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Dark Beginning 2 (DB2-EN) Card Spoiler
1. DB2-EN195
was originally called "After Genocide". 2. DB2-EN165 was originally called "Luster Dragon". 3. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Dark_Beginning_2_(TCG-EN-UE) |
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Dark Beginning 2 (DB2-EN250) Black Illusion Ritual |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card is used to Ritual Summon "Relinquished". You must also
Tribute monsters whose total Levels equal 1 or more from the
field or your hand. (Common) |
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Dark Beginning 2 (DB2-EN249) Perfectly Ultimate Great Moth |
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EARTH | Insect / Effect | Level 8 | ATK: 3500 DEF: 3000 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set. This monster can
only be Special Summoned by Tributing "Petit Moth" on the 6th of
your turns after "Petit Moth" has been equipped with "Cocoon of
Evolution". (Ultra Rare) |
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Dark Beginning 2 (DB2-EN248) Pharaoh's Treasure |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
After activation, put this card face-up in your Deck and shuffle
it. When you draw this card, send it to the Graveyard and add 1
card in your Graveyard (except this card) to your hand. (Common) |
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Dark Beginning 2 (DB2-EN247) Reckless Greed |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Draw 2 cards, and after that skip your next 2 Draw Phases. (Common) |
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Dark Beginning 2 (DB2-EN246) Trap Dustshoot |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when your opponent has 4 or more
cards in their hand. Look at your opponent's hand, then select 1
Monster Card and return it to its owner's Deck. Then shuffle the
Deck. (Common) |
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Dark Beginning 2 (DB2-EN245) Needle Wall |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
During your Standby Phase, roll a six-sided dice once. Treat
your opponent's Monster Card Zones as #'s 1-5, counting from
your right. Destroy the monster that is in the same Monster Card
Zone as the dice result. If the result is 6, roll again. (Common) |
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Dark Beginning 2 (DB2-EN244) Dark Coffin |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
When this face-down card is destroyed and sent to the Graveyard, your
opponent selects and executes 1 of the following effects: ● Discard 1 random card in their hand. ● Select 1 monster on their side of the field and destroy it. (Common) |
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Dark Beginning 2 (DB2-EN243) Statue of the Wicked |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
When this face-down card is destroyed and sent to the Graveyard,
Special Summon 1 "Wicked Token" (Fiend-Type/DARK/4 Stars/ATK
1000/DEF 1000) on your side of the field. (Rare) |
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Dark Beginning 2 (DB2-EN242) Needle Ceiling |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when there are 4 or more
monsters on the field. Destroy all face-up monsters on the
field. (Common) |
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Dark Beginning 2 (DB2-EN241) Curse of Royal |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
Negate the activation and the effect of a Spell or Trap Card
that includes the effect of destroying 1 Spell or Trap Card and
destroy it. (Common) |
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Dark Beginning 2 (DB2-EN240) Bottomless Shifitng Sand |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
At the end of your opponent's turn, destroy the face-up
monster(s) with the highest ATK on the field. During your own
Standby Phase, if you have 4 or less cards in your hand, this
card is destroyed. (Common) |
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Dark Beginning 2 (DB2-EN239) Ordeal of a Traveler |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card's effect when your opponent
declares an attack. Your opponent selects 1 random card in your
hand and calls the type of the card (Monster, Spell, or Trap).
If your opponent calls it wrong, the attacking monster is
returned to its owner's hand. (Common) |
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Dark Beginning 2 (DB2-EN238) Tutan Mask |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
Negate the activation and the effect of a Spell or Trap Card
that targets 1 face-up Zombie-Type monster and destroy it. (Common) |
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Dark Beginning 2 (DB2-EN237) Pyramid Energy |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can select and activate 1 of the following effects: ● Increase the ATK of all face-up monsters on your side of the field by 200 points until the End Phase of the turn this card is activated. ● Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated. (Common) |
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Dark Beginning 2 (DB2-EN236) Timidity |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Neither player can destroy Set Spell and Trap Cards on the field
until your opponent's next End Phase. (Common) |
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Dark Beginning 2 (DB2-EN235) Call of the Mummy |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
If there is no monster on your side of the field, you can Special Summon
1 Zombie-Type monster from your hand. You can use this effect only once
per turn. (Common) |
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Dark Beginning 2 (DB2-EN234) Secret Pass to the Treasures |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-up monster with an ATK equal to 1000 points or
less on your side of the field. During the turn this card is
activated, the selected monster can attack your opponent's Life
Points directly. (Common) |
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Dark Beginning 2 (DB2-EN233) Mirage of Nightmare |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
During your opponent's Standby Phase, draw cards until you have
4 cards in your hand. During your Standby Phase, discard to the
Graveyard the same number of random cards you drew with this
card's effect. (Common) |
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Dark Beginning 2 (DB2-EN232) Book of Moon |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Flip 1 face-up monster on the field into face-down Defense
Position. (Common) |
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Dark Beginning 2 (DB2-EN231) Book of Taiyou |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Flip 1 face-down monster on the field into face-up Attack
Position. (Common) |
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Dark Beginning 2 (DB2-EN230) Book of Life |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Points to: | ||||
Special Summon 1 Zombie-Type monster from your Graveyard to the
field and remove from play 1 monster from your opponent's
Graveyard. (Super Rare) |
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Dark Beginning 2 (DB2-EN229) Fushioh Richie |
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DARK | Zombie / Effect | Level 7 | ATK: 2600 DEF: 2900 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set. This card can only
be Special Summoned from your hand or your Deck by Tributing 1
"Great Dezard" that has fulfilled the conditions. You can flip
this card into face-down Defense Position once per turn during
your Main Phase. As long as this monster remains face-up on the
field, negate the activation and effects of all Spell and Trap
Cards that target this card and destroy them. When this card is
flipped face-up, you can Special Summon 1 Zombie-Type monster
from your Graveyard. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN228) Don Zaloog |
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DARK | Warrior / Effect | Level 4 | ATK: 1400 DEF: 1500 |
Pendulum Scale: |
When this card inflicts Battle Damage to your opponent's Life
Points, you can select and activate 1 of the following effects: ● Select 1 random card from your opponent's hand and discard it to the Graveyard. ● Send 2 cards from the top of your opponent's Deck to the Graveyard. (Super Rare) |
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Dark Beginning 2 (DB2-EN227) Dark Scorpion Burglars |
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DARK | Warrior / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
When this card inflicts Battle Damage to your opponent's Life
Points, your opponent selects 1 Spell Card from their Deck and
sends it to the Graveyard. Then shuffle the Deck. (Common) |
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Dark Beginning 2 (DB2-EN226) Dice Jar |
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LIGHT | Rock / Effect | Level 3 | ATK: 200 DEF: 300 |
Pendulum Scale: |
FLIP: Both players roll a six-sided die once. The player with
the lowest result takes damage equal to their opponent's result
x 500 Life Points. However, if a winner's result is 6, the loser
takes 6000 points of damage. If the results are the same, both
players roll again. (Common) |
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Dark Beginning 2 (DB2-EN225) Pyramid Turtle |
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EARTH | Zombie / Effect | Level 4 | ATK: 1200 DEF: 1400 |
Pendulum Scale: |
When this card is sent to the Graveyard as a result of battle, you can
Special Summon 1 Zombie-Type monster with a DEF 2000 or less from the
Deck to the field. Then shuffle the Deck. (Rare) |
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Dark Beginning 2 (DB2-EN224) Guardian Sphinx |
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EARTH | Rock / Effect | Level 5 | ATK: 1700 DEF: 2400 |
Pendulum Scale: |
You can flip this card into face-down Defense Position once per
turn during you Main Phase. When this card is Flip Summoned
successfully, return all monsters on your opponent's side of the
field to the owner's hand. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN223) Giant Axe Mummy |
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EARTH | Zombie / Effect | Level 5 | ATK: 1700 DEF: 2000 |
Pendulum Scale: |
You can flip this card into face-down Defense Position once per
turn during your Main Phase. If the ATK of a monster on your
opponent's side of the field that attacks this card in face-down
Defense Position is lower than the DEF of this monster, the
attacking monster is destroyed. (Common) |
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Dark Beginning 2 (DB2-EN222) Swarm of Locusts |
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DARK | Insect / Effect | Level 3 | ATK: 1000 DEF: 500 |
Pendulum Scale: |
You can flip this card into face-down Defense Position once per
turn during your Main Phase. When this card is Flip Summoned
successfully, destroy 1 Spell or Trap Card on your opponent's
side of the field. (Common) |
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Dark Beginning 2 (DB2-EN221) Swarm of Scarabs |
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DARK | Insect / Effect | Level 3 | ATK: 500 DEF: 1000 |
Pendulum Scale: |
You can flip this card into face-down Defense Position once per
turn during your Main Phase. When this card is Flip Summoned
successfully, destroy 1 monster on your opponent's side of the
field. (Common) |
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Dark Beginning 2 (DB2-EN220) Great Dezard |
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DARK | Spellcaster / Effect | Level 6 | ATK: 1900 DEF: 2300 |
Pendulum Scale: |
When this monster destroys the following number of monsters as a
result of battle, the following effects are activated in order: One: As long as this card remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. Two: You can Special Summon 1 "Fushioh Richie" from your hand or your Deck by Tributing this card during your Main Phase. (Super Rare) |
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Dark Beginning 2 (DB2-EN219) Wandering Mummy |
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EARTH | Zombie / Effect | Level 4 | ATK: 1500 DEF: 1500 |
Pendulum Scale: |
You can flip this card into face-down Defense Position once per
turn during your Main Phase. After you use this effect,
rearrange the face-down Defense Position monsters on your side
of the field, then return them in face-down Defense Position. (Common) |
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Dark Beginning 2 (DB2-EN218) Royal Keeper |
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EARTH | Zombie / Effect | Level 4 | ATK: 1600 DEF: 1700 |
Pendulum Scale: |
You can flip this card into face-down Defense Position once per
turn during your Main Phase. When this card is flipped face-up,
increase the ATK and DEF of this card by 300 points until the
end of the turn that this card is flipped face-up. (Common) |
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Dark Beginning 2 (DB2-EN217) Dark Dust Spirit |
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DARK | Zombie / Spirit / Effect | Level 6 | ATK: 2200 DEF: 1800 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the owner's
hand during the End Phase of the turn that this card is Normal Summoned
or flipped face-up. If this card is Normal Summoned or flipped face-up,
destroy all face-up monsters on the field except this card. (Common) |
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Dark Beginning 2 (DB2-EN216) Sasuke Samurai |
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WIND | Warrior / Effect | Level 2 | ATK: 500 DEF: 800 |
Pendulum Scale: |
If this monster attacks a face-down Defense Position monster,
destroy the face-down monster immediately with this card's
effect without flipping it face-up or damage calculation. (Rare) |
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Dark Beginning 2 (DB2-EN215) Gora Turtle |
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WATER | Aqua / Effect | Level 3 | ATK: 1100 DEF: 1100 |
Pendulum Scale: |
As long as this card remains face-up on the field, monsters with
an ATK equal to 1900 or more cannot declare an attack. (Common) |
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Dark Beginning 2 (DB2-EN214) Moisture Creature |
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LIGHT | Fairy / Effect | Level 9 | ATK: 2800 DEF: 2900 |
Pendulum Scale: |
If you Tribute Summon this monster by Tributing 3 monsters on
the field, destroy all Spell and Trap Cards on your opponent's
side of the field. (Common) |
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Dark Beginning 2 (DB2-EN213) Mucus Yolk |
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DARK | Aqua / Effect | Level 3 | ATK: 0 DEF: 100 |
Pendulum Scale: |
This card can attack your opponent's Life Points directly, Each
time this card inflicts Battle Damage to your opponent's Life
Points, increase the ATK of this card by 1000 points during your
next Standby Phase. The ATK increase lasts as long as this card
remains face-up on the field. (Common) |
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Dark Beginning 2 (DB2-EN212) Jowels of Dark Demise |
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WATER | Fiend / Effect | Level 2 | ATK: 200 DEF: 100 |
Pendulum Scale: |
FLIP: Take control of 1 monster on your opponent's side of the
field until the end of the turn that this card's effect is
activated. When the controlled monster attacks, it can attack
your opponent's Life Points directly. (Common) |
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Dark Beginning 2 (DB2-EN211) Maiden of the Aqua |
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WATER | Aqua / Effect | Level 4 | ATK: 700 DEF: 2000 |
Pendulum Scale: |
As long as this card remains face-up on the field, the field is
treated as "Umi" (however there is no increasing or decreasing
of ATK/DEF due to "Umi"'s effect). If there is an active Field
Spell Card on the field, this effect is not applied. (Common) |
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Dark Beginning 2 (DB2-EN210) Arsenal Bug |
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EARTH | Insect / Effect | Level 3 | ATK: 2000 DEF: 2000 |
Pendulum Scale: |
If there are no face-up Insect-Type monsters (except this
monster) on your side of the field, both the ATK and DEF of this
monster become 1000 points. (Common) |
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Dark Beginning 2 (DB2-EN209) Kryuel |
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DARK | Fiend / Effect | Level 4 | ATK: 1000 DEF: 1700 |
Pendulum Scale: |
When this card is sent to the Graveyard as a result of battle,
toss a coin and call it. If you call it right, destroy 1 monster
on your opponent's side of the field. (Common) |
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Dark Beginning 2 (DB2-EN208) Birdface |
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WIND | Winged Beast / Effect | Level 4 | ATK: 1600 DEF: 1600 |
Pendulum Scale: |
When this card is sent to the Graveyard as a result of battle, you can
add 1 "Harpie Lady" from your Deck to your hand. Then shuffle your Deck. (Common) |
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Dark Beginning 2 (DB2-EN207) King Tiger Wanghu |
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EARTH | Beast / Effect | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale: |
As long as this card remains face-up on the field, destroy all
monsters with an ATK equal to 1400 or less that are Normal
Summoned or Special Summoned. (Common) |
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Dark Beginning 2 (DB2-EN206) Last Turn |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be activated during your opponent's turn when
your Life Points are 1000 or less. Select 1 monster on your side
of the field and send all other cards on the field and in their
respective owners' hands to their respective Graveyards. Your
opponent must then Special Summon 1 monster from their Deck in
face-up Attack Position and attack your selected monster. (Any
Battle Damage from this battle is treated as 0.) The player
whose monster remains alone on the field at the End Phase of
this turn wins the Duel. Any other case results in a DRAW. (Rare) |
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Dark Beginning 2 (DB2-EN205) Drop Off |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be activated during your opponent's Draw
Phase. Your opponent immediately discards from their hand to the
Graveyard the card they drew. (Common) |
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Dark Beginning 2 (DB2-EN204) Spirit's Invitation |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Each time your Spirit monster returns to your hand, select 1
monster on your opponent's side of the field and return it to
its owner's hand. Pay 500 Life Points during each of your
Standby Phases. If you do not, destroy this card. (Common) |
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Dark Beginning 2 (DB2-EN203) Ominous Fortunetelling |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
During your Standby Phase, select 1 random card form your
opponent's hand. Call the type of card (Monster, Spell, or
Trap). If you call it right, inflict 700 points of damage to
your opponent's Life Points. You can use this effect only once
per turn. (Common) |
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Dark Beginning 2 (DB2-EN202) Bad Reaction to Simochi |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
As long as this card remains face-up on the field, any effect of
increasing your opponent's Life Points is changed to inflict the
same amount of points in damage to your opponent's Life Points. (Common) |
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Dark Beginning 2 (DB2-EN201) Bottomless Trap Hole |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
When your opponent Normal Summons, Flip Summons, or Special
Summons a monster(s) with an ATK of 1500 or more, destroy and
remove from play the monster(s). (Common) |
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Dark Beginning 2 (DB2-EN200) Royal Oppression |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Pay 800 Life Points. Negate the Special Summon of a monster(s),
and the effect that Special Summoned the monster(s), and destroy
both. Both you and your opponent can use this effect. (Rare) |
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Dark Beginning 2 (DB2-EN199) Bubble Crash |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be activated when any player has 6 or
more cards on the field an/or in their hand. The player(s) then
select and send cards to their respective Graveyards until the
amount remaining on the field and in their hand is 5. (Common) |
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Dark Beginning 2 (DB2-EN198) Disappear |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Remove from play 1 card from you opponent's Graveyard. (Common) |
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Dark Beginning 2 (DB2-EN197) Blast with Chain |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
After activation, this card is treated as an Equip Card that
increases the ATK of the equipped monster by 500 points. Equip a
monster on your side of the field with this card. If this card
is destroyed by the effect of another card while it is an Equip
Card, select 1 card on the field and destroy it. (Rare) |
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Dark Beginning 2 (DB2-EN196) Magic Reflector |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 Spell Card that remains face-up on the field and put 1
counter on it. If the selected card is destroyed, the counter is
removed instead of the card being destroyed. (Common) |
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Dark Beginning 2 (DB2-EN196) After The Struggle (formerly "After Genocide") |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be activated during Main Phase 1. All monsters on
both sides of the field that have been involved in damage calculation
are destroyed during the End Step of the turn. (Common) |
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Dark Beginning 2 (DB2-EN194) The Secret of the Bandit |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be activated during Main Phase 1. Select 1
face-up monster on the field. Each time the selected monsters
inflicts Battle Damage to your opponent's Life Points this turn,
your opponent discards 1 random card. (Common) |
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Dark Beginning 2 (DB2-EN193) Convulsion of Nature |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
As long as this card remains face-up on the field, both players
must turn their respective Decks upside down and proceed with
the current Duel. (Common) |
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Dark Beginning 2 (DB2-EN192) Second Coin Toss |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
As long as this card remains face-up on the field, you can
negate the effects of a card requiring a coin toss once per turn
and redo the coin toss. (Common) |
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Dark Beginning 2 (DB2-EN191) Spiritual Energy Settle Machine |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
As long as this card remains face-up on the field, all Spirit
monsters remain face-up on the field and do not return to their
owners' hands during the End Phase even if they are Normal
Summoned or flipped face-up. Discard 1 card from your hand
during each of your End Phases. If you do not, destroy this
card. When this card is removed from the field, all face-up
Spirit monsters return to the owners' hands. (Common) |
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Dark Beginning 2 (DB2-EN190) Creature Swap |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Both players select 1 monster from their respective sides of the
field and switch control of those monsters with each other. The
selected monsters cannot change their battle positions this
turn. (Super Rare) |
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Dark Beginning 2 (DB2-EN189) Smoke Grenade of the Thief |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
When this Equip Spell Card is active and is destroyed by a card
effect, look at your opponent's hand. Select 1 card from their
hand and discard it to the Graveyard. (Common) |
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Dark Beginning 2 (DB2-EN188) Fusion Sword Murasame Blade |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only equip this card to a Warrior-Type monster. Increase the ATK
of the equipped monster by 800 points. This card cannot be destroyed by
effects that destroy Spell Cards. (Common) |
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Dark Beginning 2 (DB2-EN187) A Legendary Ocean |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card's name is treated as "Umi". Downgrade
all WATER monsters in both player's hands and on the field by 1 Level.
Increases the ATK and DEF of all WATER monsters by 200 points. (Common) |
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Dark Beginning 2 (DB2-EN186) Heart of Clear Water |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
If the equipped monster's ATK is 1300 or higher, this card is
destroyed. The monster equipped with this card is not destroyed
as a result of battle or by the effect of a card that targets
the monster. (Damage calculation is applied normally.) (Common) |
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Dark Beginning 2 (DB2-EN185) Spring of Rebirth |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
Increase your Life Points by 500 points every time monsters
return from the field to the owner's hand. (Common) |
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Dark Beginning 2 (DB2-EN184) Fushi No Tori |
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FIRE | Winged Beast / Spirit / Effect | Level 4 | ATK: 1200 DEF: 0 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. When this card inflicts
Battle Damage to your opponent's Life Points, increase your Life
Points by an amount equal to the Battle Damage. (Common) |
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Dark Beginning 2 (DB2-EN183) Asura Priest |
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LIGHT | Fairy / Spirit / Effect | Level 4 | ATK: 1700 DEF: 1200 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. This card can attack all
monster on your opponent's side of the field once each. This
monster cannot attack your opponent directly if it attacks any
monster first. (Common) |
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Dark Beginning 2 (DB2-EN182) Hino-Kagu-Tsuchi |
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FIRE | Pyro / Spirit / Effect | Level 8 | ATK: 2800 DEF: 2900 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. If this card inflicts Battle
Damage to your opponent's Life Points, your opponent discards
all cards in their hand during the next Draw Phase, before they
draw. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN181) Otohime |
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LIGHT | Spellcaster / Spirit / Effect | Level 3 | ATK: 0 DEF: 100 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. When this card is Normal
Summoned or flipped face-up, you can change the battle position
of 1 face-up monster on your opponent's side of the field. (Common) |
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Dark Beginning 2 (DB2-EN180) Great Long Nose |
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DARK | Beast-Warrior / Spirit / Effect | Level 5 | ATK: 1900 DEF: 1700 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. If this card inflicts Battle
Damage to your opponent's Life Points, your opponent skips their
next Battle Phase. (Common) |
||||
Dark Beginning 2 (DB2-EN179) Yamata Dragon |
||||
FIRE | Dragon / Spirit / Effect | Level 7 | ATK: 2600 DEF: 3100 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. When this card inflicts
Battle Damage to your opponent's Life Points, draw cards from
you Deck until you have 5 cards in your hand. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN178) Susa Soldier |
||||
EARTH | Thunder / Spirit / Effect | Level 4 | ATK: 2000 DEF: 1600 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. The Battle Damage this card
inflicts to your opponent's Life Points is halved. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN177) Yata-Garasu |
||||
WIND | Fiend / Spirit / Effect | Level 2 | ATK: 200 DEF: 100 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. When this card inflicts
Battle Damage to your opponent's Life Points, your opponent
skips their next Draw Phase. (Common) |
||||
Dark Beginning 2 (DB2-EN176) Inaba White Rabbit |
||||
EARTH | Beast / Spirit / Effect | Level 3 | ATK: 700 DEF: 500 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that his card is
Normal Summoned or flipped face-up. This monster attacks your
opponent's Life Points directly. (Common) |
||||
Dark Beginning 2 (DB2-EN175) Maharaghi |
||||
EARTH | Rock / Spirit / Effect | Level 4 | ATK: 1200 DEF: 1700 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. If this card is Normal
Summoned or flipped face-up, see 1 card on the top of your Deck
during your next Draw Phase before you draw, and return the card
to the top or the bottom of your Deck. (Common) |
||||
Dark Beginning 2 (DB2-EN174) Twin-Headed Behemoth |
||||
WIND | Dragon / Effect | Level 3 | ATK: 1500 DEF: 1200 |
Pendulum Scale: |
If this card is destroyed and sent from the field to the Graveyard, it
will be Special Summoned during the End Phase with ATK and DEF of 1000.
You can only use this effect once in the Duel. (Common) |
||||
Dark Beginning 2 (DB2-EN173) Airknight Parshath |
||||
LIGHT | Fairy / Effect | Level 5 | ATK: 1900 DEF: 1700 |
Pendulum Scale: |
When this card attacks with an ATK that is higher than the DEF
of a Defense Position monster, inflict the difference as Battle
Damage to your opponent's Life Points. When this card inflicts
Battle Damage to your opponent's Life Points, draw 1 card from
your Deck. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN172) Woodland Sprite |
||||
EARTH | Plant / Effect | Level 3 | ATK: 900 DEF: 400 |
Pendulum Scale: |
Send 1 Equip Card equipped to this card to the Graveyard.
Inflict 500 points of damage to your opponent's Life Points. (Common) |
||||
Dark Beginning 2 (DB2-EN171) Injection Fairy Lily |
||||
EARTH | Spellcaster / Effect | Level 3 | ATK: 400 DEF: 1500 |
Pendulum Scale: |
This card's effect can only be activated during the Damage Step
of either player's turn when this card battles. Pay 2000 Life
Points to increase the ATK of this monster by 3000 points during
the Damage Step only. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN170) Gradius' Option |
||||
LIGHT | Machine / Effect | Level 1 | ATK: ? DEF: ? |
Pendulum Scale: |
This card cannot be Normal Summoned or Set. This monster can
only be Special Summoned by selecting 1 face-up "Gradius" on
your side of the field. The ATK and DEF of this card becomes the
same as the ATK and DEF of the selected "Gradius". If the
selected "Gradius" is removed from the field, destroy this card. (Common) |
||||
Dark Beginning 2 (DB2-EN169) Thunder Nyan Nyan |
||||
LIGHT | Thunder / Effect | Level 4 | ATK:1900 DEF: 800 |
Pendulum Scale: |
If there is a non-LIGHT monster on your side of the field, destroy this
face-up card. (Rare) |
||||
Dark Beginning 2 (DB2-EN168) Patrician of Darkness |
||||
DARK | Zombie / Effect | Level 5 | ATK: 2000 DEF: 1400 |
Pendulum Scale: |
As long as this monster remains face-up on the field, the
controller of this card selects the targets of their opponent's
attacks. (Common) |
||||
Dark Beginning 2 (DB2-EN167) Serpentine Princess |
||||
WATER | Reptile / Effect | Level 4 | ATK: 1400 DEF: 2000 |
Pendulum Scale: |
If this face-up card is returned from the field to your Deck,
select and Special Summon 1 Level 3 or lower monster from your
Deck to your side of the field. Then shuffle your Deck. (Common) |
||||
Dark Beginning 2 (DB2-EN166) Fiber Jar |
||||
EARTH | Plant / Effect | Level 3 | ATK: 500 DEF: 500 |
Pendulum Scale: |
FLIP: Both players unite all their respective cards on the
field, in their hands, and in their Graveyards with their
respective Decks and shuffle them. Then both players draw 5
cards from their shuffled Decks. (Rare) |
||||
Dark Beginning 2 (DB2-EN165) Luster Dragon #2 (formerly "Luster Dragon") |
||||
WIND | Dragon / Normal | Level 6 | ATK: 2400 DEF: 1400 |
Pendulum Scale: |
This dragon feeds on emerald. Enchanted by this monster even when
attacked, few people live to tell of its beauty. (Common) |
||||
Dark Beginning 2 (DB2-EN164) Burst Breath |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Tribute 1 Dragon-Type monster on your side of the field. Destroy
all face-up monsters on the field whose DEF is equal to or less
than the ATK of the Tributed monster. (Common) |
||||
Dark Beginning 2 (DB2-EN163) Dragon's Rage |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
When a Dragon-Type monster on your side of the field attacks with an ATK
that is higher than the DEF of a Defense Position monster, inflict the
difference as Battle Damage to your opponent's Life Points. (Common) |
||||
Dark Beginning 2 (DB2-EN162) Super Rejuvenation |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
During the End Phase of the turn this card is activated, draw 1
card from your Deck for each Dragon-Type monster discarded from
your hand and/or Tributed during this turn. (Common) |
||||
Dark Beginning 2 (DB2-EN161) Stamping Destruction |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when you have a face-up Dragon-Type monster
on your side of the field. Destroy 1 Spell or Trap Card on the field and
inflict 500 points of damage to the controller of that card. (Common) |
||||
Dark Beginning 2 (DB2-EN160) Dragon's Gunfire |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when you have a face-up
Dragon-Type monster on your side of the field. Select and
activate 1 of the following effects: ● Inflict 800 points of damage to your opponent's Life Points. ● Destroy 1 face-up monster with a DEF of 800 points or less. (Common) |
||||
Dark Beginning 2 (DB2-EN159) A Wingbeat of Giant Dragon |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Return to the owner's hand 1 face-up Level 5 or higher
Dragon-Type monster on your side of the field and destroy all
Spell and Trap Cards on the field. (Common) |
||||
Dark Beginning 2 (DB2-EN158) The Dragon's Bead |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Discard 1 card from your hand. Negate the effect of a Trap Card that
targets 1 face-up Dragon-Type monster and destroy the Trap Card. (Common) |
||||
Dark Beginning 2 (DB2-EN157) Troop Dragon |
||||
WIND | Dragon / Effect | Level 2 | ATK: 700 DEF: 800 |
Pendulum Scale: |
If this card is destroyed and sent to the Graveyard as a result
of battle, select and Special Summon 1 "Troop Dragon" from your
Deck to your side of the field. Then shuffle your Deck. (Common) |
||||
Dark Beginning 2 (DB2-EN156) Gray Wing |
||||
WIND | Dragon / Effect | Level 3 | ATK: 1300 DEF: 700 |
Pendulum Scale: |
Discard 1 card from your hand during Main Phase 1. This monster
can attack twice during the Battle Phase of this turn. (Common) |
||||
Dark Beginning 2 (DB2-EN155) Cave Dragon |
||||
WIND | Dragon / Effect | Level 4 | ATK: 2000 DEF: 100 |
Pendulum Scale: |
If there is a monster on your side of the field, you cannot
Normal Summon this monster. In addition, if there are no
Dragon-Type monsters except this card on your side of the field,
this card cannot declare an attack. (Common) |
||||
Dark Beginning 2 (DB2-EN154) Fiend Skull Dragon |
||||
WIND | Dragon / Fusion / Effect | Level 5 | ATK: 2000 DEF: 1200 |
Pendulum Scale: |
"Cave Dragon" + "Lesser Fiend" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effects of Flip Effect Monsters. Negate the effects of a Trap Card that targets this card and destroy it. (Rare) |
||||
Dark Beginning 2 (DB2-EN153) Spirit Ryu |
||||
WIND | Dragon / Effect | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
You can only activate this effect during your Battle Step, if
this card battles during your turn. Discard 1 Dragon-Type
monster from your hand to the Graveyard to increase the ATK and
DEF of this card by 1000 points until the End Step. (Common) |
||||
Dark Beginning 2 (DB2-EN152) Spear Dragon |
||||
WIND | Dragon / Effect | Level 4 | ATK: 1900 DEF: 0 |
Pendulum Scale: |
When this card attacks with an ATK that is higher than the DEF of a
Defense Position monster, inflict the difference as Battle Damage to
your opponent’s Life Points. If this card attacks, it is changed to
Defense Position at the end of the Damage Step. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN151) Tyrant Dragon |
||||
FIRE | Dragon / Effect | Level 8 | ATK: 2900 DEF: 2500 |
Pendulum Scale: |
When there is a monster on your opponent's side of the field
after this monster's first attack of your Battle Phase, this
monster can attack once again during the same Battle Phase. In
addition, negate the effect of a Trap Card that targets this
card and destroy it. If this card is Special Summoned from the
Graveyard by another card's effect, you must Tribute 1
Dragon-Type monster on your side of the field. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN150) Emergency Provisions |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Send Spell or Trap Cards on your side of the field to the
Graveyard except this card. Increase your Life Points by 1000
points for each card sent to the Graveyard. (Rare) |
||||
Dark Beginning 2 (DB2-EN149) The Warrior Returning Alive |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 Warrior-Type monster in your
Graveyard and add it to your hand. (Common) |
||||
Dark Beginning 2 (DB2-EN148) Array of Revealing Light |
||||
SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
Declare 1 Type of monster. Any monster of the declared Type
cannot declare an attack during the turn it is Normal Summoned,
Flip Summoned or Special Summoned. (Common) |
||||
Dark Beginning 2 (DB2-EN147) Reinforcement of the Army |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Add 1 Level 4 or lower Warrior-Type monster from your Deck to
your hand. Then shuffle your Deck. (Rare) |
||||
Dark Beginning 2 (DB2-EN146) The A. Forces |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
Increase the ATK of all Warrior-Type monsters on your side of
the field by 200 points for each face-up Warrior-Type and
Spellcaster-Type monster on your side of the field. (Common) |
||||
Dark Beginning 2 (DB2-EN145) Dragon Manipulator |
||||
EARTH | Warrior / Effect | Level 3 | ATK: 700 DEF: 800 |
Pendulum Scale: |
FLIP: Take control of 1 face-up Dragon-Type monster on your
opponent's side of the field until the end of the End Phase. (Common) |
||||
Dark Beginning 2 (DB2-EN144) Shadow Tamer |
||||
EARTH | Warrior / Effect | Level 3 | ATK: 800 DEF: 700 |
Pendulum Scale: |
FLIP: Take control of 1 face-up Fiend-Type monster on your
opponent's side of the field until the end of the End Phase. (Common) |
||||
Dark Beginning 2 (DB2-EN143) Exiled Force |
||||
EARTH | Warrior / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
Tribute this face-up card. Destroy 1 monster on the field. (Common) |
||||
Dark Beginning 2 (DB2-EN142) Frontier Wiseman |
||||
EARTH | Spellcaster / Effect | Level 3 | ATK: 1600 DEF: 800 |
Pendulum Scale: |
As long as this card remains face-up on your side of the field,
negate the effects of Spell Cards that target face-up
Warrior-Type monsters on your side of the field and destroy the
Spell Cards. (Common) |
||||
Dark Beginning 2 (DB2-EN141) Mysterious Guard |
||||
EARTH | Spellcaster / Effect | Level 3 | ATK: 800 DEF: 1200 |
Pendulum Scale: |
FLIP: Return 1 face-up monster on the field to the top of its
owner's Deck. Also, if there is a face-up Warrior-Type monster
on your side of the field, you can return another face-up
monster to its owner's hand. (Common) |
||||
Dark Beginning 2 (DB2-EN140) Warrior Dai Grepher |
||||
EARTH | Warrior / Normal | Level 4 | ATK: 1700 DEF: 1600 |
Pendulum Scale: |
The warrior who can manipulate dragons. Nobody knows his mysterious
past. (Common) |
||||
Dark Beginning 2 (DB2-EN139) Ryu Senshi |
||||
EARTH | Warrior / Fusion / Effect | Level 6 | ATK: 2000 DEF: 1200 |
Pendulum Scale: |
"Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effect of a Spell Card that targets this card and destroy it. (Rare) |
||||
Dark Beginning 2 (DB2-EN138) Marauding Captain |
||||
EARTH | Warrior / Effect | Level 3 | ATK: 1200 DEF: 400 |
Pendulum Scale: |
As long as this monster remains face-up on the field, your
opponent cannot select another Warrior-Type monster on your side
of the field as an attack target. When this monster is Normal
Summoned successfully, you can Special Summon 1 Level 4 or lower
monster from your hand. (Rare) |
||||
Dark Beginning 2 (DB2-EN137) Freed the Matchless General |
||||
EARTH | Warrior / Effect | Level 5 | ATK: 2300 DEF: 1700 |
Pendulum Scale: |
Negate the effect of any Spell Card that targets this card and
destroy it. As long as this card remains face-up on the field,
you can add 1 Level 4 or lower Warrior-Type monster from your
Deck to your hand per turn instead of drawing 1 card from your
Deck during your Draw Phase. Then shuffle your Deck. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN136) Double Snare |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Destroy 1 face-up card on the field that has the effect that
negates Trap Cards' effects. (Common) |
||||
Dark Beginning 2 (DB2-EN135) Soul Demolition |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card's effect when you have a
Fiend-Type monster on your side of the field. Pay 500 Life
Points to use this effect. Both players select 1 Monster Card
from their opponent's Graveyard. Remove the selected cards from
play. (Common) |
||||
Dark Beginning 2 (DB2-EN134) The Puppet Magic of Dark Ruler |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 Fiend-Type monster from your Graveyard. Remove from
play monsters on your side of the field whose total Levels
exactly equal the Level of the selected Fiend-Type monster. Then
Special Summon the selected monster from your Graveyard. (Common) |
||||
Dark Beginning 2 (DB2-EN133) Fatal Abacus |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Each time 1 monster is sent from the field to the Graveyard,
inflict 500 points of damage per card to the respective card
owner's Life Points. (Common) |
||||
Dark Beginning 2 (DB2-EN132) Bark of Dark Ruler |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card during the Damage Step of a
Battle Phase if a Fiend-Type monster on your side of the field
battles. Pay Life Points (in multiples of 100 points) to
decrease 1 of your opponent's monster's ATK and DEF by the same
amount of points until End Phase of that turn. (Common) |
||||
Dark Beginning 2 (DB2-EN131) Opticlops |
||||
DARK | Fiend / Normal | Level 4 | ATK: 1800 DEF: 1700 |
Pendulum Scale: |
A one-eyed giant that serves the "Dark Ruler Ha Des", it
skewers its enemies with its sharp horn, shattering them to
pieces. (Common) |
||||
Dark Beginning 2 (DB2-EN130) Twin-Headed Wolf |
||||
DARK | Fiend / Effect | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale: |
When there is another face-up Fiend-Type monster on your side of
the field, negate the effect of Flip Effect Monsters destroyed
by this card as a result of battle. (Common) |
||||
Dark Beginning 2 (DB2-EN129) Skull Knight #2 |
||||
DARK | Fiend / Effect | Level 3 | ATK: 1000 DEF: 1200 |
Pendulum Scale: |
If you Tribute Summon a Fiend-Type monster by Tributing this
monster, Special Summon 1 "Skull Knight #2" from your Deck. Then
shuffle your Deck. (Common) |
||||
Dark Beginning 2 (DB2-EN128) Winged Minion |
||||
DARK | Fiend / Effect | Level 2 | ATK: 700 DEF: 700 |
Pendulum Scale: |
Tribute this face-up card. Select 1 face-up Fiend-Type monster
on the field. Increase the ATK and DEF of the monster by 700
points as long as it remains face-up on the field. (Common) |
||||
Dark Beginning 2 (DB2-EN127) Possessed Dark Soul |
||||
DARK | Fiend / Effect | Level 3 | ATK: 1200 DEF: 800 |
Pendulum Scale: |
Tribute this face-up card. Take control of all face-up Level 3
or lower monsters on your opponent's side of the field until
they are removed from the field. (Common) |
||||
Dark Beginning 2 (DB2-EN126) Lesser Fiend |
||||
DARK | Fiend / Effect | Level 5 | ATK: 2100 DEF: 1000 |
Pendulum Scale: |
As long as this monster remains face-up on the field, monsters
destroyed by this monster as a result of battle are removed from
play instead of being sent to the Graveyard. (Common) |
||||
Dark Beginning 2 (DB2-EN125) Dark Balter the Terrible |
||||
DARK | Fiend / Fusion / Effect | Level 5 | ATK: 2000 DEF: 1200 |
Pendulum Scale: |
"Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated. (Rare) |
||||
Dark Beginning 2 (DB2-EN124) Dark Ruler Ha Des |
||||
DARK | Fiend / Effect | Level 6 | ATK: 2450 DEF: 1600 |
Pendulum Scale: |
As long as this card remains face-up on the field, the effects
of Effect Monsters destroyed as a result of battle by Fiend-Type
monsters on your side of the field are negated. This card cannot
be Special Summoned from the Graveyard. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN123) Insect Queen |
||||
EARTH | Insect / Effect | Level 7 | ATK: 2200 DEF: 2400 |
Pendulum Scale: |
You cannot declare an attack with this card without Tributing 1
monster on your side of the field. Increase the ATK of this card
by 200 points for each face-up Insect-Type monster on the field.
Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/1
Star/ATK 100/DEF 100) in Attack Position on your side of the
field during the End Phase of each turn that this card destroys
your opponent's monster. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN122) Toon Defense |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
When your opponent's monster attacks a face-up Level 4 or lower
Toon Monster on your side of the field, you can make the attack
a direct attack to your Life Points. (Common) |
||||
Dark Beginning 2 (DB2-EN121) Toon Table of Contents |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Add 1 card from your Deck to your hand that includes "Toon" in
its card name, or is named "Manga Ryu-Ran". (Common) |
||||
Dark Beginning 2 (DB2-EN120) Toon Masked Sorcerer |
||||
DARK | Spellcaster / Toon / Effect | Level 4 | ATK: 900 DEF: 1400 |
Pendulum Scale: |
This card cannot attack during the turn that it is Normal
Summoned, Flip Summoned, or Special Summoned. When "Toon World"
on the field is destroyed, destroy this card. If "Toon World" is
on your side of the field and your opponent does not control a
Toon Monster, this card can attack your opponent's Life Points
directly. When this card inflicts Battle Damage to your
opponent's Life Points, draw 1 card from your Deck. (Common) |
||||
Dark Beginning 2 (DB2-EN119) Toon Gemini Elf |
||||
EARTH | Spellcaster / Toon / Effect | Level 4 | ATK: 1900 DEF: 900 |
Pendulum Scale: |
This card cannot attack during the turn that it is Normal
Summoned, Flip Summoned, or Special Summoned. When "Toon World"
on the field is destroyed, destroy this card. If "Toon World" is
on your side of the field and your opponent does not control a
Toon Monster, this card can attack your opponent's Life Points
directly. When this card inflicts Battle Damage to your
opponent's Life Points, your opponent discards 1 random card
from their hand. (Common) |
||||
Dark Beginning 2 (DB2-EN118) Toon Cannon Soldier |
||||
DARK | Machine / Toon / Effect | Level 4 | ATK: 1400 DEF: 1300 |
Pendulum Scale: |
This card cannot attack during the turn that it is Normal
Summoned, Flip Summoned, or Special Summoned. When "Toon World"
on the field is destroyed, destroy this card. If "Toon World" is
on your side of the field and your opponent does not control a
Toon Monster, this card can attack your opponent's Life Points
directly. Tribute 1 monster on your side of the field to inflict
500 points of damage to your opponent's Life Points. (Common) |
||||
Dark Beginning 2 (DB2-EN117) Toon Goblin Attack Force |
||||
EARTH | Warrior / Toon / Effect | Level 4 | ATK: 2300 DEF: 0 |
Pendulum Scale: |
This card cannot attack during the turn that it is Normal
Summoned, Flip Summoned, or Special Summoned. When "Toon World"
on the field is destroyed, destroy this card. If "Toon World" is
on your side of the field and your opponent does not control a
Toon Monster, this card can attack your opponent's Life Points
directly. If this card attacks, it is changed to Defense
Position at the end of the Battle Phase, and you cannot change
this Battle Position until the end of your next turn. (Common) |
||||
Dark Beginning 2 (DB2-EN116) Vampire Lord |
||||
DARK | Zombie / Effect | Level 5 | ATK: 2000 DEF: 1500 |
Pendulum Scale: |
Each time this card inflicts Battle Damage to your opponent's
Life Points, declare 1 card type (Monster, Spell, or Trap). Your
opponent selects 1 card of that type from their Deck and sends
it to the Graveyard. Also, if this card is destroyed and sent to
the Graveyard by your opponent's card effect, it is Special
Summoned to the field during your next Standby Phase. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN115) Kaiser Sea Horse |
||||
LIGHT | Sea Serpent / Effect | Level 4 | ATK: 1700 DEF: 1650 |
Pendulum Scale: |
If you Tribute Summon a LIGHT monster, you can treat this 1
monster as 2 Tribute Monsters for the Tribute Summon. (Common) |
||||
Dark Beginning 2 (DB2-EN114) Command Knight |
||||
FIRE | Warrior / Effect | Level 4 | ATK: 1200 DEF: 1600 |
Pendulum Scale: |
As long as at least 1 other monster exist on your side of the
field, your opponent cannot select this card as an attack
target. Also, as long as this card remains face-up on the field,
increase the ATK of all your Warrior-Type by 400 points. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN113) Luminous Soldier |
||||
LIGHT | Warrior / Effect | Level 5 | ATK: 2100 DEF: 1400 |
Pendulum Scale: |
If this card battles with a DARK monster, increase the ATK of
this card by 500 points during the Damage Step. (Common) |
||||
Dark Beginning 2 (DB2-EN112) Obnoxious Celtic Guard |
||||
EARTH | Warrior / Effect | Level 4 | ATK: 1400 DEF: 1200 |
Pendulum Scale: |
This card is not destroyed as a result of battle when this card
battles with a monster with an ATK of 1900 or more. (Damage
calculation is applied normally.) (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN111) Swift Gaia the Fierce Knight |
||||
DARK | Warrior / Effect | Level 7 | ATK: 2300 DEF: 2100 |
Pendulum Scale: |
If this is the only card in your hand, you can Summon this card
in face-up Attack Position without Tributing monsters. This is
treated as a Normal Summon. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN110) Total Defense Shogun |
||||
DARK | Warrior / Effect | Level 6 | ATK: 1550 DEF: 2500 |
Pendulum Scale: |
This card is changed to Defense Position when it is Normal
Summoned or Flip Summoned successfully. This card can attack
while it is in Defense Position. If this card attacks while in
Defense Position, apply the ATK of this card for damage
calculation. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN109) Fusion Sage |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Add 1 "Polymerization" card from your Deck to
your hand. Then shuffle your Deck. (Common) |
||||
Dark Beginning 2 (DB2-EN108) Restructer Revolution |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Inflict 200 points of damage to your opponent's Life Points for
each card in your opponent's hand. (Common) |
||||
Dark Beginning 2 (DB2-EN107) Magical Thorn |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
When your opponent's card(s) in their hand are discarded to the
Graveyard, inflict 500 points of damage to their Life Points for
each card that was discarded. (Common) |
||||
Dark Beginning 2 (DB2-EN106) Royal Decree |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
As long as this card remains face-up on the field, negate the effects of
all Trap Cards on the field except this card. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN105) Penguin Soldier |
||||
WATER | Aqua / Effect | Level 2 | ATK: 750 DEF: 500 |
Pendulum Scale: |
FLIP: You can return up to 2 Monster Cards from the field to the
owner's hand. (Rare) |
||||
Dark Beginning 2 (DB2-EN104) Morphing Jar |
||||
EARTH | Rock / Effect | Level 2 | ATK: 700 DEF: 600 |
Pendulum Scale: |
FLIP: Both you and your opponent discard all cards in your
hands. After that, both players draw 5 cards from their
respective Decks. (Rare) |
||||
Dark Beginning 2 (DB2-EN103) Greenkappa |
||||
DARK | Warrior / Effect | Level 3 | ATK: 650 DEF: 900 |
Pendulum Scale: |
FLIP: Select 2 face-down Spell or Trap Cards on the field and
destroy them. (Common) |
||||
Dark Beginning 2 (DB2-EN102) Needle Worm |
||||
EARTH | Insect / Effect | Level 2 | ATK: 750 DEF: 600 |
Pendulum Scale: |
FLIP: Discard 5 cards from the top of your opponent's Deck to
their Graveyard. (Common) |
||||
Dark Beginning 2 (DB2-EN101) Dragon Seeker |
||||
DARK | Fiend / Effect | Level 6 | ATK: 2000 DEF: 2100 |
Pendulum Scale: |
When this card is Normal Summoned or Flip Summoned, destroy 1
face-up Dragon-Type monster on the field. (Common) |
||||
Dark Beginning 2 (DB2-EN100) Cyber-Stein |
||||
DARK | Machine / Effect | Level 2 | ATK: 700 DEF: 500 |
Pendulum Scale: |
Pay 5000 Life Points. Special Summon 1 Fusion Monster from your
Fusion Deck to the field in Attack Position. (Rare) |
||||
Dark Beginning 2 (DB2-EN099) Machine King |
||||
EARTH | Machine / Effect | Level 6 | ATK: 2200 DEF: 2000 |
Pendulum Scale: |
Increase the ATK of this card by 100 points for each face-up
Machine-Type monster on the field. (Common) |
||||
Dark Beginning 2 (DB2-EN098) Lord of the Lamp |
||||
DARK | Fiend / Normal | Level 4 | ATK: 1400 DEF: 1200 |
Pendulum Scale: |
This spirit emerges from the mystic lamp and obeys the
wishes of its summoner. (Common) |
||||
Dark Beginning 2 (DB2-EN097) Goddess with the Third Eye |
||||
LIGHT | Fairy / Effect | Level 4 | ATK: 1200 DEF: 1000 |
Pendulum Scale: |
You can substitute this card for any 1 Fusion Material Monster. When you
do this, the other Fusion Material Monster(s) must be the correct
one(s). (Common) |
||||
Dark Beginning 2 (DB2-EN096) Two-Headed King Rex |
||||
EARTH | Dinosaur / Normal | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
A powerful monster whose two heads attack as one. (Common) |
||||
Dark Beginning 2 (DB2-EN095) Graceful Charity |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Draw 3 cards from your Deck, then discard any 2 cards from your
hand. (Rare) |
||||
Dark Beginning 2 (DB2-EN094) Gemini Elf (original artwork) |
||||
EARTH | Spellcaster / Normal | Level 4 | ATK: 1900 DEF: 900 |
Pendulum Scale: |
Elf twins that alternate their attacks. (Common) |
||||
Dark Beginning 2 (DB2-EN093) Mechanicalchaser |
||||
DARK | Machine / Normal | Level 4 | ATK: 1850 DEF: 800 |
Pendulum Scale: |
A hunter that relentlessly pursues its target by order of the
Machine King. (Common) |
||||
Dark Beginning 2 (DB2-EN092) Axe Raider |
||||
EARTH | Warrior / Normal | Level 4 | ATK: 1700 DEF: 1150 |
Pendulum Scale: |
An axe-wielding monster of tremendous strength and agility. (Common) |
||||
Dark Beginning 2 (DB2-EN091) Tiger Axe (original artwork) |
||||
EARTH | Beast-Warrior / Normal | Level 4 | ATK: 1300 DEF: 1100 |
Pendulum Scale: |
A fast and powerful axe-wielding beast-warrior. (Common) |
||||
Dark Beginning 2 (DB2-EN090) The Wicked Worm Beast |
||||
EARTH | Beast / Effect | Level 3 | ATK: 1400 DEF: 700 |
Pendulum Scale: |
This face-up card on the field is returned to the owner's hand
during the End Phase of your turn. (Common) |
||||
Dark Beginning 2 (DB2-EN089) Shining Friendship |
||||
LIGHT | Fairy / Normal | Level 4 | ATK: 1300 DEF: 1100 |
Pendulum Scale: |
The peacemaker among monsters. (Common) |
||||
Dark Beginning 2 (DB2-EN088) The Statue of Easter Island |
||||
EARTH | Rock / Normal | Level 4 | ATK: 1100 DEF: 1400 |
Pendulum Scale: |
A stone monument from Easter Island that launches laser blasts from
its rock-hewn lips. (Common) |
||||
Dark Beginning 2 (DB2-EN087) Dark-Piercing Light |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Flip all face-down monsters on your opponent's side on the field
face-up. (Common) |
||||
Dark Beginning 2 (DB2-EN086) Soul of the Pure |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Increase your Life Points by 800 points. (Common) |
||||
Dark Beginning 2 (DB2-EN085) The Statue of Easter Island |
||||
LIGHT | Thunder / Normal | Level 3 | ATK: 1000 DEF: 500 |
Pendulum Scale: |
A creature that electrocutes opponents with bolts of lightning. (Common) |
||||
Dark Beginning 2 (DB2-EN084) Heavy Storm |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Destroy all Spell and Trap Cards on the field. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN083) Share the Pain |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Tribute 1 monster on your side of the field. Your opponent must
Tribute one monster on his/her side of the field. (Common) |
||||
Dark Beginning 2 (DB2-EN082) Ring of Magnetism |
||||
SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only equip this card to a monster on your side of the
field. Decrease the ATK and DEF of a monster equipped with this
card by 500 points. In addition, all the monsters on your
opponent's side of the field can only attack the monster
equipped with this card, if they attack. (Rare) |
||||
Dark Beginning 2 (DB2-EN081) Mirror Force |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when your opponent's monster
declares an attack. Destroy all Attack Position monsters on your
opponent's side of the field. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN080) Robbin' Goblin |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Each time 1 monster on your side of the field inflicts Battle
Damage to your opponent's Life Points, your opponent discards 1
random card from their hand. (Common) |
||||
Dark Beginning 2 (DB2-EN079) The Unhappy Maiden |
||||
LIGHT | Spellcaster / Effect | Level 1 | ATK: 0 DEF: 100 |
Pendulum Scale: |
When this card is sent to the Graveyard as a result of battle,
the Battle Phase for that turn ends immediately. (Common) |
||||
Dark Beginning 2 (DB2-EN078) Block Attack |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-up Attack Position monster on your opponent's side
of the field and change it to Defense Position. (Common) |
||||
Dark Beginning 2 (DB2-EN077) Shield & Sword |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Switch the original ATK and DEF of all face-up monsters on the
field until the end of the End Phase. Any additions and
subtractions to ATK and DEF due to card effects are applied to
the new ATK and DEF. Monsters Summoned after this card's
activation are excluded. (Common) |
||||
Dark Beginning 2 (DB2-EN076) Horn of Heaven |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
Tribute 1 monster on your side of the field. Negate the Normal
Summon / Flip Summon / Special Summon of a monster and destroy
it. (Rare) |
||||
Dark Beginning 2 (DB2-EN075) Seven Tools of the Bandit |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
Pay 1000 of your Life Points. Negate the activation of a Trap
Card and destroy it. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN074) Magic Jammer |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
Discard 1 card from your hand. Negate the activation of a Spell
Card and destroy it. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN073) Solemn Judgment |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
Pay half of your Life Points. Negate an activation of a Spell /
Trap Card / Normal Summon / Flip Summon / Special Summon and
destroy the Spell Card, Trap Card, or Summoned monster. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN072) Barrel Dragon |
||||
DARK | Machine / Effect | Level 7 | ATK: 2600 DEF: 2200 |
Pendulum Scale: |
Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1
monster on your opponent's side of the field. You can only use
this effect once per turn, during your Main Phase. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN071) Gazelle the King of Mythical Beasts |
||||
EARTH | Beast / Normal | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale: |
This monster moves so fast that it looks like an illusion to mortal
eyes. (Common) |
||||
Dark Beginning 2 (DB2-EN070) Witch's Apprentice |
||||
DARK | Spellcaster / Effect | Level 2 | ATK: 550 DEF: 500 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the
ATK of all DARK monsters by 500 points and decrease the ATK of
all LIGHT monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN069) Twin-Headed Thunder Dragon |
||||
LIGHT | Thunder / Fusion | Level 7 | ATK: 2800 DEF: 2100 |
Pendulum Scale: |
"Thunder Dragon" + "Thunder Dragon" (Common) |
||||
Dark Beginning 2 (DB2-EN068) Bladefly |
||||
WIND | Insect / Effect | Level 2 | ATK: 600 DEF: 700 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the ATK of
all WIND monsters by 500 points and decrease the ATK of all EARTH
monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN067) Little Chimera |
||||
FIRE | Beast / Effect | Level 2 | ATK: 600 DEF: 550 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the ATK of
all FIRE monsters by 500 points and decrease the ATK of all WATER
monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN066) Witch of the Black Forest |
||||
DARK | Spellcaster / Effect | Level 4 | ATK: 1100 DEF:1200 |
Pendulum Scale: |
When this card is sent from the field to the Graveyard, select 1
monster with a DEF of 1500 or less from your Deck, show it to
your opponent, and add it to your hand. Then shuffle your Deck. (Rare) |
||||
Dark Beginning 2 (DB2-EN065) Milus Radiant |
||||
EARTH | Beast / Effect | Level 1 | ATK: 300 DEF: 250 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the ATK of
all EARTH monsters by 500 points and decrease the ATK of all WIND
monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN064) Star Boy |
||||
WATER | Aqua / Effect | Level 2 | ATK: 550 DEF: 500 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the ATK of
all WATER monsters by 500 points and decrease the ATK of all FIRE
monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN063) The Bistro Butcher |
||||
DARK | Fiend / Effect | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale: |
When this card inflicts Battle Damage to your opponent's Life
Points, your opponent draws 2 cards from their Deck. (Common) |
||||
Dark Beginning 2 (DB2-EN062) Muka Muka |
||||
EARTH | Rock / Effect | Level 2 | ATK: 600 DEF: 300 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the
ATK and DEF of this card by 300 points for every card in the
controller's hand. (Common) |
||||
Dark Beginning 2 (DB2-EN061) Cannon Soldier |
||||
DARK | Machine / Effect | Level 4 | ATK: 1400 DEF: 1300 |
Pendulum Scale: |
Tribute 1 monster on your side of the field to inflict 500
points of damage to your opponent's Life Points. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN060) Hoshiningen |
||||
LIGHT | Fairy / Effect | Level 2 | ATK: 500 DEF: 700 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the
ATK of all LIGHT monsters by 500 points and decrease the ATK of
all DARK monsters by 400 points. (Common) |
||||
Dark Beginning 2 (DB2-EN059) The Immortal of Thunder |
||||
LIGHT | Thunder / Effect | Level 4 | ATK: 1500 DEF: 1300 |
Pendulum Scale: |
FLIP: Increase your Life Points by 3000 points. When this card
is sent from the field to the Graveyard, you lose 5000 Life
Points. (Common) |
||||
Dark Beginning 2 (DB2-EN058) Thunder Dragon |
||||
LIGHT | Thunder / Effect | Level 5 | ATK: 1600 DEF: 1500 |
Pendulum Scale: |
Discard this card from your hand to the Graveyard to add up to 2
"Thunder Dragon" cards from your Deck to your hand. Then shuffle
your Deck. You can only use this effect during your Main Phase. (Common) |
||||
Dark Beginning 2 (DB2-EN057) Launcher Spider |
||||
FIRE | Machine / Normal | Level 7 | ATK: 2200 DEF: 2500 |
Pendulum Scale: |
A mechanical spider with rocket launchers capable of random
fire. (Common) |
||||
Dark Beginning 2 (DB2-EN056) Ryu-Kishin Powered |
||||
DARK | Fiend / Normal | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
A gargoyle enhanced by the powers of darkness. Very sharp
talons make it a worthy opponent. (Common) |
||||
Dark Beginning 2 (DB2-EN055) Shadow Ghoul |
||||
DARK | Zombie / Effect | Level 5 | ATK: 1600 DEF: 1300 |
Pendulum Scale: |
Increase the ATK of this monster by 100 points for each monster
in your Graveyard. (Common) |
||||
Dark Beginning 2 (DB2-EN054) Jirai Gumo |
||||
EARTH | Insect / Effect | Level 4 | ATK: 2200 DEF: 100 |
Pendulum Scale: |
When you declare an attack with this card, toss a coin and call
it. If you call it right, attack normally. If you call it wrong,
lose half your Life Points before attacking. (Common) |
||||
Dark Beginning 2 (DB2-EN053) Tremendous Fire |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Inflict 1000 points of damage to your opponent's Life Points and
500 points of damage to your Life Points. (Common) |
||||
Dark Beginning 2 (DB2-EN052) Princess of Tsurugi |
||||
WIND | Warrior / Effect | Level 3 | ATK: 900 DEF: 700 |
Pendulum Scale: |
FLIP: Inflict 500 points of damage to your opponent's Life Points for
each Spell and Trap Card on your opponent's side of the field. (Common) |
||||
Dark Beginning 2 (DB2-EN051) Dream Clown |
||||
EARTH | Warrior / Effect | Level 3 | ATK: 1200 DEF: 900 |
Pendulum Scale: |
When this card is changed from Attack Position to Defense
Position, destroy 1 monster on your opponent's side of the
field. (Common) |
||||
Dark Beginning 2 (DB2-EN050) Crass Clown |
||||
DARK | Fiend / Effect | Level 4 | ATK: 1350 DEF: 1400 |
Pendulum Scale: |
When this card is changed from Defense Position to Attack
Position, return 1 monster on your opponent's side of the field
to the owner's hand. (Common) |
||||
Dark Beginning 2 (DB2-EN049) Rabid Horseman |
||||
EARTH | Beast-Warrior / Fusion | Level 6 | ATK: 2000 DEF: 1700 |
Pendulum Scale: |
"Battle Ox" + "Mystic Horseman" (Common) |
||||
Dark Beginning 2 (DB2-EN046) Mystic Horseman |
||||
EARTH | Beast / Normal | Level 4 | ATK: 1300 DEF: 1550 |
Pendulum Scale: |
Half man and half horse, this monster is known for its
extreme speed. (Common) |
||||
Dark Beginning 2 (DB2-EN047) Catapult Turtle |
||||
WATER | Aqua / Effect | Level 5 | ATK: 1000 DEF: 2000 |
Pendulum Scale: |
Tribute 1 monster on your side of the field. Inflict damage
equal to half of the Tributed monster's ATK to your opponent's
Life Points. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN046) King of Yamimakai |
||||
DARK | Fiend / Normal | Level 5 | ATK: 2000 DEF: 1530 |
Pendulum Scale: |
Wields the power of darkness to destroy its enemies. (Common) |
||||
Dark Beginning 2 (DB2-EN045) Thousand Dragon |
||||
WIND | Dragon / Fusion | Level 7 | ATK: 2400 DEF: 2000 |
Pendulum Scale: |
"Time Wizard" + "Baby Dragon" (Common) |
||||
Dark Beginning 2 (DB2-EN044) Kuriboh (original artwork) |
||||
DARK | Fiend / Effect | Level 1 | ATK: 300 DEF: 200 |
Pendulum Scale: |
Discard this card from your hand. Make the Battle Damage
inflicted to your Life Points by 1 of your opponent's monsters
0. You can only use this effect during your opponent's Battle
Phase. (Rare) |
||||
Dark Beginning 2 (DB2-EN043) Great Moth |
||||
EARTH | Insect / Effect | Level 8 | ATK: 2600 DEF: 2500 |
Pendulum Scale: |
This monster cannot be Normal Summoned or Set. This card can
only be Special Summoned by Tributing "Petit Moth" on the 4th of
your turns after "Petit Moth" has been equipped with "Cocoon of
Evolution". (Common) |
||||
Dark Beginning 2 (DB2-EN042) Sangan |
||||
DARK | Fiend / Effect | Level 3 | ATK: 1000 DEF: 600 |
Pendulum Scale: |
When this card is sent from the field to the Graveyard, select 1
monster with an ATK of 1500 or less from your Deck, show it to
your opponent, and add it to your hand. Then shuffle your Deck. (Rare) |
||||
Dark Beginning 2 (DB2-EN041) Illusionist Faceless Mage |
||||
DARK | Spellcaster / Normal | Level 5 | ATK: 1200 DEF: 2200 |
Pendulum Scale: |
Manipulates enemy attacks with the power of illusion. (Common) |
||||
Dark Beginning 2 (DB2-EN040) Dragon Piper |
||||
FIRE | Pyro / Effect | Level 3 | ATK: 200 DEF: 1800 |
Pendulum Scale: |
FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field.
If you destroy any, change all face-up Dragon-Type monsters on
the field to Attack Position. (Common) |
||||
Dark Beginning 2 (DB2-EN039) Saggi the Dark Clown |
||||
DARK | Spellcaster / Normal | Level 3 | ATK: 600 DEF: 1500 |
Pendulum Scale: |
This clown appears from nowhere and executes very strange
moves to avoid enemy attacks. (Common) |
||||
Dark Beginning 2 (DB2-EN038) Time Wizard |
||||
LIGHT | Spellcaster / Effect | Level 2 | ATK: 500 DEF: 400 |
Pendulum Scale: |
Toss a coin and call it. If you call it right, destroy all
monsters on your opponent's side of the field. If you call it
wrong, destroy all monsters on your side of the field, and you
lose Life Points equal to half the total ATK of the destroyed
monsters. You can only use this effect once per turn during your
Main Phase. (Super Rare) |
||||
Dark Beginning 2 (DB2-EN037) Battle Steer |
||||
EARTH | Beast-Warrior / Normal | Level 5 | ATK: 1800 DEF: 1300 |
Pendulum Scale: |
A bull monster often found in the woods, it charges enemy
monsters with a pair of deadly horns. (Common) |
||||
Dark Beginning 2 (DB2-EN036) Blackland Fire Dragon |
||||
DARK | Dragon / Normal | Level 4 | ATK: 1500 DEF: 800 |
Pendulum Scale: |
A dragon that dwells in the depths of darkness, its
vulnerability lies in its poor eyesight. (Common) |
||||
Dark Beginning 2 (DB2-EN035) Baby Dragon |
||||
WIND | Dragon / Normal | Level 3 | ATK: 1200 DEF: 700 |
Pendulum Scale: |
Much more than just a child, this dragon is gifted with
untapped power. (Common) |
||||
Dark Beginning 2 (DB2-EN034) Blade Knight |
||||
LIGHT | Warrior / Effect | Level 4 | ATK: 1600 DEF: 1000 |
Pendulum Scale: |
If you have 1 or less cards in your hand, increase the ATK of
this card on the field by 400 points. Also, if this card is the
only monster on your side of the field, negate the effects of
Flip Effect Monsters destroyed by this card as a result of
battle. (Ultra Rare) |
||||
Dark Beginning 2 (DB2-EN033) Vengeful Bog Spirit |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
No monsters on the field can attack during the same turn that
they are Normal Summoned, Flip Summoned or Special Summoned. (Common) |
||||
Dark Beginning 2 (DB2-EN032) Miracle Dig |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
If 5 or more of your monsters are currently removed from play,
return 3 of them to the Graveyard. (Common) |
||||
Dark Beginning 2 (DB2-EN031) Ekibyo Drakmord |
||||
SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
A monster equipped with this card cannot attack. At the end of
the equipped monster's controller's 2nd turn after this card is
activated, destroy the equipped monster. At that time, this card
is returned to the owner's hand. (Common) |
||||
Dark Beginning 2 (DB2-EN030) Fusion Gate |
||||
SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
As long as this card remains face-up on the field, a Fusion
Monster can be Fusion Summoned without using "Polymerization".
The Fusion Material monsters used in the Fusion Summon are not
sent to the Graveyard, but are removed from play. (Rare) |
||||
Dark Beginning 2 (DB2-EN029) De-Fusion |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Return 1 Fusion Monster on the field to the Fusion Deck. In
addition, if all the Fusion Material Monsters that were used for
the Fusion Summon of that Fusion Monster are in your Graveyard,
you can Special Summon them all to the field. (Common) |
||||
Dark Beginning 2 (DB2-EN028) Cyclon Laser |
||||
SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only equip this card to "Gradius". Increase the ATK of "Gradius"
by 300 points. When the equipped "Gradius" attacks with an ATK
that is higher than the DEF of a Defense Position monster,
inflict the difference as Battle Damage to your opponent's Life
Points. (Common) |
||||
Dark Beginning 2 (DB2-EN027) Spiritualism |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Return 1 Spell or Trap Card on your opponent's side of the field
to the owner's hand. This card's activation and effect cannot be
negated by any other card. (Rare) |
||||
Dark Beginning 2 (DB2-EN026) The Dark Door |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
Both players can only attack with 1 monster during their
respective Battle Phases. (Common) |
||||
Dark Beginning 2 (DB2-EN025) Spirit Message - "L" |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be placed on the field by the effect of
"Destiny Board". (Common) |
||||
Dark Beginning 2 (DB2-EN024) Spirit Message - "A" |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be placed on the field by the effect of
"Destiny Board". (Common) |
||||
Dark Beginning 2 (DB2-EN023) Spirit Message - "N" |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be placed on the field by the effect of
"Destiny Board". (Common) |
||||
Dark Beginning 2 (DB2-EN022) Spirit Message - "I" |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be placed on the field by the effect of
"Destiny Board". (Common) |
||||
Dark Beginning 2 (DB2-EN021) Destiny Board |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
At the end of each of your opponent's turns, place 1 "Spirit
Message" card from your hand or your Deck face-up on the field.
If it is from your Deck, then shuffle your Deck. When "Spirit
Message" cards "I", "N", "A", and "L" are all on your side of
the field in their proper order, you are declared the winner. If
any of your "Spirit Message" cards or "Destiny Board" are
removed from the field, all your "Spirit Message" cards and
"Destiny Board" on the field are sent to your Graveyard
immediately. (Common) |
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Dark Beginning 2 (DB2-EN020) The Emperor's Holiday |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Negate the effects of all Equip Cards. (Common) |
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Dark Beginning 2 (DB2-EN019) Blind Destruction |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
During your Standby Phase, roll 1 six-sided die once. Destroy
any monsters whose Level is equal to the number rolled. (If the
number is "6", destroy all face-up Level 6 or higher monsters on
the field.) (Common) |
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Dark Beginning 2 (DB2-EN018) Destruction Punch |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If the ATK of an attacking monster on your opponent's side of
the field is lower than the DEF of the attacked Defense Position
monster, destroy the attacking monster at the end of the Damage
Step. (Damage calculation is applied normally.) (Common) |
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Dark Beginning 2 (DB2-EN017) Graverobber's Retribution |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
During each of your Standby Phases, inflict 100 points of damage
to your opponent's Life Points for each of your opponent's
monsters that have been removed from play. (Common) |
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Dark Beginning 2 (DB2-EN016) Skull Lair |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Remove from play any number of Monster Cards in your Graveyard
to destroy 1 face-up monster on the field whose Level is equal
to the number of the cards you removed from play. (Common) |
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Dark Beginning 2 (DB2-EN015) Riryoku Field |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
Negate the activation of a Spell Card that targets 1 monster on
the field and destroy the Spell Card. (Rare) |
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Dark Beginning 2 (DB2-EN014) Royal Command |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Negate the activation and effects of all Flip Effect monsters'
effects. (Rare) |
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Dark Beginning 2 (DB2-EN013) Dark Spirit of the Silent |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be activated during your opponent's Battle
Step. Negate the attack of 1 monster and select another 1 of
your opponent's face-up monsters and have it attack. (If the new
targeted attacking monster is in face-up Defense Position,
change it to Attack Position.) (Common) |
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Dark Beginning 2 (DB2-EN012) The Last Warrior from Another Planet |
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EARTH | Warrior / Fusion / Effect | Level 7 | ATK: 2350 DEF: 2300 |
Pendulum Scale: |
"Zombyra the Dark" + "Maryokutai" When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster. (Super Rare) |
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Dark Beginning 2 (DB2-EN011) Maryokutai |
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WATER | Aqua / Effect | Level 3 | ATK: 900 DEF: 900 |
Pendulum Scale: |
You can only activate this card's effect during your opponent's
turn. When your opponent activates a Spell Card, Tribute this
face-up card to negate the activation of the Spell Card and
destroy it. (Common) |
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Dark Beginning 2 (DB2-EN010) Zombyra the Dark |
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DARK | Warrior / Effect | Level 4 | ATK: 2100 DEF: 500 |
Pendulum Scale: |
This card cannot attack a player directly. Each time this card
destroys 1 monster as a result of battle, decrease the ATK of
this card by 200 points. (Common) |
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Dark Beginning 2 (DB2-EN009) Tornado Bird |
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WIND | Winged Beast / Effect | Level 4 | ATK: 1100 DEF: 1000 |
Pendulum Scale: |
FLIP: Return 2 Spell or Trap Cards on the field to their owners'
hands. (Common) |
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Dark Beginning 2 (DB2-EN008) Gilasaurus |
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EARTH | Dinosaur / Effect | Level 3 | ATK: 1400 DEF: 400 |
Pendulum Scale: |
You can treat the Normal Summon of this card as a Special
Summon. If you select Special Summon, your opponent can Special
Summon 1 monster from their Graveyard. (Common) |
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Dark Beginning 2 (DB2-EN007) The Rock Spirit |
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EARTH | Rock / Effect | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set. This card can only
be Special Summoned by removing from play 1 EARTH monster in
your Graveyard. Increase the ATK of this monster by 300 points
during your opponent's Battle Phase. (Common) |
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Dark Beginning 2 (DB2-EN006) Aqua Spirit |
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WATER | Aqua / Effect | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set. This card can only
be Special Summoned by removing from play 1 WATER monster in
your Graveyard. During each of your opponent's Standby Phase,
you can change the battle position of 1 of your opponent's
face-up Monster Cards. Once changed, the monster must remain in
this position for the rest of the turn. (Common) |
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Dark Beginning 2 (DB2-EN005) Soul of Purity and Light |
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LIGHT | Fairy / Effect | Level 6 | ATK: 2000 DEF: 1800 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set. This card can only
be Special Summoned by removing from play 2 LIGHT monsters in
your Graveyard. As long as this card remains face-up on the
field, decrease the ATK of all monsters on your opponent's side
of the field by 300 points during their Battle Phase. (Common) |
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Dark Beginning 2 (DB2-EN004) Dark Necrofear |
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DARK | Fiend / Effect | Level 8 | ATK: 2200 DEF: 2800 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set. This card can only
be Special Summoned by removing from play 3 Fiend-Type monsters
in your Graveyard. If this card is destroyed as a result of
battle or by your opponent's card effect while it is a Monster
Card, it is treated as an Equip Card during the End Phase of
this turn, and equip 1 of your opponent's monsters with this
card. As long as it is equipped with this card, you control the
equipped monster. (Ultra Rare) |
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Dark Beginning 2 (DB2-EN003) Bazoo the Soul-Eater |
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EARTH | Beast / Effect | Level 4 | ATK: 1600 DEF: 900 |
Pendulum Scale: |
You can remove from play up to 3 Monster Cards in your Graveyard
to increase the ATK of this monster by 300 points for each card
removed from play, until the end of your opponent's next turn.
This effect can only be used once during your turn. (Rare) |
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Dark Beginning 2 (DB2-EN002) Kycoo the Ghost Destroyer |
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DARK | Spellcaster / Effect | Level 4 | ATK: 1800 DEF: 700 |
Pendulum Scale: |
Each time this card inflicts Battle Damage to your opponent's
Life Points, you can remove from play up to 2 Monster Cards in
your opponent's Graveyard. As long as this card remains face-up
on the field, your opponent cannot remove from play any cards in
either Graveyard. (Rare) |
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Dark Beginning 2 (DB2-EN001) Jowgen the Spiritualist |
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LIGHT | Spellcaster / Effect | Level 3 | ATK: 200 DEF: 1300 |
Pendulum Scale: |
Discard 1 random card from your hand to the Graveyard to destroy
all Special Summoned monsters on the field. As long as this card
remains face-up on the field, no monsters can be Special
Summoned. (Rare) |