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My Yu-Gi-Oh Hybrid Fanfic Season 8 Part 4's Episode Cards

1. Some card names below are written differently than how the URL below their info indicates due to how they were written on the card at the time the fanfic was written.
2. Episode 1 is excluded because no cards were played.
King of Crimes (Part 2)
Turn 5: Jaden Yuki
Elemental Hero Bubbleman
WATER / Effect Monster / Level 4 / ATK 800 / DEF 1200
(Warrior / Effect)
1. Can be Special Summoned from your hand to your field if it's the only card in your hand. 2. Can draw 2 cards if Summoned while you control no other cards and have no cards in your hand.
More info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman
Turn 6: Yugi Muto (via Yubel)
Dark Grepher
DARK / Effect Monster / Level 4 / ATK 1700 / DEF 1600
(Warrior / Effect)
1. Can be Special Summoned from your hand to your field by discarding 1 Level 5 or higher DARK monster. 2. Can send 1 DARK monster from your Deck to the Graqve by discarding 1 DARK monster.
More info: https://yugipedia.com/wiki/Dark_Grepher 
Turn 6: Jaden Yuki
Hero Signal
TRAP / Normal Trap
Special Summons 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck to your field if a monster you control is destroyed in battle and sent to the Grave.
More info: https://yugipedia.com/wiki/Hero_Signal 
Turn 6: Jaden Yuki
Elemental Hero Clayman (via Hero Signal)
EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000
(Warrior / Normal)
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

More info: https://yugipedia.com/wiki/Elemental_HERO_Clayman 
Turn 7: Jaden Yuki
Elemental Hero Burstinatrix
FIRE / Normal Monster / Level 3 / ATK 1200 / DEF 800
(Warrior / Normal)
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.

More info: https://yugipedia.com/wiki/Elemental_HERO_Burstinatrix  
Turn 8: Yugi Muto (via Yubel)
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed  
Turn 8: Yugi Muto (via Yubel)
Brain Golem
DARK / Effect Monster / Level 6 / ATK 2500 / DEF 1800
(Fiend / Effect)
1. Negates effects of face-up LIGHT monsters on the field. 2. Can attack again in a row if it destroys a LIGHT monster in battle.
More info: https://yugipedia.com/wiki/Brain_Golem  
Turn 8: Jaden Yuki
Hero Ring
TRAP / Normal Trap
1. Equips to a Warrior monster on the field with 1500 or less ATK. 2. Prevents it from being attacked by monsters the opponent controls with at least 1900 ATK.
More info: https://yugipedia.com/wiki/Hero_Ring  
Turn 9: Jaden Yuki
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.
More info: https://yugipedia.com/wiki/Polymerization   
Turn 9: Jaden Yuki
Elemental Hero Rampart Blaster
EARTH / Fusion Monster / Level 6 / ATK 2000 / DEF 2500
(Warrior / Fusion / Effect)
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
1. Only Fusion Summoned. 2. Can attack the opponent directly if in Defense Mode, using half its ATK for damage calculation.
More info: https://yugipedia.com/wiki/Elemental_HERO_Rampart_Blaster 
Turn 10: Yugi Muto (via Yubel)
Evil Hero Malicious Edge (via its effect)
EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 1800
(Fiend / Effect)
1. Deals piercing battle damage to the opponent if attacking a monster in Defense Mode. 2. Can be Tribute Summoned with 1 Tribute if the opponent controls a monster.
More info: https://yugipedia.com/wiki/Evil_HERO_Malicious_Edge   
Turn 11: Jaden Yuki
Card Trooper
EARTH / Effect Monster / Level 3 / ATK 400 / DEF 400
(Machine / Effect)
1. Can declare a number from 1 to 3 once per turn and send that many cards from the top of your Deck to the Grave. 2. Gains 500 ATK for all cards sent to the Grave this way until the turn ends. 3. You draw 1 card if it's destroyed and sent to your Grave.
More info: https://yugipedia.com/wiki/Card_Trooper 
Turn 12: Yugi Muto (via Yubel)
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn   
Turn 12: Yugi Muto (via Yubel)
Dark Grepher (via Monster Reborn)
DARK / Effect Monster / Level 4 / ATK 1700 / DEF 1600
(Warrior / Effect)
1. Can be Special Summoned from your hand to your field by discarding 1 Level 5 or higher DARK monster. 2. Can send 1 DARK monster from your Deck to the Graqve by discarding 1 DARK monster.
More info: https://yugipedia.com/wiki/Dark_Grepher 
Turn 12: Jaden Yuki
Necro Gardna (via its effect in the Grave)
DARK / Effect Monster / Level 3 / ATK 600 / DEF 1300
(Warrior / Effect)
Blocks the next attack from a monster the opponent controls during their turn by banishing itself from your Grave

More info: https://yugipedia.com/wiki/Necro_Gardna  
Turn 13: Jaden Yuki
Elemental Hero Neos
LIGHT / Normal Monster / Level 7 / ATK 2500 / DEF 2000
(Warrior / Normal)
A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.

More info: https://yugipedia.com/wiki/Elemental_HERO_Neos   
King of Crimes (Part 1)
Turn 1: Jaden Yuki
Elemental Hero Sparkman
LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Normal)
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

More info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman    
Turn 2: Yugi Muto (via Yubel)
Reinforcement of the Army
SPELL / Normal Spell
Adds
1 Level 4 or lower Warrior monster from your Deck to your hand.
More info: https://yugipedia.com/wiki/Reinforcement_of_the_Army
Turn 2: Yugi Muto (via Yubel)
Dark Fusion

SPELL / Normal Spell
1. Performs a Fusion Summon of 1 Fiend Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. 2. Prevents the opponent from targeting the Fusion Monster with effects that turn.
More info: https://yugipedia.com/wiki/Dark_Fusion    
Turn 2: Yugi Muto (via Yubel)
Evil Hero Inferno Wing
FIRE / Fusion Monster / Level 6 / ATK 2100 / DEF 1200
(Fiend / Fusion / Effect)
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
1. Only Fusion Summoned with "Dark Fusion". 2. Deals piercing battle damage to the opponent if attacking a monster in Defnese Mode. 3. Deals the original ATK or DEF (whichever is higher) of a monster it destroys in battle and sends to the Grave to the opponent's Life Points.
More info: https://yugipedia.com/wiki/Evil_HERO_Inferno_Wing  
Turn 3: Jaden Yuki
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.
More info: https://yugipedia.com/wiki/Polymerization   
Turn 3: Jaden Yuki
Elemental Hero Thunder Giant
EARTH / Fusion Monster / Level 6 / ATK 2400 / DEF 1500
(Warrior / Fusion / Effect)
"Elemental HERO Sparkman" + "Elemental HERO Clayman"
1. Only Fusion Summoned. 2. Can destroy 1 monster on the field with less original ATK than itself once per turn by discarding 1 card.
More info: https://yugipedia.com/wiki/Elemental_HERO_Thunder_Giant  
Turn 4: Yugi Muto (via Yubel)
Burden of the Mighty

SPELL / Continuous Spell
Lowers the ATK of all face-up monsters the opponent controls by 100 x their own Level.

More info: https://yugipedia.com/wiki/Burden_of_the_Mighty     
Turn 4: Yugi Muto (via Yubel)
Zoma the Spirit
TRAP / Continuous Trap
1. Special Summons itself as a Level 4 DARK Zombie Effect Monster with 1800 ATK and 500 DEF in Defense Mode to your field, but is still a Trap Card. 2. Deals the ATK of a mnster that destroys it in battle to the opponent's Life Points if Summoned this way.
More info: https://yugipedia.com/wiki/Zoma_the_Spirit   
Turn 4: Yugi Muto (via Yubel)
Destiny Hero - Defender
DARK / Effect Monster / Level 4 / ATK 100 / DEF 2700
(Warrior / Effect)
The opponent draws 1 card if face-up in Defense Mode at their Standby Phases.

More info: https://yugipedia.com/wiki/Destiny_HERO_-_Defender   
Shadow Delver (Part 4)
Turn 25: Joey Wheeler (via Yubel)
Burden of the Mighty

SPELL / Continuous Spell
Lowers the ATK of all face-up monsters the opponent controls by 100 x their own Level.

More info: https://yugipedia.com/wiki/Burden_of_the_Mighty     
Turn 25: Joey Wheeler (via Yubel)
D.D. Warrior
EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1000
(Warrior / Effect)
Banishes the monster that battles it after damage calculation, then banishes itself.

More info: https://yugipedia.com/wiki/D.D._Warrior    
Turn 26: Joey Wheeler (via Yubel)
Fires of Doomsday

SPELL / Quick-Play Spell
1. Special Summons 2 Level 1 DARK Fiend "Doomsday Tokens" with 0 ATK and DEF to your field in Defense Mode. 2. Prevents you using the Tokens for Tribute Summons of non-DARK monsters or Summoning other monsters that turn.

More info: https://yugipedia.com/wiki/Fires_of_Doomsday      
Turn 27: Joey Wheeler (via Yubel)
Jinzo
DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1500
(Machine / Effect)
Negates Trap Cards on the field and prevents them from being activated.

More info: https://yugipedia.com/wiki/Jinzo     
Turn 28: Yugi Muto
Spirit Sword of Sealing

SPELL / Normal Spell
1. Banishes 1 monster on the field and makes it unaffected by other effects or able to use its own effects. 2. Returns the banished monster to the field if a monster(s) is sent to the Grave from the same side of the field as the banished monster.
More info: https://yugipedia.com/wiki/Spirit_Sword_of_Sealing    
Turn 28: Yugi Muto
Mystical Elf
LIGHT / Normal Monster / Level 4 / ATK 800 / DEF 2000
(Spellcaster / Normal)
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.

More info: https://yugipedia.com/wiki/Mystical_Elf     
Turn 29: Joey Wheeler (via Yubel)
Mystic Tomato

DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1100
(Plant / Effect)
Can Special Summon 1 DARK monster with 1500 or less ATK from your Deck to your field in Attack Mode if destroyed in battle and sent to the Grave.

More info: https://yugipedia.com/wiki/Mystic_Tomato
Turn 30: Yugi Muto
Gandora the Dragon of Destruction

DARK / Effect Monster / Level 8 / ATK 0 / DEF 0
(Dragon / Effect)
1. Can't be Special Summoned. 2. Can destroy and banish as many other cards on the field as possible by paying half your Life Points. 3. Gains 300 ATK for all cards destroyed this way. 4. Sends itself to the Grave once per turn at the End Phae if Normal or Flip Summoned.

More info: https://yugipedia.com/wiki/Gandora_the_Dragon_of_Destruction      
Shadow Delver (Part 3)
Turn 18: Yugi Muto
Marshmallon Glasses

SPELL / Continuous Spell
Prevents the opponent from attacking monsters you control, except 1 "Marshmallon" inyour Monster Zone while you control it.

More info: https://yugipedia.com/wiki/Marshmallon_Glasses     
Turn 19: Joey Wheeler (via Yubel)
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 19: Joey Wheeler (via Yubel)
Darklord Zerato (via Monster Reborn)

DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2300
(Fairy / Effect)
1. Can be Tribute Summoned with 1 Tribute if you have at least 4 DARK monsters in your Grave with different names. 2. Can destroy all monsters the opponent controls by sending 1 DARK monster in your hand to the Grave, but destroys itself at the End Phase if the effect was activated that turn.

More info: https://yugipedia.com/wiki/Darklord_Zerato
Turn 19: Joey Wheeler (via Yubel)
Darknight Parshath

DARK / Effect Monster / Level 5 / ATK 1900 / DEF 1400
(Fairy / Effect)
1. Can draw 1 card by banishing 1 DARK monster from your Gravce if it destroys a monster the opponent controls in battle. 2. Gains 100 ATK for all DARK monsters in your Grave.
More info: https://yugipedia.com/wiki/Darknight_Parshath
Turn 19: Yugi Muto
Mirage Ruler
TRAP / Continuous Trap
1. Revives all monsters you control that were destroyed during the opponent's Battle Phase to your field if a monster they control attacks by Tributing itself and paying 1000 Life Points. 2. Restores your Life Points to the amount they were before the Battle Phase.
More info: https://yugipedia.com/wiki/Mirage_Ruler   
Turn 19: Yugi Muto
Silent Swordsman LV5 (via Mirage Ruler)

LIGHT / Effect Monster / Level 5 / ATK 2300 / DEF 1000
(Warrior / Effect)
1. Not affected by the opponent's Spell Cards. 2. Can Special Summon 1 "Silent Swordsman LV7" from your hand or Deck to your field at your next Standby Phase by sending itself to the Grave while face-up if it attacked the opponent directly this turn.
More info: https://yugipedia.com/wiki/Silent_Swordsman_LV5       
Turn 19: Yugi Muto
Marshmallon (via Mirage Ruler)

LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 500
(Fairy / Effect)
1. Not destroyed in battle. 2. Deals 1000 damage to the controller of a monster that attacks it while Set.
More info: https://yugipedia.com/wiki/Marshmallon        
Turn 20: Yugi Muto
Obnoxious Celtic Guard

EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Not destroyed in battle by monsters with at least 1900 ATK.

More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 22: Yugi Muto
Royal Straight Slasher (as a regular Effect Monster)

LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 1350
(Warrior / Effect)
1. Only Special Summoned with "Royal Straight". 2. Can destroy all cards the opponent controls by sending 1 monster of each Level from 1 to 5 from your Deck to the Grave.
More info: https://yugipedia.com/wiki/Royal_Straight_Slasher_(anime)
Turn 22: Joey Wheeler (via Yubel)
Battle Fader (via its effect)

DARK / Effect Monster / Level 1 / ATK 0 / DEF 0
(Fiend / Effect)
Can Special Summon itself from your hand to your field if the opponent attacks directly, but banishes itself if it leaves the field.
More info: https://yugipedia.com/wiki/Battle_Fader 
Turn 24: Yugi Muto
Swift Gaia the Fierce Knight (via its effect)

DARK / Effect Monster / Level 7 / ATK 2300 / DEF 2100
(Warrior / Effect)
Can be Normal Summoned from your han to your field without Tributing if it's the only card in your hand.

More info: https://yugipedia.com/wiki/Swift_Gaia_the_Fierce_Knight
Turn 19: Joey Wheeler (via Yubel)
Shrink
SPELL / Quick-Play Spell
Halves the original ATK of 1 face-up monster on the field until the turn ends.
More info: https://yugipedia.com/wiki/Shrink 
Shadow Delver (Part 2)
Turn 9: Joey Wheeler (via Yubel)
Doom Shaman

DARK / Effect Monster / Level 6 / ATK 2400 / DEF 2000
(Spellcaster / Gemini / Effect)
1. Counts as a Normal Monster if face-up on the field or in the Grave. 2. Can be Normal Summoned as an Effect Monster with the effect below.
● Can Special Summon 1 Fiend monster from your hand or either Grave to your field once per turn, but destroys all Fiend monsters Special Summoned this way if it leaves the field.
More info: https://yugipedia.com/wiki/Doom_Shaman 
Turn 10: Yugi Muto
Beta the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior      
Turn 11: Joey Wheeler (via Yubel)
Mad Dog of Darkness
DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1400
(Beast / Normal)
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.

More info: https://yugipedia.com/wiki/Mad_Dog_of_Darkness
Turn 12: Yugi Muto
Card of Sanctity

SPELL / Normal Spell
Both players draw from their Decks until they hold 6 cards in their hands.

More info: https://yugipedia.com/wiki/Card_of_Sanctity_(anime)      
Turn 12: Yugi Muto
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 12: Yugi Muto
Watapon (via Monster Reborn)

LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 300
(Fairy / Effect)
Can be Special Summoned from your hand to your field if added from your Deck to your hand by an effect.

More info: https://yugipedia.com/wiki/Watapon 
Turn 12: Yugi Muto
Silent Swordsman LV5

LIGHT / Effect Monster / Level 5 / ATK 2300 / DEF 1000
(Warrior / Effect)
1. Not affected by the opponent's Spell Cards. 2. Can Special Summon 1 "Silent Swordsman LV7" from your hand or Deck to your field at your next Standby Phase by sending itself to the Grave while face-up if it attacked the opponent directly this turn.
More info: https://yugipedia.com/wiki/Silent_Swordsman_LV5 
Turn 12: Yugi Muto
Fissure

SPELL / Normal Spell
Destroys the monster the opponent controls with the lowest ATK (choose if tied).

More info: https://yugipedia.com/wiki/Fissure      
Turn 13: Joey Wheeler (via Yubel)
Synthesis Spell
SPELL / Ritual Spell
Ritual Summons "Lycanthrope" by Tributing monsters from your hand or field with Levels of 6 or more.
More info: https://yugipedia.com/wiki/Synthesis_Spell   
Turn 13: Joey Wheeler (via Yubel)
Lycanthrope
EARTH / Ritual Monster / Level 6 / ATK 2400 / DEF 1800
(Beast-Warrior / Ritual / Effect)
1. Only Ritual Summoned with "Synthesis Spell". 2. Deals the opponent 200 damage for all Normal Monsters in your Grave if it deals them Battle Damage.
More info: https://yugipedia.com/wiki/Lycanthrope
Turn 13: Yugi Muto
Soul Shield
TRAP / Normal Trap
Prevents the destruction of 1 monster on the field in battle by paying half your Life Points, then ends the Battle Phase.

More info: https://yugipedia.com/wiki/Soul_Shield    
Turn 14: Yugi Muto
Stronghold the Moving Fortress
TRAP / Continuous Trap
1. Special Summons itself as a Level 4 EARTH Machine Effect Monster with 0 ATK and 2000 DEF to your field in Defense Mode, but is still a Trap Card. 2. Gains 3000 ATK if you control l "Green Gadget", "Red Gadget", and "Yellow Gadget".

More info: https://yugipedia.com/wiki/Soul_Shield    
Turn 14: Yugi Muto
Ambush
Shield
TRAP / Normal Trap
You Tribute 1 monster, then gives 1 monster on the field ATK equal to your Tributed monster's DEF.

More info: https://yugipedia.com/wiki/Ambush_Shield     
Turn 14: Joey Wheeler (via Yubel)
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls if a monster they control attacks.

More info: https://yugipedia.com/wiki/Mirror_Force     
Turn 15: Yugi Muto
Turn Jump

SPELL / Quick-Play Spell
1. Activates during the Battle Phase, then skips both players' next 3 turns, including their Draw Phases. 2. Resumes from your Battle Phass 6 turns later. 

More info: https://yugipedia.com/wiki/Turn_Jump       
Turn 16: Yugi Muto
Ground Erosion

TRAP / Continuous Trap
1. Gets 1 Turn Counter at your Standby Phases. 2. Can send itself with a Turn Counter(s) on it to make 1 monster the opponent controls lose 500 ATK for all Turn Counters on it and negate its effects if in that Monster Zone.
More info: https://yugipedia.com/wiki/Ground_Erosion      
Turn 16: Yugi Muto
Marshmallon

LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 500
(Fairy / Effect)
1. Not destroyed in battle. 2. Deals 1000 damage to the controller of a monster that attacks it while Set.
More info: https://yugipedia.com/wiki/Marshmallon        
Shadow Delver (Part 1)
Turn 4: Yugi Muto
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.

More info: https://yugipedia.com/wiki/Dark_Magician       
Turn 4: Yugi Muto
Magical Dimension

SPELL / Quick-Play Spell
1. Tributes 1 monster you control if you control a Spellcaster monster. 2. Special Summons 1 Spellcaster monster from your hand to your field, then can destroy 1 monster on the field.
More info: https://yugipedia.com/wiki/Magical_Dimension
Turn 4: Yugi Muto
Dark Magician Girl (via Magical Dimension)

DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave.

More info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 4: Joey Wheeler (via Yubel)
Miniaturize
TRAP / Continuous Trap
1. Lowers the ATK of 1 monster on the field with a Level and more than 1000 original ATK by 1000 and its Level by 1. 2. Destroys itself if the monster leaves the field.

More info: https://yugipedia.com/wiki/Miniaturize      
Turn 5: Joey Wheeler (via Yubel)
Burden of the Mighty

SPELL / Continuous Spell
Lowers the ATK of all face-up monsters the opponent controls by 100 x their own Level.

More info: https://yugipedia.com/wiki/Burden_of_the_Mighty     
Turn 5: Joey Wheeler (via Yubel)
Dark Grepher (via its effect)
DARK / Effect Monster / Level 4 / ATK 1700 / DEF 1600
(Warrior / Effect)
1. Can be Special Summoned from your hand to your field by discarding 1 Level 5 or higher DARK monster. 2. Can send 1 DARK monster from your Deck to the Graqve by discarding 1 DARK monster.
More info: https://yugipedia.com/wiki/Dark_Grepher 
Turn 5: Joey Wheeler (via Yubel)
Caius the Shadow Monarch

DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1000
(Fiend / Effect)
Banishes 1 card on the field if Tribute Summoned, then deals 1000 damage if it banished a DARK monster.

More info: https://yugipedia.com/wiki/Caius_the_Shadow_Monarch  
Turn 6: Yugi Muto
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed  
Turn 6: Yugi Muto
Watapon (via its effect)

LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 300
(Fairy / Effect)
Can be Special Summoned from your hand to your field if added from your Deck to your hand by an effect.

More info: https://yugipedia.com/wiki/Watapon 
Turn 6: Yugi Muto
Summoned Skull
DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.


(Always an "Archfiend" card.)

More info: https://yugipedia.com/wiki/Summoned_Skull        
Turn 7: Joey Wheeler (via Yubel)
Allure of Darkness

SPELL / Normal Spell
You draw 2 cards, then banishes 1 DARK monster in your hand or sends your hand to the Grave if you can't banish a DARK monster.

More info: https://yugipedia.com/wiki/Allure_of_Darkness      
Turn 7: Yugi Muto
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls if a monster they control attacks.

More info: https://yugipedia.com/wiki/Mirror_Force     
Turn 8: Yugi Muto
Gamma
the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior
Turn 8: Joey Wheeler (via Yubel)
Battle Fader (via its effect)

DARK / Effect Monster / Level 1 / ATK 0 / DEF 0
(Fiend / Effect)
Can Special Summon itself from your hand to your field if the opponent attacks directly, but banishes itself if it leaves the field.
More info: https://yugipedia.com/wiki/Battle_Fader 
The Wrathmatician (Part 2)
Turn 14: Joey Wheeler
Red-Eyes Apprentice

EARTH / Effect Monster / Level 4 / ATK ? / DEF 0
(Beast / Effect)
1. ATK is the total Level of all monsters the opponent controls x 500. 2. Can attack again in a row if it destroys a Ritual Monster in battle with a higher Level than itself.
Card image:
https://inkbunny.net/s/2889968
Turn 14: Joey Wheeler
Metalmorph
TRAP / Normal Trap
Equips to 1 face-up monster on the field and gives it 300 ATK, then gives it half the ATK of a monster it attacks at damage calculation.

More info:
https://yugipedia.com/wiki/Metalmorph
 
Turn 1: Joey Wheeler (via Yubel)
Vorse Raider
DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

More info:
https://yugipedia.com/wiki/Vorse_Raider
Turn 2: Yugi Muto
Green Gadget

EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 600
(Machine / Effect)
Can add 1 "Red Gadget" from your Deck to your hand if Normal or Special Summoned.

More info: https://yugipedia.com/wiki/Green_Gadget
Turn 2: Yugi Muto
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.
More info: https://yugipedia.com/wiki/Polymerization   
Turn 2: Yugi Muto
Blue Gadget
EARTH / Fusion Monster / Level 8 / ATK 3000 / DEF 1200
(Machine / Fusion / Effect)
"Red Gadget" + "Yellow Gadget" + "Green Gadget"
1. Only Fusion Summoned. 2. Prevents the opponent from activating Spell or Trap Cards if it attacks until the Damage Step ends. 3. Can revive its Fusion Materials from your Grave to your field if destroyed by a Spell Card's effect while face-up.
Card image: https://inkbunny.net/s/2918534
Turn 2: Joey Wheeler (via Yubel)
Draining Shield

TRAP / Normal Trap
Blocks an attack from 1 monster the opponent controls, then gives you Life Points equal to that monster's ATK.

More info: https://yugipedia.com/wiki/Draining_Shield
Turn 3: Joey Wheeler (via Yubel)
Raigeki

SPELL / Normal Spell
Destroys all monsters the opponent controls.

More info: https://yugipedia.com/wiki/Raigeki
Turn 3: Yugi Muto
Red Gadget (via Blue Gadget)

EARTH / Effect Monster / Level 4 / ATK 1300 / DEF 1500
(Machine / Effect)
Can add 1 "Yellow Gadget" from your Deck to your hand if Normal or Special Summoned.

More info: https://yugipedia.com/wiki/Red_Gadget
Turn 3: Yugi Muto
Green Gadget (via Blue Gadget)

EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 600
(Machine / Effect)
Can add 1 "Red Gadget" from your Deck to your hand if Normal or Special Summoned.

More info: https://yugipedia.com/wiki/Green_Gadget
Turn 3: Yugi Muto
Yellow Gadget (via Blue Gadget)

EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1200
(Machine / Effect)
Can add 1 "Red Gadget" from your Deck to your hand if Normal or Special Summoned.

More info: https://yugipedia.com/wiki/Yellow_Gadget
Turn 3: Joey Wheeler (via Yubel)
Dark Grepher
DARK / Effect Monster / Level 4 / ATK 1700 / DEF 1600
(Warrior / Effect)
1. Can be Special Summoned from your hand to your field by discarding 1 Level 5 or higher DARK monster. 2. Can send 1 DARK monster from your Deck to the Graqve by discarding 1 DARK monster.
More info: https://yugipedia.com/wiki/Dark_Grepher 
The Wrathmatician (Part 1)
Turn 6: Joey Wheeler
Fiber Jar (Set in Defense Mode, then attacked and destroyed)

EARTH / Effect Monster / Level 3 / ATK 500 / DEF 500
(Plant / Flip / Effect)
FLIP: Shuffles all cards in both players' hands, field and Grave into the Deck, then forces both players to draw 5 cards.

More info: https://yugipedia.com/wiki/Fiber_Jar
Turn 7: Bastion Misawa (via Yubel)
Kycoo the Ghost Destroyer

DARK / Effect Monster / Level 4 / ATK 1800 / DEF 700
(Spellcaster / Effect)
1. Can banish up to 2 monsters from the opponent's Grave if it deals them battle damage. 2. Prevents the opponent from banishing cards from either Grave.

More info: https://yugipedia.com/wiki/Kycoo_the_Ghost_Destroyer
Turn 8: Joey Wheeler
Foolish Burial

SPELL / Normal Spell
Sends 1 monster from your Deck to the Grave.

More info: https://yugipedia.com/wiki/Foolish_Burial
Turn 8: Joey Wheeler
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 8: Joey Wheeler
Jinzo (via Monster Reborn)
DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1500
(Machine / Effect)
Negates Trap Cards on the field and prevents them from being activated.

More info: https://yugipedia.com/wiki/Jinzo     
Turn 8: Bastion Misawa (via Yubel)
Fires of Doomsday

SPELL / Quick-Play Spell
1. Special Summons 2 Level 1 DARK Fiend "Doomsday Tokens" with 0 ATK and DEF to your field in Defense Mode. 2. Prevents you using the Tokens for Tribute Summons of non-DARK monsters or Summoning other monsters that turn.
More info: https://yugipedia.com/wiki/Fires_of_Doomsday      
Turn 9: Bastion Misawa (via Yubel)
Vorse Raider
DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

More info:
https://yugipedia.com/wiki/Vorse_Raider
Turn 9: Bastion Misawa (via Yubel)
Axe of Despair

SPELL / Equip Spell
(Always an "Archfiend" card)
1. Gives the equipped monster 1000 ATK. 2. Can retrun itself from your Grave to the top of your Deck by Tributing 1 monster if sent from the field to the Grave.

More info: https://yugipedia.com/wiki/Axe_of_Despair
Turn 10: Joey Wheeler
Little-Winguard

WIND / Effect Monster / Level 4 / ATK 1400 / DEF 1800
(Warrior / Effect)
Can change its battle position once per turn at your End Phases.

More info: https://yugipedia.com/wiki/Little-Winguard
Turn 11: Bastion Misawa (via Yubel)
Curse of the Masked Beast
SPELL / Ritual Spell
Ritual Summons "The Masked Beast" by Tributing monsters from your hand or field with Levels of 8 or more.
More info: https://yugipedia.com/wiki/Curse_of_the_Masked_Beast
Turn 11: Bastion Misawa (via Yubel)
The Masked Beast

DARK / Ritual Monster / Level 8 / ATK 3200 / DEF 1800
(Fiend / Ritual)
Can be
Ritual Summoned with "Curse of the Masked Beast".
More info:
https://yugipedia.com/wiki/The_Masked_Beast
Turn 11: Joey Wheeler
Hyper Refresh
SPELL / Quick-Play Spell
Doubles your Life Points if the total ATK of monsters the opponent controls is higher than your Life Points and you control no monsters.
More info: https://yugipedia.com/wiki/Hyper_Refresh
Turn 12: Joey Wheeler
Scapegoat
SPELL / Quick-Play Spell
Special Summons 4 Level 1 EARTH Beast "Sheep Tokens" with 0 ATK and DEF to your field in Defense Mode, but prevents you Summoning other monsters that turn or using the Tokens for a Tribute Summon.
More info: https://yugipedia.com/wiki/Scapegoat
Turn 13: Bastion Misawa (via Yubel)
Kycoo the Ghost Destroyer

DARK / Effect Monster / Level 4 / ATK 1800 / DEF 700
(Spellcaster / Effect)
1. Can banish up to 2 monsters from the opponent's Grave if it deals them battle damage. 2. Prevents the opponent from banishing cards from either Grave.
More info: https://yugipedia.com/wiki/Kycoo_the_Ghost_Destroyer
Turn 14: Joey Wheeler
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed