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Cybernetic Revolution (Page 2)

*Also available as an Ultimate Rare card
CRV-EN040
Dragon's Mirror
Normal Spell
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.)
COMMON
CRV-EN039*
Miracle Fusion
Normal Spell
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card that includes "Elemental Hero" in its card name, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
RARE
CRV-EN038
Fusion Recovery
Normal Spell
Add 1 "Polymerization", and 1 Fusion Material Monster that was used for a Fusion Summon, from your Graveyard to your hand.
COMMON
CRV-EN037*
Power Bond
Normal Spell
Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
ULTRA RARE
CRV-EN036*
Cyber End Dragon (original artwork)
LIGHT / Machine-Type Fusion / Level 10 / ATK 4000 / DEF 2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
ULTRA RARE
CRV-EN035*
Cyber Twin Dragon
LIGHT / Machine-Type Fusion / Level 8 / ATK 2800 / DEF 2100
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase.
SUPER RARE
CRV-EN034*
UFOroid Fighter
LIGHT / Machine-Type Fusion / Level 10 / ATK ? / DEF ?
"UFOroid" + 1 Warrior-Type monster
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.
ULTRA RARE
CRV-EN033
Steam Gyroid
EARTH / Machine-Type Fusion / Level 6 / ATK 2200 / DEF 1600
"Gyroid" + "Steamroid"
COMMON
CRV-EN032*
D.D.M. - Different Dimension Master
LIGHT / Spellcaster / Level 5 / ATK 1700 / DEF 1500
Discard 1 Spell Card from your hand. Special Summon 1 of your monsters that is currently removed from play. You can only activate this effect once per turn, during your Main Phase.
RARE
CRV-EN031
Ebon Magician Curran
DARK / Spellcaster / Level 2 / ATK 1200 / DEF 0
During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
COMMON
CRV-EN030
Batteryman C
LIGHT / Thunder / Level 2 / ATK 0 / DEF 0
If all "Batteryman C"(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. If all "Batteryman C"(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field.
COMMON
CRV-EN029
Tyranno Infinity
EARTH / Dinosaur / Level 4 / ATK ? / DEF 0
The original ATK of this card becomes the number of your Dinosaur-Type monsters that are removed from play x 1000 points.
COMMON
CRV-EN028
Poison Draw Frog
WATER / Aqua  Level 2 / ATK 100 / DEF 100
When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck.
COMMON
CRV-EN027
T.A.D.P.O.L.E.
WATER / Aqua / Level 1 / ATK 0 / DEF 0
When this card on your side of the field is destroyed as a result of battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand. Then shuffle your Deck.
COMMON
CRV-EN026
Des Frog
WATER / Aqua / Level 5 / ATK 1900 / DEF 0
When this card is Tribute Summoned successfully, you can Special Summon "Des Frog"(s) from your hand or Deck up to the same number of "T.A.D.P.O.L.E."(s) in your Graveyard.
COMMON
CRV-EN025
Doitsu
EARTH / Fairy-Type Union / Level 4 / ATK 100 / DEF 200
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
COMMON
CRV-EN024
Protective Soul Ailin
LIGHT / Fairy-Type Union / Level 1 / ATK 0 / DEF 0
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Indomitable Fighter Lei Lei" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
COMMON
CRV-EN023
Indomitable Fighter Lei Lei
EARTH / Beast-Warrior / Level 4 / ATK 2300 / DEF 0
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
COMMON
CRV-EN022
Giant Kozaky
DARK / Fiend / Level 4 / ATK 2500 / DEF 2400
If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card.
COMMON
CRV-EN021*
B.E.S. Crystal Core
WATER / Machine / Level 5 / ATK 2100 / DEF 1000
Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster on your opponent's side of the field to face-up Defense Position.
SUPER RARE