DANE-EN059 |
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World Legacy Monstrosity
Quick-Play Spell
Activate 1 of these effects.
● Special Summon 1 Level 9 monster from your hand.
● Target 1 Level 9 monster you control; Special Summon from your Deck, 2
Level 9 monsters each with different original Type and Attribute from
that face-up targeted monster, and with different names from each other,
but these 2 monsters cannot attack, also destroy them during the End
Phase.
You can only activate 1 "World Legacy Monstrosity" per turn.
ULTRA RARE |
DANE-EN058 |
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Cloudian Aerosol
Normal Spell
Discard 1 "Cloudian" monster, then target 1 face-up monster on the
field; place Fog Counters on that target equal to its Level. You can
banish this card and 1 "Cloudian" monster from your GY; Special Summon 1
"Cloudian" monster from your Deck. You can only use 1 "Cloudian Aerosol"
effect per turn, and only once that turn.
COMMON |
DANE-EN057 |
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Mayakashi Winter
Continuous Spell
Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi"
monster with a different name in your GY. You can only use 1 of the
following effects of "Mayakashi Winter" per turn, and only once that
turn.
● Send this card and 1 "Mayakashi" monster you control to the GY; draw 1
card.
● Banish this card and 1 Zombie monster from your GY, then target 1
"Mayakashi" monster in your GY; Special Summon it.
SUPER RARE |
DANE-EN056 |
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Super Quantal Alphancall Appeal
Quick-Play Spell
If a "Super Quant" monster you control is destroyed by battle: Special
Summon 1 "Super Quantal Mech Beast" Xyz Monster from your Extra Deck,
then you can Special Summon 1 "Super Quantum" monster from your hand,
Deck, or GY, that is specifically listed on that Xyz Monster in its
text, but negate its effects. You can only activate 1 "Super Quantal
Alphancall Appeal" per turn.
COMMON |
DANE-EN055 |
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Assault Mode Zero
Quick-Play Spell
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster from
your hand whose name includes the Tributed monster's name. (This is
treated as a Special Summon with "Assault Mode Activate".) During your
Main Phase: You can banish this card from your GY; Set 1 "Assault Mode
Activate" directly from your hand or Deck. It can be activated this
turn. You can only use each effect of "Assault Mode Zero" once per turn.
COMMON |
DANE-EN054 |
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Fusion Destiny
Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck that lists a
"Destiny HERO" monster as material, using monsters from your hand or
Deck as Fusion Material, but destroy it during the End Phase of the next
turn, also for the rest of this turn after this card resolves, you
cannot Special Summon monsters, except DARK "HERO" monsters. You can
only activate 1 "Fusion Destiny" per turn.
SUPER RARE |
DANE-EN053 |
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Tyrant Dino Fusion
Quick-Play Spell
Fusion Summon 1 "Dinowrestler" monster from your Extra Deck, using
monsters you control as Fusion Material. If you do, the first time that
face-up monster on the field would be destroyed by battle or card
effect, it is not destroyed.
COMMON |
DANE-EN052 |
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Salamangreat Recureance
Normal Spell
Target 2 "Salamangreat" monsters in your GY with different names; add
them to your hand. If this Set card is destroyed by card effect and sent
to the GY: You can add 1 "Salamangreat" Spell/Trap from your Deck to
your hand, except "Salamangreat Recureance". You can only use each
effect of "Salamangreat Recureance" once per turn.
ULTRA RARE |
DANE-EN051 |
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Cynet Mining
Normal Spell
Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse
monster from your Deck to your hand. You can only activate 1 "Cynet
Mining" per turn.
SECRET RARE |
DANE-EN050 |
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Amphibious Swarmship Amblowhale
FIRE / Machine-Type Link / ATK 2600 / Link 4
Active Link Arrow(s):
Left, Right,
Bottom and
Bottom-Right
2+ Effect Monsters
Gains 200 ATK for each Link Monster in the GYs. You can only use each of
the following effects of "Amphibious Swarmship Amblowhale" once per
turn.
● If this card is destroyed: You can target 1 Link-3 or lower monster in
either GY; Special Summon it.
● If a Link-3 or lower monster(s) on the field is destroyed by battle or
card effect while this card is in your GY: You can banish this card from
your GY; destroy 1 card on the field.
RARE |
DANE-EN049 |
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Puzzlomino, the Drop-n-Deleter
LIGHT / Spellcaster-Type Link / ATK 1300 / Link 2
Active Link Arrow(s):
Right and
Bottom
2 monsters with different Levels
If a monster is Special Summoned face-up to a zone this card points to
while you control this monster (except during the Damage Step): You can
declare a Level from 1 to 8; that monster becomes that Level until the
end of the turn. You can target 2 monsters with the same Level (1 from
each field); destroy them. You can only use each effect of "Puzzlomino,
the Drop-n-Deleter" once per turn.
COMMON |
DANE-EN048 |
Active Link Arrows
→ |
Left, Right
and Bottom |
|
World Gears of Theurlogical Demiurgy
DARK / Cyberse-Type Link / ATK 3500 / Link 3
Active Link Arrow(s):
Left, Right and
Bottom
3 Level 5 or higher monsters
Cannot be used as Link Material. This Link Summoned card is unaffected
by other monsters' effects. You can only use each of the following
effects of "World Gears of Theurlogical Demiurgy" once per turn.
● During your Main Phase, if you control this card that was Link
Summoned using 3 monsters that had 3 different Types and Attributes on
the field: You can destroy all other cards on the field.
● If your opponent Special Summons a monster(s) from the Extra Deck
(except during the Damage Step): You can Special Summon 1 "World Legacy"
monster from your Deck.
ULTRA RARE |
DANE-EN047 |
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Mekk-Knight Crusadia Avramax
LIGHT / Cyberse-Type Link / ATK 3000 / Link 4
Active Link Arrow(s):
Left, Right,
Bottom-Left and
Bottom-Right
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot
target this card with card effects, also their monsters cannot target
monsters for attacks, except this one. Once per battle, during damage
calculation, if this card battles a Special Summoned monster (Quick
Effect): You can make this card gain ATK equal to that opponent's
monster's ATK during that damage calculation only. If this Link Summoned
card you control is sent to your GY by an opponent's card: You can
shuffle 1 card on the field into the Deck.
SECRET RARE |
DANE-EN046 |
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Neo Super Quantal Mech King Blaster Magna
LIGHT / Machine-Type Link / ATK 2500 / Link 3
Active Link Arrow(s):
Bottom, Bottom-Left and
Bottom-Right
2+ Effect Monsters including a "Super Quant" monster
This Link Summoned card cannot be destroyed by your opponent's card
effects. Each time a "Super Quant" Xyz Monster(s) with a different name
from the cards you control is Special Summoned from the Extra Deck to a
zone(s) this card points to: Draw 1 card. If a face-up Xyz Monster(s)
this card points to is destroyed by battle or an opponent's card effect:
You can Special Summon 1 "Super Quant" monster from your Deck with the
same original Attribute as 1 of those destroyed Xyz Monsters. You can
only use this effect of "Neo Super Quantal Mech King Blaster Magna" once
per turn.
SUPER RARE |
DANE-EN045 |
|
Xtra HERO Cross Crusader
DARK / Warrior-Type Link / ATK 1600 / Link 2
Active Link Arrow(s):
Bottom-Left and
Bottom-Right
2 Warrior monsters
If this card is Link Summoned: You can target 1 "Destiny HERO" monster
in your GY; Special Summon it. You can Tribute 1 "Destiny HERO" monster;
add 1 "HERO" monster with a different name from your Deck to your hand.
You can only use each effect of "Xtra HERO Cross Crusader" once per
turn, also you cannot Special Summon monsters the turn you activate
either of this card's effects, except "HERO" monsters.
RARE |
DANE-EN044 |
|
Gouki The Solid Ogre
EARTH / Warrior-Type Link / ATK 2400 / Link 3
Active Link Arrow(s):
Top, Left and
Bottom
2+ "Gouki" monsters
Cannot be destroyed by battle or card effects while it points to a
"Gouki" monster. Once per turn (Quick Effect): You can target 1 "Gouki"
monster in your Main Monster Zone, except "Gouki The Solid Ogre"; move
that monster you control to your Main Monster Zone this card points to.
COMMON |
DANE-EN043 |
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Gouki The Blade Ogre
EARTH / Warrior-Type Link / ATK 2400 / Link 3
Active Link Arrow(s):
Top, Bottom-Left and
Bottom-Right
2+ "Gouki" monsters
Gains 300 ATK for each monster it points to. Once per turn: You can
Tribute 1 monster this card points to on either field; this card can
make a second attack during each Battle Phase this turn.
COMMON |
DANE-EN042 |
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Dinowrestler Terra Parkourio
EARTH / Dinosaur-Type Link / ATK 1000 / Link 2
Active Link Arrow(s):
Top and
Left
2 "Dinowrestler" monsters
If you activate "World Dino Wrestling": You can target 1 "Dinowrestler"
monster in your GY; add it to your hand. If this card is sent to the GY
as Link Material: You can target 1 "Dinowrestler" monster in your GY;
Special Summon it in Defense Position, but negate its effects, also you
cannot Special Summon monsters for the rest of this turn, except
"Dinowrestler" monsters. You can only use each effect of "Dinowrestler
Terra Parkourio" once per turn.
COMMON |
DANE-EN041 |
|
Dillingerous Dragon
DARK / Dragon-Type Link / ATK 1600 / Link 2
Active Link Arrow(s):
Top and
Bottom
2 DARK Dragon monsters
Once per turn, during your opponent's End Phase: You can target 1 Attack
Position monster your opponent controls that did not declare an attack
this turn; destroy it, and if you do, inflict damage to your opponent
equal to that monster's original ATK. If a "Rokket" monster(s) is
Special Summoned to your field, while this card is in your GY (except
during the Damage Step): You can Special Summon this card, but
banish it when it leaves the field. You can only use each effect of
"Dillingerous Dragon" once per turn.
COMMON |
DANE-EN040 |
|
Cyberse Reminder
LIGHT / Cyberse-Type Xyz / Rank 3 / ATK 1800 / DEF 800
2 Level 3 monsters
You can detach 1 material from this card, then target 1 "Cynet"
Spell/Trap in your GY; add it to your hand. If this Xyz Summoned card is
destroyed by battle, or is destroyed by an opponent's card effect while
in its owner's Monster Zone: You can Special Summon 2 Level 4 Cyberse
monsters with different names from your Deck, but their effects are
negated. You can only use each effect of "Cyberse Reminder"
once per turn, also you cannot Special Summon monsters from the Extra
Deck the turn you activate either of this card's effects, except Cyberse
monsters.
COMMON |