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Unrated Card Ratings (Page 21)
Premium Gold: Infinite Gold | |
PGL3-EN008 | |
Number 38: Hope Harbinger Dragon Titanic Galaxy LIGHT / Dragon-Type Xyz / Rank 8 / ATK 3000 / DEF 2500 2 Level 8 monsters Once per turn, during either player's turn, when a Spell Card or effect is activated on the field: You can negate that effect, and if you do, attach that card to this card as Xyz Material. When an opponent's monster declares an attack: You can detach 1 Xyz Material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK. GOLD SECRET RARE |
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Rating: | 2 |
Comments: | Now THIS is a dragon that would rival Blue-Eyes because its ATK and DEF are both equal to that monster and it's pretty well immune to Spell Cards, not to mention having a nearly limitless supply of Xyz Materials but any other effect will make your work mean very little. |
PGL3-EN007 | |
Number 37: Hope Woven Dragon Spider Shark WATER / Sea Serpent-Type Xyz / Rank 4 / ATK 2600 / DEF 2100 2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn. GOLD SECRET RARE |
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Rating: | 3 |
Comments: | About as strong as Number 32: Shark Drake but needing one less Xyz Material and the effects work during either player's turn. |
PGL3-EN006 | |
Phantasmal Lord Ultimitl Bishbaalkin DARK / Dragon-Type Synchro / Level 0 / ATK 0 / DEF 0 (This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of "Utchatzimime Tokens" (Fiend-Type/DARK/ Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn. GOLD SECRET RARE |
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Rating: | 2 |
Comments: | Perhaps the only form of the Crimson Dragon to be truly depicted on a card as the previous form doesn't really resemble it much, though this card is still just about as hard to Summon and its ATK will vary. However, none of that really does it any good because taking it out in battle is rather simple, especially since its DEF stays at 0 without help. |
PGL3-EN005 | |
Stardust Charge Warrior WIND / Warrior-Type Synchro / Level 6 / ATK 2000 / DEF 1300 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each. GOLD SECRET RARE |
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Rating: | 2 |
Comments: | You'll get an extra card from Synchro Summoning it and can attack each of your opponent's Special Summoned monsters but at 2000 ATK, it's going to have its work cut out for it because most of today's big Special Summons will be stronger. |
PGL3-EN004 | |
Magical King Moonstar DARK / Fiend / Level 3 / ATK 900 / DEF 600 Cannot be used as a Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner monster, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other monster you control or in your Graveyard; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon. GOLD SECRET RARE |
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Rating: | 2 |
Comments: | You're limited to DARK Synchro Monsters if you choose to Synchro Summon with this but this can help get you ready for that Synchro Summon by coming out to join your Tuner monster and altering its Level for the turn but without a Tuner monster, it's pretty well useless. |
PGL3-EN003 | |
Junkuriboh EARTH / Machine / Level 1 / ATK 300 / DEF 200 During either player's turn, when your opponent activates a card or effect that would inflict damage to you: You can send this card from your hand or field to the Graveyard; negate the activation, and if you do, destroy that card. GOLD SECRET RARE |
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Rating: | 2 |
Comments: | A bit better than Hanewata but it's also not a Tuner. |
PGL3-EN002 | |
Junk Changer EARTH / Warrior-Type Tuner / Level 3 / ATK 1500 / DEF 900 You can only use the following effect of "Junk Changer" once per turn. If this card is Normal or Special Summoned: You can target 1 "Junk" monster on the field, then activate 1 of these effects; ● Increase its Level by 1. ● Reduce its Level by 1. GOLD SECRET RARE |
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Rating: | 2 |
Comments: | Well you can increase its own Level by 1 and it's a Tuner that is searchable with Giant Rat and Reinforcement of the Army but it doesn't have a lot else going for it. |
PGL3-EN001 | |
Angmarl the Fiendish Monarch DARK / Fiend / Level 6 / ATK 2400 / DEF 1000 When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand. GOLD SECRET RARE |
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Rating: | 4 |
Comments: | You won't be able to use the effect on a Spell Card limited to 1 but for those you can't get from the Graveyard and can have more than one copy, this is also a good way to get it. |
Wing Raiders (Continued) | |
WIRA-EN039 | |
Super Quantal Mech Sword - Magnaslayer Normal Trap Target 1 "Super Quant" Xyz Monster you control; equip this card to it. It gains ATK equal to its Rank x 100, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. During your Battle Phase: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make 3 attacks during each Battle Phase this turn. COMMON |
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Rating: | 2 |
Comments: | Its host gets a boost and a few new powers but giving it those extra attacks causes it to lose all the other bonuses this card gives it. |
WIRA-EN038 | |
Super Quantal Mech Ship Magnacarrier Field Spell Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) You can send this card from the Field Zone to the Graveyard, then target 3 "Super Quantal Mech Beast" Xyz Monsters with different names you control and/or in your Graveyard; Special Summon 1 "Super Quantal Mech King Great Magnus" from your Extra Deck, and if you do, attach the targeted monsters and their Materials to it as Xyz Materials. RARE |
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Rating: | 2 |
Comments: | It could even bring out the Super Quantal Mech King but you won't be able to do anything with it but attack as its effects require more Xyz Material to be attached than it'll have, unless you do so with the other effect but that won't count as an Xyz Summon. |
WIRA-EN037 | |
Super Quantal Mech King Great Magnus LIGHT / Machine-Type Xyz / Rank 12 / ATK 3600 / DEF 3200 3 Level 12 monsters If this card is sent to the Graveyard: You can Special Summon 3 "Super Quantal Mech Beast" Xyz Monsters with different names from your Graveyard. This card gains these effects, based on the number of Xyz Materials with different names attached to it. ● 2 or more: Once per turn, during either player's Main Phase: You can detach 1 Xyz Material from this card; shuffle 1 card on the field into the Deck. ● 4 or more: It is unaffected by card effects, except "Super Quant" cards. ● 6 or more: Your opponent cannot add cards from the Deck to the hand by card effects. SECRET RARE |
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Rating: | 2 |
Comments: | You'll have your work cut out for you if you want this guy to hit the field but the effects are pretty poor IMO as there are monsters that already have the same or better versions of this card's effects but with less effort required to bring them out. |
WIRA-EN036 | |
Super Quantal Mech Beast Magnaliger FIRE / Machine-Type Xyz / Rank 5 / ATK 2600 / DEF 2000 2 Level 5 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Red Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. ULTRA RARE |
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Rating: | 1 |
Comments: | This is making Number 61: Volcasaurus look really good because at least that monster can attack whether it has Xyz Material or not. |
WIRA-EN035 | |
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Super Quantal Mech Beast Aeroboros WIND / Machine-Type Xyz / Rank 4 / ATK 2200 / DEF 2400 2 Level 4 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. SUPER RARE |
Rating: | 2 |
Comments: | Looks like it got Grampulse's virus as it's also unable to attack without having Xyz Material and it's not much better. |
WIRA-EN034 | |
Super Quantal Mech Beast Grampulse WATER / Machine-Type Xyz / Rank 3 / ATK 1800 / DEF 2800 2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. RARE |
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Rating: | 2 |
Comments: | Being able to make any of its friends become its Xyz Material isn't that bad and neither is its DEF but its MST effect isn't any better, especially since using the effect during either player's turn requires it to have a specific member of its friends as Xyz Material. Though you probably won't want to attack with it anyway as monsters with more ATK and less effort will quickly threaten its survival on the field. |
WIRA-EN033 | |
Super Quantal Fairy Alphan LIGHT / Fairy / Level 1 / ATK 0 / DEF 0 Once per turn: You can target 1 "Super Quant" monster you control; all face-up monsters you currently control become that monster's Level. You can Tribute this card; reveal 3 "Super Quant" monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to your field, and you send the rest to the Graveyard. You can only use this effect of "Super Quantal Fairy Alphan" once per turn. COMMON |
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Rating: | 2 |
Comments: | Obviously it's meant for Xyz Summoning because of getting monsters to have the same Level but outside of that, it's not very good. |
WIRA-EN032 | |
Super Quantum Blue Layer WATER / Psychic / Level 3 / ATK 1200 / DEF 2000 When this card is Normal or Special Summoned: You can add 1 "Super Quant" card from your Deck to your hand, except "Super Quantum Blue Layer". If this card is sent to the Graveyard: You can target up to 3 "Super Quant" cards in your Graveyard; shuffle them into the Deck. You can only use each effect of "Super Quantum Blue Layer" once per turn. RARE |
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Rating: | 2 |
Comments: | You'll want to Special Summon it in Defense Mode to protect your LP, even if you have another Summon waiting because using up your Normal Summon to get one of its friends to your hand isn't going to do you much good and the other effect isn't great either. |
WIRA-EN031 | |
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Super Quantum Green Layer WIND / Spellcaster / Level 4 / ATK 1600 / DEF 1400 When this card is Normal or Special Summoned: You can Special Summon 1 "Super Quant" monster from your hand. If this card is sent to the Graveyard: You can discard 1 "Super Quant" card; draw 1 card. You can only use each effect of "Super Quantum Green Layer" once per turn. SUPER RARE |
Rating: | 2 |
Comments: | I haven't seen all of them yet but this doesn't seem to be a bad addition with its friends or perhaps make an Xyz Summon. |
WIRA-EN030 | |
Super Quantum Red Layer FIRE / Warrior / Level 5 / ATK 2000 / DEF 800 If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of "Super Quantum Red Layer" once per turn. ● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your Graveyard; add it to your hand. ● If this card is sent to the Graveyard: You can target 1 "Super Quant" monster in your Graveyard, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects. ULTRA RARE |
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Rating: | 3 |
Comments: | An extra star due to it not caring what's on your opponent's field so you could bring it out on your first turn or 3 turns later, leaving you to have a Normal Summon and maybe an Xyz or Synchro Summon. |
WIRA-EN028 | |
Rank-Up-Magic Soul Shave Force Normal Spell Pay half your LP, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that is 2 Ranks higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) SUPER RARE |
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Rating: | 1 |
Comments: | You COULD use this, or you could, you know, use Call of the Haunted or one of the better alternatives and use that to Rank-Up whatever you want. |
WIRA-EN027 | |
Rank-Up-Magic Doom Double Force Quick-Play Spell Target 1 "Raidraptor" Xyz Monster in your Graveyard that was destroyed by battle and sent there this turn; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that has twice the Rank of that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) RARE |
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Rating: | 2 |
Comments: | A pretty situational card as it only works on Raidraptor Xyz Monsters that were destroyed by battle and sent to the Graveyard earlier that turn but for that you get an Xyz Monster with twice the Rank, though from what I've seen, there aren't any really good choices. |