Warrior | Level 1 | ATK 300 | DEF 300
FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
(Common)
 
                                                                            IOC-005
Des Kangaroo
DARK | Beast | Level 4 | ATK 1500 | DEF 1700
When the ATK of a monster that attacks this monster is lower than the DEF of this monster, destroy the attacking monster. Damage calculation is applied normally.
(Common)
 
                                                                            IOC-004
Big Koala
EARTH | Beast | Level 7 | ATK 2700 | DEF 2000
A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.
(Common)
 
                                                                            IOC-003
Soul Tiger
EARTH | Beast | Level 4 | ATK 0 | DEF 2100
The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.
(Common)
 
                                                                            IOC-002
Ojama Black
LIGHT | Beast | Level 2 | ATK 0 | DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
(Common)
 
                                                                            IOC-001
Ojama Yellow
LIGHT | Beast | Level 2 | ATK 0 | DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
(Common)
 
                                                                            IOC-000
Chaos Emperor Dragon - Envoy of the End
DARK | Dragon | Level 8 | ATK 3000 | DEF 2500
This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. Pay 1000 of your Life Points to send all cards in both players' hands and on the field to the Graveyard. Inflict 300 points of damage to your opponent's Life Points for each card that is sent to the Graveyard by this effect.
(Secret Rare)