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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual Spoiler Card spoiler Improved Effects

Dimension of Chaos (Page 2)

DOCS-EN039
Deskbot 006
EARTH / Machine-Type Pendulum / Level 6 / ATK 500 / DEF 500 / Scale 1
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn.
COMMON
Rating: 1
Comments: As long as each incarnation of the Deskbot Pendulum monster has that one line of text for its Pendulum Effect, it's already down to a 1 out of 5, even its scale were 12 or higher.
DOCS-EN038
Toon Barrel Dragon
DARK / Machine-Type Toon / Level 7 / ATK 2600 / DEF 2200
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can target 1 card on the field; toss a coin 3 times and destroy it if at least 2 of the results are Heads.
RARE
Rating: 1
Comments: Talk about horrible. Not only does it obtain its regular self's horrible coin toss effect but the artwork has it looking like the offspring of Cannon Soldier and Blue-Eyes Toon Dragon.
DOCS-EN037
Giant Pairfish
WATER / Wyrm / Level 6 / ATK 2000 / DEF 1200
You can discard 1 monster; Special Summon 1 Level 4 or lower Wyrm-Type monster from your Deck. You can only use this effect of "Giant Pairfish" once per turn.
RARE
Rating: 2
Comments: You at least don't have to discard a Wyrm monster, though you might as well because you're Special Summoning a Wyrm monster from your Deck but regardless, you won't be using the effect more than once per turn.
DOCS-EN036
Skilled Red Magician
DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1600
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
RARE
Rating: 2
Comments: Thanks to the new erratas to cards like Summoned Skull, you now have more options with this than you would otherwise but it's not as strong as the other Skilled Magicians, in ATK or DEF.
DOCS-EN035
Graydle Eagle
WATER / Aqua / Level 3 / ATK 1500 / DEF 500
If this card in your Monster Zone is destroyed by battle or monster effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.
COMMON
Rating: 3
Comments: Same as DOCS-EN033's comments.
DOCS-EN034
Graydle Cobra
WATER / Aqua / Level 3 / ATK 1000 / DEF 1000
If this card in your Monster Zone is destroyed by battle or Trap effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.
COMMON
Rating: 3
Comments: Same as DOCS-EN033's comments.
DOCS-EN033
Graydle Alligator
WATER / Aqua / Level 3 / ATK 500 / DEF 1500
If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.
COMMON
Rating: 3
Comments: You'll snatch an opponent's monster fairly easily with this guy and should your opponent get rid of this guy while it's attached, they lose their monster too.
DOCS-EN032
Graydle Slime
WATER / Aqua-Type Tuner / Level 5 / ATK 0 / DEF 2000
If this card is in your hand or Graveyard: You can target 2 "Graydle" cards you control; destroy them, and if you do, Special Summon this card. You can only use this effect of "Graydle Slime" once per turn. When Summoned this way: You can target 1 "Graydle" monster in your Graveyard; Special Summon that target in Defense Position.
RARE
Rating: 2
Comments: As with any new archetype that isn't terrible like Infernoids, this guy is getting 2 out of 5 stars for having potential to be playable.
DOCS-EN031
Igknight Veteran
FIRE / Warrior-Type Pendulum / Level 6 / ATK 1300 / DEF 2700 / Scale 7
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him).
COMMON
Rating: 2
Comments: Now we're back to cards that have little going for them as this guy just has his 2700 DEF and status as a Pendulum Monster to provide his rating.
DOCS-EN030
Igknight Cavalier
FIRE / Warrior-Type Pendulum / Level 5 / ATK 2400 / DEF 1200 / Scale 2
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain.
COMMON
Rating: 4
Comments: It's only natural that I'd rank this guy up with the regular Normal Monsters like Luster Dragon #2 because it's just as strong for the same number of Tributes but this guy is also resummonable and can be a Spell Card thanks to being a Pendulum Monster so it'd be a bit higher up on the rating.
DOCS-EN029
Majespecter Unicorn - Kirin
WIND / Spellcaster-Type Pendulum / Level 6 / ATK 2000 / DEF 2000 / Scale 2
No Pendulum Text
During either player’s turn: You can target 1 Pendulum Monster in your Monster Zone and 1 monster your opponent controls; return them to the hand(s). You can only use this effect of "Majespecter Unicorn - Kirin" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
RARE
Rating: 2
Comments: This card's rating is right at the beginning of its rating because its only good points are what the previous card has, low scale and protection from your opponent's card effects.
DOCS-EN028
Majespecter Fox - Kyubi
WIND / Spellcaster-Type Pendulum / Level 4 / ATK 1500 / DEF 1000 / Scale 2
No Pendulum Text
When this card is Normal or Special Summoned: You can add 1 "Majespecter" Trap Card from your Deck to your hand. You can only use this effect of "Majespecter Fox - Kyubi" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
COMMON
Rating: 2
Comments: The archetype's Trap Card selection is even more pitiful. Just 2 cards in this set and one of those is just a poorer version of Horn of Heaven. If nothing else, it still has protection from your opponent's card effects and a low Pendulum Scale.
DOCS-EN027
Majespecter Crow - Yata
WIND / Spellcaster-Type Pendulum / Level 4 / ATK 1000 / DEF 1500 / Scale 5
No Pendulum Text
When this card is Normal or Special Summoned: You can add 1 "Majespecter" Spell Card from your Deck to your hand. You can only use this effect of "Majespecter Crow - Yata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
COMMON
Rating: 2
Comments: Looking at the archetype's supporting Spell Cards, none of them are really that good overall so unless better ones get released, this card will remain the weakest thus far in my view.
DOCS-EN026
Majespecter Raccoon - Bunbuku
WIND / Spellcaster-Type Pendulum / Level 3 / ATK 1200 / DEF 900 / Scale 5
No Pendulum Text
When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
ULTRA RARE
Rating: 2
Comments: Barely even getting 2 out of 5 stars, this card is literally weaker than the last one and it bugs me why this card is a higher rarity than the previous card.
DOCS-EN025
loading Majespecter Cat - Nekomata
WIND / Spellcaster-Type Pendulum / Level 3 / ATK 100 / DEF 1800 / Scale 2
No Pendulum Text
When this card is Normal or Special Summoned: You can add 1 "Majespecter" card from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Majespecter Cat - Nekomata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
SUPER RARE
Rating: 2
Comments: It does have a low scale and is basically immune to your opponent's card effects but doesn't really have the stats to survive in battle, where it has no protection.
DOCS-EN024
loading Vector Pendulum, the Dracoverlord
DARK / Dragon-Type Pendulum / Level 4 / ATK 1850 / DEF 0 / Scale 3
Negate all card effects in your opponent's Pendulum Zones.
This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.
SUPER RARE
Rating: 3
Comments: A good stand-alone beatstick or simply to use as a screw-over for your opponent's Pendulum Monsters that aren't the likes of Zefra or D/D/D where their side effect cannot be negated.
DOCS-EN023
loading Evening Twilight Knight
DARK / Warrior / Level 4 / ATK 500 / DEF 2000
A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn.
● Once per turn: You can target 1 monster your opponent controls; banish it.
● Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase.
If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of "Evening Twilight Knight" once per turn.
SUPER RARE
Rating: 2
Comments: A bit worse than Beginning Knight due to the 2nd bullet's effect but at least it comes with Beginning Knight's first bullet, though beyond that, it's literally not much better in its ATK and DEF.
DOCS-EN022
loading Beginning Knight
LIGHT / Warrior / Level 4 / ATK 500 / DEF 2000
A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Beginning Knight" once per turn.
● Once per turn: You can target 1 monster your opponent controls; banish it.
● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row.
If this card is banished from the Graveyard: You can add 1 Ritual Spell Card from your Deck to your hand. You can only use this effect of "Beginning Knight" once per turn.
SUPER RARE
Rating: 2
Comments: Only 2 Black Luster Soldier monsters exist so far, though only one of those is any good and it's not the original so this is best used on the good one released in this set.
DOCS-EN021
Super Soldier Soul
EARTH / Warrior / Level 1 / ATK 0 / DEF 0
You can send 1 "Black Luster Soldier" monster from your hand to the Graveyard; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes "Black Luster Soldier". You can banish this card from your Graveyard; add 1 "Beginning Knight" or "Evening Twilight Knight" from your Deck to your hand. You can only use each effect of "Super Soldier Soul" once per turn.
COMMON
Rating: 2
Comments: It becomes a temporary beatstick in case you can't Special Summon the very monster you discard for this card's effect but it doesn't last long and grabbing Begining or Evening Twilight Knight isn't that great a move either.
DOCS-EN020
Sphere Kuriboh
DARK / Fiend / Level 1 / ATK 300 / DEF 200
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
RARE
Rating: 2
Comments: The only harm it does is change the offending monster to Defense Mode but at least if necessary, you can use it for a Ritual Summon from the Graveyard.