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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual Spoiler Card spoiler Improved Effects

Extreme Victory (Page 2)

*Also available as an Ultimate Rare card
**Also available as an Ultimate Rare and Ghost Rare card
EXVC-EN039
T.G. Recipro Dragonfly
WIND / Insect-Type Synchro / Level 2 / ATK 300  / DEF 300
1 Tuner + 1 non-Tuner monster
Once per turn, you can send 1 other "T.G." Synchro Monster you control to the Graveyard. Then, if all of the Synchro Monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon them.
RARE
Rating: 1
Comments: It doesn't take much to bring out but I'd much rather use Formula Synchron since it's also Tuner and has a better effect.
EXVC-EN038*
Life Stream Dragon
EARTH / Dragon-Type Synchro-Type Tuner / Level 8 / ATK 2900 / DEF 2400
1 Tuner + "Power Tool Dragon"
When this card is Synchro Summoned, you can make your Life Points become 4000. Any effect damage you take becomes 0. If this face-up card would be destroyed, you can remove from play 1 Equip Spell Card from your Graveyard instead.
ULTRA RARE
Rating: 2
Comments: If your LPs are low, then you'll have 4000 to reuse later and it is a Tuner monster but with it needing Power Tool Dragon and its other effects, I can't rate it any higher than 2/5. 
EXVC-EN037**
Junk Berserker
WIND / Warrior-Type Synchro / Level 7 / ATK 2700 / DEF 1800
"Junk Synchron" + 1 or more non-Tuner monsters
You can remove from play 1 "Junk" monster from your Graveyard to select 1 face-up monster your opponent controls. That monster loses ATK equal to the removed monster's ATK. If this card attacks a Defense Position monster, destroy that monster at the start of the Damage Step (without damage calculation).
ULTRA RARE
Rating: 3
Comments: You're going to have 1 Junk monster in your Grave because you need one to bring him out! Plus he destroys Defense Position monsters free of charge!
EXVC-EN036
Aurora Paragon
LIGHT / Fairy / Level 4 / ATK 1500 / DEF 1000
Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.
COMMON
Rating: 1
Comments: I'd much rather call it "Aurora Poorialis" because just about everything about it is poor.
EXVC-EN035
Jar Turtle
WATER / Reptile / Level 4 / ATK 200 / DEF 2100
Each time "Jar of Greed" is activated, draw 1 card.
COMMON
Rating: 2
Comments: It's a bit late to support a card virtually no one uses, Konami but if nothing else it has good DEF.
EXVC-EN034
Gladiator Beast Tygerius
EARTH / Beast / Level 4 / ATK 1800 / DEF 800
This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from your Deck to your hand.
COMMON
Rating: 2
Comments: Even though Fusion Monsters have almost petered out, of the good ones left, this guy can't be used as Fusion Material for them, which along with his other effect, leaves his rating at 2/5.
EXVC-EN033
Tradetoad
WATER / Aqua / Level 1 / ATK 100 / DEF 2000
Once per turn, you can Tribute 1 Aqua-Type monster to select 1 "Frog" monster in your Graveyard, except "Frog the Jam". Special Summon that monster from your Graveyard.
RARE
Rating: 2
Comments: Another Frog monster that for whatever reason continues spreading the hate of Frog the Jam that appears to be a Substitoad substitute.
EXVC-EN032
Scrap Kong
EARTH / Beast / Level 4 / ATK 2000 / DEF 1000
When this card is Normal Summoned, destroy this card. When this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Kong", and add it to your hand.
COMMON
Rating: 2
Comments: The effect includes its own effect and that's why it gets 2 stars.
EXVC-EN031
Karakuri Ninja mdl 7749 "Nanashick"
EARTH / Machine / Level 5 / ATK 2200 / DEF 1800
This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control.
COMMON
Rating: 2
Comments: You'll probably have a couple Defense Position Karakuris when you Normal Summon him but his stats aren't too impressive and he does nothing if Special Summoned.
EXVC-EN030
Karakuri Komachi mdl 224 "Ninishi"
EARTH / Machine-Type Tuner / Level 3 / ATK 0 / DEF 1900
This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)
COMMON
Rating: 2
Comments: I might run this guy myself in my Karakuri deck since it's a Tuner with 1900 DEF, which isn't too bad and you'll be able to bring out multiple Karakuri monsters at once!
EXVC-EN029
Shien's Advisor
EARTH / Warrior / Level 4 / ATK 1200 / DEF 400
When this card is Normal Summoned, if you control a face-up "Six Samurai" monster, declare 1 Monster Type. While this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned.
SUPER RARE
Rating: 2
Comments: He isn't going to stop much unless the deck it's facing heavily Special Summons and you cannot activate the effect if you only have another copy of this guy out.
EXVC-EN028
Elder of the Six Samurai
EARTH / Warrior / Level 3 / ATK 400 / DEF 0
If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand.
COMMON
Rating: 2
Comments: It lacks any DEF but has Cyber Dragon's effect, which isn't all bad since you won't want it to stick around long anyway with only 400 ATK.
EXVC-EN027
Hushed Psychic Cleric
EARTH / Psychic / Level 3 / ATK 0 / DEF 2100
When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the Graveyard to select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this effect, and Special Summon it.
RARE
Rating: 2
Comments: It too works with the RFG Psychic deck but also makes a not-all-that-bad defense against your opponent's attacks because even if Normal Summoned, he goes right to Defense Mode.
EXVC-EN026
Serene Psychic Witch
EARTH / Psychic / Level 3 / ATK 1400 / DEF 1200
When this card on the field is destroyed and sent to the Graveyard, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect.
COMMON
Rating: 2
Comments: The big downside is she has to be destroyed and sent to the Grave so if she's Tributed, nothing happens and you have to wait until the next Standby Phase afterwards to Special Summon the monster.
EXVC-EN025
Silent Psychic Wizard
EARTH / Psychic / Level 4 / ATK 1900 / DEF 0
When this card is Normal Summoned, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon that removed monster.
SUPER RARE
Rating: 3
Comments: If nothing else, it makes a good 1900 ATK beatstick but that 0 DEF cost it an extra star in its rating.
EXVC-EN024
Mental Seeker
EARTH / Psychic-Type Tuner / Level 3 / ATK 800 / DEF 600
When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck. Choose 1 of those cards and remove it from play. Then, shuffle the others into the Deck.
COMMON
Rating: 2
Comments: Same as EXVC-EN023's comments.
EXVC-EN023
Esper Girl
EARTH / Psychic-Type Tuner / Level 2 / ATK 500 / DEF 300
When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the Graveyard, add that removed card to your hand.
COMMON
Rating: 2
Comments: She's a Tuner and may work to your advantage if you run Macro Cosmos and other Psychic-Type monsters.
EXVC-EN022
Buster Blaster
EARTH / Machine-Type Union / Level 1 / ATK 0 / DEF 0
Once per turn, during your Main Phase, you can equip this card to a monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, the equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle, destroy all face-up monsters on the field with the same Monster Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
RARE
Rating: 2
Comments: If you're facing a deck that uses only one type of monster (Pyro for example) then you'll probably clear your opponent's field of monsters but your monster's stats are weakened by this guy's effect. 
EXVC-EN021
T.G. Rush Rhino
EARTH / Beast / Level 4 / ATK 1600 / DEF 800
If this card attacks, it gains 400 ATK during the Damage Step only. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
RARE
Rating: 2
Comments: At least he has Crystal Beast Topaz Tiger's +400 ATK when attacking effect and when destroyed, you can pick up another T.G. monster but you can't pick another copy of itself.
EXVC-EN020
T.G. Warwolf
DARK / Beast-Warrior / Level 3 / ATK 1200 / DEF 0
When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".
COMMON
Rating: 1
Comments: I elect to rename him "T. He Warwolf" because he's so far the worst of the T.G. monsters in this set thus far.