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Learn to play the TCG. | DB2-EN Card Ratings |
Dark Beginning 2 (DB2-EN) Card Spoiler
1.
DB2-EN195
was originally called "After Genocide". 2. DB2-EN165 was originally called "Luster Dragon". 3. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Dark_Beginning_2_(TCG-EN-UE) |
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Dark Beginning 2 (DB2-EN250) Black Illusion Ritual |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card is used to Ritual Summon "Relinquished". You must also
Tribute monsters whose total Levels equal 1 or more from the
field or your hand. (Common) |
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Dark Beginning 2 (DB2-EN249) Perfectly Ultimate Great Moth |
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EARTH | Effect Monster | Level 8 | ATK: 3500 DEF: 3000 |
Pendulum Scale NA / NA |
(Insect / Effect) This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by Tributing "Petit Moth" on the 6th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution". (Ultra Rare) |
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Dark Beginning 2 (DB2-EN248) Pharaoh's Treasure |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
After activation, put this card face-up in your Deck and shuffle
it. When you draw this card, send it to the Graveyard and add 1
card in your Graveyard (except this card) to your hand. (Common) |
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Dark Beginning 2 (DB2-EN247) Reckless Greed |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Draw 2 cards, and after that skip your next 2 Draw Phases. (Common) |
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Dark Beginning 2 (DB2-EN246) Trap Dustshoot |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card when your opponent has 4 or more
cards in their hand. Look at your opponent's hand, then select 1
Monster Card and return it to its owner's Deck. Then shuffle the
Deck. (Common) |
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Dark Beginning 2 (DB2-EN245) Needle Wall |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During your Standby Phase, roll a six-sided dice once. Treat
your opponent's Monster Card Zones as #'s 1-5, counting from
your right. Destroy the monster that is in the same Monster Card
Zone as the dice result. If the result is 6, roll again. (Common) |
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Dark Beginning 2 (DB2-EN244) Dark Coffin |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When this face-down card is destroyed and sent to the Graveyard, your
opponent selects and executes 1 of the following effects: ● Discard 1 random card in their hand. ● Select 1 monster on their side of the field and destroy it. (Common) |
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Dark Beginning 2 (DB2-EN243) Statue of the Wicked |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When this face-down card is destroyed and sent to the Graveyard,
Special Summon 1 "Wicked Token" (Fiend-Type/DARK/4 Stars/ATK
1000/DEF 1000) on your side of the field. (Rare) |
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Dark Beginning 2 (DB2-EN242) Needle Ceiling |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card when there are 4 or more
monsters on the field. Destroy all face-up monsters on the
field. (Common) |
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Dark Beginning 2 (DB2-EN241) Curse of Royal |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the activation and the effect of a Spell or Trap Card
that includes the effect of destroying 1 Spell or Trap Card and
destroy it. (Common) |
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Dark Beginning 2 (DB2-EN240) Bottomless Shifitng Sand |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
At the end of your opponent's turn, destroy the face-up
monster(s) with the highest ATK on the field. During your own
Standby Phase, if you have 4 or less cards in your hand, this
card is destroyed. (Common) |
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Dark Beginning 2 (DB2-EN239) Ordeal of a Traveler |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card's effect when your opponent
declares an attack. Your opponent selects 1 random card in your
hand and calls the type of the card (Monster, Spell, or Trap).
If your opponent calls it wrong, the attacking monster is
returned to its owner's hand. (Common) |
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Dark Beginning 2 (DB2-EN238) Tutan Mask |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the activation and the effect of a Spell or Trap Card
that targets 1 face-up Zombie-Type monster and destroy it. (Common) |
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Dark Beginning 2 (DB2-EN237) Pyramid Energy |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can select and activate 1 of the following effects: ● Increase the ATK of all face-up monsters on your side of the field by 200 points until the End Phase of the turn this card is activated. ● Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated. (Common) |
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Dark Beginning 2 (DB2-EN236) Timidity |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Neither player can destroy Set Spell and Trap Cards on the field
until your opponent's next End Phase. (Common) |
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Dark Beginning 2 (DB2-EN235) Call of the Mummy |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If there is no monster on your side of the field, you can Special Summon
1 Zombie-Type monster from your hand. You can use this effect only once
per turn. (Common) |
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Dark Beginning 2 (DB2-EN234) Secret Pass to the Treasures |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up monster with an ATK equal to 1000 points or
less on your side of the field. During the turn this card is
activated, the selected monster can attack your opponent's Life
Points directly. (Common) |
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Dark Beginning 2 (DB2-EN233) Mirage of Nightmare |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During your opponent's Standby Phase, draw cards until you have
4 cards in your hand. During your Standby Phase, discard to the
Graveyard the same number of random cards you drew with this
card's effect. (Common) |
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Dark Beginning 2 (DB2-EN232) Book of Moon |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Flip 1 face-up monster on the field into face-down Defense
Position. (Common) |
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Dark Beginning 2 (DB2-EN231) Book of Taiyou |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Flip 1 face-down monster on the field into face-up Attack
Position. (Common) |
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Dark Beginning 2 (DB2-EN230) Book of Life |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Special Summon 1 Zombie-Type monster from your Graveyard to the
field and remove from play 1 monster from your opponent's
Graveyard. (Super Rare) |
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Dark Beginning 2 (DB2-EN229) Fushioh Richie |
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DARK | Effect Monster | Level 7 | ATK: 2600 DEF: 2900 |
Pendulum Scale NA / NA |
(Zombie / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand or your Deck by Tributing 1 "Great Dezard" that has fulfilled the conditions. You can flip this card into face-down Defense Position once per turn during your Main Phase. As long as this monster remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. When this card is flipped face-up, you can Special Summon 1 Zombie-Type monster from your Graveyard. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN228) Don Zaloog |
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DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 1500 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: ● Select 1 random card from your opponent's hand and discard it to the Graveyard. ● Send 2 cards from the top of your opponent's Deck to the Graveyard. (Super Rare) |
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Dark Beginning 2 (DB2-EN227) Dark Scorpion Burglars |
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DARK | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card inflicts Battle Damage to your opponent's Life Points, your opponent selects 1 Spell Card from their Deck and sends it to the Graveyard. Then shuffle the Deck. (Common) |
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Dark Beginning 2 (DB2-EN226) Dice Jar |
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LIGHT | Effect Monster | Level 3 | ATK: 200 DEF: 300 |
Pendulum Scale NA / NA |
(Rock / Flip / Effect) FLIP: Both players roll a six-sided die once. The player with the lowest result takes damage equal to their opponent's result x 500 Life Points. However, if a winner's result is 6, the loser takes 6000 points of damage. If the results are the same, both players roll again. (Common) |
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Dark Beginning 2 (DB2-EN225) Pyramid Turtle |
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EARTH | Effect Monster | Level 4 | ATK: 1200 DEF: 1400 |
Pendulum Scale NA / NA |
(Zombie / Effect) When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 Zombie-Type monster with a DEF 2000 or less from the Deck to the field. Then shuffle the Deck. (Rare) |
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Dark Beginning 2 (DB2-EN224) Guardian Sphinx |
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EARTH | Effect Monster | Level 5 | ATK: 1700 DEF: 2400 |
Pendulum Scale NA / NA |
(Rock / Effect) You can flip this card into face-down Defense Position once per turn during you Main Phase. When this card is Flip Summoned successfully, return all monsters on your opponent's side of the field to the owner's hand. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN223) Giant Axe Mummy |
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EARTH | Effect Monster | Level 5 | ATK: 1700 DEF: 2000 |
Pendulum Scale NA / NA |
(Zombie / Effect) You can flip this card into face-down Defense Position once per turn during your Main Phase. If the ATK of a monster on your opponent's side of the field that attacks this card in face-down Defense Position is lower than the DEF of this monster, the attacking monster is destroyed. (Common) |
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Dark Beginning 2 (DB2-EN222) Swarm of Locusts |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 500 |
Pendulum Scale NA / NA |
(Insect / Effect) You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned successfully, destroy 1 Spell or Trap Card on your opponent's side of the field. (Common) |
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Dark Beginning 2 (DB2-EN221) Swarm of Scarabs |
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DARK | Effect Monster | Level 3 | ATK: 500 DEF: 1000 |
Pendulum Scale NA / NA |
(Insect / Effect) You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned successfully, destroy 1 monster on your opponent's side of the field. (Common) |
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Dark Beginning 2 (DB2-EN220) Great Dezard |
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DARK | Effect Monster | Level 6 | ATK: 1900 DEF: 2300 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) When this monster destroys the following number of monsters as a result of battle, the following effects are activated in order: One: As long as this card remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. Two: You can Special Summon 1 "Fushioh Richie" from your hand or your Deck by Tributing this card during your Main Phase. (Super Rare) |
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Dark Beginning 2 (DB2-EN219) Wandering Mummy |
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EARTH | Effect Monster | Level 4 | ATK: 1500 DEF: 1500 |
Pendulum Scale NA / NA |
(Zombie / Effect) You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position. (Common) |
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Dark Beginning 2 (DB2-EN218) Royal Keeper |
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EARTH | Effect Monster | Level 4 | ATK: 1600 DEF: 1700 |
Pendulum Scale NA / NA |
(Zombie / Effect) You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, increase the ATK and DEF of this card by 300 points until the end of the turn that this card is flipped face-up. (Common) |
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Dark Beginning 2 (DB2-EN217) Dark Dust Spirit |
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DARK | Effect Monster | Level 6 | ATK: 2200 DEF: 1800 |
Pendulum Scale NA / NA |
(Zombie / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, destroy all face-up monsters on the field except this card. (Common) |
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Dark Beginning 2 (DB2-EN216) Sasuke Samurai |
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WIND | Effect Monster | Level 2 | ATK: 500 DEF: 800 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card's effect without flipping it face-up or damage calculation. (Rare) |
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Dark Beginning 2 (DB2-EN215) Gora Turtle |
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WATER | Effect Monster | Level 3 | ATK: 1100 DEF: 1100 |
Pendulum Scale NA / NA |
(Aqua / Effect) As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack. (Common) |
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Dark Beginning 2 (DB2-EN214) Moisture Creature |
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LIGHT | Effect Monster | Level 9 | ATK: 2800 DEF: 2900 |
Pendulum Scale NA / NA |
(Fairy / Effect) If you Tribute Summon this monster by Tributing 3 monsters on the field, destroy all Spell and Trap Cards on your opponent's side of the field. (Common) |
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Dark Beginning 2 (DB2-EN213) Mucus Yolk |
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DARK | Effect Monster | Level 3 | ATK: 0 DEF: 100 |
Pendulum Scale NA / NA |
(Aqua / Effect) This card can attack your opponent's Life Points directly, Each time this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field. (Common) |
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Dark Beginning 2 (DB2-EN212) Jowels of Dark Demise |
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WATER | Effect Monster | Level 2 | ATK: 200 DEF: 100 |
Pendulum Scale NA / NA |
(Fiend / Flip / Effect) FLIP: Take control of 1 monster on your opponent's side of the field until the end of the turn that this card's effect is activated. When the controlled monster attacks, it can attack your opponent's Life Points directly. (Common) |
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Dark Beginning 2 (DB2-EN211) Maiden of the Aqua |
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WATER | Effect Monster | Level 4 | ATK: 700 DEF: 2000 |
Pendulum Scale NA / NA |
(Aqua / Effect) As long as this card remains face-up on the field, the field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied. (Common) |
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Dark Beginning 2 (DB2-EN210) Arsenal Bug |
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EARTH | Effect Monster | Level 3 | ATK: 2000 DEF: 2000 |
Pendulum Scale NA / NA |
(Insect / Effect) If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points. (Common) |
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Dark Beginning 2 (DB2-EN209) Kryuel |
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DARK | Effect Monster | Level 4 | ATK: 1000 DEF: 1700 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field. (Common) |
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Dark Beginning 2 (DB2-EN208) Birdface |
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WIND | Effect Monster | Level 4 | ATK: 1600 DEF: 1600 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) When this card is sent to the Graveyard as a result of battle, you can add 1 "Harpie Lady" from your Deck to your hand. Then shuffle your Deck. (Common) |
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Dark Beginning 2 (DB2-EN207) King Tiger Wanghu |
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EARTH | Effect Monster | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast / Effect) As long as this card remains face-up on the field, destroy all monsters with an ATK equal to 1400 or less that are Normal Summoned or Special Summoned. (Common) |
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Dark Beginning 2 (DB2-EN206) Last Turn |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be activated during your opponent's turn when
your Life Points are 1000 or less. Select 1 monster on your side
of the field and send all other cards on the field and in their
respective owners' hands to their respective Graveyards. Your
opponent must then Special Summon 1 monster from their Deck in
face-up Attack Position and attack your selected monster. (Any
Battle Damage from this battle is treated as 0.) The player
whose monster remains alone on the field at the End Phase of
this turn wins the Duel. Any other case results in a DRAW. (Rare) |
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Dark Beginning 2 (DB2-EN205) Drop Off |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be activated during your opponent's Draw
Phase. Your opponent immediately discards from their hand to the
Graveyard the card they drew. (Common) |
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Dark Beginning 2 (DB2-EN204) Spirit's Invitation |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each time your Spirit monster returns to your hand, select 1
monster on your opponent's side of the field and return it to
its owner's hand. Pay 500 Life Points during each of your
Standby Phases. If you do not, destroy this card. (Common) |
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Dark Beginning 2 (DB2-EN203) Ominous Fortunetelling |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During your Standby Phase, select 1 random card form your
opponent's hand. Call the type of card (Monster, Spell, or
Trap). If you call it right, inflict 700 points of damage to
your opponent's Life Points. You can use this effect only once
per turn. (Common) |
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Dark Beginning 2 (DB2-EN202) Bad Reaction to Simochi |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
As long as this card remains face-up on the field, any effect of
increasing your opponent's Life Points is changed to inflict the
same amount of points in damage to your opponent's Life Points. (Common) |
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Dark Beginning 2 (DB2-EN201) Bottomless Trap Hole |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When your opponent Normal Summons, Flip Summons, or Special
Summons a monster(s) with an ATK of 1500 or more, destroy and
remove from play the monster(s). (Common) |
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Dark Beginning 2 (DB2-EN200) Royal Oppression |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 800 Life Points. Negate the Special Summon of a monster(s),
and the effect that Special Summoned the monster(s), and destroy
both. Both you and your opponent can use this effect. (Rare) |
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Dark Beginning 2 (DB2-EN199) Bubble Crash |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be activated when any player has 6 or
more cards on the field an/or in their hand. The player(s) then
select and send cards to their respective Graveyards until the
amount remaining on the field and in their hand is 5. (Common) |
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Dark Beginning 2 (DB2-EN198) Disappear |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Remove from play 1 card from you opponent's Graveyard. (Common) |
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Dark Beginning 2 (DB2-EN197) Blast with Chain |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
After activation, this card is treated as an Equip Card that
increases the ATK of the equipped monster by 500 points. Equip a
monster on your side of the field with this card. If this card
is destroyed by the effect of another card while it is an Equip
Card, select 1 card on the field and destroy it. (Rare) |
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Dark Beginning 2 (DB2-EN196) Magic Reflector |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 Spell Card that remains face-up on the field and put 1
counter on it. If the selected card is destroyed, the counter is
removed instead of the card being destroyed. (Common) |
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Dark Beginning 2 (DB2-EN196) After The Struggle (formerly "After Genocide") |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be activated during Main Phase 1. All monsters on
both sides of the field that have been involved in damage calculation
are destroyed during the End Step of the turn. (Common) |
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Dark Beginning 2 (DB2-EN194) The Secret of the Bandit |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be activated during Main Phase 1. Select 1
face-up monster on the field. Each time the selected monsters
inflicts Battle Damage to your opponent's Life Points this turn,
your opponent discards 1 random card. (Common) |
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Dark Beginning 2 (DB2-EN193) Convulsion of Nature |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
As long as this card remains face-up on the field, both players
must turn their respective Decks upside down and proceed with
the current Duel. (Common) |
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Dark Beginning 2 (DB2-EN192) Second Coin Toss |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
As long as this card remains face-up on the field, you can
negate the effects of a card requiring a coin toss once per turn
and redo the coin toss. (Common) |
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Dark Beginning 2 (DB2-EN191) Spiritual Energy Settle Machine |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
As long as this card remains face-up on the field, all Spirit
monsters remain face-up on the field and do not return to their
owners' hands during the End Phase even if they are Normal
Summoned or flipped face-up. Discard 1 card from your hand
during each of your End Phases. If you do not, destroy this
card. When this card is removed from the field, all face-up
Spirit monsters return to the owners' hands. (Common) |
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Dark Beginning 2 (DB2-EN190) Creature Swap |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Both players select 1 monster from their respective sides of the
field and switch control of those monsters with each other. The
selected monsters cannot change their battle positions this
turn. (Super Rare) |
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Dark Beginning 2 (DB2-EN189) Smoke Grenade of the Thief |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When this Equip Spell Card is active and is destroyed by a card
effect, look at your opponent's hand. Select 1 card from their
hand and discard it to the Graveyard. (Common) |
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Dark Beginning 2 (DB2-EN188) Fusion Sword Murasame Blade |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only equip this card to a Warrior-Type monster. Increase the ATK
of the equipped monster by 800 points. This card cannot be destroyed by
effects that destroy Spell Cards. (Common) |
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Dark Beginning 2 (DB2-EN187) A Legendary Ocean |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card's name is treated as "Umi". Downgrade
all WATER monsters in both player's hands and on the field by 1 Level.
Increases the ATK and DEF of all WATER monsters by 200 points. (Common) |
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Dark Beginning 2 (DB2-EN186) Heart of Clear Water |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If the equipped monster's ATK is 1300 or higher, this card is
destroyed. The monster equipped with this card is not destroyed
as a result of battle or by the effect of a card that targets
the monster. (Damage calculation is applied normally.) (Common) |
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Dark Beginning 2 (DB2-EN185) Spring of Rebirth |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Increase your Life Points by 500 points every time monsters
return from the field to the owner's hand. (Common) |
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Dark Beginning 2 (DB2-EN184) Fushi No Tori |
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FIRE | Effect Monster | Level 4 | ATK: 1200 DEF: 0 |
Pendulum Scale NA / NA |
(Winged Beast / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage. (Common) |
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Dark Beginning 2 (DB2-EN183) Asura Priest |
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LIGHT | Effect Monster | Level 4 | ATK: 1700 DEF: 1200 |
Pendulum Scale NA / NA |
(Fairy / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This card can attack all monster on your opponent's side of the field once each. This monster cannot attack your opponent directly if it attacks any monster first. (Common) |
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Dark Beginning 2 (DB2-EN182) Hino-Kagu-Tsuchi |
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FIRE | Effect Monster | Level 8 | ATK: 2800 DEF: 2900 |
Pendulum Scale NA / NA |
(Pyro / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent discards all cards in their hand during the next Draw Phase, before they draw. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN181) Otohime |
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LIGHT | Effect Monster | Level 3 | ATK: 0 DEF: 100 |
Pendulum Scale NA / NA |
(Spellcaster / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can change the battle position of 1 face-up monster on your opponent's side of the field. (Common) |
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Dark Beginning 2 (DB2-EN180) Great Long Nose |
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DARK | Effect Monster | Level 5 | ATK: 1900 DEF: 1700 |
Pendulum Scale NA / NA |
(Beast-Warrior / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Battle Phase. (Common) |
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Dark Beginning 2 (DB2-EN179) Yamata Dragon |
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FIRE | Effect Monster | Level 7 | ATK: 2600 DEF: 3100 |
Pendulum Scale NA / NA |
(Dragon / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from you Deck until you have 5 cards in your hand. (Super Rare) |
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Dark Beginning 2 (DB2-EN178) Susa Soldier |
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EARTH | Effect Monster | Level 4 | ATK: 2000 DEF: 1600 |
Pendulum Scale NA / NA |
(Thunder / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved. (Super Rare) |
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Dark Beginning 2 (DB2-EN177) Yata-Garasu |
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WIND | Effect Monster | Level 2 | ATK: 200 DEF: 100 |
Pendulum Scale NA / NA |
(Fiend / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Draw Phase. (Common) |
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Dark Beginning 2 (DB2-EN176) Inaba White Rabbit |
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EARTH | Effect Monster | Level 3 | ATK: 700 DEF: 500 |
Pendulum Scale NA / NA |
(Beast / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that his card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly. (Common) |
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Dark Beginning 2 (DB2-EN175) Maharaghi |
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EARTH | Effect Monster | Level 4 | ATK: 1200 DEF: 1700 |
Pendulum Scale NA / NA |
(Rock / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, see 1 card on the top of your Deck during your next Draw Phase before you draw, and return the card to the top or the bottom of your Deck. (Common) |
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Dark Beginning 2 (DB2-EN174) Twin-Headed Behemoth |
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WIND | Effect Monster | Level 3 | ATK: 1500 DEF: 1200 |
Pendulum Scale NA / NA |
(Dragon / Effect) If this card is destroyed and sent from the field to the Graveyard, it will be Special Summoned during the End Phase with ATK and DEF of 1000. You can only use this effect once in the Duel. (Common) |
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Dark Beginning 2 (DB2-EN173) Airknight Parshath |
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LIGHT | Effect Monster | Level 5 | ATK: 1900 DEF: 1700 |
Pendulum Scale NA / NA |
(Fairy / Effect) When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck. (Super Rare) |
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Dark Beginning 2 (DB2-EN172) Woodland Sprite |
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EARTH | Effect Monster | Level 3 | ATK: 900 DEF: 400 |
Pendulum Scale NA / NA |
(Plant / Effect) Send 1 Equip Card equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points. (Common) |
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Dark Beginning 2 (DB2-EN171) Injection Fairy Lily |
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EARTH | Effect Monster | Level 3 | ATK: 400 DEF: 1500 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) This card's effect can only be activated during the Damage Step of either player's turn when this card battles. Pay 2000 Life Points to increase the ATK of this monster by 3000 points during the Damage Step only. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN170) Gradius' Option |
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LIGHT | Effect Monster | Level 1 | ATK: ? DEF: ? |
Pendulum Scale NA / NA |
(Machine / Effect) This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up "Gradius" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected "Gradius". If the selected "Gradius" is removed from the field, destroy this card. (Common) |
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Dark Beginning 2 (DB2-EN169) Thunder Nyan Nyan |
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LIGHT | Effect Monster | Level 4 | ATK:1900 DEF: 800 |
Pendulum Scale NA / NA |
(Thunder / Effect) If there is a non-LIGHT monster on your side of the field, destroy this face-up card. (Rare) |
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Dark Beginning 2 (DB2-EN168) Patrician of Darkness |
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DARK | Effect Monster | Level 5 | ATK: 2000 DEF: 1400 |
Pendulum Scale NA / NA |
(Zombie / Effect) As long as this monster remains face-up on the field, the controller of this card selects the targets of their opponent's attacks. (Common) |
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Dark Beginning 2 (DB2-EN167) Serpentine Princess |
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WATER | Effect Monster | Level 4 | ATK: 1400 DEF: 2000 |
Pendulum Scale NA / NA |
(Reptile / Effect) If this face-up card is returned from the field to your Deck, select and Special Summon 1 Level 3 or lower monster from your Deck to your side of the field. Then shuffle your Deck. (Common) |
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Dark Beginning 2 (DB2-EN166) Fiber Jar |
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EARTH | Effect Monster | Level 3 | ATK: 500 DEF: 500 |
Pendulum Scale NA / NA |
(Plant / Flip / Effect) FLIP: Both players unite all their respective cards on the field, in their hands, and in their Graveyards with their respective Decks and shuffle them. Then both players draw 5 cards from their shuffled Decks. (Rare) |
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Dark Beginning 2 (DB2-EN165) Luster Dragon #2 (formerly "Luster Dragon") |
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WIND | Normal Monster | Level 6 | ATK: 2400 DEF: 1400 |
Pendulum Scale NA / NA |
(Dragon / Normal) This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty. (Common) |
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Dark Beginning 2 (DB2-EN164) Burst Breath |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 1 Dragon-Type monster on your side of the field. Destroy
all face-up monsters on the field whose DEF is equal to or less
than the ATK of the Tributed monster. (Common) |
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Dark Beginning 2 (DB2-EN163) Dragon's Rage |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a Dragon-Type monster on your side of the field attacks with an ATK
that is higher than the DEF of a Defense Position monster, inflict the
difference as Battle Damage to your opponent's Life Points. (Common) |
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Dark Beginning 2 (DB2-EN162) Super Rejuvenation |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During the End Phase of the turn this card is activated, draw 1
card from your Deck for each Dragon-Type monster discarded from
your hand and/or Tributed during this turn. (Common) |
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Dark Beginning 2 (DB2-EN161) Stamping Destruction |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card when you have a face-up Dragon-Type monster
on your side of the field. Destroy 1 Spell or Trap Card on the field and
inflict 500 points of damage to the controller of that card. (Common) |
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Dark Beginning 2 (DB2-EN160) Dragon's Gunfire |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card when you have a face-up
Dragon-Type monster on your side of the field. Select and
activate 1 of the following effects: ● Inflict 800 points of damage to your opponent's Life Points. ● Destroy 1 face-up monster with a DEF of 800 points or less. (Common) |
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Dark Beginning 2 (DB2-EN159) A Wingbeat of Giant Dragon |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Return to the owner's hand 1 face-up Level 5 or higher
Dragon-Type monster on your side of the field and destroy all
Spell and Trap Cards on the field. (Common) |
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Dark Beginning 2 (DB2-EN158) The Dragon's Bead |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card from your hand. Negate the effect of a Trap Card that
targets 1 face-up Dragon-Type monster and destroy the Trap Card. (Common) |
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Dark Beginning 2 (DB2-EN157) Troop Dragon |
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WIND | Effect Monster | Level 2 | ATK: 700 DEF: 800 |
Pendulum Scale NA / NA |
(Dragon / Effect) If this card is destroyed and sent to the Graveyard as a result of battle, select and Special Summon 1 "Troop Dragon" from your Deck to your side of the field. Then shuffle your Deck. (Common) |
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Dark Beginning 2 (DB2-EN156) Gray Wing |
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WIND | Effect Monster | Level 3 | ATK: 1300 DEF: 700 |
Pendulum Scale NA / NA |
(Dragon / Effect) Discard 1 card from your hand during Main Phase 1. This monster can attack twice during the Battle Phase of this turn. (Common) |
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Dark Beginning 2 (DB2-EN155) Cave Dragon |
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WIND | Effect Monster | Level 4 | ATK: 2000 DEF: 100 |
Pendulum Scale NA / NA |
(Dragon / Effect) If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this card cannot declare an attack. (Common) |
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Dark Beginning 2 (DB2-EN154) Fiend Skull Dragon |
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WIND | Fusion Monster | Level 5 | ATK: 2000 DEF: 1200 |
Pendulum Scale NA / NA |
(Dragon / Fusion / Effect) "Cave Dragon" + "Lesser Fiend" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effects of Flip Effect Monsters. Negate the effects of a Trap Card that targets this card and destroy it. (Rare) |
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Dark Beginning 2 (DB2-EN153) Spirit Ryu |
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WIND | Effect Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Dragon / Effect) You can only activate this effect during your Battle Step, if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step. (Common) |
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Dark Beginning 2 (DB2-EN152) Spear Dragon |
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WIND | Effect Monster | Level 4 | ATK: 1900 DEF: 0 |
Pendulum Scale NA / NA |
(Dragon / Effect) When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent’s Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step. (Super Rare) |
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Dark Beginning 2 (DB2-EN151) Tyrant Dragon |
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FIRE | Effect Monster | Level 8 | ATK: 2900 DEF: 2500 |
Pendulum Scale NA / NA |
(Dragon / Effect) When there is a monster on your opponent's side of the field after this monster's first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effect of a Trap Card that targets this card and destroy it. If this card is Special Summoned from the Graveyard by another card's effect, you must Tribute 1 Dragon-Type monster on your side of the field. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN150) Emergency Provisions |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Send Spell or Trap Cards on your side of the field to the
Graveyard except this card. Increase your Life Points by 1000
points for each card sent to the Graveyard. (Rare) |
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Dark Beginning 2 (DB2-EN149) The Warrior Returning Alive |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 Warrior-Type monster in your
Graveyard and add it to your hand. (Common) |
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Dark Beginning 2 (DB2-EN148) Array of Revealing Light |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Declare 1 Type of monster. Any monster of the declared Type
cannot declare an attack during the turn it is Normal Summoned,
Flip Summoned or Special Summoned. (Common) |
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Dark Beginning 2 (DB2-EN147) Reinforcement of the Army |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 1 Level 4 or lower Warrior-Type monster from your Deck to
your hand. Then shuffle your Deck. (Rare) |
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Dark Beginning 2 (DB2-EN146) The A. Forces |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Increase the ATK of all Warrior-Type monsters on your side of
the field by 200 points for each face-up Warrior-Type and
Spellcaster-Type monster on your side of the field. (Common) |
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Dark Beginning 2 (DB2-EN145) Dragon Manipulator |
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EARTH | Effect Monster | Level 3 | ATK: 700 DEF: 800 |
Pendulum Scale NA / NA |
(Warrior / Flip / Effect) FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the End Phase. (Common) |
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Dark Beginning 2 (DB2-EN144) Shadow Tamer |
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EARTH | Effect Monster | Level 3 | ATK: 800 DEF: 700 |
Pendulum Scale NA / NA |
(Warrior / Flip / Effect) FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the End Phase. (Common) |
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Dark Beginning 2 (DB2-EN143) Exiled Force |
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EARTH | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Effect) Tribute this face-up card. Destroy 1 monster on the field. (Common) |
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Dark Beginning 2 (DB2-EN142) Frontier Wiseman |
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EARTH | Effect Monster | Level 3 | ATK: 1600 DEF: 800 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) As long as this card remains face-up on your side of the field, negate the effects of Spell Cards that target face-up Warrior-Type monsters on your side of the field and destroy the Spell Cards. (Common) |
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Dark Beginning 2 (DB2-EN141) Mysterious Guard |
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EARTH | Effect Monster | Level 3 | ATK: 800 DEF: 1200 |
Pendulum Scale NA / NA |
(Spellcaster / Flip / Effect) FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. Also, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand. (Common) |
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Dark Beginning 2 (DB2-EN140) Warrior Dai Grepher |
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EARTH | Normal Monster | Level 4 | ATK: 1700 DEF: 1600 |
Pendulum Scale NA / NA |
(Warrior / Normal) The warrior who can manipulate dragons. Nobody knows his mysterious past. (Common) |
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Dark Beginning 2 (DB2-EN139) Ryu Senshi |
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EARTH | Fusion Monster | Level 6 | ATK: 2000 DEF: 1200 |
Pendulum Scale NA / NA |
(Warrior / Fusion / Effect) "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effect of a Spell Card that targets this card and destroy it. (Rare) |
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Dark Beginning 2 (DB2-EN138) Marauding Captain |
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EARTH | Effect Monster | Level 3 | ATK: 1200 DEF: 400 |
Pendulum Scale NA / NA |
(Warrior / Effect) As long as this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned successfully, you can Special Summon 1 Level 4 or lower monster from your hand. (Rare) |
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Dark Beginning 2 (DB2-EN137) Freed the Matchless General |
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EARTH | Effect Monster | Level 5 | ATK: 2300 DEF: 1700 |
Pendulum Scale NA / NA |
(Warrior / Effect) Negate the effect of any Spell Card that targets this card and destroy it. As long as this card remains face-up on the field, you can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand per turn instead of drawing 1 card from your Deck during your Draw Phase. Then shuffle your Deck. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN136) Double Snare |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy 1 face-up card on the field that has the effect that
negates Trap Cards' effects. (Common) |
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Dark Beginning 2 (DB2-EN135) Soul Demolition |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card's effect when you have a
Fiend-Type monster on your side of the field. Pay 500 Life
Points to use this effect. Both players select 1 Monster Card
from their opponent's Graveyard. Remove the selected cards from
play. (Common) |
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Dark Beginning 2 (DB2-EN134) The Puppet Magic of Dark Ruler |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 Fiend-Type monster from your Graveyard. Remove from
play monsters on your side of the field whose total Levels
exactly equal the Level of the selected Fiend-Type monster. Then
Special Summon the selected monster from your Graveyard. (Common) |
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Dark Beginning 2 (DB2-EN133) Fatal Abacus |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each time 1 monster is sent from the field to the Graveyard,
inflict 500 points of damage per card to the respective card
owner's Life Points. (Common) |
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Dark Beginning 2 (DB2-EN132) Bark of Dark Ruler |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card during the Damage Step of a
Battle Phase if a Fiend-Type monster on your side of the field
battles. Pay Life Points (in multiples of 100 points) to
decrease 1 of your opponent's monster's ATK and DEF by the same
amount of points until End Phase of that turn. (Common) |
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Dark Beginning 2 (DB2-EN131) Opticlops |
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DARK | Normal Monster | Level 4 | ATK: 1800 DEF: 1700 |
Pendulum Scale NA / NA |
(Fiend / Normal) A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces. (Common) |
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Dark Beginning 2 (DB2-EN130) Twin-Headed Wolf |
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DARK | Effect Monster | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend / Effect) When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card as a result of battle. (Common) |
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Dark Beginning 2 (DB2-EN129) Skull Knight #2 |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Effect) If you Tribute Summon a Fiend-Type monster by Tributing this monster, Special Summon 1 "Skull Knight #2" from your Deck. Then shuffle your Deck. (Common) |
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Dark Beginning 2 (DB2-EN128) Winged Minion |
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DARK | Effect Monster | Level 2 | ATK: 700 DEF: 700 |
Pendulum Scale NA / NA |
(Fiend / Effect) Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field. (Common) |
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Dark Beginning 2 (DB2-EN127) Possessed Dark Soul |
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DARK | Effect Monster | Level 3 | ATK: 1200 DEF: 800 |
Pendulum Scale NA / NA |
(Fiend / Effect) Tribute this face-up card. Take control of all face-up Level 3 or lower monsters on your opponent's side of the field until they are removed from the field. (Common) |
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Dark Beginning 2 (DB2-EN126) Lesser Fiend |
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DARK | Effect Monster | Level 5 | ATK: 2100 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend / Effect) As long as this monster remains face-up on the field, monsters destroyed by this monster as a result of battle are removed from play instead of being sent to the Graveyard. (Common) |
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Dark Beginning 2 (DB2-EN125) Dark Balter the Terrible |
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DARK | Fusion Monster | Level 5 | ATK: 2000 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Fusion / Effect) "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated. (Rare) |
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Dark Beginning 2 (DB2-EN124) Dark Ruler Ha Des |
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DARK | Effect Monster | Level 6 | ATK: 2450 DEF: 1600 |
Pendulum Scale NA / NA |
(Fiend / Effect) As long as this card remains face-up on the field, the effects of Effect Monsters destroyed as a result of battle by Fiend-Type monsters on your side of the field are negated. This card cannot be Special Summoned from the Graveyard. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN123) Insect Queen |
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EARTH | Effect Monster | Level 7 | ATK: 2200 DEF: 2400 |
Pendulum Scale NA / NA |
(Insect / Effect) You cannot declare an attack with this card without Tributing 1 monster on your side of the field. Increase the ATK of this card by 200 points for each face-up Insect-Type monster on the field. Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/ 1 Star/ATK 100/DEF 100) in Attack Position on your side of the field during the End Phase of each turn that this card destroys your opponent's monster. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN122) Toon Defense |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When your opponent's monster attacks a face-up Level 4 or lower
Toon Monster on your side of the field, you can make the attack
a direct attack to your Life Points. (Common) |
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Dark Beginning 2 (DB2-EN121) Toon Table of Contents |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 1 card from your Deck to your hand that includes "Toon" in
its card name, or is named "Manga Ryu-Ran". (Common) |
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Dark Beginning 2 (DB2-EN120) Toon Masked Sorcerer |
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DARK | Effect Monster | Level 4 | ATK: 900 DEF: 1400 |
Pendulum Scale NA / NA |
(Spellcaster / Toon / Effect) This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck. (Common) |
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Dark Beginning 2 (DB2-EN119) Toon Gemini Elf |
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EARTH | Effect Monster | Level 4 | ATK: 1900 DEF: 900 |
Pendulum Scale NA / NA |
(Spellcaster / Toon / Effect) This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 random card from their hand. (Common) |
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Dark Beginning 2 (DB2-EN118) Toon Cannon Soldier |
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DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 1300 |
Pendulum Scale NA / NA |
(Machine / Toon / Effect) This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. (Common) |
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Dark Beginning 2 (DB2-EN117) Toon Goblin Attack Force |
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EARTH | Effect Monster | Level 4 | ATK: 2300 DEF: 0 |
Pendulum Scale NA / NA |
(Warrior / Toon / Effect) This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn. (Common) |
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Dark Beginning 2 (DB2-EN116) Vampire Lord |
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DARK | Effect Monster | Level 5 | ATK: 2000 DEF: 1500 |
Pendulum Scale NA / NA |
(Zombie / Effect) Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the Graveyard. Also, if this card is destroyed and sent to the Graveyard by your opponent's card effect, it is Special Summoned to the field during your next Standby Phase. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN115) Kaiser Sea Horse |
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LIGHT | Effect Monster | Level 4 | ATK: 1700 DEF: 1650 |
Pendulum Scale NA / NA |
(Sea Serpent / Effect) If you Tribute Summon a LIGHT monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. (Common) |
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Dark Beginning 2 (DB2-EN114) Command Knight |
||||
FIRE | Effect Monster | Level 4 | ATK: 1200 DEF: 1600 |
Pendulum Scale NA / NA |
(Warrior / Effect) As long as at least 1 other monster exist on your side of the field, your opponent cannot select this card as an attack target. Also, as long as this card remains face-up on the field, increase the ATK of all your Warrior-Type by 400 points. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN113) Luminous Soldier |
||||
LIGHT | Effect Monster | Level 5 | ATK: 2100 DEF: 1400 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step. (Common) |
||||
Dark Beginning 2 (DB2-EN112) Obnoxious Celtic Guard |
||||
EARTH | Effect Monster | Level 4 | ATK: 1400 DEF: 1200 |
Pendulum Scale NA / NA |
(Warrior / Effect) This card is not destroyed as a result of battle when this card battles with a monster with an ATK of 1900 or more. (Damage calculation is applied normally.) (Ultra Rare) |
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Dark Beginning 2 (DB2-EN111) Swift Gaia the Fierce Knight |
||||
DARK | Effect Monster | Level 7 | ATK: 2300 DEF: 2100 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this is the only card in your hand, you can Summon this card in face-up Attack Position without Tributing monsters. This is treated as a Normal Summon. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN110) Total Defense Shogun |
||||
DARK | Effect Monster | Level 6 | ATK: 1550 DEF: 2500 |
Pendulum Scale NA / NA |
(Warrior / Effect) This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN109) Fusion Sage |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 1 "Polymerization" card from your Deck to
your hand. Then shuffle your Deck. (Common) |
||||
Dark Beginning 2 (DB2-EN108) Restructer Revolution |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Inflict 200 points of damage to your opponent's Life Points for
each card in your opponent's hand. (Common) |
||||
Dark Beginning 2 (DB2-EN107) Magical Thorn |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When your opponent's card(s) in their hand are discarded to the
Graveyard, inflict 500 points of damage to their Life Points for
each card that was discarded. (Common) |
||||
Dark Beginning 2 (DB2-EN106) Royal Decree |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
As long as this card remains face-up on the field, negate the effects of
all Trap Cards on the field except this card. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN105) Penguin Soldier |
||||
WATER | Effect Monster | Level 2 | ATK: 750 DEF: 500 |
Pendulum Scale NA / NA |
(Aqua / Flip / Effect) FLIP: You can return up to 2 Monster Cards from the field to the owner's hand. (Rare) |
||||
Dark Beginning 2 (DB2-EN104) Morphing Jar |
||||
EARTH | Effect Monster | Level 2 | ATK: 700 DEF: 600 |
Pendulum Scale NA / NA |
(Rock / Flip / Effect) FLIP: Both you and your opponent discard all cards in your hands. After that, both players draw 5 cards from their respective Decks. (Rare) |
||||
Dark Beginning 2 (DB2-EN103) Greenkappa |
||||
DARK | Effect Monster | Level 3 | ATK: 650 DEF: 900 |
Pendulum Scale NA / NA |
(Warrior / Flip / Effect) FLIP: Select 2 face-down Spell or Trap Cards on the field and destroy them. (Common) |
||||
Dark Beginning 2 (DB2-EN102) Needle Worm |
||||
EARTH | Effect Monster | Level 2 | ATK: 750 DEF: 600 |
Pendulum Scale NA / NA |
(Insect / Flip / Effect) FLIP: Discard 5 cards from the top of your opponent's Deck to their Graveyard. (Common) |
||||
Dark Beginning 2 (DB2-EN101) Dragon Seeker |
||||
DARK | Effect Monster | Level 6 | ATK: 2000 DEF: 2100 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is Normal Summoned or Flip Summoned, destroy 1 face-up Dragon-Type monster on the field. (Common) |
||||
Dark Beginning 2 (DB2-EN100) Cyber-Stein |
||||
DARK | Effect Monster | Level 2 | ATK: 700 DEF: 500 |
Pendulum Scale NA / NA |
(Machine / Effect) Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position. (Rare) |
||||
Dark Beginning 2 (DB2-EN099) Machine King |
||||
EARTH | Effect Monster | Level 6 | ATK: 2200 DEF: 2000 |
Pendulum Scale NA / NA |
(Machine / Effect) Increase the ATK of this card by 100 points for each face-up Machine-Type monster on the field. (Common) |
||||
Dark Beginning 2 (DB2-EN098) Lord of the Lamp |
||||
DARK | Normal Monster | Level 4 | ATK: 1400 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Normal) This spirit emerges from the mystic lamp and obeys the wishes of its summoner. (Common) |
||||
Dark Beginning 2 (DB2-EN097) Goddess with the Third Eye |
||||
LIGHT | Effect Monster | Level 4 | ATK: 1200 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Effect) You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). (Common) |
||||
Dark Beginning 2 (DB2-EN096) Two-Headed King Rex |
||||
EARTH | Normal Monster | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Dinosaur / Normal) A powerful monster whose two heads attack as one. (Common) |
||||
Dark Beginning 2 (DB2-EN095) Graceful Charity |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Draw 3 cards from your Deck, then discard any 2 cards from your
hand. (Rare) |
||||
Dark Beginning 2 (DB2-EN094) Gemini Elf (original artwork) |
||||
EARTH | Normal Monster | Level 4 | ATK: 1900 DEF: 900 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) Elf twins that alternate their attacks. (Common) |
||||
Dark Beginning 2 (DB2-EN093) Mechanicalchaser |
||||
DARK | Normal Monster | Level 4 | ATK: 1850 DEF: 800 |
Pendulum Scale NA / NA |
(Machine / Normal) A hunter that relentlessly pursues its target by order of the Machine King. (Common) |
||||
Dark Beginning 2 (DB2-EN092) Axe Raider |
||||
EARTH | Normal Monster | Level 4 | ATK: 1700 DEF: 1150 |
Pendulum Scale NA / NA |
(Warrior / Normal) An axe-wielding monster of tremendous strength and agility. (Common) |
||||
Dark Beginning 2 (DB2-EN091) Tiger Axe (original artwork) |
||||
EARTH | Normal Monster | Level 4 | ATK: 1300 DEF: 1100 |
Pendulum Scale NA / NA |
(Beast-Warrior / Normal) A fast and powerful axe-wielding beast-warrior. (Common) |
||||
Dark Beginning 2 (DB2-EN090) The Wicked Worm Beast |
||||
EARTH | Effect Monster | Level 3 | ATK: 1400 DEF: 700 |
Pendulum Scale NA / NA |
(Beast / Effect) This face-up card on the field is returned to the owner's hand during the End Phase of your turn. (Common) |
||||
Dark Beginning 2 (DB2-EN089) Shining Friendship |
||||
LIGHT | Normal Monster | Level 4 | ATK: 1300 DEF: 1100 |
Pendulum Scale NA / NA |
(Fairy / Normal) The peacemaker among monsters. (Common) |
||||
Dark Beginning 2 (DB2-EN088) The Statue of Easter Island |
||||
EARTH | Normal Monster | Level 4 | ATK: 1100 DEF: 1400 |
Pendulum Scale NA / NA |
(Rock / Normal) A stone monument from Easter Island that launches laser blasts from its rock-hewn lips. (Common) |
||||
Dark Beginning 2 (DB2-EN087) Dark-Piercing Light |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Flip all face-down monsters on your opponent's side on the field
face-up. (Common) |
||||
Dark Beginning 2 (DB2-EN086) Soul of the Pure |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Increase your Life Points by 800 points. (Common) |
||||
Dark Beginning 2 (DB2-EN085) Oscillo Hero #2 |
||||
LIGHT | Normal Monster | Level 3 | ATK: 1000 DEF: 500 |
Pendulum Scale NA / NA |
(Thunder / Normal) A creature that electrocutes opponents with bolts of lightning. (Common) |
||||
Dark Beginning 2 (DB2-EN084) Heavy Storm |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy all Spell and Trap Cards on the field. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN083) Share the Pain |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 1 monster on your side of the field. Your opponent must
Tribute one monster on his/her side of the field. (Common) |
||||
Dark Beginning 2 (DB2-EN082) Ring of Magnetism |
||||
SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only equip this card to a monster on your side of the
field. Decrease the ATK and DEF of a monster equipped with this
card by 500 points. In addition, all the monsters on your
opponent's side of the field can only attack the monster
equipped with this card, if they attack. (Rare) |
||||
Dark Beginning 2 (DB2-EN081) Mirror Force |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card when your opponent's monster
declares an attack. Destroy all Attack Position monsters on your
opponent's side of the field. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN080) Robbin' Goblin |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each time 1 monster on your side of the field inflicts Battle
Damage to your opponent's Life Points, your opponent discards 1
random card from their hand. (Common) |
||||
Dark Beginning 2 (DB2-EN079) The Unhappy Maiden |
||||
LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 100 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately. (Common) |
||||
Dark Beginning 2 (DB2-EN078) Block Attack |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up Attack Position monster on your opponent's side
of the field and change it to Defense Position. (Common) |
||||
Dark Beginning 2 (DB2-EN077) Shield & Sword |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Switch the original ATK and DEF of all face-up monsters on the
field until the end of the End Phase. Any additions and
subtractions to ATK and DEF due to card effects are applied to
the new ATK and DEF. Monsters Summoned after this card's
activation are excluded. (Common) |
||||
Dark Beginning 2 (DB2-EN076) Horn of Heaven |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 1 monster on your side of the field. Negate the Normal
Summon / Flip Summon / Special Summon of a monster and destroy
it. (Rare) |
||||
Dark Beginning 2 (DB2-EN075) Seven Tools of the Bandit |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 1000 of your Life Points. Negate the activation of a Trap
Card and destroy it. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN074) Magic Jammer |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card from your hand. Negate the activation of a Spell
Card and destroy it. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN073) Solemn Judgment |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay half of your Life Points. Negate an activation of a Spell /
Trap Card / Normal Summon / Flip Summon / Special Summon and
destroy the Spell Card, Trap Card, or Summoned monster. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN072) Barrel Dragon |
||||
DARK | Effect Monster | Level 7 | ATK: 2600 DEF: 2200 |
Pendulum Scale NA / NA |
(Machine / Effect) Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. You can only use this effect once per turn, during your Main Phase. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN071) Gazelle the King of Mythical Beasts |
||||
EARTH | Normal Monster | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale NA / NA |
(Beast / Normal) This monster moves so fast that it looks like an illusion to mortal eyes. (Common) |
||||
Dark Beginning 2 (DB2-EN070) Witch's Apprentice |
||||
DARK | Effect Monster | Level 2 | ATK: 550 DEF: 500 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN069) Twin-Headed Thunder Dragon |
||||
LIGHT | Fusion Monster | Level 7 | ATK: 2800 DEF: 2100 |
Pendulum Scale NA / NA |
(Thunder / Fusion) "Thunder Dragon" + "Thunder Dragon" (Common) |
||||
Dark Beginning 2 (DB2-EN068) Bladefly |
||||
WIND | Effect Monster | Level 2 | ATK: 600 DEF: 700 |
Pendulum Scale NA / NA |
(Insect / Effect) As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN067) Little Chimera |
||||
FIRE | Effect Monster | Level 2 | ATK: 600 DEF: 550 |
Pendulum Scale NA / NA |
(Beast / Effect) As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN066) Witch of the Black Forest |
||||
DARK | Effect Monster | Level 4 | ATK: 1100 DEF:1200 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) When this card is sent from the field to the Graveyard, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck. (Rare) |
||||
Dark Beginning 2 (DB2-EN065) Milus Radiant |
||||
EARTH | Effect Monster | Level 1 | ATK: 300 DEF: 250 |
Pendulum Scale NA / NA |
(Beast / Effect) As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN064) Star Boy |
||||
WATER | Effect Monster | Level 2 | ATK: 550 DEF: 500 |
Pendulum Scale NA / NA |
(Aqua / Effect) As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN063) The Bistro Butcher |
||||
DARK | Effect Monster | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck. (Common) |
||||
Dark Beginning 2 (DB2-EN062) Muka Muka |
||||
EARTH | Effect Monster | Level 2 | ATK: 600 DEF: 300 |
Pendulum Scale NA / NA |
(Rock / Effect) As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand. (Common) |
||||
Dark Beginning 2 (DB2-EN061) Cannon Soldier |
||||
DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 1300 |
Pendulum Scale NA / NA |
(Machine / Effect) Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN060) Hoshiningen |
||||
LIGHT | Effect Monster | Level 2 | ATK: 500 DEF: 700 |
Pendulum Scale NA / NA |
(Fairy / Effect) As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN059) The Immortal of Thunder |
||||
LIGHT | Effect Monster | Level 4 | ATK: 1500 DEF: 1300 |
Pendulum Scale NA / NA |
(Thunder / Flip / Effect) FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points. (Common) |
||||
Dark Beginning 2 (DB2-EN058) Thunder Dragon |
||||
LIGHT | Effect Monster | Level 5 | ATK: 1600 DEF: 1500 |
Pendulum Scale NA / NA |
(Thunder / Effect) Discard this card from your hand to the Graveyard to add up to 2 "Thunder Dragon" cards from your Deck to your hand. Then shuffle your Deck. You can only use this effect during your Main Phase. (Common) |
||||
Dark Beginning 2 (DB2-EN057) Launcher Spider |
||||
FIRE | Normal Monster | Level 7 | ATK: 2200 DEF: 2500 |
Pendulum Scale NA / NA |
(Machine / Normal) A mechanical spider with rocket launchers capable of random fire. (Common) |
||||
Dark Beginning 2 (DB2-EN056) Ryu-Kishin Powered |
||||
DARK | Normal Monster | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Normal) A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. (Common) |
||||
Dark Beginning 2 (DB2-EN055) Shadow Ghoul |
||||
DARK | Effect Monster | Level 5 | ATK: 1600 DEF: 1300 |
Pendulum Scale NA / NA |
(Zombie / Effect) Increase the ATK of this monster by 100 points for each monster in your Graveyard. (Common) |
||||
Dark Beginning 2 (DB2-EN054) Jirai Gumo |
||||
EARTH | Effect Monster | Level 4 | ATK: 2200 DEF: 100 |
Pendulum Scale NA / NA |
(Insect / Effect) When you declare an attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, lose half your Life Points before attacking. (Common) |
||||
Dark Beginning 2 (DB2-EN053) Tremendous Fire |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Inflict 1000 points of damage to your opponent's Life Points and
500 points of damage to your Life Points. (Common) |
||||
Dark Beginning 2 (DB2-EN052) Princess of Tsurugi |
||||
WIND | Effect Monster | Level 3 | ATK: 900 DEF: 700 |
Pendulum Scale NA / NA |
(Warrior / Flip / Effect) FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field. (Common) |
||||
Dark Beginning 2 (DB2-EN051) Dream Clown |
||||
EARTH | Effect Monster | Level 3 | ATK: 1200 DEF: 900 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card is changed from Attack Position to Defense Position, destroy 1 monster on your opponent's side of the field. (Common) |
||||
Dark Beginning 2 (DB2-EN050) Crass Clown |
||||
DARK | Effect Monster | Level 4 | ATK: 1350 DEF: 1400 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand. (Common) |
||||
Dark Beginning 2 (DB2-EN049) Rabid Horseman |
||||
EARTH | Fusion Monster | Level 6 | ATK: 2000 DEF: 1700 |
Pendulum Scale NA / NA |
(Beast-Warrior / Fusion) "Battle Ox" + "Mystic Horseman" (Common) |
||||
Dark Beginning 2 (DB2-EN046) Mystic Horseman |
||||
EARTH | Normal Monster | Level 4 | ATK: 1300 DEF: 1550 |
Pendulum Scale NA / NA |
(Beast / Normal) Half man and half horse, this monster is known for its extreme speed. (Common) |
||||
Dark Beginning 2 (DB2-EN047) Catapult Turtle |
||||
WATER | Effect Monster | Level 5 | ATK: 1000 DEF: 2000 |
Pendulum Scale NA / NA |
(Aqua / Effect) Tribute 1 monster on your side of the field. Inflict damage equal to half of the Tributed monster's ATK to your opponent's Life Points. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN046) King of Yamimakai |
||||
DARK | Normal Monster | Level 5 | ATK: 2000 DEF: 1530 |
Pendulum Scale NA / NA |
(Fiend / Normal) Wields the power of darkness to destroy its enemies. (Common) |
||||
Dark Beginning 2 (DB2-EN045) Thousand Dragon |
||||
WIND | Fusion Monster | Level 7 | ATK: 2400 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Fuson) "Time Wizard" + "Baby Dragon" (Common) |
||||
Dark Beginning 2 (DB2-EN044) Kuriboh (original artwork) |
||||
DARK | Effect Monster | Level 1 | ATK: 300 DEF: 200 |
Pendulum Scale NA / NA |
(Fiend / Effect) Discard this card from your hand. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase. (Rare) |
||||
Dark Beginning 2 (DB2-EN043) Great Moth |
||||
EARTH | Effect Monster | Level 8 | ATK: 2600 DEF: 2500 |
Pendulum Scale NA / NA |
(Insect / Effect) This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution". (Common) |
||||
Dark Beginning 2 (DB2-EN042) Sangan |
||||
DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 600 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck. (Rare) |
||||
Dark Beginning 2 (DB2-EN041) Illusionist Faceless Mage |
||||
DARK | Normal Monster | Level 5 | ATK: 1200 DEF: 2200 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) Manipulates enemy attacks with the power of illusion. (Common) |
||||
Dark Beginning 2 (DB2-EN040) Dragon Piper |
||||
FIRE | Effect Monster | Level 3 | ATK: 200 DEF: 1800 |
Pendulum Scale NA / NA |
(Pyro / Flip / Effect) FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position. (Common) |
||||
Dark Beginning 2 (DB2-EN039) Saggi the Dark Clown |
||||
DARK | Normal Monster | Level 3 | ATK: 600 DEF: 1500 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) This clown appears from nowhere and executes very strange moves to avoid enemy attacks. (Common) |
||||
Dark Beginning 2 (DB2-EN038) Time Wizard |
||||
LIGHT | Effect Monster | Level 2 | ATK: 500 DEF: 400 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) Toss a coin and call it. If you call it right, destroy all monsters on your opponent's side of the field. If you call it wrong, destroy all monsters on your side of the field, and you lose Life Points equal to half the total ATK of the destroyed monsters. You can only use this effect once per turn during your Main Phase. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN037) Battle Steer |
||||
EARTH | Normal Monster | Level 5 | ATK: 1800 DEF: 1300 |
Pendulum Scale NA / NA |
(Beast-Warrior / Normal) A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns. (Common) |
||||
Dark Beginning 2 (DB2-EN036) Blackland Fire Dragon |
||||
DARK | Normal Monster | Level 4 | ATK: 1500 DEF: 800 |
Pendulum Scale NA / NA |
(Dragon / Normal) A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight. (Common) |
||||
Dark Beginning 2 (DB2-EN035) Baby Dragon |
||||
WIND | Normal Monster | Level 3 | ATK: 1200 DEF: 700 |
Pendulum Scale NA / NA |
(Dragon / Normal) Much more than just a child, this dragon is gifted with untapped power. (Common) |
||||
Dark Beginning 2 (DB2-EN034) Blade Knight |
||||
LIGHT | Effect Monster | Level 4 | ATK: 1600 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Effect) If you have 1 or less cards in your hand, increase the ATK of this card on the field by 400 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN033) Vengeful Bog Spirit |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
No monsters on the field can attack during the same turn that
they are Normal Summoned, Flip Summoned or Special Summoned. (Common) |
||||
Dark Beginning 2 (DB2-EN032) Miracle Dig |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If 5 or more of your monsters are currently removed from play,
return 3 of them to the Graveyard. (Common) |
||||
Dark Beginning 2 (DB2-EN031) Ekibyo Drakmord |
||||
SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
A monster equipped with this card cannot attack. At the end of
the equipped monster's controller's 2nd turn after this card is
activated, destroy the equipped monster. At that time, this card
is returned to the owner's hand. (Common) |
||||
Dark Beginning 2 (DB2-EN030) Fusion Gate |
||||
SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
As long as this card remains face-up on the field, a Fusion
Monster can be Fusion Summoned without using "Polymerization".
The Fusion Material monsters used in the Fusion Summon are not
sent to the Graveyard, but are removed from play. (Rare) |
||||
Dark Beginning 2 (DB2-EN029) De-Fusion |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Return 1 Fusion Monster on the field to the Fusion Deck. In
addition, if all the Fusion Material Monsters that were used for
the Fusion Summon of that Fusion Monster are in your Graveyard,
you can Special Summon them all to the field. (Common) |
||||
Dark Beginning 2 (DB2-EN028) Cyclon Laser |
||||
SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only equip this card to "Gradius". Increase the ATK of "Gradius"
by 300 points. When the equipped "Gradius" attacks with an ATK
that is higher than the DEF of a Defense Position monster,
inflict the difference as Battle Damage to your opponent's Life
Points. (Common) |
||||
Dark Beginning 2 (DB2-EN027) Spiritualism |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Return 1 Spell or Trap Card on your opponent's side of the field
to the owner's hand. This card's activation and effect cannot be
negated by any other card. (Rare) |
||||
Dark Beginning 2 (DB2-EN026) The Dark Door |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Both players can only attack with 1 monster during their
respective Battle Phases. (Common) |
||||
Dark Beginning 2 (DB2-EN025) Spirit Message - "L" |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be placed on the field by the effect of
"Destiny Board". (Common) |
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Dark Beginning 2 (DB2-EN024) Spirit Message - "A" |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be placed on the field by the effect of
"Destiny Board". (Common) |
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Dark Beginning 2 (DB2-EN023) Spirit Message - "N" |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be placed on the field by the effect of
"Destiny Board". (Common) |
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Dark Beginning 2 (DB2-EN022) Spirit Message - "I" |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be placed on the field by the effect of
"Destiny Board". (Common) |
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Dark Beginning 2 (DB2-EN021) Destiny Board |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
At the end of each of your opponent's turns, place 1 "Spirit
Message" card from your hand or your Deck face-up on the field.
If it is from your Deck, then shuffle your Deck. When "Spirit
Message" cards "I", "N", "A", and "L" are all on your side of
the field in their proper order, you are declared the winner. If
any of your "Spirit Message" cards or "Destiny Board" are
removed from the field, all your "Spirit Message" cards and
"Destiny Board" on the field are sent to your Graveyard
immediately. (Common) |
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Dark Beginning 2 (DB2-EN020) The Emperor's Holiday |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the effects of all Equip Cards. (Common) |
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Dark Beginning 2 (DB2-EN019) Blind Destruction |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During your Standby Phase, roll 1 six-sided die once. Destroy
any monsters whose Level is equal to the number rolled. (If the
number is "6", destroy all face-up Level 6 or higher monsters on
the field.) (Common) |
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Dark Beginning 2 (DB2-EN018) Destruction Punch |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If the ATK of an attacking monster on your opponent's side of
the field is lower than the DEF of the attacked Defense Position
monster, destroy the attacking monster at the end of the Damage
Step. (Damage calculation is applied normally.) (Common) |
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Dark Beginning 2 (DB2-EN017) Graverobber's Retribution |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During each of your Standby Phases, inflict 100 points of damage
to your opponent's Life Points for each of your opponent's
monsters that have been removed from play. (Common) |
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Dark Beginning 2 (DB2-EN016) Skull Lair |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Remove from play any number of Monster Cards in your Graveyard
to destroy 1 face-up monster on the field whose Level is equal
to the number of the cards you removed from play. (Common) |
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Dark Beginning 2 (DB2-EN015) Riryoku Field |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the activation of a Spell Card that targets 1 monster on
the field and destroy the Spell Card. (Rare) |
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Dark Beginning 2 (DB2-EN014) Royal Command |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the activation and effects of all Flip Effect monsters'
effects. (Rare) |
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Dark Beginning 2 (DB2-EN013) Dark Spirit of the Silent |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be activated during your opponent's Battle
Step. Negate the attack of 1 monster and select another 1 of
your opponent's face-up monsters and have it attack. (If the new
targeted attacking monster is in face-up Defense Position,
change it to Attack Position.) (Common) |
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Dark Beginning 2 (DB2-EN012) The Last Warrior from Another Planet |
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EARTH | Fusion Monster | Level 7 | ATK: 2350 DEF: 2300 |
Pendulum Scale NA / NA |
(Warrior / Fusion / Effect) "Zombyra the Dark" + "Maryokutai" When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster. (Super Rare) |
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Dark Beginning 2 (DB2-EN011) Maryokutai |
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WATER | Effect Monster | Level 3 | ATK: 900 DEF: 900 |
Pendulum Scale NA / NA |
(Aqua / Effect) You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it. (Common) |
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Dark Beginning 2 (DB2-EN010) Zombyra the Dark |
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DARK | Effect Monster | Level 4 | ATK: 2100 DEF: 500 |
Pendulum Scale NA / NA |
(Warrior / Effect) This card cannot attack a player directly. Each time this card destroys 1 monster as a result of battle, decrease the ATK of this card by 200 points. (Common) |
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Dark Beginning 2 (DB2-EN009) Tornado Bird |
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WIND | Effect Monster | Level 4 | ATK: 1100 DEF: 1000 |
Pendulum Scale NA / NA |
(Winged Beast / Flip / Effect) FLIP: Return 2 Spell or Trap Cards on the field to their owners' hands. (Common) |
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Dark Beginning 2 (DB2-EN008) Gilasaurus |
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EARTH | Effect Monster | Level 3 | ATK: 1400 DEF: 400 |
Pendulum Scale NA / NA |
(Dinosaur / Effect) You can treat the Normal Summon of this card as a Special Summon. If you select Special Summon, your opponent can Special Summon 1 monster from their Graveyard. (Common) |
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Dark Beginning 2 (DB2-EN007) The Rock Spirit |
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EARTH | Effect Monster | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale NA / NA |
(Rock / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. Increase the ATK of this monster by 300 points during your opponent's Battle Phase. (Common) |
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Dark Beginning 2 (DB2-EN006) Aqua Spirit |
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WATER | Effect Monster | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Aqua / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WATER monster in your Graveyard. During each of your opponent's Standby Phase, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn. (Common) |
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Dark Beginning 2 (DB2-EN005) Soul of Purity and Light |
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LIGHT | Effect Monster | Level 6 | ATK: 2000 DEF: 1800 |
Pendulum Scale NA / NA |
(Fairy / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during their Battle Phase. (Common) |
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Dark Beginning 2 (DB2-EN004) Dark Necrofear |
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DARK | Effect Monster | Level 8 | ATK: 2200 DEF: 2800 |
Pendulum Scale NA / NA |
(Fiend / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed as a result of battle or by your opponent's card effect while it is a Monster Card, it is treated as an Equip Card during the End Phase of this turn, and equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN003) Bazoo the Soul-Eater |
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EARTH | Effect Monster | Level 4 | ATK: 1600 DEF: 900 |
Pendulum Scale NA / NA |
(Beast / Effect) You can remove from play up to 3 Monster Cards in your Graveyard to increase the ATK of this monster by 300 points for each card removed from play, until the end of your opponent's next turn. This effect can only be used once during your turn. (Rare) |
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Dark Beginning 2 (DB2-EN002) Kycoo the Ghost Destroyer |
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DARK | Effect Monster | Level 4 | ATK: 1800 DEF: 700 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) Each time this card inflicts Battle Damage to your opponent's Life Points, you can remove from play up to 2 Monster Cards in your opponent's Graveyard. As long as this card remains face-up on the field, your opponent cannot remove from play any cards in either Graveyard. (Rare) |
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Dark Beginning 2 (DB2-EN001) Jowgen the Spiritualist |
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LIGHT | Effect Monster | Level 3 | ATK: 200 DEF: 1300 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) Discard 1 random card from your hand to the Graveyard to destroy all Special Summoned monsters on the field. As long as this card remains face-up on the field, no monsters can be Special Summoned. (Rare) |