DOCS-EN039 |
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Deskbot 006
EARTH / Machine-Type Pendulum / Level 6 / ATK 500 / DEF 500 / Scale 1
You cannot Pendulum Summon monsters,
except "Deskbot" monsters. This effect cannot be negated.
If this card is Normal or Special
Summoned: You can target 1 monster on the field; change its battle
position. This card gains 500 ATK for each face-up "Deskbot" monster in
your Extra Deck. If this card in the Pendulum Zone is destroyed: You can
target 1 "Deskbot" monster in your Graveyard; add that target to your
hand. You can only use this effect of "Deskbot 006" once per turn.
COMMON |
Rating: |
1 |
Comments: |
As long as each incarnation of the Deskbot
Pendulum monster has that one line of text for its Pendulum Effect, it's
already down to a 1 out of 5, even its scale were 12 or higher. |
DOCS-EN038 |
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Toon Barrel Dragon
DARK / Machine-Type Toon / Level 7 / ATK 2600 / DEF 2200
Cannot attack the turn it is Summoned. While you control "Toon World"
and your opponent controls no Toon monsters, this card can attack your
opponent directly. Once per turn: You can target 1 card on the field;
toss a coin 3 times and destroy it if at least 2 of the results are
Heads.
RARE |
Rating: |
1 |
Comments: |
Talk about horrible. Not only does it obtain its
regular self's horrible coin toss effect but the artwork has it looking
like the offspring of Cannon Soldier and Blue-Eyes Toon Dragon. |
DOCS-EN037 |
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Giant Pairfish
WATER / Wyrm / Level 6 / ATK 2000 / DEF 1200
You can discard 1 monster; Special Summon 1 Level 4 or lower Wyrm-Type
monster from your Deck. You can only use this effect of "Giant Pairfish"
once per turn.
RARE |
Rating: |
2 |
Comments: |
You at least don't have to discard a Wyrm
monster, though you might as well because you're Special Summoning a
Wyrm monster from your Deck but regardless, you won't be using the
effect more than once per turn. |
DOCS-EN036 |
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Skilled Red Magician
DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1600
Each time a Spell Card is activated, place 1 Spell Counter on this card
when that Spell Card resolves (max. 3). You can Tribute this card with 3
Spell Counters on it; Special Summon 1 "Archfiend" monster from your
hand, Deck, or Graveyard. You can banish this card from your Graveyard,
then target 1 card you control that you can place a Spell Counter on;
place 1 Spell Counter on it.
RARE |
Rating: |
2 |
Comments: |
Thanks to the new erratas to cards like Summoned
Skull, you now have more options with this than you would otherwise but
it's not as strong as the other Skilled Magicians, in ATK or DEF. |
DOCS-EN035 |
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Graydle Eagle
WATER / Aqua / Level 3 / ATK 1500 / DEF 500
If this card in your Monster Zone is destroyed by battle or monster
effect and sent to your Graveyard: You can target 1 face-up monster your
opponent controls; equip this card to that target. While this card is
equipped to a monster by this effect, take control of that monster. When
this card leaves the field, destroy the equipped monster.
COMMON |
Rating: |
3 |
Comments: |
Same as DOCS-EN033's comments. |
DOCS-EN034 |
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Graydle Cobra
WATER / Aqua / Level 3 / ATK 1000 / DEF 1000
If this card in your Monster Zone is destroyed by battle or Trap effect
and sent to your Graveyard: You can target 1 face-up monster your
opponent controls; equip this card to that target. While this card is
equipped to a monster by this effect, take control of that monster. When
this card leaves the field, destroy the equipped monster.
COMMON |
Rating: |
3 |
Comments: |
Same as DOCS-EN033's comments. |
DOCS-EN033 |
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Graydle Alligator
WATER / Aqua / Level 3 / ATK 500 / DEF 1500
If this card in your Monster Zone is destroyed by battle or Spell effect
and sent to your Graveyard: You can target 1 face-up monster your
opponent controls; equip this card to that target. While this card is
equipped to a monster by this effect, take control of that monster. When
this card leaves the field, destroy the equipped monster.
COMMON |
Rating: |
3 |
Comments: |
You'll snatch an opponent's monster fairly
easily with this guy and should your opponent get rid of this guy while
it's attached, they lose their monster too. |
DOCS-EN032 |
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Graydle Slime
WATER / Aqua-Type Tuner / Level 5 / ATK 0 / DEF 2000
If this card is in your hand or Graveyard: You can target 2 "Graydle"
cards you control; destroy them, and if you do, Special Summon this
card. You can only use this effect of "Graydle Slime" once per turn.
When Summoned this way: You can target 1 "Graydle" monster in your
Graveyard; Special Summon that target in Defense Position.
RARE |
Rating: |
2 |
Comments: |
As with any new archetype that isn't terrible
like Infernoids, this guy is getting 2 out of 5 stars for having
potential to be playable. |
DOCS-EN031 |
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Igknight Veteran
FIRE / Warrior-Type Pendulum / Level 6 / ATK 1300 / DEF 2700 / Scale 7
If you have an "Igknight" card in your
other Pendulum Zone: You can destroy both cards in your Pendulum Zones,
and if you do,
add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your
hand.
This grizzled leader of the
bodyguards division acts as chaperone to the Cavalier, and is one of the
few complainers about her
recklessness (mostly to the Gallant, the only one who understands him).
COMMON |
Rating: |
2 |
Comments: |
Now we're back to cards that have little going
for them as this guy just has his 2700 DEF and status as a Pendulum
Monster to provide his rating. |
DOCS-EN030 |
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Igknight Cavalier
FIRE / Warrior-Type Pendulum / Level 5 / ATK 2400 / DEF 1200 / Scale 2
If you have an "Igknight" card in your
other Pendulum Zone: You can destroy both cards in your Pendulum Zones,
and if you do,
add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your
hand.
The vaunted weapons of this pink
Igknight have inflicted as much damage to her enemies as to her own
troops, but she gets results
so very few complain.
COMMON |
Rating: |
4 |
Comments: |
It's only natural that I'd rank this guy up with
the regular Normal Monsters like Luster Dragon #2 because it's just as
strong for the same number of Tributes but this guy is also resummonable
and can be a Spell Card thanks to being a Pendulum Monster so it'd be a
bit higher up on the rating. |
DOCS-EN029 |
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Majespecter Unicorn - Kirin
WIND / Spellcaster-Type Pendulum / Level 6 / ATK 2000 / DEF 2000 / Scale
2
No Pendulum Text
During either player’s turn: You can
target 1 Pendulum Monster in your Monster Zone and 1 monster your
opponent controls; return them to the hand(s). You can only use this
effect of "Majespecter Unicorn - Kirin" once per turn. Cannot be
targeted or destroyed by your opponent's card effects.
RARE |
Rating: |
2 |
Comments: |
This card's rating is right at the beginning of
its rating because its only good points are what the previous card has,
low scale and protection from your opponent's card effects. |
DOCS-EN028 |
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Majespecter Fox - Kyubi
WIND / Spellcaster-Type Pendulum / Level 4 / ATK 1500 / DEF 1000 / Scale
2
No Pendulum Text
When this card is Normal or Special
Summoned: You can add 1 "Majespecter" Trap Card from your Deck to your
hand. You can only use this effect of "Majespecter Fox - Kyubi" once per
turn. Cannot be targeted or destroyed by your opponent's card effects.
COMMON |
Rating: |
2 |
Comments: |
The archetype's Trap Card selection is even more
pitiful. Just 2 cards in this set and one of those is just a poorer
version of Horn of Heaven. If nothing else, it still has protection from
your opponent's card effects and a low Pendulum Scale. |
DOCS-EN027 |
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Majespecter Crow - Yata
WIND / Spellcaster-Type Pendulum / Level 4 / ATK 1000 / DEF 1500 / Scale
5
No Pendulum Text
When this card is Normal or Special
Summoned: You can add 1 "Majespecter" Spell Card from your Deck to your
hand. You can only use this effect of "Majespecter Crow - Yata" once per
turn. Cannot be targeted or destroyed by your opponent's card effects.
COMMON |
Rating: |
2 |
Comments: |
Looking at the archetype's supporting Spell
Cards, none of them are really that good overall so unless better ones
get released, this card will remain the weakest thus far in my view. |
DOCS-EN026 |
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Majespecter Raccoon - Bunbuku
WIND / Spellcaster-Type Pendulum / Level 3 / ATK 1200 / DEF 900 / Scale
5
No Pendulum Text
When this card is Normal or Special
Summoned: You can add 1 "Majespecter" monster from your Deck to your
hand. You can only use this effect of "Majespecter Raccoon - Bunbuku"
once per turn. Cannot be targeted or destroyed by your opponent's card
effects.
ULTRA RARE |
Rating: |
2 |
Comments: |
Barely even getting 2 out of 5 stars, this card
is literally weaker than the last one and it bugs me why this card is a
higher rarity than the previous card. |
DOCS-EN025 |
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Majespecter Cat - Nekomata
WIND / Spellcaster-Type Pendulum / Level 3 / ATK 100 / DEF 1800 / Scale
2
No Pendulum Text
When this card is Normal or Special
Summoned: You can add 1 "Majespecter" card from your Deck to your hand
during the End Phase of this turn. You can only use this effect of
"Majespecter Cat - Nekomata" once per turn. Cannot be targeted or
destroyed by your opponent's card effects.
SUPER RARE |
Rating: |
2 |
Comments: |
It does have a low scale and is basically immune
to your opponent's card effects but doesn't really have the stats to
survive in battle, where it has no protection. |
DOCS-EN024 |
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Vector Pendulum, the Dracoverlord
DARK / Dragon-Type Pendulum / Level 4 / ATK 1850 / DEF 0 / Scale 3
Negate all card effects in your
opponent's Pendulum Zones.
This Overlord overran an entire world
with his army of Dracofiends, using his Dragon Alchemy to convert all
life into his terrible minions. The source of this power is
unidentified, and probably extra-dimensional.
SUPER RARE |
Rating: |
3 |
Comments: |
A good stand-alone beatstick or simply to use as
a screw-over for your opponent's Pendulum Monsters that aren't the likes
of Zefra or D/D/D where their side effect cannot be negated. |
DOCS-EN023 |
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Evening Twilight Knight
DARK / Warrior / Level 4 / ATK 500 / DEF 2000
A "Black Luster Soldier" monster Ritual Summoned using this card gains
these effects. You can only use this effect of "Evening Twilight Knight"
once per turn.
● Once per turn: You can target 1 monster your opponent controls; banish
it.
● Once per turn: You can banish 1 random card from your opponent's hand
face-down, until your opponent's next End Phase.
If this card is banished from your Graveyard: You can add 1 Ritual
Monster from your Deck to your hand. You can only use this effect of
"Evening Twilight Knight" once per turn.
SUPER RARE |
Rating: |
2 |
Comments: |
A bit worse than Beginning Knight due to the 2nd
bullet's effect but at least it comes with Beginning Knight's first
bullet, though beyond that, it's literally not much better in its ATK
and DEF. |
DOCS-EN022 |
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Beginning Knight
LIGHT / Warrior / Level 4 / ATK 500 / DEF 2000
A "Black Luster Soldier" monster Ritual Summoned using this card gains
these effects. You can only use this effect of "Beginning Knight" once
per turn.
● Once per turn: You can target 1 monster your opponent controls; banish
it.
● When this card destroys an opponent's monster by battle and sends it
to the Graveyard: You can activate this effect; this card can make a
second attack in a row.
If this card is banished from the Graveyard: You can add 1 Ritual Spell
Card from your Deck to your hand. You can only use this effect of
"Beginning Knight" once per turn.
SUPER RARE |
Rating: |
2 |
Comments: |
Only 2 Black Luster Soldier monsters exist so
far, though only one of those is any good and it's not the original so
this is best used on the good one released in this set. |
DOCS-EN021 |
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Super Soldier Soul
EARTH / Warrior / Level 1 / ATK 0 / DEF 0
You can send 1 "Black Luster Soldier" monster from your hand to the
Graveyard; until your opponent's next End Phase, this card's ATK becomes
3000, and this card's name becomes "Black Luster Soldier". You can
banish this card from your Graveyard; add 1 "Beginning Knight" or
"Evening Twilight Knight" from your Deck to your hand. You can only use
each effect of "Super Soldier Soul" once per turn.
COMMON |
Rating: |
2 |
Comments: |
It becomes a temporary beatstick in case you
can't Special Summon the very monster you discard for this card's effect
but it doesn't last long and grabbing Begining or Evening Twilight
Knight isn't that great a move either. |
DOCS-EN020 |
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Sphere Kuriboh
DARK / Fiend / Level 1 / ATK 300 / DEF 200
When an opponent's monster declares an attack: You can send this card
from your hand to the Graveyard; change the attacking monster to Defense
Position. When you Ritual Summon a monster, you can banish this card
from your Graveyard as 1 of the monsters required for the Ritual Summon.
RARE |
Rating: |
2 |
Comments: |
The only harm it does is change the offending
monster to Defense Mode but at least if necessary, you can use it for a
Ritual Summon from the Graveyard. |