| SOFU-EN099 | 
	
		|  | Frightfur Patchwork Normal Spell
 Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your 
		hand. You can only activate 1 "Frightfur Patchwork" per turn.
 RARE
 | 
	
		| SOFU-EN098 | 
	
		|  | Ostinato Normal Spell
 If you control no monsters: Fusion Summon 1 "Melodious" Fusion Monster 
		from your Extra Deck, using 2 monsters from your hand and/or Deck as 
		Fusion Material. During the End Phase of this turn, destroy the monster 
		Fusion Summoned by this effect, and if you do, if all the Fusion 
		Materials that were used for its Fusion Summon are in your GY, you can 
		Special Summon all of them.
 COMMON
 | 
	
		| SOFU-EN097 | 
	
		|  | Predaplast Quick-Play Spell
 Reveal any number of "Predap" cards in your hand, then target that 
		number of face-up monsters your opponent controls; place 1 Predator 
		Counter on each one, and if you do, any of those monsters that are Level 
		2 or higher become Level 1 as long as they have a Predator Counter. If 
		your "Predaplant" monster would be destroyed by battle, you can banish 
		this card from your GY instead.
 COMMON
 | 
	
		| SOFU-EN096 | 
	
		|  | D/D/D Super Doom King Purple 
		Armageddon DARK / Fiend, Fusion and Pendulum / Level 10 / ATK 3500 / DEF 3000 / 
		Scale 1
 Once per turn, before damage 
		calculation, if your "D/D/D" Fusion Monster battles an opponent's 
		monster: You can make that opponent's monster lose 1000 ATK until the 
		end of this turn (even if this card leaves the field).
 2 "D/D/D" monsters
 You can target 1 Attack Position monster your opponent controls; destroy 
		it, and if you do, inflict damage to your opponent equal to half its 
		original ATK. You can only use this effect of "D/D/D Super Doom King 
		Purple Armageddon" once per turn. Before damage calculation, if an 
		opponent's monster battles: You can make its ATK become equal to its 
		original ATK until the end of the Damage Step. If this card in the 
		Monster Zone is destroyed: You can place this card in your Pendulum 
		Zone.
 COMMON
 | 
	
		| SOFU-EN095 | 
	
		|  | D/D/D Flame High King Genghis FIRE / Fiend-Type Fusion / Level 8 / ATK 2800 / DEF 2400
 1 Level 5 or higher "D/D" monster + 1 "D/D" monster
 If another "D/D" monster(s) is Normal or Special Summoned to your field 
		while you control this monster (except during the Damage Step): You can 
		target 1 "D/D" monster in your GY; Special Summon it. You can only use 
		this effect of "D/D/D Flame High King Genghis" once per turn. Once per 
		your turn, when a Spell/Trap Card, or its effect, is activated (Quick 
		Effect): You can negate the activation.
 COMMON
 | 
	
		| SOFU-EN094 | 
	
		|  | Predaplant Dragostapelia DARK / Plant-Type Fusion / Level 8 / ATK 2700 / DEF 1900
 1 Fusion Monster + 1 DARK monster
 Once per turn (Quick Effect): You can target 1 face-up monster your 
		opponent controls; place 1 Predator Counter on it, and if it is Level 2 
		or higher, it becomes Level 1 as long as it has a Predator Counter. 
		Negate the activated effects of your opponent's monsters that have 
		Predator Counters.
 COMMON
 | 
	
		| SOFU-EN093 | 
	
		|  | Edge Imp Cotton Eater DARK / Fiend-Type Pendulum / Level 7 / ATK 2400 / DEF 1600 / Scale 1
 All Fusion Monsters you control gain 300 
		ATK. Once per turn, if a "Frightfur" Fusion Monster(s) is Fusion 
		Summoned to your field (except during the Damage Step): You can draw 1 
		card.
 If this card is Special Summoned: You can 
		inflict 200 damage to your opponent for each "Frightfur" monster in your 
		GY. You can only use this effect of "Edge Imp Cotton Eater" once per 
		turn.
 COMMON
 | 
	
		| SOFU-EN092 | 
	
		|  | Patchwork Fluffal EARTH / Fairy / Level 1 / ATK 0 / DEF 0
 This card is also treated as a "Frightfur" monster while face-up on the 
		field. This card on the field can be used as a substitute for any 1 
		Fusion Material whose name is specifically listed on a "Frightfur" 
		Fusion Monster, but the other Fusion Material(s) must be correct.
 COMMON
 | 
	
		| SOFU-EN091 | 
	
		|  | Until Noble Arms are Needed Once 
		Again Normal Trap
 Excavate cards from the top of your Deck, equal to the number of "Noble 
		Arms" Equip Spells you control, and if you do, add 1 of them to your 
		hand, also place the remaining cards on top of your Deck in any order. 
		You can banish this card from your GY, except the turn this card was 
		sent to the GY; Special Summon from your Deck, 1 "Noble Knight" monster 
		with a different name from the cards you control or in your GY. You can 
		only use this effect of "Until Noble Arms are Needed Once Again" once 
		per turn.
 COMMON
 | 
	
		| SOFU-EN090 | 
	
		|  | Heritage of the Chalice Normal Spell
 Add 1 "Noble Knight" monster or 1 "Noble Arms" card from your Deck or GY 
		to your hand. If your "Noble Knight" monster equipped with a "Noble 
		Arms" Equip Spell is destroyed by battle and sent to the GY, while this 
		card is in your GY: You can add this card to your hand. You can only use 
		1 "Heritage of the Chalice" effect per turn, and only once that turn.
 ULTRA RARE
 | 
	
		| SOFU-EN089 | 
	
		|  | Morgan, the Enchantress of Avalon DARK / Spellcaster / Level 3 / ATK 1300 / DEF 1600
 When your opponent activates a card or effect, while you control a 
		"Noble Knight" monster and a "Noble Arms" Equip Spell (Quick Effect): 
		You can send this card from your hand to the GY; destroy 1 "Noble Arms" 
		Equip Spell you control, and if you do, negate the activation. You can 
		only use this effect of "Morgan, the Enchantress of Avalon" once per 
		turn.
 ULTRA RARE
 | 
	
		| SOFU-EN088 | 
	
		|  | Noble Knight Ivyanne LIGHT / Warrior / Level 4 / ATK 1700 / DEF 1600
 If a "Noble Arms" Equip Spell becomes equipped to this card: You can 
		Special Summon 1 "Noble Knight Token" (Warrior/LIGHT/Level 4/ATK 
		1000/DEF 1000), also you cannot Special Summon monsters for the rest of 
		this turn, except "Noble Knight" monsters. You can only use this effect 
		of "Noble Knight Iyvanne" once per turn. While this card is equipped 
		with a "Noble Arms" Equip Spell, all other "Noble Knight" monsters you 
		control gain 500 ATK.
 SUPER RARE
 | 
	
		| SOFU-EN087 | 
	
		|  | Second Expedition into Danger! Continuous Trap
 Discard 1 card, then target 1 "Danger!" monster you control; it gains 
		500 ATK/DEF until the end of this turn. If this card is in the GY: You 
		can discard 1 "Danger!" monster; place this card on the bottom of the 
		Deck, then draw 1 card. You can only use each effect of "Second 
		Expedition into Danger!" once per turn.
 SUPER RARE
 | 
	
		| SOFU-EN086 | 
	
		|  | Danger! Response Team Normal Spell
 Target 1 "Danger!" monster you control and 1 monster on the field; 
		return them to the hand. If this card is in the GY: You can discard 1 
		"Danger!" monster; place this card on the bottom of the Deck, then draw 
		1 card. You can only use each effect of "Danger! Response Team" once per 
		turn.
 ULTRA RARE
 | 
	
		| SOFU-EN085 | 
	
		|  | Danger!? Tsuchinoko? DARK / Reptile / Level 3 / ATK 1300 / DEF 0
 You can reveal this card in your hand; your opponent randomly chooses 1 
		card from your entire hand, then you discard the chosen card. Then, if 
		the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 
		"Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If 
		this card is discarded: You can Special Summon this card. You can only 
		use this effect of "Danger!? Tsuchinoko?" once per turn.
 SECRET RARE
 | 
	
		| SOFU-EN084 | 
	
		|  | Danger! Mothman! DARK / Insect / Level 4 / ATK 1800 / DEF 400
 You can reveal this card in your hand; your opponent randomly chooses 1 
		card from your entire hand, then you discard the chosen card. Then, if 
		the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! 
		Mothman!" from your hand, and if you do, draw 1 card. If this card is 
		discarded: You can have both players draw 1 card, then both players 
		discard 1 card. You can only use this effect of "Danger! Mothman!" once 
		per turn.
 SUPER RARE
 | 
	
		| SOFU-EN083 | 
	
		|  | Danger! Dogman! DARK / Beast-Warrior / Level 7 / ATK 2400 / DEF 1000
 You can reveal this card in your hand; your opponent randomly chooses 1 
		card from your entire hand, then you discard the chosen card. Then, if 
		the discarded card was not "Danger! Dogman!", Special Summon 1 "Danger! 
		Dogman!" from your hand, and if you do, draw 1 card. If this card is 
		discarded: You can have all face-up monsters your opponent currently 
		controls lose 1000 ATK until the end of this turn. You can only use this 
		effect of "Danger! Dogman!" once per turn.
 SUPER RARE
 | 
	
		| SOFU-EN082 | 
	
		|  | Danger! Thunderbird! DARK / Winged Beast / Level 8 / ATK 2800 / DEF 2400
 You can reveal this card in your hand; your opponent randomly chooses 1 
		card from your entire hand, then you discard the chosen card. Then, if 
		the discarded card was not "Danger! Thunderbird!", Special Summon 1 
		"Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If 
		this card is discarded: You can target 1 Set card your opponent 
		controls; destroy it. You can only use this effect of "Danger! 
		Thunderbird!" once per turn.
 SECRET RARE
 | 
	
		| SOFU-EN081 | 
	
		|  | Consolation Prize Normal Trap
 If a monster(s) is sent from the hand to the GY: Target 1 of them; 
		Special Summon it to your field. You can only activate 1 "Consolation 
		Prize" per turn.
 RARE
 | 
	
		| SOFU-EN080 | 
	
		|  | Subsurface Stage Divers Normal Trap
 If you control exactly 3 non-Token monsters with the same name, and no 
		other monsters: You can add 3 monsters with the same name as each other 
		from your Deck to your hand. For the rest of this turn after this card 
		resolves, you cannot Normal Summon/Set or Special Summon monsters with 
		the added monsters' name, nor activate their monster effects. You can 
		only activate 1 "Subsurface Stage Divers" per turn.
 SHORT PRINT COMMON
 |