DB2-EN120 |
|
Toon Masked Sorcerer
DARK / Spellcaster-Type Toon / Level 4 / ATK 900 / DEF 1400
This card cannot attack during the turn that it is Normal Summoned, Flip
Summoned, or Special Summoned. When "Toon World" on the field is
destroyed, destroy this card. If "Toon World" is on your side of the
field and your opponent does not control a Toon Monster, this card can
attack your opponent's Life Points directly. When this card inflicts
Battle Damage to your opponent's Life Points, draw 1 card from your
Deck.
COMMON |
Rating: |
2 |
Comments: |
Since he can at least attack
directly, his chances of letting you draw a card increase but not by
much, though. |
DB2-EN119 |
|
Toon Gemini Elf
EARTH / Spellcaster-Type Toon / Level 4 / ATK 1900 / DEF 900
This card cannot attack during the turn that it is Normal Summoned, Flip
Summoned, or Special Summoned. When "Toon World" on the field is
destroyed, destroy this card. If "Toon World" is on your side of the
field and your opponent does not control a Toon Monster, this card can
attack your opponent's Life Points directly. When this card inflicts
Battle Damage to your opponent's Life Points, your opponent discards 1
random card from their hand.
COMMON |
Rating: |
4 |
Comments: |
Just as good as her normal
counterpart, if not better! The only downside is that she cannot attack
the turn she is summoned and is destroyed Toon World is. |
DB2-EN118 |
|
Toon Cannon Soldier
DARK / Machine-Type Toon / Level 4 / ATK 1400 / DEF 1300
This card cannot attack during the turn that it is Normal Summoned, Flip
Summoned, or Special Summoned. When "Toon World" on the field is
destroyed, destroy this card. If "Toon World" is on your side of the
field and your opponent does not control a Toon Monster, this card can
attack your opponent's Life Points directly. Tribute 1 monster on your
side of the field to inflict 500 points of damage to your opponent's
Life Points.
COMMON |
Rating: |
2 |
Comments: |
Same as DB2-EN117's comments.
|
DB2-EN117 |
|
Toon Goblin Attack Force
EARTH / Warrior-Type Toon / Level 4 / ATK 2300 / DEF 0
This card cannot attack during the turn that it is Normal Summoned, Flip
Summoned, or Special Summoned. When "Toon World" on the field is
destroyed, destroy this card. If "Toon World" is on your side of the
field and your opponent does not control a Toon Monster, this card can
attack your opponent's Life Points directly. If this card attacks, it is
changed to Defense Position at the end of the Battle Phase, and you
cannot change this Battle Position until the end of your next turn.
COMMON |
Rating: |
2 |
Comments: |
Unlike his "regular" version,
this guy gets to attack directly if Toon World is out but the other
effects hurt him. |
DB2-EN116 |
|
Vampire Lord
DARK / Zombie / Level 5 / ATK 2000 / DEF 1500
Each time this card inflicts Battle Damage to your opponent's Life
Points, declare 1 card type (Monster, Spell, or Trap). Your opponent
selects 1 card of that type from their Deck and sends it to the
Graveyard. Also, if this card is destroyed and sent to the Graveyard by
your opponent's card effect, it is Special Summoned to the field during
your next Standby Phase.
ULTRA RARE |
Rating: |
2 |
Comments: |
His self-revival effect isn't
all that bad since you get him back during your next Standby Phase but a
higher rating would've occurred if his effect was either his anime effect
or included your card effects. |
DB2-EN115 |
|
Kaiser Sea Horse
LIGHT / Sea Serpent / Level 4 / ATK 1700 / DEF 1650
If you Tribute Summon a LIGHT monster, you can treat this 1 monster as 2
Tribute Monsters for the Tribute Summon.
COMMON |
Rating: |
2 |
Comments: |
Makes BEWD easier to summon but
that's about it. |
DB2-EN114 |
|
Command Knight
FIRE / Warrior / Level 4 / ATK 1200 / DEF 1900
As long as at least 1 other monster exist on your side of the field,
your opponent cannot select this card as an attack target. Also, as long
as this card remains face-up on the field, increase the ATK of all your
Warrior-Type by 400 points.
SUPER RARE |
Rating: |
2 |
Comments: |
With not too many playable
Warrior-Type Monsters out right now, he won't get much play but he still
works with Marauding Captain, though. |
DB2-EN113 |
|
Luminous Soldier
LIGHT / Warrior / Level 5 / ATK 2100 / DEF 1400
If this card battles with a DARK monster, increase the ATK of this card
by 500 points during the Damage Step.
COMMON |
Rating: |
1 |
Comments: |
Most of the time, he
won't be battling a DARK Monster so don't use this. |
DB2-EN112 |
|
Obnoxious Celtic Guard
EARTH / Warrior / Level 4 / ATK 1400 / DEF 1200
This card is not destroyed as a result of battle when this card battles
with a monster with an ATK of 1900 or more. (Damage calculation is
applied normally.)
ULTRA RARE |
Rating: |
3 |
Comments: |
Having at least 1900 ATK is
pretty common these days, which I think is why this guy is Ultra Rare but quite frankly, he isn't worthy of it for it's not like
he is immune to card effects but overall a decent card to use. |
DB2-EN111 |
|
Swift Gaia the Fierce Knight
DARK / Warrior / Level 7 / ATK 2300 / DEF 2100
If this is the only card in your hand, you can Summon this card in
face-up Attack Position without Tributing monsters. This is treated as a
Normal Summon.
ULTRA RARE |
Rating: |
2 |
Comments: |
With 2300 ATK, summoning him
without tributes can be a lifesaver, as long as your opponent doesn't
destroy it with Bottomless or regular Trap Hole. |
DB2-EN110 |
|
Total Defense Shogun
DARK / Warrior / Level 6 / ATK 1550 / DEF 2500
This card is changed to Defense Position when it is Normal Summoned or
Flip Summoned successfully. This card can attack while it is in Defense
Position. If this card attacks while in Defense Position, apply the ATK
of this card for damage calculation.
SUPER RARE |
Rating: |
2 |
Comments: |
His 2500 DEF should allow him to
survive at least a few turns but even though he can escape cards like
Mirror Force, but he cannot escape others like Sakuretsu Armor and his
ATK isn't very high. |
DB2-EN109 |
|
Fusion Sage
Normal Spell
Add 1 "Polymerization" card from your Deck to
your hand. Then shuffle your Deck.
COMMON |
Rating: |
2 |
Comments: |
A handy card when you don't have
Polymerization but that's about it. |
DB2-EN108 |
|
Restructer Revolution
Normal Spell
Inflict 200 points of damage to your opponent's Life Points for each
card in your opponent's hand.
COMMON |
Rating: |
1 |
Comments: |
Terrible. At most you can inflict up to 1200 damage, which isn't very
much or very likely so don't run this. |
DB2-EN107 |
|
Magical Thorn
Continuous Trap
When your opponent's card(s) in their hand are discarded to the
Graveyard, inflict 500 points of damage to their Life Points for each
card that was discarded.
COMMON |
Rating: |
2 |
Comments: |
You're going to need to run at least two of these in a deck made for
this card. |
DB2-EN106 |
|
Royal Decree
Continuous Trap
As long as this card remains face-up on the field, negate the effects of
all Trap Cards on the field except this card.
SUPER RARE |
Rating: |
3 |
Comments: |
Attack without fear of your opponent thwarting your plans! |
DB2-EN105 |
|
Penguin Soldier
WATER / Aqua / Level 2 / ATK 750 / DEF 500
FLIP: You can return up to 2 Monster Cards from the field to the owner's
hand.
RARE |
Rating: |
3 |
Comments: |
Annoy your opponent and return that Monster he or she worked hard to
summon or just leave your opponent defenseless! |
DB2-EN104 |
|
Morphing Jar
EARTH / Rock / Level 2 / ATK 700 / DEF 600
FLIP: Both you and your opponent discard all cards in your hands. After
that, both players draw 5 cards from their respective Decks.
RARE |
Rating: |
3 |
Comments: |
Ruin your opponent's strategy
and give yourself a better hand! The fact is that it can also work the
other way around. |
DB2-EN103 |
|
Greenkappa
DARK / Warrior / Level 3 / ATK 650 / DEF 900
FLIP: Select 2 face-down Spell or Trap Cards on the field and destroy
them.
COMMON |
Rating: |
2 |
Comments: |
Under most cases, this guy will
have a chance to destroy at least 1 of your opponent's surprises, which
isn't too bad if it's all your opponent has but it can also destroy your
face down cards too. |
DB2-EN102 |
|
Needle Worm
EARTH / Insect / Level 2 / ATK 750 / DEF 600
FLIP: Discard 5 cards from the top of your opponent's Deck to their
Graveyard.
COMMON
|
Rating: |
3 |
Comments: |
Since your opponent loses 5
cards straight off the top of their deck, odds are that will affect your
opponent's strategy negatively. |
DB2-EN101 |
|
Dragon Seeker
DARK / Fiend / Level 6 / ATK 2000 / DEF 2100
When this card is Normal Summoned or Flip Summoned, destroy 1 face-up
Dragon-Type monster on the field.
COMMON |
Rating: |
1 |
Comments: |
The odds of this guy actually
staying on the field are higher than him actually activating his effect
successfully. Don't run this outside Kaiba decks. |