DB2-EN100 |
|
Cyber-Stein
DARK / Machine / Level 2 / ATK 700 / DEF 500
Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion
Deck to the field in Attack Position.
RARE |
Rating: |
1 |
Comments: |
I feel bad for those who not
only competed in the SJC and those who bid on eBay for $23K to get this
card, only to find it as a Rare in this set, then later banned from
play. |
DB2-EN099 |
|
Machine King
EARTH / Machine / Level 6 / ATK 2200 / DEF 2000
Increase the ATK of this card by 100 points for each face-up
Machine-Type monster on the field.
COMMON |
Rating: |
1 |
Comments: |
The strongest he can get is
3200, which only happens if all Monsters are Machine-Type and that's
pretty sad when there are Monsters with that ATK that don't need any
other Monsters to get there. |
DB2-EN098 |
|
Lord of the Lamp
DARK / Fiend / Level 4 / ATK 1400 / DEF 1200
This spirit emerges from the mystic lamp and obeys the wishes of its
summoner.
COMMON |
Rating: |
1 |
Comments: |
In this case, two heads are
better than one for even Two-Headed King Rex can destroy this. |
DB2-EN097 |
|
Goddess with the Third Eye
LIGHT / Fairy / Level 4 /
ATK 1200 / DEF 1000
You can substitute this card for any 1 Fusion Material Monster. When you
do this, the other Fusion Material Monster(s) must be the correct
one(s).
COMMON |
Rating: |
2 |
Comments: |
Use this only if you have Fusion
Monsters. |
DB2-EN096 |
|
Two-Headed King Rex
EARTH / Dinosaur / Level 4 /
ATK 1600 / DEF 1200
A powerful monster whose two heads attack as one.
COMMON |
Rating: |
1 |
Comments: |
Rex's strongest Monster from
Duelist Kingdom. They say two heads are better than one but not against
Monsters with 1650+ ATK and only one head. |
DB2-EN095 |
|
Graceful Charity
Normal Spell
Draw 3 cards from your Deck, then discard any 2 cards from your hand.
RARE |
Rating: |
2 |
Comments: |
If you're going to use this
card, make sure you have bad cards to discard. |
DB2-EN094 |
|
Gemini Elf
EARTH / Spellcaster / Level 4
/ ATK 1900 / DEF 900
Elf twins that alternate their attacks.
COMMON |
Rating: |
4 |
Comments: |
A very strong Monster with no
requirement of tributes! |
DB2-EN093 |
|
Mechanicalchaser
DARK / Machine / Level 4 /
ATK 1850 / DEF 800
A hunter that relentlessly pursues its target by order of the
Machine King.
COMMON |
Rating: |
3 |
Comments: |
At last, I have arrived on a
decent Monster from this set after several bad cards. |
DB2-EN092 |
|
Axe Raider
EARTH / Warrior / Level 4 /
ATK 1700 / DEF 1150
An axe-wielding monster of tremendous strength and agility.
COMMON |
Rating: |
1 |
Comments: |
While better than the past 3
Monsters, it's still 100 ATK short of being decent. |
DB2-EN091 |
|
Tiger Axe (original artwork)
EARTH / Beast-Warrior / Level 4
/ ATK 1300 / DEF 1100
A fast and powerful axe-wielding beast-warrior.
COMMON |
Rating: |
1 |
Comments: |
Literally no better than Shining
Friendship. |
DB2-EN090 |
|
The Wicked Worm Beast
EARTH / Beast / Level 3 / ATK 1400 / DEF 700
This face-up card on the field is returned to the owner's hand during
the End Phase of your turn.
COMMON |
Rating: |
1 |
Comments: |
This card is so bad that I'd
rather use Shining Friendship as it least it stays on the field. |
DB2-EN089 |
|
Shining Friendship
LIGHT / Fairy / Level 4 /
ATK 1300 / DEF 1100
The peacemaker among monsters.
COMMON |
Rating: |
1 |
Comments: |
I don't see friendship with this
guy lasting very long as he's not very strong, making him easy to
destroy and people will find better Monsters to be friends with. |
DB2-EN088 |
|
The Statue of Easter Island
EARTH / Rock / Level 4 /
ATK 1100 / DEF 1400
A stone monument from Easter Island that launches laser blasts from
its rock-hewn lips.
COMMON |
Rating: |
1 |
Comments: |
I get the feeling this is a very
brittle statue as with those stats, it'll easily get destroyed. |
DB2-EN087 |
|
Dark-Piercing Light
Normal Spell
Flip all face-down monsters on your opponent's side on the field
face-up.
COMMON |
Rating: |
1 |
Comments: |
Stick to Swords of Revealing
Light as that card also stops opponent attacks for 3 turns. |
DB2-EN086 |
|
Soul of the Pure
Normal Spell
Increase your Life Points by 800 points.
COMMON |
Rating: |
1 |
Comments: |
Use Dian Keto instead. |
DB2-EN085 |
|
Oscillo Hero #2
LIGHT / Thunder / Level 3 /
ATK 1000 / DEF 500
A creature that electrocutes opponents with bolts of lightning.
COMMON |
Rating: |
1 |
Comments: |
His Level may be 3 but his
rating is 1 as well it should be for he has no protection nor decent
stats. |
DB2-EN084 |
|
Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
SUPER RARE |
Rating: |
3 |
Comments: |
A must for just about any deck! |
DB2-EN083 |
|
Share the Pain
Normal Spell
Tribute 1 monster on your side of the field. Your opponent must Tribute
one monster on his/her side of the field.
COMMON |
Rating: |
1 |
Comments: |
There will be more pain on your
side as you take damage due to your opponent tributing a weak Monster. |
DB2-EN082 |
|
Ring of Magnetism
Equip Spell
You can only equip this card to a monster on your side of the field.
Decrease the ATK and DEF of a monster equipped with this card by 500
points. In addition, all the monsters on your opponent's side of the
field can only attack the monster equipped with this card, if they
attack.
RARE |
Rating: |
2 |
Comments: |
Only use this on Monsters that
cannot be destroyed in battle. |
DB2-EN081 |
|
Mirror Force
Normal Trap
You can only activate this card when your opponent's monster declares an
attack. Destroy all Attack Position monsters on your opponent's side of
the field.
SUPER RARE |
Rating: |
4 |
Comments: |
With most Monsters your opponent
has in Attack Mode, this card is sure to help you out! The only downside
is that it can only activate when your opponent attacks and "Trap
Negaters" can negate it. |