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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Unrated Card Ratings (Page 71)

For info on how these ratings are determined, click here.
Duel Overload
DUOV-EN056
Card Type: Trap Card
Card Info Mayakashi Mayhem
Continuous Trap
If a Zombie Synchro Monster(s) is Special Summoned, except from the Extra Deck, even during the Damage Step: You can apply 1 of the following effects. You cannot apply that same effect of "Mayakashi Mayhem" for the rest of this turn.
● Draw 1 card.
● Set 1 "Mayakashi" Spell/Trap directly from your Deck, except "Mayakashi Mayhem".
● Send the 1 monster with the lowest ATK your opponent controls to the GY (your choice, if tied).
● Inflict 800 damage to your opponent.
You can only activate the effect of "Mayakashi Mayhem" once per Chain.
ULTRA RARE
Rating: 1
Comments: We don't have Card of Safe Return anymore and unless that gets the erratum of death, it's not going to return to Dueling. This card doesn't do any good either as it's specific to Zombie Synchros and each effect is once per turn. Plus you won't get anything if that Synchro is brought out from the Extra Deck.
DUOV-EN055
Card Type: Spell Card
Card Info Hollow Giants
Continuous Spell
Activate this card only if both players control a monster that was Special Summoned from the Extra Deck. Negate the effects of face-up monsters Special Summoned from the Extra Deck. If a monster(s) is destroyed by battle involving 2 monsters that were Special Summoned from the Extra Deck: Send this card to the GY, also the player(s) who controlled the destroyed monster(s) takes 1000 damage.
ULTRA RARE
Rating: 1
Comments: Regardless of what monster you control, you're still risking the damage even though you played it. Pointless as a whole.
DUOV-EN054
Card Type: Effect Monster
Card Info Traptrix Genlisea
EARTH / Plant / Level 4 / ATK 1200 / DEF 1600
Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn.
ULTRA RARE
Rating: 1
Comments: No one would use a "Hole" Normal Trap on this card anyway. It's pointless to get 2 cards that are going to be plain as day for your opponent to counter and anticipate.
DUOV-EN053
Card Type: Link Monster
Card Info Relinquished Anima
DARK / Spellcaster-Type Link / ATK 0 / Link-1
Active Link Arrow(s): Top
1 Level 1 monster, except a Token
You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.
ULTRA RARE
Rating: 1
Comments: There's a reason why the original is better. It's because it can take any opponent's monster and requires the same amount of effort. Plus, it can also protect itself from destruction in battle whereas this guy can't do a thing. It also doesn't have any DEF printed on the card and can't be in Defense Mode.
DUOV-EN052
Card Type: Spell Card
Card Info Card of Fate
Normal Spell
Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.
ULTRA RARE
Rating: 1
Comments: Regardless of what you get, it's more effort than drawing cards and hoping for the best.
DUOV-EN051
Card Type: Trap Card
Card Info Cubic Causality
Normal Trap
Distribute a number of Cubic Counters on face-up monsters your opponent controls, up to the number of "Cubic" monsters you control. (Monsters with a Cubic Counter cannot attack, also negate their effects.) You can banish this card from your GY, then target 1 "Cubic" monster you control; this turn, each time it destroys a monster by battle that has a Cubic Counter, inflict damage to your opponent equal to the original ATK of that destroyed monster. You can only use each effect of "Cubic Causality" once per turn.
ULTRA RARE
Rating: 2
Comments: At least they can have the same name but you won't be distributing many counters unless you have a Deck filled with Cubics and that's just not ideal.
DUOV-EN050
Card Type: Spell Card
Card Info Cubic Dharma
Continuous Spell
You take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects of "Cubic Dharma" once per turn, during your Main Phase:
● You can send 1 "Cubic" card from your hand to the GY, and if you do, draw 1 card.
● You can banish this card from your GY, then target 1 "Cubic" monster in your GY; add it to your hand.
ULTRA RARE
Rating: 1
Comments: Even with Vijam, there's no reason to use this as that card has many more generic cards to support it than this. You're not really missing out on anything by leaving this out of your Deck.
DUOV-EN049
Card Type: Spell Card
Card Info Malefic Territory
Continuous Spell
When this card is activated: You can activate 1 "Malefic World" from your Deck. While that card is in the Field Zone, neither player can target a card(s) in the Field Zone with card effects. The "Malefic" monster effect, "There can only be 1 face-up "Malefic" monster on the field" becomes "There can only be 1 face-up "Malefic" monster on the field with the same name". During the Battle Phase, negate the effects of face-up "Malefic" monsters on the field.
ULTRA RARE
Rating: 1
Comments: What's the point in this card when it doesn't really protect Malefics at all? We already have Field Barrier, which also prevents a Field Spell's destruction too. It's also not specific to Malefic-based cards.
DUOV-EN048
Card Type: Effect Monster
Card Info Malefic Paradox Gear
DARK / Machine / Level 1 / ATK 0 / DEF 0
If a face-up Field Spell is on the field: You can Tribute this card; Special Summon 1 "Malefic Parallel Gear" from your Deck, then, add 1 "Malefic" monster from your Deck to your hand, except "Malefic Paradox Gear". If a "Malefic" monster would banish a monster to Special Summon itself by its own way, you can banish this card you control or in your GY instead. You can only use each effect of "Malefic Paradox Gear" once per turn.
ULTRA RARE
Rating: 1
Comments: Its gears are clearly worn down to the point of being useless or were never designed properly in the first place because Malefics can't survive on their own or with this guy.
DUOV-EN047
Card Type: Trap Card
Card Info Cubic Ascension
Normal Trap
When an opponent's monster declares an attack: Special Summon 1 "Vijam the Cubic Seed" from your Deck, and if you do, change the attack target to it, and perform damage calculation. If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; Special Summon 1 "Vijam the Cubic Seed" from your hand, Deck, or GY, then, if only your opponent controlled a monster when this effect was activated, you can Special Summon up to 2 more "Vijam the Cubic Seed". You can only use this effect of "Cubic Ascension" once per turn.
ULTRA RARE
Rating: 3
Comments: Thank goodness it supports the only decent Cubic monster of the Archetype by bringing it out from just about anywhere.
DUOV-EN046
Card Type: Trap Card
Card Info Malefic Tune
Normal Trap
If a face-up "Malefic" monster(s) you control is destroyed by battle or an opponent's card effect: Draw 2 cards. If a face-up "Malefic" monster(s) you control is destroyed, while this card is in your GY (except during the Damage Step): You can banish this card from your GY; add 1 "Malefic" monster from your Deck to your hand. You can only use each effect of "Malefic Tune" once per turn.
ULTRA RARE
Rating: 1
Comments: No Malefic monster is worth using this with, even for drawing 2 cards since you wasted cards to bring them out, making those 2 cards not free at all.
DUOV-EN045
Card Type: Spell Card
Card Info Malefic Selector
Normal Spell
Banish 2 "Malefic" cards from your GY; add 2 "Malefic" cards from your Deck to your hand, except "Malefic Selector", with different names from each other and from the banished cards. You can only activate 1 "Malefic Selector" per turn.
ULTRA RARE
Rating: 1
Comments: Want to try actually winning a Duel? Try Blackwings.
DUOV-EN044
Card Type: Spell Card
Card Info Malefic Divide
Quick-Play Spell
Target 1 "Malefic" monster in your GY; Special Summon it, ignoring its Summoning conditions, but its effects are negated, also banish it during the End Phase.
ULTRA RARE
Rating: 1
Comments: Malefics are a garbage Archetype and this only proves my point further.
DUOV-EN043
Card Type: Trap Card
Card Info Graveyard of Wandering Souls
Continuous Trap
If this card is already face-up on the field:
● If a monster you control is destroyed by battle and sent to the GY: Special Summon 1 "Fireball Token" (Pyro/FIRE/Level 1/ATK 100/DEF 100).
● If a monster(s) in your hand and/or field is sent to the GY by an opponent's card effect: Special Summon as many "Fireball Tokens" as possible, up to the number of sent monsters. You can only use this effect of "Graveyard of Wandering Souls" once per turn.
ULTRA RARE
Rating: 1
Comments: Highly vulnerable and will likely Special Summon less Tokens than you need. Scapegoat and Scapeghost can Special Summon plenty for nothing and are much less vulnerable.
DUOV-EN042
Card Type: Trap Card
Card Info Enma's Judgment
Normal Trap
When your opponent Special Summons a monster(s): Destroy it, then you can banish 5 Zombie monsters from your GY, and if you do, Special Summon 1 Level 7 or higher Zombie monster from your hand or Deck.
ULTRA RARE
Rating: 1
Comments: If you have to get rid of monsters, use Bottomless Trap Hole or negate the Summon outright.
DUOV-EN041
Card Type: Spell Card
Card Info Synchro Transcend
Quick-Play Spell
Target 1 Synchro Monster your opponent controls; Special Summon 1 Synchro Monster that is 1 Level higher than it from your Extra Deck, but it cannot activate its effects this turn. You can only activate 1 "Synchro Transcend" per turn.
ULTRA RARE
Rating: 1
Comments: The Synchro can't use its effects and you're screwing yourself over during your opponent's turn or yours. Not a smart decision to implement during a Duel.
DUOV-EN040
Card Type: Spell Card
Card Info Rose Bell of Revelation
Normal Spell
Add 1 Plant monster with 2400 or more ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 Plant monster with 2400 or more ATK from your hand. You can only use 1 "Rose Bell of Revelation" effect per turn, and only once that turn.
ULTRA RARE  
Rating: 2
Comments: While there are some decent Plant-Type monsters to search with this, it's restrained to Plant-Type monsters and not all of them are worth searching with this, or any other card.   
DUOV-EN039
Card Type: Fusion Monster
Card Info Phantasm Emperor Trilojig
DARK / Fiend-Type Fusion / Level 10 / ATK 4000 / DEF 4000
3 Level 10 monsters
If this card is Special Summoned, or if another monster is Special Summoned from the GY to your field while you control this monster: You can target 1 face-up monster your opponent controls; inflict damage to your opponent equal to half its original ATK. You can only use this effect of "Phantasm Emperor Trilojig" once per turn.
ULTRA RARE  
Rating: 1
Comments: Good luck finding 3 useful Level 10s to use as Fusion Material but even then, the best you can deal is half the original ATK of a monster per turn. Plus, we already have monsters with 4000 ATK and DEF that are more for less effort.   
DUOV-EN0038
Card Type: Fusion Monster
Card Info Dangerous Frightfur Nightmary
DARK / Fiend-Type Fusion / Level 10 / ATK 2000 / DEF 3000
1 "Edge Imp" monster + 2 "Fluffal" monsters
Gains 300 ATK for each Fairy and Fiend monster in your GY, during your turn only. When this Fusion Summoned card destroys a monster by battle: You can send "Frightfur", "Fluffal", and/or "Edge Imp" monsters from your Deck to the GY, equal to the original Level of that destroyed monster. When your opponent activates a card or effect that targets this card on the field (Quick Effect): You can banish 1 "Frightfur" monster from your Extra Deck; negate that effect.
ULTRA RARE  
Rating: 1
Comments: The monster in the artwork certainly looks dangerous and nightmarish but the actual card sure isn't. It doesn't keep the gained ATK during all turns it's face-up, which leaves it vulnerable to attacks and with only 2000 ATK, there's plenty of monsters with lower Levels that can take it down. The other effects just aren't enough to make it useful either.   
DUOV-EN037
Card Info Starving Venemy Lethal Dose Dragon
DARK / Dragon, Fusion and Pendulum / Level 8 / ATK 2800 / DEF 2000 / Scale 1
Once per turn, during your Main Phase: You can place 1 Venemy Counter on each face-up monster your opponent controls. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field.

3 DARK Pendulum Monsters
Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, during your Main Phase: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
ULTRA RARE
Rating: 3
Comments: Finally, an evolution that isn't made worse than the original, not to mention a card that doesn't suck because its rating is the higest of the set so far. It's also pretty easy to bring out too and you'll have monsters to reuse later. Unfortunate that it's no stronger than the original, though.   
DUOV-EN036
Card Info Dark Anthelion Dragon
DARK / Dragon, Xyz and Pendulum / Rank 7 / ATK 3000 / DEF 2500 / Scale 10
Once per turn: You can target 1 face-up monster your opponent controls; halve its original ATK until the end of this turn (even if this card leaves the field).

2 Level 7 monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
ULTRA RARE
Rating: 1
Comments: This card is like a package you get that is bigger than what's inside it. You end up with a bunch of extra fluff and paying extra money for an item that is likely less than half that size. The card fits this description well because nothing it has to offer is useful apart from its Pendulum Scale, which is mitigated by how it is Summoned and its effects.
DUOV-EN035
Card Info Speedroid Hexasaucer
WIND / Machine-Type Penduum / Level 4 / ATK 100 / DEF 1600 / Scale 6
You can target 1 of your WIND Synchro Monsters that is banished or in your GY; return it to the Extra Deck. You can only use this effect of "Speedroid Hexasaucer" once per turn.

Both players take any battle damage from attacks involving this card. Any battle damage from battles involving this card is halved. If this card is destroyed in the Pendulum Zone: You can Special Summon 1 face-up "Speedroid" Pendulum Monster from your Extra Deck.
ULTRA RARE 
Rating: 1
Comments: If sane people have learned anything about UFOs, it's that they never turn out to be a cool as they appear to be. This guy isn't even cool-looking to start with.  
DUOV-EN034
Card Info Speedroid Marble Machine
WIND / Machine-Type Pendulum / Level 2 / ATK 200 / DEF 100 / Scale 1
Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field).

When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn.
ULTRA RARE 
Rating: 2
Comments: They may be speedy but they don't have a chance in the Dueling world because of their poor effects and/or stats. It's pretty clear Konami has lost many or all of their marbles over the years with the cards they've made. The only redeeming thing about this card is its Pendulum Scale, which is almost as low as you can go in this game.  
DUOV-EN033
Card Type: Link Monster
Card Info Ojama Emperor
LIGHT / Beast-Type Link / ATK 0 / Link-3
Active Link Arrow(s): Bottom, Bottom-Left and Bottom-Right
3 Beast monsters, including an "Ojama" monster
While "Ojama Country" is in a Field Zone, this card gains 3000 ATK, also it cannot be destroyed by card effects. Your opponent takes any battle damage you would have taken from attacks on this card, instead. You can target 1 non-Link "Ojama" monster in your GY; Special Summon it, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Ojama Emperor" once per turn.
ULTRA RARE  
Rating: 2
Comments: Perhaps one of the better Ojama monsters as all the others are pretty bad. Still, it requires a mediocre Field Spell to be in play to give it 3000 ATK and requires 3 Beasts, including an Ojama.   
DUOV-EN032
Card Type: Link Monster
Card Info Ferocious Flame Swordsman
FIRE / Warrior-Type Link / ATK 1300 / Link-2
Active Link Arrow(s): Left and Bottom-Left
2 monsters with different names
All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.
ULTRA RARE
Rating: 1
Comments: No point in bringing out a monster weaker than most monsters in the game just to revive another monster from the Grave when destroyed. It's even weaker than the original and its regular Effect counterpart.
DUOV-EN031
Card Type: Trap Card
Card Info Kingyo Sukui
Continuous Trap
You can target 1 monster in your opponent's GY; excavate the top card of your Deck, and if it is a monster with the same Attribute as the target, add it to your hand, and if you do, shuffle the target into the Deck. Otherwise, send the excavated card to the GY, also destroy this card. You can only use this effect of "Kingyo Sukui" once per turn.
ULTRA RARE
Rating: 1
Comments: Continuous or not, there's no way you'll get lucky often enough to make this useful.
DUOV-EN030
Card Type: Spell Card
Card Info Awakening of the Possessed
Continuous Spell
Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.
ULTRA RARE  
Rating: 1
Comments: It benefits monsters I consider decent but it's not good enough to use with them. 
DUOV-EN029
Card Type: Link Monster
Card Info Armillyre, the Starleader Dragon
DARK / Dragon-Type Link / ATK 1400 / Link-2
Active Link Arrow(s): Bottom-Left and Bottom-Right
2 Effect Monsters
Cannot be used as Link Material. You can target 1 face-up monster this card points to; Special Summon 1 monster with the same original Level from your hand to your zone this card points to, in Defense Position, but negate its effects. You can only use this effect of "Armillyre, the Starleader Dragon" once per turn.
ULTRA RARE  
Rating: 1
Comments: Not only can't it not be Link Material but the monster you bring out is automatically in a more vulnerable position than your opponent's. Thus, this is wasted effort as a whole.   
DUOV-EN028
Card Type: Effect Monster
Card Info Firebrand Hymnist
FIRE / Pyro / Level 3 / ATK 800 / DEF 200
When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of "Firebrand Hymnist" once per turn.
ULTRA RARE  
Rating: 1
Comments: So both effects are only helpful to specific Decks and it only has 800 ATK and 200 DEF? Worthless.
DUOV-EN027
Card Type: Effect Monster
Card Info Angraecum Umbrella
WATER / Spellcaster-Type Tuner / Level 3 / ATK 500 / DEF 1500
When this card is Normal Summoned: You can discard 1 card, then target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters.
ULTRA RARE  
Rating: 2
Comments: Or just use cards that revive monsters from the Grave for free like Monster Reborn. At least it's also a Tuner.  
DUOV-EN026
Card Type: Link Monster
Card Info Tenyi Spirit - Sahasrara
LIGHT / Wyrm-Type Link / ATK 3000 / Link-4
Active Link Arrow(s): Top, Bottom, Top-Right Bottom-Right
2+ Wyrm monsters
While you control a face-up non-Effect Monster, monsters your opponent controls cannot target Effect Monsters for attacks, also your opponent cannot target Effect Monsters on the field with card effects. (Quick Effect): You can target 1 Effect Monster your opponent controls; Special Summon 1 "Tenyi Spirit Token" (Wyrm/LIGHT/Level 4/ATK ?/DEF 0). This Token's ATK becomes that targeted monster's original ATK. You can only use this effect of "Tenyi Spirit - Sahasrara" once per turn.
ULTRA RARE  
Rating: 1
Comments: It requires Wyrm monsters specifically and I know those are pretty underwhelming at best. Plus, it's a Link-4 monster so that generally means 4 of them are needed, or you can waste other monsters instead. The effects don't justify using it at all.   
DUOV-EN025
Card Type: Link Monster
Card Info Yuki-Onna, the Absolute Zero Mayakashi
WATER / Zombie-Type Link / ATK 2900 / Link-4
Active Link Arrow(s): Left, Right, Bottom-Left and Bottom-Right
2+ Zombie monsters
You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.
ULTRA RARE  
Rating: 1
Comments: So it doesn't even negate the effect that triggered its own effect in the first place? What's the point then? Plus, being a Link-4 monster, it's more effort to get the effect than Reptilianne Medusa, which can also use its effect multiple times per turn.   
DUOV-EN024
Card Type: Link Monster
Card Info Sky Striker Ace - Zeke
DARK / Machine-Type Link / ATK 1500 / Link-2
Active Link Arrow(s): Top and Bottom
2 monsters, including a "Sky Striker Ace" monster
Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.
ULTRA RARE
Rating: 1
Comments: Their aces continue to show that they are not airworthy and should be grounded indefinitely.   
DUOV-EN023
Card Type: Link Monster
Card Info Lib the World Key Blademaster
LIGHT / Cyberse-Type Link / ATK 2000 / Link-2
Active Link Arrow(s): Left and Bottom-Left
2 monsters
Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib the World Key Blademaster" once per turn.
● During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY.
● If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.
ULTRA RARE
Rating: 1
Comments: What's with all the restraints? I already wasted 2 monsters to bring this out so I should have as few restraints as possible. Instead, this one has a restraint everywhere you look except the last effect, which sucks anyway.
DUOV-EN022
Card Type: Link Monster
Card Info Abyss Actor - Hyper Director
DARK / Fiend-Type Link / ATK 800 / Link-1
Active Link Arrow(s): Bottom
1 "Abyss Actor" Pendulum Monster
You can target 1 card in your Pendulum Zone; Special Summon it, then place 1 "Abyss Actor" Pendulum Monster with a different name, from your Deck or face-up Extra Deck, to your Pendulum Zone, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters. You can only use this effect of "Abyss Actor - Hyper Director" once per turn.
ULTRA RARE
Rating: 1
Comments: We already have a Trap Card to bring out Pendulum Monsters from the Pendulum Zone and it doesn't cost you a single monster.
DUOV-EN021
Card Type: Link Monster
Card Info Predaplant Verte Anaconda
DARK / Plant-Type Link / ATK 500 / Link-2
Active Link Arrow(s): Bottom-Left and Bottom-Right
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.
ULTRA RARE
Rating: 1
Comments: There's no point in copying an effect if you can't use the effect that turn. Plus, it costs 2000 LP when most Fusion cards are searchable already. The 500 ATK makes things even worse.