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My Yu-Gi-Oh Hybrid Fanfic Season 8 Part 3's Episode Cards

1. Some card names below are written differently than how the URL below their info indicates due to how they were written on the card at the time the fanfic was written.
2. Episode 1 is excluded because no cards were played.
Mai Villaintine (Part 2)
Turn 12: Mai Valentine (via Yubel)
Snipe Hunter
DARK / Effect Monster / Level 4 / ATK 1500 / DEF 600
(Fiend / Effect)
1. Can choose 1 card on the field, then discard 1 card and roll a six-sided die. 2. Destroys the chosen card if the result is not 1 or 6.
More info: https://yugipedia.com/wiki/Snipe_Hunter
Turn 13: Bastion Misawa
Living Fossil
SPELL / Equip Spell
1. Revives 1 monster from your Grave to your field without its effects and 1000 less ATK and equips to it. 2. Destroys the equipped monster if this card is destroyed.
More info: https://yugipedia.com/wiki/Living_Fossil_(anime)
Turn 13: Bastion Misawa
Litmus Doom Swordsman (via Living Fossil)
DARK / Ritual Monster / Level 8 / ATK 0 / DEF 0
(Warrior / Ritual / Effect)
1. Only Ritual Summoned with "Litmus Doom Ritual" by Tributing monsters from your hand or field with Levels of 8 or more. 2. Not destroyed in battle and not affected by Trap Cards. 3. Makes its ATK and DEF 3000 if a Trap Card is face-up.
More info: https://yugipedia.com/wiki/Litmus_Doom_Swordsman_(anime)
Turn 13: Bastion Misawa
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 13: Bastion Misawa
Plasma Warrior Eitom (via Monster Reborn as a regular Effect Monster)
LIGHT / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Thunder / Effect)
1. Only Special Summoned from your hand to your field by Tributing 1 Level 7 or higher monster. 2. Can attack the opponent directly at your Main Phase by halving its ATK until the End Phase.
More info: https://yugipedia.com/wiki/Plasma_Warrior_Eitom_(anime
Turn 14: Mai Valentine (via Yubel)
Kycoo the Ghost Destroyer
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 700
(Spellcaster / Effect)
1. Can banish up to 2 monsters in the opponent's Grave if it deals them battle damage.
2. Prevents the opponent from banishing cards from either Grave.
More info: https://yugipedia.com/wiki/Kycoo_the_Ghost_Destroyer 
 
Turn 1: Bastion Misawa (via Yubel)
Dark Crusader
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 200
(Warrior / Effect)
Can gain 400 ATK by sending 1 DARK monster from your hand to the Grave.

More info: https://yugipedia.com/wiki/Dark_Crusader  
Turn 2: Joey Wheeler
Dark Dragon Ritual
SPELL / Ritual Spell
Ritual Summons "Paladin of Dark Dragon" by Tributing monsters from your hand or field with Levels of 4 or more.

More info: https://yugipedia.com/wiki/Dark_Dragon_Ritual_(anime)
Turn 13: Bastion Misawa
Knight of Dark Dragon
DARK / Ritual Monster / Level 4 / ATK 1900 / DEF 1200
(Warrior / Ritual / Effect)
1. Only Ritual Summoned with "Dark Dragon Ritual" by Tributing monsters from your hand or field with Levels of 4 or more. 2. Destroys any Set monster it attacks before damage calculation. 3. Can Special Summon 1 "Red-Eyes Black Dragon" from your hand or Deck to your field by Tributing itself, but prevents its attacks that turn.
More info: https://yugipedia.com/wiki/Knight_of_Dark_Dragon
Turn 3: Bastion Misawa (via Yubel)
Vorse Raider
DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

More info: https://yugipedia.com/wiki/Vorse_Raider   
Turn 3: Joey Wheeler
Kunai with Chain
TRAP / Normal Trap
Activates 1 effect below or both at the same time.
● Changes an attacking monster the opponent controls to Defense Mode.
● Equips to 1 face-up monster you control and gives it 500 ATK.

More info: https://yugipedia.com/wiki/Kunai_with_Chain
Turn 4: Joey Wheeler
Axe
Raider
EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1150
(Warrior / Normal)
An axe-wielding monster of tremendous strength and agility.

More info: https://yugipedia.com/wiki/Axe_Raider    
Turn 4: Bastion Misawa (via Yubel)
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls if a monster they control attacks.

More info: https://yugipedia.com/wiki/Mirror_Force
Turn 5: Bastion Misawa (via Yubel)
Jinzo
DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1500
(Machine / Effect)
Negates all Trap Cards and their effects.

More info: https://yugipedia.com/wiki/Jinzo   
Mai Villaintine (Part 1)
Turn 1: Bastion Misawa
Hydrogeddon
WATER / Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Dinosaur / Effect)
Can Special Summon 1 "Hydrogeddon" from your Deck to your field if it destroys a monstre the opponent controls in battle and sends it to the Grave.

More info: https://yugipedia.com/wiki/Hydrogeddon 
Turn 2: Mai Valentine (via Yubel)
Vorse Raider
DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

More info: https://yugipedia.com/wiki/Vorse_Raider   
Turn 2: Bastion Misawa
Magic Cylinder
TRAP / Normal Trap
Blocks an attack from 1 monster the opponent controls, then deals its ATK to their Life Points.

More info: https://yugipedia.com/wiki/Magic_Cylinder 
Turn 3: Bastion Misawa
Hydrogeddon
WATER / Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Dinosaur / Effect)
Can Special Summon 1 "Hydrogeddon" from your Deck to your field if it destroys a monstre the opponent controls in battle and sends it to the Grave.

More info: https://yugipedia.com/wiki/Hydrogeddon 
Turn 3: Bastion Misawa
Fire Dragon

FIRE / Effect Monster / Level 7 / ATK 2600 / DEF 1800
(Pyro / Effect)
1. Only Special Summoned from your hand to your field by Tributing 2 "Hydrogeddon" and discarding 1 "Bonding - H2O" from your hand. 2. Not destroyed in battle. 3. Doubles any battle damage it deals the opponent.

Card image: https://inkbunny.net/s/2876584  
Turn 4: Mai Valentine (via Yubel)
Messenger of Peace
SPELL / Continuous Spell
1. Prevents monsters on the field with at least 1500 ATK from attacking. 2. Destroys itself unless you pay 100 Life Points once per turn at your Standby Phases.
More info: https://yugipedia.com/wiki/Messenger_of_Peace 
Turn 4: Mai Valentine (via Yubel)
Armageddon Knight

DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Can send 1 DARK monster from your Deck to the Grave if Summoned.

More info: https://yugipedia.com/wiki/Armageddon_Knight    
Turn 5: Bastion Misawa
Mystical Space Typhoon
SPELL / Quick-Play Spell
Destroys 1 Spell or Trap Card on the field.
More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon 
Turn 5: Mai Valentine (via Yubel)
Magic Cylinder
TRAP / Normal Trap
Blocks an attack from 1 monster the opponent controls, then deals its ATK to their Life Points.

More info: https://yugipedia.com/wiki/Magic_Cylinder 
Turn 6: Mai Valentine (via Yubel)
Call of the Haunted
TRAP / Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster if this card leaves the field. 3. Destroys itself if the monster is destroyed.

More info: https://yugipedia.com/wiki/Call_of_the_Haunted  
Turn 6: Mai Valentine (via Yubel)
Darknight Parshath (via Call of the Haunted)

DARK / Effect Monster / Level 5 / ATK 1900 / DEF 1400
(Fairy / Effect)
1. Can draw 1 card by banishing 1 DARK monster from your Grave if it destroys a monster the opponent controls in battle. 2. Gains 100 ATK for all DARK monsters in your Grave.

More info: https://yugipedia.com/wiki/Darknight_Parshath     
Turn 6: Mai Valentine (via Yubel)
Darklord Zerato

DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2300
(Fairy / Effect)
1. Can be Tribute Summoned to your field with 1 Tribute if you have at least 4 DARK monsters with different names in your Grave. 2. Can destroy all monsters the opponent controls by sending 1 DARK monster from your hand to the Grave, but destroys itself at the End Phase if the effect is used.

More info: https://yugipedia.com/wiki/Darklord_Zerato     
Turn 7: Bastion Misawa
Plasma Warrior Eitom (as a regular Effect Monster)
LIGHT / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Thunder / Effect)
1. Only Special Summoned from your hand to your field by Tributing 1 Level 7 or higher monster. 2. Can attack the opponent directly at your Main Phase by halving its ATK until the End Phase.
More info: https://yugipedia.com/wiki/Plasma_Warrior_Eitom_(anime
Turn 8: Mai Valentine (via Yubel)
Allure of Darkness
SPELL / Normal Spell
Lets you draw 2 cards by banishing 1 DARK monster in your hand, but sends your hand to the Grave if you can't banish a DARK monster.

More info: https://yugipedia.com/wiki/Allure_of_Darkness  
Turn 8: Mai Valentine (via Yubel)
Snipe Hunter
DARK / Effect Monster / Level 4 / ATK 1500 / DEF 600
(Fiend / Effect)
1. Can choose 1 card on the field, then discard 1 card and roll a six-sided die. 2. Destroys the chosen card if the result is not 1 or 6.
More info: https://yugipedia.com/wiki/Snipe_Hunter
Turn 9: Bastion Misawa
Oxygeddon

WIND / Effect Monster / Level 4 / ATK 1800 / DEF 800
(Dinosaur / Effect)
Deals 800 damage to both players' Life Points if destroyed in battle with a Pyro monster and sent to the Grave.

More info: https://yugipedia.com/wiki/Oxygeddon  
Turn 9: Mai Valentine (via Yubel)
Fires of Doomsday
SPELL / Quick-Play Spell
1. Special Summons 2 Level 1 DARK Fiend "Doomsday Tokens" with 0 ATK and DEF to your field in Defense Mode. 2. Prevents you Summoning other monsters that turn or using them for the Tribute Summon of a non-DARK monster.

More info: https://yugipedia.com/wiki/Fires_of_Doomsday   
Turn 10: Mai Valentine (via Yubel)
Darklord Zerato

DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2300
(Fairy / Effect)
1. Can be Tribute Summoned to your field with 1 Tribute if you have at least 4 DARK monsters with different names in your Grave. 2. Can destroy all monsters the opponent controls by sending 1 DARK monster from your hand to the Grave, but destroys itself at the End Phase if the effect is used.
More info: https://yugipedia.com/wiki/Darklord_Zerato     
Turn 11: Bastion Misawa
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed 
Turn 11: Bastion Misawa
Litmus Doom Ritual
SPELL / Ritual Spell
Ritual Summons "Litmus Doom Swordsman" by Tributing monsters from your hand or field with Levels of 8 or more.

More info: https://yugipedia.com/wiki/Litmus_Doom_Ritual_(anime)
Turn 11: Bastion Misawa
Litmus Doom Swordsman
DARK / Ritual Monster / Level 8 / ATK 0 / DEF 0
(Warrior / Ritual / Effect)
1. Only Ritual Summoned with "Litmus Doom Ritual" by Tributing monsters from your hand or field with Levels of 8 or more. 2. Not destroyed in battle and not affected by Trap Cards. 3. Makes its ATK and DEF 3000 if a Trap Card is face-up.
More info: https://yugipedia.com/wiki/Litmus_Doom_Swordsman_(anime)
Alexis Rogue (Part 3)
Turn 9: Mai Valentine
Weapon Wing
TRAP / Normal Trap
Gives 1 face-up Level 7 Winged Beast monster you control being attacked 1000 ATK until your next End Phase, but lowers the other monster's ATK by 1000 and prevents its destruction in battle.

Card image: https://inkbunny.net/s/2870671
Turn 10: Mai Valentine
Grave Arm
SPELL / Normal Spell
Sends 1 monter on the field to the Grave.
More info: https://yugipedia.com/wiki/Grave_Arm  
Turn 10: Mai Valentine
Amazoness Paladin

EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 300
(Warrior / Effect)
Gains 100 ATK for all "Amazoness" monsters you control.

More info: https://yugipedia.com/wiki/Amazoness_Paladin      
Alexis Rogue (Part 2)
Turn 4: Mai Valentine
Cyber Harpie Lady

WIND / Effect Monster / Level 4 / ATK 1800 / DEF 1300
(Winged Beast / Effect)
(Always counts as "Harpie Lady".)

More info: https://yugipedia.com/wiki/Cyber_Harpie_Lady       
Turn 4: Alexis Rhodes (via Yubel)
Bottomless Trap Hole
TRAP / Normal Trap
Destroys and banishes a monster(s) the opponent Summons with at least 1500 ATK.

More info: https://yugipedia.com/wiki/Bottomless_Trap_Hole  
Turn 5: Alexis Rhodes (via Yubel)
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 5: Alexis Rhodes (via Yubel)
Brain Golem (via Monster Reborn)
DARK / Effect Monster / Level 6 / ATK 2500 / DEF 1800
(Fiend / Effect)
1. Negates effects of face-up LIGHT monsters on the field. 2. Can attack again in a row if it destroys a LIGHT monster in battle.
More info: https://yugipedia.com/wiki/Brain_Golem 
Turn 5: Mai Valentine
Mirror Wall
TRAP / Continuous Trap
Halves the ATK of attacking monsters the opponent controls, but destroys itself unless you pay 2000 Life Points at your Standby Phases.

More info: https://yugipedia.com/wiki/Mirror_Wall
Turn 6: Mai Valentine
Harpie Lady 1

WIND / Effect Monster / Level 4 / ATK 1300 / DEF 1400
(Winged Beast / Effect)
(Always counts as "Harpie Lady".)
Gives WIND monsters on the field 300 ATK.

More info: https://yugipedia.com/wiki/Harpie_Lady_1        
Turn 7: Alexis Rhodes (via Yubel)
Card of Sanctity
SPELL / Normal Spell
Forces both players to draw from their Decks until they hold 6 cards in their hands.
More info: https://yugipedia.com/wiki/Card_of_Sanctity_(anime
Turn 7: Alexis Rhodes (via Yubel)
End of the World
SPELL / Ritual Spell
Ritual Summons "Demise, King of Armageddon" or "Ruin, Queen of Oblivion" by Tributing monsters from your hand or field with Levels that equal the Ritual Monster's.

More info: https://yugipedia.com/wiki/End_of_the_World
Turn 7: Alexis Rhodes (via Yubel)
Demise, King of Armageddon
DARK / Ritual Monster / Level 8 / ATK 2400 / DEF 2000
(Fiend / Ritual / Effect)
1. Can be Ritual Summoned with "End of the World". 2. Can destroy all other cards on the field by paying 2000 Life Points.
More info: https://yugipedia.com/wiki/Demise,_King_of_Armageddon
Turn 8: Mai Valentine
Graceful Charity
SPELL / Normal Spell
Draw 3 cards, then discard 2 cards.
More info: https://yugipedia.com/wiki/Graceful_Charity 
Turn 8: Mai Valentine
Silpheed

WIND / Effect Monster / Level 4 / ATK 1700 / DEF 700
(Fairy / Effect)
1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 1 WIND monster from your Grave. 3. Forces the opponent to discard 1 random card if destroyed in battle and sent to the Grave.

More info: https://yugipedia.com/wiki/Silpheed         
Turn 8: Mai Valentine
Silpheed

WIND / Effect Monster / Level 4 / ATK 1700 / DEF 700
(Fairy / Effect)
1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 1 WIND monster from your Grave. 3. Forces the opponent to discard 1 random card if destroyed in battle and sent to the Grave.
More info: https://yugipedia.com/wiki/Silpheed         
Turn 8: Mai Valentine
Simorgh, Bird of Divinity

WIND / Effect Monster / Level 7 / ATK 2700 / DEF 1000
(Winged Beast / Effect)
1. Can't be Special Summoned or Tribute Summoned with non-WIND monsters. 2. Deals both players 1000 damage at their End Phases if face-up, but lowers that amount by 500 for all Spell and Trap Cards they control.
More info: https://yugipedia.com/wiki/Simorgh,_Bird_of_Divinity          
Turn 9: Alexis Rhodes (via Yubel)
Synthesis Spell
SPELL / Ritual Spell
Ritual Summons "Lycanthrope" by Tributing monsters from your hand or field with Levels of 6 or more.

More info: https://yugipedia.com/wiki/Synthesis_Spell
Turn 9: Alexis Rhodes (via Yubel)
Lycanthrope
EARTH / Ritual Monster / Level 6 / ATK 2400 / DEF 1800
(Beast-Warrior / Ritual / Effect)
1. Only Ritual Summoned with "Synthesis Spell". 2. Deals the opponent 200 damage for all Normal Monsters in your Grave if it deals them Battle Damage.
More info: https://yugipedia.com/wiki/Lycanthrope
Turn 9: Alexis Rhodes (via Yubel)
Ritual Weapon
SPELL / Equip Spell
Gives the equipped Level 6 or lower Ritual Monster 1500 ATK and DEF.
More info: https://yugipedia.com/wiki/Ritual_Weapon 
Alexis Rogue (Part 1)
Turn 1: Alexis Rhodes (via Yubel)
Mausoleum of the Emperor
SPELL / Field Spell
Lets the turn player activate these effects at their Main Phase.
● Normal Summons 1 monster from your hand to your field that requires 1 Tribute by paying 1000 Life Points instead of Tributing.
● Normal Summons 1 monster from your hand to your field that requires 2 Tributes by paying 2000 Life Points instead of Tributing.

More info: https://yugipedia.com/wiki/Mausoleum_of_the_Emperor  
Turn 1: Alexis Rhodes (via Yubel)
Brain Golem (via Mausoleum of the Emperor)
DARK / Effect Monster / Level 6 / ATK 2500 / DEF 1800
(Fiend / Effect)
1. Negates effects of face-up LIGHT monsters on the field. 2. Can attack again in a row if it destroys a LIGHT monster in battle.
More info: https://yugipedia.com/wiki/Brain_Golem 
Turn 1: Alexis Rhodes (via Yubel)
The Eye of Truth (Set, then destroyed while Set)
TRAP / Continuous Trap
Forces the opponent to reveal all cards in their hand, but gives them 1000 Life Points at their Standby Phase if a Spell Card is in their hand.

More info: https://yugipedia.com/wiki/The_Eye_of_Truth   
Turn 1: Alexis Rhodes (via Yubel)
Mirror Force (Set, then destroyed while Set)
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls if a monster they control attacks.

More info: https://yugipedia.com/wiki/Mirror_Force
Turn 2: Mai Valentine
Harpies' Hunting Ground
SPELL / Field Spell
1. Gives Winged Beast monsters on the field 200 ATK and DEF. 2. Forces the player Normal or Special Summoning "Harpie Lady" or "Harpie Lady Sisters" to destroy 1 Spell or Trap Card on the field.
More info: https://yugipedia.com/wiki/Harpies'_Hunting_Ground  
Turn 2: Mai Valentine
Harpie Lady
WIND / Normal Monster / Level 4 / ATK 1300 / DEF 1400
(Winged Beast / Normal)
This human-shaped animal with wings is beautiful to watch but deadly in battle.

More info: https://yugipedia.com/wiki/Harpie_Lady    
Turn 2: Mai Valentine
Elegant Egotist
SPELL / Normal Spell
Special Summons 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck to your field if "Harpie Lady" is on the field.
More info: https://yugipedia.com/wiki/Elegant_Egotist   
Turn 2: Mai Valentine
Harpie Lady Sisters

WIND / Effect Monster / Level 6 / ATK 1950 / DEF 2100
(Winged Beast / Effect)
1. Can't be Normal Summoned or Set. 2. First Special Summoned with "Elegant Egotist".
More info: https://yugipedia.com/wiki/Harpie_Lady_Sisters          
Turn 2: Mai Valentine
Cyber Shield
SPELL / Equip Spell
Equips to "Harpie Lady" or "Harpie Lady Sisters" and gives it 500 ATK.
More info: https://yugipedia.com/wiki/Cyber_Shield    
Turn 3: Alexis Rhodes (via Yubel)
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed 
Turn 3: Alexis Rhodes (via Yubel)
Lightning Vortex
SPELL / Normal Spell
Destroys all face-up monsters the opponent controls by discarding 1 card.
More info: https://yugipedia.com/wiki/Lightning_Vortex  
Turn 3: Alexis Rhodes (via Yubel)
Armageddon Knight

DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Can send 1 DARK monster from your Deck to the Grave if Summoned.

More info: https://yugipedia.com/wiki/Armageddon_Knight    
Turn 3: Mai Valentine
Hysteric Party
TRAP / Continuous Trap
Revives as many "Harpie Lady" as possible from your Grave to your field by discarding 1 card, but destroys them if this card leaves the field while face-up.

More info: https://yugipedia.com/wiki/Hysteric_Party 
Turn 3: Mai Valentine
Harpie Lady (via Hysteric Party)
WIND / Normal Monster / Level 4 / ATK 1300 / DEF 1400
(Winged Beast / Normal)
This human-shaped animal with wings is beautiful to watch but deadly in battle.

More info: https://yugipedia.com/wiki/Harpie_Lady    
Jar Robber (Part 2)
Turn 11: Morphing Jar
Destiny Hero - Defender

DARK / Effect Monster / Level 4 / ATK 100 / DEF 2700
(Warrior / Effect)
Forces the opponent to draw 1 card at their Standby Phases if face-up in Defense Mode.

More info: https://yugipedia.com/wiki/Destiny_HERO_-_Defender     
Turn 11: Morphing Jar
Swords
of Revealing Light
SPELL / Normal Spell
1. Stays on the field until the opponent's 3rd End Phase. 2. Turns any Set monsters the opponent cortrols face-up at activation. 3. Prevents monsters the opponent controls from attacking.
More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light  
Turn 13: Morphing Jar
Dark Coffin
TRAP / Normal Trap
Forces the opponent to activate 1 effect below if destroyed and sent to the Grave while Set.
● Discards 1 random card from their hand.
● Destroys 1 monster they control.

More info: https://yugipedia.com/wiki/Dark_Coffin  
Turn 15: Morphing Jar
The Bistro Butcher

DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1000
(Fiend / Effect)
Forces the opponent to draw 2 cards if it deals them battle damage.

More info: https://yugipedia.com/wiki/The_Bistro_Butcher      
Turn 16: Chazz Princeton
V-Tiger Jet
LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1800
(Machine / Normal)
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.

More info: https://yugipedia.com/wiki/V-Tiger_Jet
Turn 17: Morphing Jar
Gravekeeper's Servant

SPELL / Continuous Spell
Forces the opponent to send the top card of their Deck to the Grave to attack with a monster they control.

More info: https://yugipedia.com/wiki/Gravekeeper's_Servant
Turn 18: Chazz Princeton
Ojamandala

SPELL / Normal Spell
Revives 1"Ojama Yellow", "Ojama Green", and "Ojama Black" from your Grave to your field by paying 1000 Life Points if they're in your Grave.

More info: https://yugipedia.com/wiki/Ojamandala_(anime)
Turn 18: Chazz Princeton
Ojama Black (via Ojamandala)
LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000
(Beast / Normal)
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

More info: https://yugipedia.com/wiki/Ojama_Black
Turn 18: Chazz Princeton
Ojama Green (via Ojamandala)
LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000
(Beast / Normal)
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

More info: https://yugipedia.com/wiki/Ojama_Green
Turn 18: Chazz Princeton
Ojama Yellow (via Ojamandala)
LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000
(Beast / Normal)
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

More info: https://yugipedia.com/wiki/Ojama_Yellow 
Turn 18: Chazz Princeton
Ojama Delta Hurricane!!

SPELL / Normal Spell
Destroys all cards the opponent controls if you control "Ojama Green", "Ojama Yellow", and "Ojama Black".

More info: https://yugipedia.com/wiki/Ojama_Delta_Hurricane!!
Jar Robber (Part 1)
Turn 1: Morphing Jar
Needle Worm (Set in Defense Mode, then attacked and destroyed)

EARTH / Effect Monster / Level 2 / ATK 750 / DEF 600
(Insect / Flip / Effect)
FLIP: Sends the top 5 cards of the opponent's Deck to the Grave.

More info: https://yugipedia.com/wiki/Needle_Worm       
Turn 2: Chazz Princeton
Y-Dragon Head

LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1600
(Machine / Union / Effect)
1. Can equip to 1 "X-Head Cannon" you control once per turn and give it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself.

More info: https://yugipedia.com/wiki/Y-Dragon_Head      
Turn 3: Morphing Jar
The Bistro Butcher

DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1000
(Fiend / Effect)
Forces the opponent to draw 2 cards if it deals them battle damage.

More info: https://yugipedia.com/wiki/The_Bistro_Butcher      
Turn 3: Morphing Jar
Card Destruction

SPELL / Normal Spell
Forces both players to disard as many cards in their hands as possible, than draw from their Decks equal to what they discarded.

More info: https://yugipedia.com/wiki/Card_Destruction
Turn 4: Chazz Princeton
X-Head Cannon
LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Machine / Normal)
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.

More info: https://yugipedia.com/wiki/X-Head_Cannon 
Turn 5: Morphing Jar
Needle Worm (Set in Defense Mode, then flipped face-up manually)

EARTH / Effect Monster / Level 2 / ATK 750 / DEF 600
(Insect / Flip / Effect)
FLIP: Sends the top 5 cards of the opponent's Deck to the Grave.

More info: https://yugipedia.com/wiki/Needle_Worm
Turn 6: Chazz Princeton
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 6: Chazz Princeton
Y-Dragon Head (via Monster Reborn)

LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1600
(Machine / Union / Effect)
1. Can equip to 1 "X-Head Cannon" you control once per turn and give it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself.
More info: https://yugipedia.com/wiki/Y-Dragon_Head
Turn 6: Chazz Princeton
Z-Metal Tank

LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1600
(Machine / Union / Effect)
1. Can equip to 1 "X-Head Cannon" or "Y-Dragon Head" you control once per turn and give it 600 ATK and DEF or be unequipped and Special Summoned to your field.
2. Prevents the equipped monster's destruction by destroying itself.
More info: https://yugipedia.com/wiki/Z-Metal_Tank
Turn 6: Chazz Princeton
XYZ-Dragon Cannon

LIGHT / Fusion Monster / Level 8 / ATK 2800 / DEF 2600
(Machine / Fusion / Effect)
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
1. First Special Summoned from your Extra Deck to your field by banishing the above cards you control without "Polymerization". 2. Can't be revived. 3. Can destroy 1 card the opponent controls by discarding 1 card.
More info: https://yugipedia.com/wiki/XYZ-Dragon_Cannon
Turn 7: Morphing Jar
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed 
Turn 7: Morphing Jar
Gravekeeper's Servant

SPELL / Continuous Spell
Forces the opponent to send the top card of their Deck to the Grave to attack with a monster they control.

More info: https://yugipedia.com/wiki/Gravekeeper's_Servant
Turn 8: Morphing Jar
Negate Attack
TRAP / Counter Trap
Blocks an attack from 1 monster the opponent controls, then ends the Battle Phase.

More info: https://yugipedia.com/wiki/Negate_Attack  
Turn 9: Morphing Jar
Hade-Hane (Set in Defense Mode, then destroyed while Set)

EARTH / Effect Monster / Level 5 / ATK 900 / DEF 1000
(Beast / Flip / Effect)
FLIP: Can return up to 3 monsters on the field to the owner's hand

More info: https://yugipedia.com/wiki/Hade-Hane 
Turn 10: Chazz Princeton
Ojamagic
SPELL / Normal Spell
Adds 1 "Ojama Green", "Ojama Yellow", and "Ojama Black" from your Deck to your hand if sent from the hand or field to the Grave.
More info: https://yugipedia.com/wiki/Ojamagic 
Triangle Power (Part 2)
Turn 9: Sangan
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed 
Turn 10: Zane Truesdale
Cyber Valley

LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0
(Machine / Effect)
Can activate 1 effect below.
● Lets you draw 1 card by banishing itself if attacked, then ends the Battle Phase.
● Lets you draw 2 cards by banishing itself and 1 face-up monster you control.
● Can return 1 card in your Grave to th e top of your Deck by banishing itself and 1 card in your hand.

More info: https://yugipedia.com/wiki/Cyber_Valley       
Turn 11: Sangan
Chamberlain of the Six Samurai
EARTH / Normal Monster / Level 3 / ATK 200 / DEF 2000
(Warrior / Normal)
The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.

More info: https://yugipedia.com/wiki/Chamberlain_of_the_Six_Samurai  
Turn 11: Sangan
Infinite Cards
SPELL / Continuous Spell
Removes the hand size limit for both players.
More info: https://yugipedia.com/wiki/Infinite_Cards  
Turn 12: Zane Truesdale
Overload Fusion
SPELL / Normal Spell
Performs a Fusion Summon of 1 DARK Machine Fusion Monster in your Extra Deck by banishing Fusion Materials from your field or Grave.
More info: https://yugipedia.com/wiki/Overload_Fusion   
Turn 12: Zane Truesdale
Chimeratech Overdragon

DARK / Fusion Monster / Level 9 / ATK ? / DEF ?
(Machine / Fusion / Effect)
"Cyber Dragon" + 1+ Machine monsters
1. Only Fusion Summoned. 2. Sends all other cards you control to the Grave if Fusion Summoned. 3. Makes its ATK and DEF 800 x the number of monsters used in its Fusion Summon. 4. Can attack monsters a number of times equal to the number of monsters used in its Fusion Summon.
More info: https://yugipedia.com/wiki/Chimeratech_Overdragon 
Turn 12: Zane Truesdale
Mystical Space Typhoon
SPELL / Quick-Play Spell
Destroys 1 Spell or Trap Card on the field.
More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon 
Turn 12: Zane Truesdale
Limiter Removal
SPELL / Quick-Play Spell
Doubles the ATK of all Machine monsters you control until the turn ends, but destroys them at the End Phase.
More info: https://yugipedia.com/wiki/Limiter_Removal