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Crimson Crisis (CRMS-EN) Card Spoiler

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Crimson_Crisis_(TCG-EN-1E)
Crimson Crisis (CRMS-EN099)
Armoroid
EARTH Machine / Effect Level 8 ATK: 2700
DEF: 2000
Pendulum
Scale:
When you Tribute Summon this card by Tributing at least 1 "roid" monster, remove from play all Spell and Trap Cards on the field.
(Super Rare)
Crimson Crisis (CRMS-EN098)
Greed Quasar
DARK Fiend / Effect Level 7 ATK: ?
DEF: ?
Pendulum
Scale:
This card's original ATK and DEF are each equal to its Level x 300. This monster's Level is increased by the Level of monsters it destroys by battle.
(Secret Rare)
Crimson Crisis (CRMS-EN097)
Violet Witch
DARK Spellcaster / Effect Level 4 ATK: 1100
DEF: 1200
Pendulum
Scale:
When this card is destroyed by battle and sent to the Graveyard, add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand.
(Ultra Rare) & (Ultimate Rare)
Crimson Crisis (CRMS-EN096)
Ido the Supreme Magical Force
DARK Fiend / Effect Level 6 ATK: 2200
DEF: 800
Pendulum
Scale:
You cannot Summon monsters. You can only control 1 "Ido the Supreme Magical Force". If this card is destroyed by a card effect and sent to the Graveyard, Special Summon it from your Graveyard during the next turn's Standby Phase and destroy all other monsters you control.
(Secret Rare)
Crimson Crisis (CRMS-EN095)
Tethys, Goddess of Light
LIGHT Fairy / Effect Level 5 ATK: 2400
DEF: 1800
Pendulum
Scale:
When you draw a Fairy-Type monster(s), you can reveal 1 of those monsters to draw 1 more card.
(Secret Rare)
Crimson Crisis (CRMS-EN094)
Zeta Reticulant
DARK Fairy / Effect Level 7 ATK: 2400
DEF: 2100
Pendulum
Scale:
You can Tribute 1 "Eva Token" to Special Summon this card from your hand. While this card is in your Graveyard, each time a monster(s) your opponent controls is removed from play, Special Summon 1 "Eva Token" (Fiend-Type/DARK/Level 2/ATK 500/DEF 500).
(Secret Rare)
Crimson Crisis (CRMS-EN093)
Puppet King
EARTH Warrior / Effect Level 7 ATK: 2800
DEF: 2600
Pendulum
Scale:
When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase.
(Secret Rare)
Crimson Crisis (CRMS-EN092)
Assault Armor
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
Equip only to a Warrior-Type monster that is the only monster you control. It gains 300 ATK. During your Main Phase, you can send this equipped card to the Graveyard. If you do, the equipped monster can attack twice during the Battle Phase this turn.
(Rare)
Crimson Crisis (CRMS-EN091)
Makiu, the Magical Mist
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Select 1 "Summoned Skull" or Thunder-Type monster you control. Destroy all monsters your opponent controls whose DEF is lower than the ATK of the selected monster. You cannot conduct your Battle Phase the turn you activate this card.
(Rare)
Crimson Crisis (CRMS-EN090)
Multiply
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Tribute 1 face-up "Kuriboh". Special Summon as many "Kuriboh Token" (Fiend-Type/DARK/
Level 1/ATK 300/DEF 200) as possible in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.
(Super Rare)
Crimson Crisis (CRMS-EN089)
Synchro Change
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Remove from play 1 face-up Synchro Monster you control. Special Summon 1 Synchro Monster from your Extra Deck whose Level is the same as the removed monster's. Its effect(s) is negated.
(Rare)
Crimson Crisis (CRMS-EN088)
Code A Ancient Ruins
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
Each time a face-up "Alien" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 "Alien" monster from your Graveyard.
(Super Rare)
Crimson Crisis (CRMS-EN087)
Submarine Frog
WATER Aqua / Effect Level 2 ATK: 1200
DEF: 600
Pendulum
Scale:
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
(Common)
Crimson Crisis (CRMS-EN086)
Royal Swamp Eel
WATER Fish / Tuner / Effect Level 4 ATK: 1700
DEF: 1200
Pendulum
Scale:
If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type.
(Super Rare)
Crimson Crisis (CRMS-EN085)
Totem Dragon
EARTH Dragon / Effect Level 2 ATK: 400
DEF: 200
Pendulum
Scale:
This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. If this card is in your Graveyard during your Standby Phase and you control no monsters, you can Special Summon this card in Attack Position. You cannot activate this effect if there are any monsters in your Graveyard that are not Dragon-Type. If this card is Special Summoned with this effect, remove it from play when it is removed from the field.
(Super Rare)
Crimson Crisis (CRMS-EN084)
Alien Kid
LIGHT Reptile / Effect Level 4 ATK: 1600
DEF: 700
Pendulum
Scale:
Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
(Super Rare)
Crimson Crisis (CRMS-EN083)
Bone Crusher
EARTH Zombie / Effect Level 4 ATK: 1600
DEF: 200
Pendulum
Scale:
When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster, you can destroy 1 Spell or Trap Card your opponent controls. Destroy this card during the End Phase of the turn it was Special Summoned.
(Ultra Rare)
Crimson Crisis (CRMS-EN082)
Prime Material Falcon
WIND Winged Beast / Effect Level 5 ATK: 2200
DEF: 800
Pendulum
Scale:
When an Effect Monster's effect to destroy a Spell or Trap Card(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.
(Secret Rare)
Crimson Crisis (CRMS-EN081)
Dark Voltanis
DARK Fairy / Effect Level 8 ATK: 2800
DEF: 1400
Pendulum
Scale:
After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field.
(Secret Rare)
Crimson Crisis (CRMS-EN080)
Planet Pollutant Virus
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.
(Rare)
Crimson Crisis (CRMS-EN079)
Wall of Thorns
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Activate only when a face-up Plant-Type monster you control is selected as an attack target. Destroy all Attack Position monsters your opponent controls.
(Rare)
Crimson Crisis (CRMS-EN078)
Trojan Gladiator Beast
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Special Summon 1 "Gladiator Beast" from your hand to your opponent's side of the field. Then, draw 1 card.
(Common)
Crimson Crisis (CRMS-EN077)
Metaphysical Regeneration
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Activate only during the End Phase. Gain 1000 Life Points for each Psychic-Type monster sent to the Graveyard this turn.
(Common)
Crimson Crisis (CRMS-EN076)
Psychic Tuning
TRAP Continuous Trap Level ATK:
DEF:
Pendulum
Scale:
Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400.
(Rare)
Crimson Crisis (CRMS-EN075)
Assault Counter
TRAP Counter Trap Level ATK:
DEF:
Pendulum
Scale:
Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.
(Common)
Crimson Crisis (CRMS-EN074)
Assault Slash
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field.
(Common)
Crimson Crisis (CRMS-EN073)
Morphtronic Mix-up
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
If you control 2 or more face-up "Morphtronic" monsters, select 2 cards your opponent controls. Destroy 1 card of your opponent's choice from those 2.
(Common)
Crimson Crisis (CRMS-EN072)
Morphtronic Forcefield
TRAP Counter Trap Level ATK:
DEF:
Pendulum
Scale:
Negate the activation of a Spell or Trap Card that would destroy a face-up "Morphtronic" monster you control and destroy it. Add 1 "Morphtronic" card from your Deck to your hand.
(Common)
Crimson Crisis (CRMS-EN071)
Fake Explosion
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Activate only when an opponent's monster declares an attack. Monsters cannot be destroyed by this battle. After damage calculation, Special Summon 1 "Summon Reactor・SK" from your hand or Graveyard.
(Common)
Crimson Crisis (CRMS-EN070)
Ivy Shackles
TRAP Continuous Trap Level ATK:
DEF:
Pendulum
Scale:
While it is your turn, all face-up monsters your opponent controls become Plant-Type monsters. When this face-up card on the field is destroyed and sent to the Graveyard by an opponent's card effect, draw 1 card.
(Common)
Crimson Crisis (CRMS-EN069)
Ebon Arrow
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Select 1 face-up monster you control. Until the End Phase, it loses 500 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the selected monster's ATK, inflict the difference as Battle Damage to your opponent. When the selected monster destroys a monster by battle and sends it to the Graveyard this turn, inflict damage to your opponent equal to the destroyed monster's original DEF.
(Common)
Crimson Crisis (CRMS-EN068)
Nightmare Archfiends
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Tribute 1 monster. Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6
/ATK 2000/DEF 2000) to your opponent's side of the field in Attack Position. When a "Nightmare Archfiend Token" is destroyed, its controller takes 800 damage.
(Common)
Crimson Crisis (CRMS-EN067)
Half or Nothing
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Activate only during your opponent's Battle Phase. Your opponent selects 1 of the following effects:
● Halve the ATK of all monsters they control until the end of the Battle Phase.
● End the Battle Phase.
(Common)
Crimson Crisis (CRMS-EN066)
Shining Silver Force
TRAP Counter Trap Level ATK:
DEF:
Pendulum
Scale:
Activate only when your opponent activates a Trap Card that inflicts damage. Negate the activation of that card and destroy it and all face-up Spell and Trap Cards your opponent controls.
(Rare)
Crimson Crisis (CRMS-EN065)
Descending Lost Star
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Select 1 Synchro Monster in your Graveyard and Special Summon it in face-up Defense Position. Its effect is negated, its Level is reduced by 1 and its DEF becomes 0. Its battle position cannot be changed.
(Common)
Crimson Crisis (CRMS-EN064)
Spirit Force
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Activate only during damage calculation during your opponent's turn. You take no Battle Damage from that battle. Then, you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your Graveyard to your hand.
(Super Rare)
Crimson Crisis (CRMS-EN063)
Assault Mode Activate
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Tribute 1 Synchro Monster. Special Summon 1 "/Assault Mode" monster whose name includes the Tributed monster's name from your Deck in Attack Position.
(Common)
Crimson Crisis (CRMS-EN062)
Mysterious Triangle
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 "Alien" monster from your Deck. Destroy it during the End Phase.
(Common)
Crimson Crisis (CRMS-EN061)
Arcane Barrier
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
Each time a Spellcaster-Type monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster-Type monster you control to the Graveyard to draw 1 card for each Spell Counter on this card.
(Rare)
Crimson Crisis (CRMS-EN060)
Verdant Sanctuary
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
When a face-up Insect-Type monster is destroyed and sent to the Graveyard, its controller can add 1 Insect-Type monster with the same Level as the destroyed monster from their Deck to their hand.
(Common)
Crimson Crisis (CRMS-EN059)
Six Scrolls of the Samurai
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck.
(Common)
Crimson Crisis (CRMS-EN058)
Super Solar Nutrient
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
Tribute 1 Level 2 or lower Plant-Type monster. Special Summon 1 Plant-Type monster whose Level is equal to or lower than the Tributed monster's Level +3 from your hand or Deck. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.
(Common)
Crimson Crisis (CRMS-EN057)
Seed Cannon
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
Each time a Plant-Type monster(s) is Summoned, place 1 Plant Counter on this card (max. 5). You can send this card to the Graveyard to inflict 500 damage to your opponent for each Plant Counter on it.
(Common)
Crimson Crisis (CRMS-EN056)
Indomitable Gladiator Beast
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Target face-up "Gladiator Beast" monster you control gains 500 ATK until the End Phase. While this card is in your Graveyard, you can return 2 "Gladiator Beast" monsters from your Graveyard to the Deck to return this card to your hand.
(Common)
Crimson Crisis (CRMS-EN055)
Telekinetic Power Well
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard. You take damage equal to the total Levels of those monsters x 300.
(Common)
Crimson Crisis (CRMS-EN054)
Psychic Sword
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
Equip only to a Psychic-Type monster. If your Life Points are lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000).
(Common)
Crimson Crisis (CRMS-EN053)
Assault Revival
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.
(Common)
Crimson Crisis (CRMS-EN052)
Assault Teleport
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards.
(Common)
Crimson Crisis (CRMS-EN051)
Assault Overload
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200.
(Common)
Crimson Crisis (CRMS-EN050)
Morphtronic Map
SPELL Field Spell Level ATK:
DEF:
Pendulum
Scale:
Each time a monster's battle position is changed, place 1 Morph Counter on this card. All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard.
(Common)
Crimson Crisis (CRMS-EN049)
Morphtronic Rusty Engine
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
Equip only to a "Morphtronic" monster. If the equipped monster is destroyed, inflict damage to each player equal to its original ATK.
(Common)
Crimson Crisis (CRMS-EN048)
Raptor Wing Strike
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Return 1 face-up "Blackwing" monster you control to the Deck. Add 1 "Blackwing" monster from your Deck to your hand.
(Common)
Crimson Crisis (CRMS-EN047)
Star Blast
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Pay any number of Life Points in multiples of 500. Reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.
(Rare)
Crimson Crisis (CRMS-EN046)
Vengeful Servant
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
When control of the equipped monster changes, inflict damage equal to its original ATK to its new controller.
(Common)
Crimson Crisis (CRMS-EN045)
Prevention Star
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
Equip only to a monster you control, if it was changed from face-up Attack Position to face-up Defense Position this turn. Select 1 monster your opponent controls. That monster cannot attack or change its battle position. When the equipped monster is destroyed and this card is sent to the Graveyard, remove from play the selected monster.
(Common)
Crimson Crisis (CRMS-EN044)
Cosmic Fortress Gol'gar
LIGHT Reptile / Synchro / Effect Level 5 ATK: 2600
DEF: 1800
Pendulum
Scale:
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.
(Ultra Rare) & (Ultimate Rare)
Crimson Crisis (CRMS-EN043)
Arcanite Magician
LIGHT Spellcaster / Synchro / Effect Level 7 ATK: 400
DEF: 1800
Pendulum
Scale:
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from a card you control to destroy 1 card your opponent controls.
(Super Rare)
Crimson Crisis (CRMS-EN042)
Hyper Psychic Blaster
EARTH Psychic / Synchro / Effect Level 9 ATK: 3000
DEF: 2500
Pendulum
Scale:
1 Tuner + 1 or more non-Tuner Psychic-Type Monsters
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks a Defense Position monster whose DEF is lower than the ATK of this card, gain Life Points equal to the difference at the end of the Damage Step.
(Ultra Rare) & (Ultimate Rare)
Crimson Crisis (CRMS-EN041)
Blackwing Armor Master
DARK Winged Beast / Synchro / Effect Level 7 ATK: 2500
DEF: 1500
Pendulum
Scale:
1 "Blackwing" Tuner + 1 or more non-Tuner monsters
This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card attacks a monster, you can place 1 Wedge Counter on that monster at the end of the Damage Step (max. 1). You can remove all Wedge Counters from your opponent's monsters to reduce the ATK and DEF of each monster that had a Wedge Counter to 0, until the End Phase.
(Ultra Rare) & (Ultimate Rare)
Crimson Crisis (CRMS-EN040)
Dark Strike Fighter
DARK Machine / Synchro / Effect Level 7 ATK: 2600
DEF: 1800
Pendulum
Scale:
1 Tuner + 1 or more non-Tuner monsters
You can Tribute 1 monster to inflict damage to your opponent equal to its Level x 200.
(Super Rare)
Crimson Crisis (CRMS-EN039)
Alien Ammonite
LIGHT Reptile / Tuner / Effect Level 1 ATK: 500
DEF: 200
Pendulum
Scale:
When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. Destroy it during the End Phase.
(Rare)
Crimson Crisis (CRMS-EN038)
Alien Overlord
DARK Reptile / Effect Level 6 ATK: 2200
DEF: 1600
Pendulum
Scale:
You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 face-up "Alien Overlord".
(Rare)
Crimson Crisis (CRMS-EN037)
Hydra Viper
WATER Reptile / Effect Level 4 ATK: 1800
DEF: 400
Pendulum
Scale:
Each time this card declares an attack, you must Tribute 1 Aqua-Type monster. This card can attack 3 times during each Battle Phase.
(Common)
Crimson Crisis (CRMS-EN036)
Bee List Soldier
WIND Insect / Effect Level 1 ATK: 500
DEF: 400
Pendulum
Scale:
You can Tribute this card and 1 face-up Insect-Type monster, except "Bee List Soldier", to draw 2 cards.
(Common)
Crimson Crisis (CRMS-EN035)
Cross-Sword Beetle
WIND Insect / Effect Level 4 ATK: 1800
DEF: 1200
Pendulum
Scale:
While you control another Insect-Type monster, during battle between an attacking Insect-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the Insect-Type monster, inflict the difference as Battle Damage to your opponent.
(Common)
Crimson Crisis (CRMS-EN034)
Desert Protector
EARTH Insect / Effect Level 4 ATK: 800
DEF: 1000
Pendulum
Scale:
This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead.
(Common)
Crimson Crisis (CRMS-EN033)
Dimension Fortress Weapon
DARK Machine / Effect Level 4 ATK: 1700
DEF: 200
Pendulum
Scale:
Cards cannot be sent from the Deck to the Graveyard.
(Super Rare)
Crimson Crisis (CRMS-EN032)
Scanner
LIGHT Machine / Effect Level 1 ATK: ?
DEF: ?
Pendulum
Scale:
Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play.
(Super Rare)
Crimson Crisis (CRMS-EN031)
Inmato
DARK Plant / Effect Level 3 ATK: 1400
DEF: 800
Pendulum
Scale:
When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards.
(Rare)
Crimson Crisis (CRMS-EN030)
B.E.S. Big Core MK-2
FIRE Machine / Effect Level 6 ATK: 2400
DEF: 1100
Pendulum
Scale:
If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.
(Rare)
Crimson Crisis (CRMS-EN029)
Flip Flop Frog
WATER Aqua / Effect Level 2 ATK: 500
DEF: 200
Pendulum
Scale:
Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".
(Common)
Crimson Crisis (CRMS-EN028)
Dupe Frog
WATER Aqua / Effect Level 2 ATK: 100
DEF: 2000
Pendulum
Scale:
This card's name is treated as "Des Frog" while it is face-up on the field. Your opponent cannot select another monster as an attack target. When this card is sent from the field to the Graveyard, you can add 1 "Frog" monster except "Dupe Frog" or "Frog the Jam" from your Deck or Graveyard to your hand.
(Common)
Crimson Crisis (CRMS-EN027)
Gladiator Beast Samnite
EARTH Beast / Effect Level 3 ATK: 1600
DEF: 1200
Pendulum
Scale:
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".
(Rare)
Crimson Crisis (CRMS-EN026)
Lifeforce Harmonizer
WIND Psychic / Effect Level 2 ATK: 800
DEF: 400
Pendulum
Scale:
When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it.
(Ultra Rare) & (Ultimate Rare)
Crimson Crisis (CRMS-EN025)
Night Wing Sorceress
WIND Spellcaster / Effect Level 3 ATK: 1300
DEF: 1200
Pendulum
Scale:
You can activate "Assault Mode Activate" the turn it is Set.
(Common)
Crimson Crisis (CRMS-EN024)
Assault Beast
EARTH Beast-Warrior / Effect Level 4 ATK: 1900
DEF: 1200
Pendulum
Scale:
You can discard this card to the Graveyard to add 1 "Assault Mode Activate" from your Deck to your hand.
(Rare)
Crimson Crisis (CRMS-EN023)
Assault Mercenary
EARTH Beast / Effect Level 4 ATK: 1800
DEF: 300
Pendulum
Scale:
Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls.
(Common)
Crimson Crisis (CRMS-EN022)
Arcane Apprentice
FIRE Spellcaster / Tuner / Effect Level 2 ATK: 1000
DEF: 400
Pendulum
Scale:
If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand.
(Rare)
Crimson Crisis (CRMS-EN021)
Arcanite Magician/Assault Mode
LIGHT Spellcaster / Effect Level 9 ATK: 900
DEF: 2300
Pendulum
Scale:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.
(Ultra Rare) & (Ultimate Rare)
Crimson Crisis (CRMS-EN020)
Hyper Psychic Blaster/Assault Mode
EARTH Psychic / Effect Level 11 ATK: 3500
DEF: 3000
Pendulum
Scale:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard.
(Ultra Rare) & (Ultimate Rare)
Crimson Crisis (CRMS-EN019)
Doomkaiser Dragon/Assault Mode
FIRE Zombie / Effect Level 8 ATK: 2900
DEF: 2000
Pendulum
Scale:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard.
(Ultra Rare) & (Ultimate Rare)
Crimson Crisis (CRMS-EN018)
Morphtronic Slingen
WIND Machine / Effect Level 4 ATK: 1200
DEF: 800
Pendulum
Scale:
● While in Attack Position: Once per turn, you can Tribute 1 "Morphtronic" monster, except "Morphtronic Slingen", to destroy 1 card on the field.
● While in Defense Position: If this card would be destroyed, you can destroy another "Morphtronic" monster you control instead.
(Common)
Crimson Crisis (CRMS-EN017)
Morphtronic Boarden
EARTH Machine / Effect Level 3 ATK: 500
DEF: 1800
Pendulum
Scale:
● While in Attack Position: "Morphtronic" monsters you control can attack your opponent directly.
● While in Defense Position: Other "Morphtronic" monsters you control cannot be destroyed by battle.
(Common)
Crimson Crisis (CRMS-EN016)
Flying Fortress SKY FIRE
WIND Machine / Effect Level 8 ATK: 3000
DEF: 2500
Pendulum
Scale:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects:
● When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent.
● When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.
(Rare)
Crimson Crisis (CRMS-EN015)
Black Salvo
DARK Machine / Tuner / Effect Level 3 ATK: 100
DEF: 1100
Pendulum
Scale:
When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your Graveyard in face-up Defense Position. Its effect(s) is negated.
(Super Rare)
Crimson Crisis (CRMS-EN014)
Spell Reactor • RE
DARK Machine / Effect Level 3 ATK: 1200
DEF: 900
Pendulum
Scale:
Once per turn, when your opponent activates a Spell Card, you can destroy the Spell Card and inflict 800 damage to your opponent.
(Common)
Crimson Crisis (CRMS-EN013)
Trap Reactor • Y FI
DARK Machine / Effect Level 4 ATK: 800
DEF: 1800
Pendulum
Scale:
Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent.
(Common)
Crimson Crisis (CRMS-EN012)
Summon Reactor • SK
DARK Machine / Effect Level 5 ATK: 2000
DEF: 1400
Pendulum
Scale:
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor・Y FI", 1 face-up "Spell Reactor・RE" and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.
(Common)
Crimson Crisis (CRMS-EN011)
Twilight Rose Knight
DARK Warrior / Tuner / Effect Level 3 ATK: 1000
DEF: 1000
Pendulum
Scale:
Your opponent cannot select a Plant-Type monster as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.
(Super Rare)
Crimson Crisis (CRMS-EN010)
Blackwing - Sirocco the Dawn
DARK Winged Beast / Effect Level 5 ATK: 2000
DEF: 900
Pendulum
Scale:
If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can select 1 face-up "Blackwing" monster you control. It gains ATK equal to the total ATK of all face-up "Blackwing" monsters on the field except itself. Monsters other than the selected monster cannot attack the turn you activate this effect.
(Common)
Crimson Crisis (CRMS-EN009)
Blackwing - Bora the Spear
DARK Winged Beast / Effect Level 4 ATK: 1700
DEF: 800
Pendulum
Scale:
If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
(Common)
Crimson Crisis (CRMS-EN008)
Blackwing - Gale the Whirlwind
DARK Winged Beast / Tuner / Effect Level 3 ATK: 1300
DEF: 400
Pendulum
Scale:
If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls.
(Rare)
Crimson Crisis (CRMS-EN007)
Dark Tinker
DARK Fiend / Tuner / Effect Level 2 ATK: 1000
DEF: 1300
Pendulum
Scale:
When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.
(Common)
Crimson Crisis (CRMS-EN006)
Twin-Sword Marauder
DARK Warrior / Effect Level 4 ATK: 1600
DEF: 1200
Pendulum
Scale:
Once per turn, after this card attacks a Defense Position monster, it can attack once more. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
(Common)
Crimson Crisis (CRMS-EN005)
Trap Eater
DARK Fiend / Tuner / Effect Level 4 ATK: 1900
DEF: 1600
Pendulum
Scale:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the Graveyard.
(Common)
Crimson Crisis (CRMS-EN004)
Red Dragon Archfiend/Assault Mode
DARK Dragon / Effect Level 10 ATK: 3000
DEF: 2500
Pendulum
Scale:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard.
(Ultra Rare), (Ultimate Rare) & (Ghost Rare)
Crimson Crisis (CRMS-EN003)
Hyper Synchron
LIGHT Machine / Tuner / Effect Level 4 ATK: 1600
DEF: 800
Pendulum
Scale:
If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Synchro Monster, that monster gains 800 ATK. Remove it from play during the End Phase.
(Rare)
Crimson Crisis (CRMS-EN002)
Debris Dragon
WIND Dragon / Tuner / Effect Level 4 ATK: 1000
DEF: 2000
Pendulum
Scale:
When this card is Normal Summoned, you can Special Summon 1 monster with 500 or less ATK from your Graveyard in Attack Position. That monster's effect(s) is negated. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4.
(Rare)
Crimson Crisis (CRMS-EN001)
Turret Warrior
EARTH Warrior / Effect Level 5 ATK: 1200
DEF: 2000
Pendulum
Scale:
You can Tribute 1 Warrior-Type monster to Special Summon this card from your hand. If you do, it gains ATK equal to the Tributed monster's original ATK.
(Super Rare)
Crimson Crisis (CRMS-EN000)
Colossal Fighter/Assault Mode
DARK Warrior / Effect Level 10 ATK: 3300
DEF: 1500
Pendulum
Scale:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard.
(Secret Rare)