*Also available as an Ultimate Rare card |
CRV-EN020* |
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Goblin Elite Attack Force
EARTH / Fiend / Level 4
/ ATK 2200 / DEF 1500
If this card attacks, it is changed to Defense
Position at the end of the Battle Phase. This card's battle
position cannot be changed until the end of your next turn,
except with a card effect.
SUPER RARE |
Rating: |
2 |
Comments: |
While he may be weaker than GAF, at 2200 ATK but his DEF is higher than
Attack Force's. Still, you're better off using Attack Force instead.
|
CRV-EN019 |
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Cyber Archfiend
DARK / Fiend / Level 4
/ ATK 1000 / DEF 2000
At the beginning of your Draw Phase, if you
have no cards in your hand, draw 1 more card in addition to the
normal draw. During your End Phase, if you have 1 or more
card(s) in your hand, destroy this card.
COMMON |
Rating: |
1 |
Comments: |
2000 DEF on a 4-star Monster is great and all but not if it's destroyed
during your End Phase, which this one most likely will so use Mystical
Elf or Giant Soldier of Stone instead. |
CRV-EN018 |
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Mechanical Hound
EARTH / Machine / Level 7
/ ATK 2800 / DEF 1500
While you have no cards in your hand, your
opponent cannot activate Spell Cards.
COMMON |
Rating: |
1 |
Comments: |
2
Tributes for a 2800 ATK Monster with a horrid effect isn't too good at all when even
Tri-Horned Dragon with 2850 ATK can beat it and Blue-Eyes is a better
card to use than this. |
CRV-EN017 |
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Cybernetic Cyclopean
EARTH / Beast-Warrior / Level
4 / ATK 1400 / DEF 200
While you have no cards in your hand, increase
the ATK of this card by 1000 points.
COMMON |
Rating: |
1 |
Comments: |
By the time you end up having 0 cards in your hand, this card will
be destroyed so don't use this card. |
CRV-EN016* |
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Cybernetic Magician
LIGHT / Spellcaster / Level 6
/ ATK 2400 / DEF 1000
Discard 1 card from your hand. The ATK of 1
face-up monster on the field becomes 2000 until the End Phase of
this turn.
SUPER RARE |
Rating: |
3 |
Comments: |
Had his effect been better, this magician would have gotten a higher
rating. 2400 ATK is still respectable though. |
CRV-EN015* |
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Cyber Dragon (original
artwork)
LIGHT / Machine / Level 5
/ ATK 2100 / DEF 1600
If there is a monster on your opponent's side
of the field and there are no monsters on your side of the
field, you can Special Summon this card from your hand.
SUPER RARE |
Rating: |
3 |
Comments: |
2100 ATK without tributes can definitely be a lifesaver especially if
you're in a tight situation! Tributing him however isn't worth it.
|
CRV-EN014* |
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Elemental Hero Bubbleman
WATER / Warrior / Level 4
/ ATK 800 / DEF 1200
If this is the only card in your hand, you can
Special Summon this card from your hand. When this card is
Normal Summoned, Flip Summoned or Special Summoned successfully,
if there are no other cards on your side of the field and in
your hand, you can draw 2 cards from your Deck.
RARE |
Rating: |
2 |
Comments: |
Certainly Bubbleman is one of the weaker heroes but one to add to your
Elemental Hero deck nonetheless. |
CRV-EN013* |
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Dark Catapulter
EARTH / Machine / Level 4
/ ATK 1000 / DEF 1500
During your Standby Phase, if this card is in
Defense Position, put 1 counter on this card. Remove from play a
number of card(s) in your Graveyard equal to the number of
counters on this card to destroy that same number of Spell or
Trap Card(s) on the field. Then remove all counter(s) from this
card.
RARE |
Rating: |
2 |
Comments: |
At the moment, this card has absolutely no playability but later on, it
might see play. |
CRV-EN012* |
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Wroughtweiler
EARTH / Machine / Level 3
/ ATK 800 / DEF 1200
When this card is destroyed as a result of
battle and sent to the Graveyard add from your Graveyard to your
hand 1 card that includes "Elemental Hero" in its card name, and
1 "Polymerization".
RARE |
Rating: |
3 |
Comments: |
Get your Flame Wingman or Thunder Giant back into play if it/they
were returned to your Fusion Deck. |
CRV-EN011 |
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Jetroid
WIND / Machine / Level 4
/ ATK 1200 / DEF 1800
At the time this card is selected as an attack
target by your opponent's monster, the controller of this card
can activate Trap Card(s) from their hand.
COMMON |
Rating: |
2 |
Comments: |
The only thing good about this card is its effect, which you can use
Mirror Force or Magic Cylinder to protect him. An okay card for Roid
decks but nothing else. |
CRV-EN010* |
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UFOroid
LIGHT / Machine / Level 6
/ ATK 1200 / DEF 1200
When this card is destroyed as a result of
battle and sent to the Graveyard, you can Special Summon from
your Deck 1 Machine-Type monster with an ATK of 1500 or less in
face-up Attack Position. Then shuffle your Deck.
SUPER RARE |
Rating: |
1 |
Comments: |
This must be the worst Roid Monster in this set! Its effect will most
likely activate with such low stats at (1200/1200). Like the
other Roids, use this in Roid decks. |
CRV-EN009 |
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Drillroid
EARTH / Machine / Level 4
/ ATK 1600 / DEF 1600
If this card attacks a Defense Position
monster, destroy the monster with this card's effect without
applying damage calculation.
COMMON |
Rating: |
2 |
Comments: |
This guy's effect isn't too bad but his stats are so only use him in
Vehicle Roid decks. |
CRV-EN008 |
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Steamroid
EARTH / Machine / Level 4
/ ATK 1800 / DEF 1800
If this card attacks your opponent's monster,
increase the ATK of this card by 500 points during the Damage
Step only. If this card is attacked by your opponent's monster,
decrease the ATK of this card by 500 points during the Damage
Step only.
COMMON |
Rating: |
3 |
Comments: |
1800 ATK to start with is decent but when this engine that could attacks
an opponent's Monster, it gains 500 ATK however, when attacked, he loses
500 ATK, which is why he receives 3/5. |
CRV-EN007 |
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Gyroid
WIND / Machine / Level 3
/ ATK 1000 / DEF 1000
Once per turn, if this card would be destroyed
as a result of battle, it is not destroyed. (Damage calculation
is applied normally).
COMMON |
Rating: |
2 |
Comments: |
His effect works best when your opponent has only 1 Monster out because
he cannot be destroyed in battle once per turn, which is nice because
otherwise, he'd never survive. |
CRV-EN006 |
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Patroid
EARTH / Machine / Level 4
/ ATK 1200 / DEF 1200
Pick up and look at 1 Set card on your
opponent's side of the field, then return it to its original
position. You can only activate this effect once per turn,
during your Main Phase.
COMMON |
Rating: |
1 |
Comments: |
With stats of (1200/1200), he won't last long enough to use his
effect more than once! Don't use him except in a Vehicle Roid deck. |
CRV-EN005* |
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Winged Kuriboh LV10
LIGHT / Fairy / Level 10
/ ATK 300 / DEF 200
This card cannot be Normal Summoned or Set.
This card cannot be Special Summoned except by the effect of
"Transcendent Wings". Tribute this face-up card on your side of
the field to destroy all face-up Attack Position monsters on
your opponent's side of the field and inflict damage to your
opponent's Life Points equal to the combined original ATK of
those destroyed monster(s). You can only activate this effect
during your opponent's Battle Phase.
ULTRA RARE |
Rating: |
4 |
Comments: |
Don't let his low stats fool you. He can bail you out of the worst
possible situation and win the duel for you but he needs Transcendent
Wings, which fortunately is in this set. |
CRV-EN004 |
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Jerry Beans Man
EARTH / Plant / Level 3
/ ATK 1750 / DEF 0
Jerry, a bean soldier, believes he is the
strongest warrior in the world, but his true abilities are still
untested.
COMMON |
Rating: |
1 |
Comments: |
Candy may be dandy but this card is crappy so don't use it. |
CRV-EN003 |
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Mad Lobster
WATER / Aqua / Level 3
/ ATK 1700 / DEF 1000
A gourmet food renowned by the Dark World
upper crust. It has sensational flavor.
COMMON |
Rating: |
1 |
Comments: |
With all the 1800 and 1900 attackers in decks these days, this card is
better off being thrown into an ocean. |
CRV-EN002 |
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Soitsu
WIND / Fairy / Level 3
/ ATK 0 / DEF 0
Apparently totally unreliable, he wonders
if he has incredible potential.
COMMON |
Rating: |
2 |
Comments: |
I
have a feeling that like Aitsu and Koitsu, this card is going to get
support later on. |
CRV-EN001 |
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Cycroid
EARTH / Machine / Level 3
/ ATK 800 / DEF 1000
The most lovable and friendly of all the
Vehicroids. It can arm itself with training wheels!
COMMON |
Rating: |
2 |
Comments: |
Once Roid decks get going, this card might have more playability but
until then, place it in your binder of useless cards. |