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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Unrated Card Ratings (Page 12)

Noble Knights of the Round Table Box Set
NKRT-EN002
Noble Knight Bedwyr
LIGHT / Warrior / Level 4 / ATK 1600 / DEF 1500
When this card is Normal or Special Summoned: You can send 1 "Noble Arms" Equip Spell Card from your Deck to the Graveyard. During either player's turn: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field.
PLATINUM RARE
Rating: 2
Comments: He's a searchable Honest target (and luckily Honest is in this set) and can send Noble Arms Equip Spells from your Deck to the Grave whenever Normal or Special Summoned but the last effect can only be used once and is limited to Noble Arms Equip Spells.
NKRT-EN001
Merlin
DARK / Spellcaster / Level 3 / ATK 1400 / DEF 500
You can only use each effect of "Merlin" once per turn.
● You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters.
● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control.
● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control.

PLATINUM RARE
Rating: 2
Comments: Really the only effect that is worth using is the first one as the other two can be performed where you can still attack with your new monster and aren't restrained with your options should using his effect fail.
Legendary Collection 5Ds (Mega Pack)
LC5D-EN027
Steam Synchron
WATER / Machine-Type Tuner / Level 3 / ATK 600 / DEF 800
During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
RARE
Rating: 1
Comments: As with all previous Tuners that let you Synchro Summon during your opponent's turn, there's little benefit to doing it and this guy doesn't have anything else to offer you.
LC5D-EN026
Mono Synchron
DARK / Machine-Type Tuner / Level 1 / ATK 0 / DEF 0
When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1.
RARE
Rating: 1
Comments: Might as well not be a Tuner as he restrains you on what you can use and manipulates their Levels.
Geargia Rampage Structure Deck
SDGR-EN034

Geargiagear Gigant XG
EARTH / Machine-Type Xyz / Rank 3 / ATK 2500 / DEF 1300
3 Level 3 monsters
During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand.
ULTRA RARE
Rating: 3
Comments: It doesn't care what your battling Machine-Type is whether Machina, Geargia or Karakuri, or even itself nor is it specific on its Xyz Materials and your opponent can't respond to its effects, giving your Machine-Type monster a good chance at taking down its opposition!
SDGR-EN003

Geargiauger
EARTH / Machine / Level 4 / ATK 500 / DEF 500
When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannot declare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn.
ULTRA RARE
Rating: 1
Comments: Obviously your best bet is to play this on the first turn to bypass not being able to attack but that's a very rare event and one of the few but poor options you have with this guy on top of being only allowed to Special Summon Machine-Type monsters that turn and dismal stats.
SDGR-EN002

Geargiattacker
EARTH / Machine / Level 4 / ATK 1900 / DEF 100
Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control.
SUPER RARE
Rating: 4
Comments: A solid stand-alone beatstick or a fine addition with his friends!
SDGR-EN001

Geargiano Mk-III
EARTH / Machine / Level 3 / ATK 1000 / DEF 1000
When this card is Special Summoned by the effect of a "Geargia" card: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position, except "Geargiano Mk-III", but its effects are negated. You can only use this effect of "Geargiano Mk-III" once per turn. You cannot Special Summon monsters the turn you activate this effect, except "Geargia" monsters.
SUPER RARE
Rating: 2
Comments: Some of the support cards aren't that bad and it's not specific to Geargia monsters to trigger its effect but even in Geargia Decks you don't have many options with this.
Astral Pack Five
AP05-EN018
Skelgon
DARK / Zombie-Type Fusion / Level 6 / ATK 1700 / DEF 1900
"The Snake Hair" + "Blackland Fire Dragon"
SHORT PRINT COMMON
Rating: 1
Comments: Nostalgia, which is the only reason why this card is being printed, VERY rarely wins duels and this card has everything to lose.
Battle Pack 3: Monster League
BP03-EN237

Quantum Cat
Continuous Trap
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.)
COMMON
Rating: 2
Comments: Basically the same as Swamp Mirrorer but more defensive so the rating will be the same.
BP03-EN236

Swamp Mirrorer
Continuous Trap
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap Card.)
COMMON
Rating: 2
Comments: It adapts the Type and Attribute you select and is a beatstick but being a Trap Monster doesn't really give it much credit.
BP03-EN235
Typhoon
Normal Trap
Target 1 face-up Spell/Trap Card on the field; destroy it. If your opponent controls 2 or more Spell/Trap Cards and you control no Spell/Trap Cards, you can activate this card from your hand.
COMMON
Rating: 1
Comments: The very first Typhoon is still the better card as it already can do what this card can and is more versatile.
BP03-EN234
Unbreakable Spirit
Normal Trap
If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied).
COMMON
Rating: 1
Comments: You're better off with Mirror Mail, which will cause both monsters to be destroyed and it doesn't matter how many monsters either player controls.
BP03-EN233
Ghosts From the Past
Normal Trap
Banish 2 monsters from your Graveyard, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of this turn.
COMMON
Rating: 1
Comments: A one-time Reptillianne Medusa that isn't even permanent. Stick to Medusa instead.
BP03-EN232
Inspiration
Normal Trap
Target 1 face-up monster you control; it gains 700 ATK until the end of this turn.
COMMON
Rating: 1
Comments: It's clear they used Rush Recklessly and Reinforcements for their inspiration or blatant rip-off but inspirations should come from great things.
BP03-EN186
Bashing Shield
Equip Spell
Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from attacks involving it.
COMMON
Rating: 2
Comments: It saves your Life Points if you happen to attack a monster with more ATK or DEF but only works on Normal Summoned or Set monsters (that were then Flip Summoned).
BP03-EN185
Card Advance
Normal Spell
Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.)
COMMON
Rating: 3
Comments: Seeing your Deck's next five cards and being able to put them in the order you want is nice enough but you also get to Tribute Summon the same turn you Normal Summon!
BP03-EN115
Master Craftsman Gamil
FIRE / Pyro / Level 2 / ATK 200 / DEF 200
During either player's Damage Step, when a face-up monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 300 ATK until the end of this turn.
COMMON
Rating: 1
Comments: This "master craftsman" couldn't even give itself a decent effect as a mere 300 ATK will make little difference most of the time.
BP03-EN114
Stegocyber
DARK / Dinosaur / Level 6 / ATK 1200 / DEF 2400
During your opponent's turn, at damage calculation, if this card is in your Graveyard: You can pay 1000 LP; Special Summon it, and if you do, you take no battle damage from that battle, and banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn.
COMMON
Rating: 1
Comments: Sure it has 2400 DEF but it costs 1000 LP just to bring it back once when there are better options out there that at least do it for free.
Super Starter: Power-Up Pack (YS14)
YS14-ENA01

Odd-Eyes Dragon
DARK / Dragon / Level 7 / ATK 2500 / DEF 2000
If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the original ATK of that monster in the Graveyard.
ULTRA RARE
Rating: 2
Comments: The stronger it is the more likely it'll deal damage but it doesn't deal the full ATK and isn't very strong for a Level 7 monster.